|  | /* | 
|  | * Copyright (C) 2014 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include "SkiaCanvas.h" | 
|  |  | 
|  | #include "CanvasProperty.h" | 
|  | #include "NinePatchUtils.h" | 
|  | #include "VectorDrawable.h" | 
|  | #include "hwui/Bitmap.h" | 
|  | #include "hwui/MinikinUtils.h" | 
|  | #include "hwui/PaintFilter.h" | 
|  | #include "pipeline/skia/AnimatedDrawables.h" | 
|  | #include "pipeline/skia/HolePunch.h" | 
|  |  | 
|  | #include <SkAndroidFrameworkUtils.h> | 
|  | #include <SkAnimatedImage.h> | 
|  | #include <SkCanvasPriv.h> | 
|  | #include <SkCanvasStateUtils.h> | 
|  | #include <SkColorFilter.h> | 
|  | #include <SkDeque.h> | 
|  | #include <SkDrawable.h> | 
|  | #include <SkFont.h> | 
|  | #include <SkGraphics.h> | 
|  | #include <SkImage.h> | 
|  | #include <SkImagePriv.h> | 
|  | #include <SkPicture.h> | 
|  | #include <SkRSXform.h> | 
|  | #include <SkShader.h> | 
|  | #include <SkTemplates.h> | 
|  | #include <SkTextBlob.h> | 
|  | #include <SkVertices.h> | 
|  |  | 
|  | #include <memory> | 
|  | #include <optional> | 
|  | #include <utility> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | using uirenderer::PaintUtils; | 
|  |  | 
|  | class SkiaCanvas::Clip { | 
|  | public: | 
|  | Clip(const SkRect& rect, SkClipOp op, const SkMatrix& m) | 
|  | : mType(Type::Rect), mOp(op), mMatrix(m), mRRect(SkRRect::MakeRect(rect)) {} | 
|  | Clip(const SkRRect& rrect, SkClipOp op, const SkMatrix& m) | 
|  | : mType(Type::RRect), mOp(op), mMatrix(m), mRRect(rrect) {} | 
|  | Clip(const SkPath& path, SkClipOp op, const SkMatrix& m) | 
|  | : mType(Type::Path), mOp(op), mMatrix(m), mPath(std::in_place, path) {} | 
|  |  | 
|  | void apply(SkCanvas* canvas) const { | 
|  | canvas->setMatrix(mMatrix); | 
|  | switch (mType) { | 
|  | case Type::Rect: | 
|  | // Don't anti-alias rectangular clips | 
|  | canvas->clipRect(mRRect.rect(), mOp, false); | 
|  | break; | 
|  | case Type::RRect: | 
|  | // Ensure rounded rectangular clips are anti-aliased | 
|  | canvas->clipRRect(mRRect, mOp, true); | 
|  | break; | 
|  | case Type::Path: | 
|  | // Ensure path clips are anti-aliased | 
|  | canvas->clipPath(mPath.value(), mOp, true); | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | enum class Type { | 
|  | Rect, | 
|  | RRect, | 
|  | Path, | 
|  | }; | 
|  |  | 
|  | Type mType; | 
|  | SkClipOp mOp; | 
|  | SkMatrix mMatrix; | 
|  |  | 
|  | // These are logically a union (tracked separately due to non-POD path). | 
|  | std::optional<SkPath> mPath; | 
|  | SkRRect mRRect; | 
|  | }; | 
|  |  | 
|  | Canvas* Canvas::create_canvas(const SkBitmap& bitmap) { | 
|  | return new SkiaCanvas(bitmap); | 
|  | } | 
|  |  | 
|  | Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas) { | 
|  | return new SkiaCanvas(skiaCanvas); | 
|  | } | 
|  |  | 
|  | SkiaCanvas::SkiaCanvas() {} | 
|  |  | 
|  | SkiaCanvas::SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) {} | 
|  |  | 
|  | SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) { | 
|  | mCanvasOwned = std::unique_ptr<SkCanvas>(new SkCanvas(bitmap)); | 
|  | mCanvas = mCanvasOwned.get(); | 
|  | } | 
|  |  | 
|  | SkiaCanvas::~SkiaCanvas() {} | 
|  |  | 
|  | void SkiaCanvas::reset(SkCanvas* skiaCanvas) { | 
|  | if (mCanvas != skiaCanvas) { | 
|  | mCanvas = skiaCanvas; | 
|  | mCanvasOwned.reset(); | 
|  | } | 
|  | mSaveStack.reset(nullptr); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas state operations: Replace Bitmap | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void SkiaCanvas::setBitmap(const SkBitmap& bitmap) { | 
|  | // deletes the previously owned canvas (if any) | 
|  | mCanvasOwned.reset(new SkCanvas(bitmap)); | 
|  | mCanvas = mCanvasOwned.get(); | 
|  |  | 
|  | // clean up the old save stack | 
|  | mSaveStack.reset(nullptr); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas state operations | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | bool SkiaCanvas::isOpaque() { | 
|  | return mCanvas->imageInfo().isOpaque(); | 
|  | } | 
|  |  | 
|  | int SkiaCanvas::width() { | 
|  | return mCanvas->imageInfo().width(); | 
|  | } | 
|  |  | 
|  | int SkiaCanvas::height() { | 
|  | return mCanvas->imageInfo().height(); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas state operations: Save (layer) | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | int SkiaCanvas::getSaveCount() const { | 
|  | return mCanvas->getSaveCount(); | 
|  | } | 
|  |  | 
|  | int SkiaCanvas::save(SaveFlags::Flags flags) { | 
|  | int count = mCanvas->save(); | 
|  | recordPartialSave(flags); | 
|  | return count; | 
|  | } | 
|  |  | 
|  | // The SkiaCanvas::restore operation layers on the capability to preserve | 
|  | // either (or both) the matrix and/or clip state after a SkCanvas::restore | 
|  | // operation. It does this by explicitly saving off the clip & matrix state | 
|  | // when requested and playing it back after the SkCanvas::restore. | 
|  | void SkiaCanvas::restore() { | 
|  | const auto* rec = this->currentSaveRec(); | 
|  | if (!rec) { | 
|  | // Fast path - no record for this frame. | 
|  | mCanvas->restore(); | 
|  | return; | 
|  | } | 
|  |  | 
|  | bool preserveMatrix = !(rec->saveFlags & SaveFlags::Matrix); | 
|  | bool preserveClip = !(rec->saveFlags & SaveFlags::Clip); | 
|  |  | 
|  | SkMatrix savedMatrix; | 
|  | if (preserveMatrix) { | 
|  | savedMatrix = mCanvas->getTotalMatrix(); | 
|  | } | 
|  |  | 
|  | const size_t clipIndex = rec->clipIndex; | 
|  |  | 
|  | mCanvas->restore(); | 
|  | mSaveStack->pop_back(); | 
|  |  | 
|  | if (preserveMatrix) { | 
|  | mCanvas->setMatrix(savedMatrix); | 
|  | } | 
|  |  | 
|  | if (preserveClip) { | 
|  | this->applyPersistentClips(clipIndex); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::restoreToCount(int restoreCount) { | 
|  | while (mCanvas->getSaveCount() > restoreCount) { | 
|  | this->restore(); | 
|  | } | 
|  | } | 
|  |  | 
|  | int SkiaCanvas::saveLayer(float left, float top, float right, float bottom, const SkPaint* paint) { | 
|  | const SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom); | 
|  | const SkCanvas::SaveLayerRec rec(&bounds, paint); | 
|  |  | 
|  | return mCanvas->saveLayer(rec); | 
|  | } | 
|  |  | 
|  | int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom, int alpha) { | 
|  | if (static_cast<unsigned>(alpha) < 0xFF) { | 
|  | SkPaint alphaPaint; | 
|  | alphaPaint.setAlpha(alpha); | 
|  | return this->saveLayer(left, top, right, bottom, &alphaPaint); | 
|  | } | 
|  | return this->saveLayer(left, top, right, bottom, nullptr); | 
|  | } | 
|  |  | 
|  | int SkiaCanvas::saveUnclippedLayer(int left, int top, int right, int bottom) { | 
|  | SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom); | 
|  | return SkAndroidFrameworkUtils::SaveBehind(mCanvas, &bounds); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::restoreUnclippedLayer(int restoreCount, const Paint& paint) { | 
|  |  | 
|  | while (mCanvas->getSaveCount() > restoreCount + 1) { | 
|  | this->restore(); | 
|  | } | 
|  |  | 
|  | if (mCanvas->getSaveCount() == restoreCount + 1) { | 
|  | SkCanvasPriv::DrawBehind(mCanvas, filterPaint(paint)); | 
|  | this->restore(); | 
|  | } | 
|  | } | 
|  |  | 
|  | const SkiaCanvas::SaveRec* SkiaCanvas::currentSaveRec() const { | 
|  | const SaveRec* rec = mSaveStack ? static_cast<const SaveRec*>(mSaveStack->back()) : nullptr; | 
|  | int currentSaveCount = mCanvas->getSaveCount(); | 
|  | SkASSERT(!rec || currentSaveCount >= rec->saveCount); | 
|  |  | 
|  | return (rec && rec->saveCount == currentSaveCount) ? rec : nullptr; | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::punchHole(const SkRRect& rect) { | 
|  | SkPaint paint = SkPaint(); | 
|  | paint.setColor(0); | 
|  | paint.setBlendMode(SkBlendMode::kClear); | 
|  | mCanvas->drawRRect(rect, paint); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags) | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void SkiaCanvas::recordPartialSave(SaveFlags::Flags flags) { | 
|  | // A partial save is a save operation which doesn't capture the full canvas state. | 
|  | // (either SaveFlags::Matrix or SaveFlags::Clip is missing). | 
|  |  | 
|  | // Mask-out non canvas state bits. | 
|  | flags &= SaveFlags::MatrixClip; | 
|  |  | 
|  | if (flags == SaveFlags::MatrixClip) { | 
|  | // not a partial save. | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (!mSaveStack) { | 
|  | mSaveStack.reset(new SkDeque(sizeof(struct SaveRec), 8)); | 
|  | } | 
|  |  | 
|  | SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back()); | 
|  | rec->saveCount = mCanvas->getSaveCount(); | 
|  | rec->saveFlags = flags; | 
|  | rec->clipIndex = mClipStack.size(); | 
|  | } | 
|  |  | 
|  | template <typename T> | 
|  | void SkiaCanvas::recordClip(const T& clip, SkClipOp op) { | 
|  | // Only need tracking when in a partial save frame which | 
|  | // doesn't restore the clip. | 
|  | const SaveRec* rec = this->currentSaveRec(); | 
|  | if (rec && !(rec->saveFlags & SaveFlags::Clip)) { | 
|  | mClipStack.emplace_back(clip, op, mCanvas->getTotalMatrix()); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Applies and optionally removes all clips >= index. | 
|  | void SkiaCanvas::applyPersistentClips(size_t clipStartIndex) { | 
|  | SkASSERT(clipStartIndex <= mClipStack.size()); | 
|  | const auto begin = mClipStack.cbegin() + clipStartIndex; | 
|  | const auto end = mClipStack.cend(); | 
|  |  | 
|  | // Clip application mutates the CTM. | 
|  | const SkMatrix saveMatrix = mCanvas->getTotalMatrix(); | 
|  |  | 
|  | for (auto clip = begin; clip != end; ++clip) { | 
|  | clip->apply(mCanvas); | 
|  | } | 
|  |  | 
|  | mCanvas->setMatrix(saveMatrix); | 
|  |  | 
|  | // If the current/post-restore save rec is also persisting clips, we | 
|  | // leave them on the stack to be reapplied part of the next restore(). | 
|  | // Otherwise we're done and just pop them. | 
|  | const auto* rec = this->currentSaveRec(); | 
|  | if (!rec || (rec->saveFlags & SaveFlags::Clip)) { | 
|  | mClipStack.erase(begin, end); | 
|  | } | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas state operations: Matrix | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void SkiaCanvas::getMatrix(SkMatrix* outMatrix) const { | 
|  | *outMatrix = mCanvas->getTotalMatrix(); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::setMatrix(const SkMatrix& matrix) { | 
|  | mCanvas->setMatrix(matrix); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::concat(const SkMatrix& matrix) { | 
|  | mCanvas->concat(matrix); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::rotate(float degrees) { | 
|  | mCanvas->rotate(degrees); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::scale(float sx, float sy) { | 
|  | mCanvas->scale(sx, sy); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::skew(float sx, float sy) { | 
|  | mCanvas->skew(sx, sy); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::translate(float dx, float dy) { | 
|  | mCanvas->translate(dx, dy); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas state operations: Clips | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | // This function is a mirror of SkCanvas::getClipBounds except that it does | 
|  | // not outset the edge of the clip to account for anti-aliasing. There is | 
|  | // a skia bug to investigate pushing this logic into back into skia. | 
|  | // (see https://code.google.com/p/skia/issues/detail?id=1303) | 
|  | bool SkiaCanvas::getClipBounds(SkRect* outRect) const { | 
|  | SkIRect ibounds; | 
|  | if (!mCanvas->getDeviceClipBounds(&ibounds)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | SkMatrix inverse; | 
|  | // if we can't invert the CTM, we can't return local clip bounds | 
|  | if (!mCanvas->getTotalMatrix().invert(&inverse)) { | 
|  | if (outRect) { | 
|  | outRect->setEmpty(); | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (NULL != outRect) { | 
|  | SkRect r = SkRect::Make(ibounds); | 
|  | inverse.mapRect(outRect, r); | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const { | 
|  | SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom); | 
|  | return mCanvas->quickReject(bounds); | 
|  | } | 
|  |  | 
|  | bool SkiaCanvas::quickRejectPath(const SkPath& path) const { | 
|  | return mCanvas->quickReject(path); | 
|  | } | 
|  |  | 
|  | bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkClipOp op) { | 
|  | SkRect rect = SkRect::MakeLTRB(left, top, right, bottom); | 
|  | this->recordClip(rect, op); | 
|  | mCanvas->clipRect(rect, op); | 
|  | return !mCanvas->isClipEmpty(); | 
|  | } | 
|  |  | 
|  | bool SkiaCanvas::clipPath(const SkPath* path, SkClipOp op) { | 
|  | this->recordClip(*path, op); | 
|  | mCanvas->clipPath(*path, op, true); | 
|  | return !mCanvas->isClipEmpty(); | 
|  | } | 
|  |  | 
|  | bool SkiaCanvas::replaceClipRect_deprecated(float left, float top, float right, float bottom) { | 
|  | SkRect rect = SkRect::MakeLTRB(left, top, right, bottom); | 
|  |  | 
|  | // Emulated clip rects are not recorded for partial saves, since | 
|  | // partial saves have been removed from the public API. | 
|  | SkAndroidFrameworkUtils::ResetClip(mCanvas); | 
|  | mCanvas->clipRect(rect, SkClipOp::kIntersect); | 
|  | return !mCanvas->isClipEmpty(); | 
|  | } | 
|  |  | 
|  | bool SkiaCanvas::replaceClipPath_deprecated(const SkPath* path) { | 
|  | SkAndroidFrameworkUtils::ResetClip(mCanvas); | 
|  | mCanvas->clipPath(*path, SkClipOp::kIntersect, true); | 
|  | return !mCanvas->isClipEmpty(); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas state operations: Filters | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | PaintFilter* SkiaCanvas::getPaintFilter() { | 
|  | return mPaintFilter.get(); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::setPaintFilter(sk_sp<PaintFilter> paintFilter) { | 
|  | mPaintFilter = std::move(paintFilter); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas state operations: Capture | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | SkCanvasState* SkiaCanvas::captureCanvasState() const { | 
|  | SkCanvas* canvas = mCanvas; | 
|  | if (mCanvasOwned) { | 
|  | // Important to use the underlying SkCanvas, not the wrapper. | 
|  | canvas = mCanvasOwned.get(); | 
|  | } | 
|  |  | 
|  | // Workarounds for http://crbug.com/271096: SW draw only supports | 
|  | // translate & scale transforms, and a simple rectangular clip. | 
|  | // (This also avoids significant wasted time in calling | 
|  | // SkCanvasStateUtils::CaptureCanvasState when the clip is complex). | 
|  | if (!canvas->isClipRect() || (canvas->getTotalMatrix().getType() & | 
|  | ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask))) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | return SkCanvasStateUtils::CaptureCanvasState(canvas); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas draw operations | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void SkiaCanvas::drawColor(int color, SkBlendMode mode) { | 
|  | mCanvas->drawColor(color, mode); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::onFilterPaint(Paint& paint) { | 
|  | if (mPaintFilter) { | 
|  | mPaintFilter->filterFullPaint(&paint); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawPaint(const Paint& paint) { | 
|  | mCanvas->drawPaint(filterPaint(paint)); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas draw operations: Geometry | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void SkiaCanvas::drawPoints(const float* points, int count, const Paint& paint, | 
|  | SkCanvas::PointMode mode) { | 
|  | if (CC_UNLIKELY(count < 2 || paint.nothingToDraw())) return; | 
|  | // convert the floats into SkPoints | 
|  | count >>= 1;  // now it is the number of points | 
|  | std::unique_ptr<SkPoint[]> pts(new SkPoint[count]); | 
|  | for (int i = 0; i < count; i++) { | 
|  | pts[i].set(points[0], points[1]); | 
|  | points += 2; | 
|  | } | 
|  |  | 
|  | applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawPoints(mode, count, pts.get(), p); }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawPoint(float x, float y, const Paint& paint) { | 
|  | applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawPoint(x, y, p); }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawPoints(const float* points, int count, const Paint& paint) { | 
|  | this->drawPoints(points, count, paint, SkCanvas::kPoints_PointMode); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY, | 
|  | const Paint& paint) { | 
|  | applyLooper(&paint, | 
|  | [&](const SkPaint& p) { mCanvas->drawLine(startX, startY, stopX, stopY, p); }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawLines(const float* points, int count, const Paint& paint) { | 
|  | if (CC_UNLIKELY(count < 4 || paint.nothingToDraw())) return; | 
|  | this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawRect(float left, float top, float right, float bottom, const Paint& paint) { | 
|  | if (CC_UNLIKELY(paint.nothingToDraw())) return; | 
|  | applyLooper(&paint, [&](const SkPaint& p) { | 
|  | mCanvas->drawRect({left, top, right, bottom}, p); | 
|  | }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawRegion(const SkRegion& region, const Paint& paint) { | 
|  | if (CC_UNLIKELY(paint.nothingToDraw())) return; | 
|  | applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawRegion(region, p); }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, | 
|  | const Paint& paint) { | 
|  | if (CC_UNLIKELY(paint.nothingToDraw())) return; | 
|  | SkRect rect = SkRect::MakeLTRB(left, top, right, bottom); | 
|  | applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawRoundRect(rect, rx, ry, p); }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawDoubleRoundRect(const SkRRect& outer, const SkRRect& inner, | 
|  | const Paint& paint) { | 
|  | applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawDRRect(outer, inner, p); }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawCircle(float x, float y, float radius, const Paint& paint) { | 
|  | if (CC_UNLIKELY(radius <= 0 || paint.nothingToDraw())) return; | 
|  | applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawCircle(x, y, radius, p); }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const Paint& paint) { | 
|  | if (CC_UNLIKELY(paint.nothingToDraw())) return; | 
|  | SkRect oval = SkRect::MakeLTRB(left, top, right, bottom); | 
|  | applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawOval(oval, p); }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawArc(float left, float top, float right, float bottom, float startAngle, | 
|  | float sweepAngle, bool useCenter, const Paint& paint) { | 
|  | if (CC_UNLIKELY(paint.nothingToDraw())) return; | 
|  | SkRect arc = SkRect::MakeLTRB(left, top, right, bottom); | 
|  | applyLooper(&paint, [&](const SkPaint& p) { | 
|  | if (fabs(sweepAngle) >= 360.0f) { | 
|  | mCanvas->drawOval(arc, p); | 
|  | } else { | 
|  | mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, p); | 
|  | } | 
|  | }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawPath(const SkPath& path, const Paint& paint) { | 
|  | if (CC_UNLIKELY(paint.nothingToDraw())) return; | 
|  | if (CC_UNLIKELY(path.isEmpty() && (!path.isInverseFillType()))) { | 
|  | return; | 
|  | } | 
|  | applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawPath(path, p); }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawVertices(const SkVertices* vertices, SkBlendMode mode, const Paint& paint) { | 
|  | applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawVertices(vertices, mode, p); }); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas draw operations: Bitmaps | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void SkiaCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const Paint* paint) { | 
|  | auto image = bitmap.makeImage(); | 
|  | applyLooper(paint, [&](const Paint& p) { | 
|  | mCanvas->drawImage(image, left, top, p.sampling(), &p); | 
|  | }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const Paint* paint) { | 
|  | auto image = bitmap.makeImage(); | 
|  | SkAutoCanvasRestore acr(mCanvas, true); | 
|  | mCanvas->concat(matrix); | 
|  | applyLooper(paint, [&](const Paint& p) { | 
|  | mCanvas->drawImage(image, 0, 0, p.sampling(), &p); | 
|  | }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight, | 
|  | float srcBottom, float dstLeft, float dstTop, float dstRight, | 
|  | float dstBottom, const Paint* paint) { | 
|  | auto image = bitmap.makeImage(); | 
|  | SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom); | 
|  | SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom); | 
|  |  | 
|  | applyLooper(paint, [&](const Paint& p) { | 
|  | mCanvas->drawImageRect(image, srcRect, dstRect, p.sampling(), &p, | 
|  | SkCanvas::kFast_SrcRectConstraint); | 
|  | }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight, | 
|  | const float* vertices, const int* colors, const Paint* paint) { | 
|  | const int ptCount = (meshWidth + 1) * (meshHeight + 1); | 
|  | const int indexCount = meshWidth * meshHeight * 6; | 
|  | uint32_t flags = SkVertices::kHasTexCoords_BuilderFlag; | 
|  | if (colors) { | 
|  | flags |= SkVertices::kHasColors_BuilderFlag; | 
|  | } | 
|  | SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, ptCount, indexCount, flags); | 
|  | memcpy(builder.positions(), vertices, ptCount * sizeof(SkPoint)); | 
|  | if (colors) { | 
|  | memcpy(builder.colors(), colors, ptCount * sizeof(SkColor)); | 
|  | } | 
|  | SkPoint* texs = builder.texCoords(); | 
|  | uint16_t* indices = builder.indices(); | 
|  |  | 
|  | // cons up texture coordinates and indices | 
|  | { | 
|  | const SkScalar w = SkIntToScalar(bitmap.width()); | 
|  | const SkScalar h = SkIntToScalar(bitmap.height()); | 
|  | const SkScalar dx = w / meshWidth; | 
|  | const SkScalar dy = h / meshHeight; | 
|  |  | 
|  | SkPoint* texsPtr = texs; | 
|  | SkScalar y = 0; | 
|  | for (int i = 0; i <= meshHeight; i++) { | 
|  | if (i == meshHeight) { | 
|  | y = h;  // to ensure numerically we hit h exactly | 
|  | } | 
|  | SkScalar x = 0; | 
|  | for (int j = 0; j < meshWidth; j++) { | 
|  | texsPtr->set(x, y); | 
|  | texsPtr += 1; | 
|  | x += dx; | 
|  | } | 
|  | texsPtr->set(w, y); | 
|  | texsPtr += 1; | 
|  | y += dy; | 
|  | } | 
|  | SkASSERT(texsPtr - texs == ptCount); | 
|  | } | 
|  |  | 
|  | // cons up indices | 
|  | { | 
|  | uint16_t* indexPtr = indices; | 
|  | int index = 0; | 
|  | for (int i = 0; i < meshHeight; i++) { | 
|  | for (int j = 0; j < meshWidth; j++) { | 
|  | // lower-left triangle | 
|  | *indexPtr++ = index; | 
|  | *indexPtr++ = index + meshWidth + 1; | 
|  | *indexPtr++ = index + meshWidth + 2; | 
|  | // upper-right triangle | 
|  | *indexPtr++ = index; | 
|  | *indexPtr++ = index + meshWidth + 2; | 
|  | *indexPtr++ = index + 1; | 
|  | // bump to the next cell | 
|  | index += 1; | 
|  | } | 
|  | // bump to the next row | 
|  | index += 1; | 
|  | } | 
|  | SkASSERT(indexPtr - indices == indexCount); | 
|  | } | 
|  |  | 
|  | // double-check that we have legal indices | 
|  | #ifdef SK_DEBUG | 
|  | { | 
|  | for (int i = 0; i < indexCount; i++) { | 
|  | SkASSERT((unsigned)indices[i] < (unsigned)ptCount); | 
|  | } | 
|  | } | 
|  | #endif | 
|  |  | 
|  | auto image = bitmap.makeImage(); | 
|  |  | 
|  | // cons-up a shader for the bitmap | 
|  | Paint pnt; | 
|  | if (paint) { | 
|  | pnt = *paint; | 
|  | } | 
|  | SkSamplingOptions sampling = pnt.sampling(); | 
|  | pnt.setShader(image->makeShader(sampling)); | 
|  |  | 
|  | auto v = builder.detach(); | 
|  | applyLooper(&pnt, [&](const Paint& p) { | 
|  | SkPaint copy(p); | 
|  | auto s = p.sampling(); | 
|  | if (s != sampling) { | 
|  | // applyLooper changed the quality? | 
|  | copy.setShader(image->makeShader(s)); | 
|  | } | 
|  | mCanvas->drawVertices(v, SkBlendMode::kModulate, copy); | 
|  | }); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawNinePatch(Bitmap& bitmap, const Res_png_9patch& chunk, float dstLeft, | 
|  | float dstTop, float dstRight, float dstBottom, | 
|  | const Paint* paint) { | 
|  | SkCanvas::Lattice lattice; | 
|  | NinePatchUtils::SetLatticeDivs(&lattice, chunk, bitmap.width(), bitmap.height()); | 
|  |  | 
|  | lattice.fRectTypes = nullptr; | 
|  | lattice.fColors = nullptr; | 
|  | int numFlags = 0; | 
|  | if (chunk.numColors > 0 && chunk.numColors == NinePatchUtils::NumDistinctRects(lattice)) { | 
|  | // We can expect the framework to give us a color for every distinct rect. | 
|  | // Skia requires a flag for every rect. | 
|  | numFlags = (lattice.fXCount + 1) * (lattice.fYCount + 1); | 
|  | } | 
|  |  | 
|  | SkAutoSTMalloc<25, SkCanvas::Lattice::RectType> flags(numFlags); | 
|  | SkAutoSTMalloc<25, SkColor> colors(numFlags); | 
|  | if (numFlags > 0) { | 
|  | NinePatchUtils::SetLatticeFlags(&lattice, flags.get(), numFlags, chunk, colors.get()); | 
|  | } | 
|  |  | 
|  | lattice.fBounds = nullptr; | 
|  | SkRect dst = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom); | 
|  | auto image = bitmap.makeImage(); | 
|  | applyLooper(paint, [&](const Paint& p) { | 
|  | mCanvas->drawImageLattice(image.get(), lattice, dst, p.filterMode(), &p); | 
|  | }); | 
|  | } | 
|  |  | 
|  | double SkiaCanvas::drawAnimatedImage(AnimatedImageDrawable* imgDrawable) { | 
|  | return imgDrawable->drawStaging(mCanvas); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawVectorDrawable(VectorDrawableRoot* vectorDrawable) { | 
|  | vectorDrawable->drawStaging(this); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas draw operations: Text | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void SkiaCanvas::drawGlyphs(ReadGlyphFunc glyphFunc, int count, const Paint& paint, float x, | 
|  | float y, float totalAdvance) { | 
|  | if (count <= 0 || paint.nothingToDraw()) return; | 
|  | Paint paintCopy(paint); | 
|  | if (mPaintFilter) { | 
|  | mPaintFilter->filterFullPaint(&paintCopy); | 
|  | } | 
|  | const SkFont& font = paintCopy.getSkFont(); | 
|  | // Stroke with a hairline is drawn on HW with a fill style for compatibility with Android O and | 
|  | // older. | 
|  | if (!mCanvasOwned && sApiLevel <= 27 && paintCopy.getStrokeWidth() <= 0 && | 
|  | paintCopy.getStyle() == SkPaint::kStroke_Style) { | 
|  | paintCopy.setStyle(SkPaint::kFill_Style); | 
|  | } | 
|  |  | 
|  | SkTextBlobBuilder builder; | 
|  | const SkTextBlobBuilder::RunBuffer& buffer = builder.allocRunPos(font, count); | 
|  | glyphFunc(buffer.glyphs, buffer.pos); | 
|  |  | 
|  | sk_sp<SkTextBlob> textBlob(builder.make()); | 
|  |  | 
|  | applyLooper(&paintCopy, [&](const SkPaint& p) { mCanvas->drawTextBlob(textBlob, 0, 0, p); }); | 
|  | drawTextDecorations(x, y, totalAdvance, paintCopy); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset, | 
|  | const Paint& paint, const SkPath& path, size_t start, | 
|  | size_t end) { | 
|  | Paint paintCopy(paint); | 
|  | if (mPaintFilter) { | 
|  | mPaintFilter->filterFullPaint(&paintCopy); | 
|  | } | 
|  | const SkFont& font = paintCopy.getSkFont(); | 
|  |  | 
|  | const int N = end - start; | 
|  | SkTextBlobBuilder builder; | 
|  | auto rec = builder.allocRunRSXform(font, N); | 
|  | SkRSXform* xform = (SkRSXform*)rec.pos; | 
|  | uint16_t* glyphs = rec.glyphs; | 
|  | SkPathMeasure meas(path, false); | 
|  |  | 
|  | for (size_t i = start; i < end; i++) { | 
|  | glyphs[i - start] = layout.getGlyphId(i); | 
|  | float halfWidth = layout.getCharAdvance(i) * 0.5f; | 
|  | float x = hOffset + layout.getX(i) + halfWidth; | 
|  | float y = vOffset + layout.getY(i); | 
|  |  | 
|  | SkPoint pos; | 
|  | SkVector tan; | 
|  | if (!meas.getPosTan(x, &pos, &tan)) { | 
|  | pos.set(x, y); | 
|  | tan.set(1, 0); | 
|  | } | 
|  | xform[i - start].fSCos = tan.x(); | 
|  | xform[i - start].fSSin = tan.y(); | 
|  | xform[i - start].fTx = pos.x() - tan.y() * y - halfWidth * tan.x(); | 
|  | xform[i - start].fTy = pos.y() + tan.x() * y - halfWidth * tan.y(); | 
|  | } | 
|  |  | 
|  | sk_sp<SkTextBlob> textBlob(builder.make()); | 
|  |  | 
|  | applyLooper(&paintCopy, [&](const SkPaint& p) { mCanvas->drawTextBlob(textBlob, 0, 0, p); }); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas draw operations: Animations | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void SkiaCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, | 
|  | uirenderer::CanvasPropertyPrimitive* top, | 
|  | uirenderer::CanvasPropertyPrimitive* right, | 
|  | uirenderer::CanvasPropertyPrimitive* bottom, | 
|  | uirenderer::CanvasPropertyPrimitive* rx, | 
|  | uirenderer::CanvasPropertyPrimitive* ry, | 
|  | uirenderer::CanvasPropertyPaint* paint) { | 
|  | sk_sp<uirenderer::skiapipeline::AnimatedRoundRect> drawable( | 
|  | new uirenderer::skiapipeline::AnimatedRoundRect(left, top, right, bottom, rx, ry, | 
|  | paint)); | 
|  | mCanvas->drawDrawable(drawable.get()); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x, | 
|  | uirenderer::CanvasPropertyPrimitive* y, | 
|  | uirenderer::CanvasPropertyPrimitive* radius, | 
|  | uirenderer::CanvasPropertyPaint* paint) { | 
|  | sk_sp<uirenderer::skiapipeline::AnimatedCircle> drawable( | 
|  | new uirenderer::skiapipeline::AnimatedCircle(x, y, radius, paint)); | 
|  | mCanvas->drawDrawable(drawable.get()); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawRipple(const uirenderer::skiapipeline::RippleDrawableParams& params) { | 
|  | uirenderer::skiapipeline::AnimatedRippleDrawable::draw(mCanvas, params); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawPicture(const SkPicture& picture) { | 
|  | // TODO: Change to mCanvas->drawPicture()? SkCanvas::drawPicture seems to be | 
|  | // where the logic is for playback vs. ref picture. Using picture.playback here | 
|  | // to stay behavior-identical for now, but should revisit this at some point. | 
|  | picture.playback(mCanvas); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas draw operations: View System | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layerUpdater) { | 
|  | LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw Layers"); | 
|  | } | 
|  |  | 
|  | void SkiaCanvas::drawRenderNode(uirenderer::RenderNode* renderNode) { | 
|  | LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw RenderNodes"); | 
|  | } | 
|  |  | 
|  | }  // namespace android |