|  | /* | 
|  | * Copyright 2019 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <GrAHardwareBufferUtils.h> | 
|  | #include <GrBackendSurface.h> | 
|  | #include <SkImage.h> | 
|  | #include <android/hardware_buffer.h> | 
|  | #include <system/graphics.h> | 
|  |  | 
|  | namespace android { | 
|  | namespace uirenderer { | 
|  |  | 
|  | // Friend TestUtils serves as a proxy for any test cases that require access to private members. | 
|  | class TestUtils; | 
|  |  | 
|  | /** | 
|  | * AutoBackendTextureRelease manages EglImage/VkImage lifetime. It is a ref-counted object | 
|  | * that keeps GPU resources alive until the last SkImage object using them is destroyed. | 
|  | */ | 
|  | class AutoBackendTextureRelease final { | 
|  | public: | 
|  | AutoBackendTextureRelease(GrDirectContext* context, | 
|  | AHardwareBuffer* buffer); | 
|  |  | 
|  | const GrBackendTexture& getTexture() const { return mBackendTexture; } | 
|  |  | 
|  | // Only called on the RenderThread, so it need not be thread-safe. | 
|  | void ref() { mUsageCount++; } | 
|  |  | 
|  | void unref(bool releaseImage); | 
|  |  | 
|  | inline sk_sp<SkImage> getImage() const { return mImage; } | 
|  |  | 
|  | void makeImage(AHardwareBuffer* buffer, | 
|  | android_dataspace dataspace, | 
|  | GrDirectContext* context); | 
|  |  | 
|  | void newBufferContent(GrDirectContext* context); | 
|  |  | 
|  | void releaseQueueOwnership(GrDirectContext* context); | 
|  |  | 
|  | private: | 
|  | // The only way to invoke dtor is with unref, when mUsageCount is 0. | 
|  | ~AutoBackendTextureRelease() {} | 
|  |  | 
|  | GrBackendTexture mBackendTexture; | 
|  | GrAHardwareBufferUtils::DeleteImageProc mDeleteProc; | 
|  | GrAHardwareBufferUtils::UpdateImageProc mUpdateProc; | 
|  | GrAHardwareBufferUtils::TexImageCtx mImageCtx; | 
|  |  | 
|  | // Starting with refcount 1, because the first ref is held by SurfaceTexture. Additional refs | 
|  | // are held by SkImages. | 
|  | int mUsageCount = 1; | 
|  |  | 
|  | // mImage is the SkImage created from mBackendTexture. | 
|  | sk_sp<SkImage> mImage; | 
|  |  | 
|  | // Friend TestUtils serves as a proxy for any test cases that require access to private members. | 
|  | friend class TestUtils; | 
|  | }; | 
|  |  | 
|  | } /* namespace uirenderer */ | 
|  | } /* namespace android */ |