|  | /* | 
|  | * Copyright (C) 2020 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef _UI_POINTER_CONTROLLER_CONTEXT_H | 
|  | #define _UI_POINTER_CONTROLLER_CONTEXT_H | 
|  |  | 
|  | #include <PointerControllerInterface.h> | 
|  | #include <gui/DisplayEventReceiver.h> | 
|  | #include <input/DisplayViewport.h> | 
|  | #include <input/Input.h> | 
|  | #include <utils/BitSet.h> | 
|  | #include <utils/Looper.h> | 
|  | #include <utils/RefBase.h> | 
|  |  | 
|  | #include <functional> | 
|  | #include <map> | 
|  | #include <memory> | 
|  | #include <vector> | 
|  |  | 
|  | #include "SpriteController.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class PointerController; | 
|  | class MouseCursorController; | 
|  | class TouchSpotController; | 
|  |  | 
|  | /* | 
|  | * Pointer resources. | 
|  | */ | 
|  | struct PointerResources { | 
|  | SpriteIcon spotHover; | 
|  | SpriteIcon spotTouch; | 
|  | SpriteIcon spotAnchor; | 
|  | }; | 
|  |  | 
|  | struct PointerAnimation { | 
|  | std::vector<SpriteIcon> animationFrames; | 
|  | nsecs_t durationPerFrame; | 
|  | }; | 
|  |  | 
|  | enum class InactivityTimeout { | 
|  | NORMAL = 0, | 
|  | SHORT = 1, | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Pointer controller policy interface. | 
|  | * | 
|  | * The pointer controller policy is used by the pointer controller to interact with | 
|  | * the Window Manager and other system components. | 
|  | * | 
|  | * The actual implementation is partially supported by callbacks into the DVM | 
|  | * via JNI.  This interface is also mocked in the unit tests. | 
|  | */ | 
|  | class PointerControllerPolicyInterface : public virtual RefBase { | 
|  | protected: | 
|  | PointerControllerPolicyInterface() {} | 
|  | virtual ~PointerControllerPolicyInterface() {} | 
|  |  | 
|  | public: | 
|  | virtual void loadPointerIcon(SpriteIcon* icon, int32_t displayId) = 0; | 
|  | virtual void loadPointerResources(PointerResources* outResources, int32_t displayId) = 0; | 
|  | virtual void loadAdditionalMouseResources( | 
|  | std::map<PointerIconStyle, SpriteIcon>* outResources, | 
|  | std::map<PointerIconStyle, PointerAnimation>* outAnimationResources, | 
|  | int32_t displayId) = 0; | 
|  | virtual PointerIconStyle getDefaultPointerIconId() = 0; | 
|  | virtual PointerIconStyle getDefaultStylusIconId() = 0; | 
|  | virtual PointerIconStyle getCustomPointerIconId() = 0; | 
|  | virtual void onPointerDisplayIdChanged(int32_t displayId, const FloatPoint& position) = 0; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Contains logic and resources shared among PointerController, | 
|  | * MouseCursorController, and TouchSpotController. | 
|  | */ | 
|  |  | 
|  | class PointerControllerContext { | 
|  | public: | 
|  | PointerControllerContext(const sp<PointerControllerPolicyInterface>& policy, | 
|  | const sp<Looper>& looper, SpriteController& spriteController, | 
|  | PointerController& controller); | 
|  | ~PointerControllerContext(); | 
|  |  | 
|  | void removeInactivityTimeout(); | 
|  | void resetInactivityTimeout(); | 
|  | void startAnimation(); | 
|  | void setInactivityTimeout(InactivityTimeout inactivityTimeout); | 
|  |  | 
|  | nsecs_t getAnimationTime(); | 
|  |  | 
|  | void clearSpotsByDisplay(int32_t displayId); | 
|  |  | 
|  | void setHandlerController(std::shared_ptr<PointerController> controller); | 
|  | void setCallbackController(std::shared_ptr<PointerController> controller); | 
|  |  | 
|  | sp<PointerControllerPolicyInterface> getPolicy(); | 
|  | SpriteController& getSpriteController(); | 
|  |  | 
|  | void handleDisplayEvents(); | 
|  |  | 
|  | void addAnimationCallback(int32_t displayId, std::function<bool(nsecs_t)> callback); | 
|  | void removeAnimationCallback(int32_t displayId); | 
|  |  | 
|  | class MessageHandler : public virtual android::MessageHandler { | 
|  | public: | 
|  | enum { | 
|  | MSG_INACTIVITY_TIMEOUT, | 
|  | }; | 
|  |  | 
|  | void handleMessage(const Message& message) override; | 
|  | std::weak_ptr<PointerController> pointerController; | 
|  | }; | 
|  |  | 
|  | class LooperCallback : public virtual android::LooperCallback { | 
|  | public: | 
|  | int handleEvent(int fd, int events, void* data) override; | 
|  | std::weak_ptr<PointerController> pointerController; | 
|  | }; | 
|  |  | 
|  | private: | 
|  | class PointerAnimator { | 
|  | public: | 
|  | PointerAnimator(PointerControllerContext& context); | 
|  |  | 
|  | void addCallback(int32_t displayId, std::function<bool(nsecs_t)> callback); | 
|  | void removeCallback(int32_t displayId); | 
|  | void handleVsyncEvents(); | 
|  | nsecs_t getAnimationTimeLocked(); | 
|  |  | 
|  | mutable std::mutex mLock; | 
|  |  | 
|  | private: | 
|  | struct Locked { | 
|  | bool animationPending{false}; | 
|  | nsecs_t animationTime{systemTime(SYSTEM_TIME_MONOTONIC)}; | 
|  |  | 
|  | std::unordered_map<int32_t, std::function<bool(nsecs_t)>> callbacks; | 
|  | } mLocked GUARDED_BY(mLock); | 
|  |  | 
|  | DisplayEventReceiver mDisplayEventReceiver; | 
|  |  | 
|  | PointerControllerContext& mContext; | 
|  |  | 
|  | void initializeDisplayEventReceiver(); | 
|  | void startAnimationLocked(); | 
|  | void handleCallbacksLocked(nsecs_t timestamp); | 
|  | }; | 
|  |  | 
|  | sp<PointerControllerPolicyInterface> mPolicy; | 
|  | sp<Looper> mLooper; | 
|  | SpriteController& mSpriteController; | 
|  | sp<MessageHandler> mHandler; | 
|  | sp<LooperCallback> mCallback; | 
|  |  | 
|  | PointerController& mController; | 
|  |  | 
|  | PointerAnimator mAnimator; | 
|  |  | 
|  | mutable std::mutex mLock; | 
|  |  | 
|  | struct Locked { | 
|  | InactivityTimeout inactivityTimeout; | 
|  | } mLocked GUARDED_BY(mLock); | 
|  |  | 
|  | void resetInactivityTimeoutLocked(); | 
|  | }; | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | #endif // _UI_POINTER_CONTROLLER_CONTEXT_H |