|  | /* | 
|  | * Copyright (C) 2023 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef FORCEDARKUTILS_H | 
|  | #define FORCEDARKUTILS_H | 
|  |  | 
|  | namespace android { | 
|  | namespace uirenderer { | 
|  |  | 
|  | /** | 
|  | * The type of force dark set on the renderer, if any. | 
|  | * | 
|  | * This should stay in sync with the java @IntDef in | 
|  | * frameworks/base/graphics/java/android/graphics/ForceDarkType.java | 
|  | */ | 
|  | enum class ForceDarkType : __uint8_t { NONE = 0, FORCE_DARK = 1, FORCE_INVERT_COLOR_DARK = 2 }; | 
|  |  | 
|  | } /* namespace uirenderer */ | 
|  | } /* namespace android */ | 
|  |  | 
|  | #endif  // FORCEDARKUTILS_H |