|  | /* | 
|  | * Copyright (C) 2020 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include "BlurShader.h" | 
|  | #include "SkImageFilters.h" | 
|  | #include "SkRefCnt.h" | 
|  | #include "utils/Blur.h" | 
|  |  | 
|  | namespace android::uirenderer { | 
|  | BlurShader::BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment, | 
|  | const SkMatrix* matrix) | 
|  | : Shader(matrix) | 
|  | , skImageFilter( | 
|  | SkImageFilters::Blur( | 
|  | Blur::convertRadiusToSigma(radiusX), | 
|  | Blur::convertRadiusToSigma(radiusY), | 
|  | edgeTreatment, | 
|  | inputShader ? inputShader->asSkImageFilter() : nullptr, | 
|  | nullptr) | 
|  | ) { } | 
|  |  | 
|  | sk_sp<SkImageFilter> BlurShader::makeSkImageFilter() { | 
|  | return skImageFilter; | 
|  | } | 
|  |  | 
|  | BlurShader::~BlurShader() {} | 
|  |  | 
|  | } // namespace android::uirenderer |