|  | /* | 
|  | * Copyright (C) 2016 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <EGL/egl.h> | 
|  | #include <system/window.h> | 
|  |  | 
|  | #include "SkiaPipeline.h" | 
|  | #include "renderstate/RenderState.h" | 
|  | #include "renderthread/HardwareBufferRenderParams.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class Bitmap; | 
|  |  | 
|  | namespace uirenderer { | 
|  | namespace skiapipeline { | 
|  |  | 
|  | class SkiaOpenGLPipeline : public SkiaPipeline, public IGpuContextCallback { | 
|  | public: | 
|  | SkiaOpenGLPipeline(renderthread::RenderThread& thread); | 
|  | virtual ~SkiaOpenGLPipeline(); | 
|  |  | 
|  | renderthread::MakeCurrentResult makeCurrent() override; | 
|  | renderthread::Frame getFrame() override; | 
|  | renderthread::IRenderPipeline::DrawResult draw( | 
|  | const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty, | 
|  | const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, | 
|  | const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, | 
|  | const std::vector<sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler, | 
|  | const renderthread::HardwareBufferRenderParams& bufferParams, | 
|  | std::mutex& profilerLock) override; | 
|  | GrSurfaceOrigin getSurfaceOrigin() override { return kBottomLeft_GrSurfaceOrigin; } | 
|  | bool swapBuffers(const renderthread::Frame& frame, IRenderPipeline::DrawResult& drawResult, | 
|  | const SkRect& screenDirty, FrameInfo* currentFrameInfo, | 
|  | bool* requireSwap) override; | 
|  | DeferredLayerUpdater* createTextureLayer() override; | 
|  | bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior) override; | 
|  | [[nodiscard]] android::base::unique_fd flush() override; | 
|  | void onStop() override; | 
|  | bool isSurfaceReady() override; | 
|  | bool isContextReady() override; | 
|  |  | 
|  | const SkM44& getPixelSnapMatrix() const override { | 
|  | // Small (~1/16th) nudge to ensure that pixel-aligned non-AA'd draws fill the | 
|  | // desired fragment | 
|  | static const SkScalar kOffset = 0.063f; | 
|  | static const SkM44 sSnapMatrix = SkM44::Translate(kOffset, kOffset); | 
|  | return sSnapMatrix; | 
|  | } | 
|  |  | 
|  | static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor); | 
|  |  | 
|  | protected: | 
|  | void onContextDestroyed() override; | 
|  |  | 
|  | private: | 
|  | renderthread::EglManager& mEglManager; | 
|  | EGLSurface mEglSurface = EGL_NO_SURFACE; | 
|  | sp<ANativeWindow> mNativeWindow; | 
|  | renderthread::SwapBehavior mSwapBehavior = renderthread::SwapBehavior::kSwap_discardBuffer; | 
|  | }; | 
|  |  | 
|  | } /* namespace skiapipeline */ | 
|  | } /* namespace uirenderer */ | 
|  | } /* namespace android */ |