|  | /* | 
|  | * Copyright (C) 2016 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include "RenderNodeDrawable.h" | 
|  |  | 
|  | #include <SkPaint.h> | 
|  | #include <SkPaintFilterCanvas.h> | 
|  | #include <SkPoint.h> | 
|  | #include <SkRRect.h> | 
|  | #include <SkRect.h> | 
|  | #include <gui/TraceUtils.h> | 
|  | #include <include/effects/SkImageFilters.h> | 
|  | #ifdef __ANDROID__ | 
|  | #include <include/gpu/ganesh/SkImageGanesh.h> | 
|  | #endif | 
|  |  | 
|  | #include <optional> | 
|  |  | 
|  | #include "RenderNode.h" | 
|  | #include "SkiaDisplayList.h" | 
|  | #include "StretchMask.h" | 
|  | #include "TransformCanvas.h" | 
|  |  | 
|  | namespace android { | 
|  | namespace uirenderer { | 
|  | namespace skiapipeline { | 
|  |  | 
|  | RenderNodeDrawable::RenderNodeDrawable(RenderNode* node, SkCanvas* canvas, bool composeLayer, | 
|  | bool inReorderingSection) | 
|  | : mRenderNode(node) | 
|  | , mRecordedTransform(canvas->getTotalMatrix()) | 
|  | , mComposeLayer(composeLayer) | 
|  | , mInReorderingSection(inReorderingSection) {} | 
|  |  | 
|  | RenderNodeDrawable::~RenderNodeDrawable() { | 
|  | // Just here to move the destructor into the cpp file where we can access RenderNode. | 
|  |  | 
|  | // TODO: Detangle the header nightmare. | 
|  | } | 
|  |  | 
|  | void RenderNodeDrawable::drawBackwardsProjectedNodes(SkCanvas* canvas, | 
|  | const SkiaDisplayList& displayList, | 
|  | int nestLevel) const { | 
|  | LOG_ALWAYS_FATAL_IF(0 == nestLevel && !displayList.mProjectionReceiver); | 
|  | for (auto& child : displayList.mChildNodes) { | 
|  | if (!child.getRenderNode()->isRenderable()) continue; | 
|  | const RenderProperties& childProperties = child.getNodeProperties(); | 
|  |  | 
|  | // immediate children cannot be projected on their parent | 
|  | if (childProperties.getProjectBackwards() && nestLevel > 0) { | 
|  | SkAutoCanvasRestore acr2(canvas, true); | 
|  | // Apply recorded matrix, which is a total matrix saved at recording time to avoid | 
|  | // replaying all DL commands. | 
|  | canvas->concat(child.getRecordedMatrix()); | 
|  | child.drawContent(canvas); | 
|  | } | 
|  |  | 
|  | // skip walking sub-nodes if current display list contains a receiver with exception of | 
|  | // level 0, which is a known receiver | 
|  | if (0 == nestLevel || !displayList.containsProjectionReceiver()) { | 
|  | SkAutoCanvasRestore acr(canvas, true); | 
|  | SkMatrix nodeMatrix; | 
|  | mat4 hwuiMatrix(child.getRecordedMatrix()); | 
|  | const RenderNode* childNode = child.getRenderNode(); | 
|  | childNode->applyViewPropertyTransforms(hwuiMatrix); | 
|  | hwuiMatrix.copyTo(nodeMatrix); | 
|  | canvas->concat(nodeMatrix); | 
|  | const SkiaDisplayList* childDisplayList = childNode->getDisplayList().asSkiaDl(); | 
|  | if (childDisplayList) { | 
|  | drawBackwardsProjectedNodes(canvas, *childDisplayList, nestLevel + 1); | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | static void clipOutline(const Outline& outline, SkCanvas* canvas, const SkRect* pendingClip) { | 
|  | Rect possibleRect; | 
|  | float radius; | 
|  |  | 
|  | /* To match the existing HWUI behavior we only supports rectangles or | 
|  | * rounded rectangles; passing in a more complicated outline fails silently. | 
|  | */ | 
|  | if (!outline.getAsRoundRect(&possibleRect, &radius)) { | 
|  | if (pendingClip) { | 
|  | canvas->clipRect(*pendingClip); | 
|  | } | 
|  | const SkPath* path = outline.getPath(); | 
|  | if (path) { | 
|  | canvas->clipPath(*path, SkClipOp::kIntersect, true); | 
|  | } | 
|  | return; | 
|  | } | 
|  |  | 
|  | SkRect rect = possibleRect.toSkRect(); | 
|  | if (radius != 0.0f) { | 
|  | if (pendingClip && !pendingClip->contains(rect)) { | 
|  | canvas->clipRect(*pendingClip); | 
|  | } | 
|  | canvas->clipRRect(SkRRect::MakeRectXY(rect, radius, radius), SkClipOp::kIntersect, true); | 
|  | } else { | 
|  | if (pendingClip) { | 
|  | (void)rect.intersect(*pendingClip); | 
|  | } | 
|  | canvas->clipRect(rect); | 
|  | } | 
|  | } | 
|  |  | 
|  | const RenderProperties& RenderNodeDrawable::getNodeProperties() const { | 
|  | return mRenderNode->properties(); | 
|  | } | 
|  |  | 
|  | void RenderNodeDrawable::onDraw(SkCanvas* canvas) { | 
|  | // negative and positive Z order are drawn out of order, if this render node drawable is in | 
|  | // a reordering section | 
|  | if ((!mInReorderingSection) || MathUtils::isZero(mRenderNode->properties().getZ())) { | 
|  | this->forceDraw(canvas); | 
|  | } | 
|  | } | 
|  |  | 
|  | class MarkDraw { | 
|  | public: | 
|  | explicit MarkDraw(SkCanvas& canvas, RenderNode& node) : mCanvas(canvas), mNode(node) { | 
|  | if (CC_UNLIKELY(Properties::skpCaptureEnabled)) { | 
|  | mNode.markDrawStart(mCanvas); | 
|  | } | 
|  | } | 
|  | ~MarkDraw() { | 
|  | if (CC_UNLIKELY(Properties::skpCaptureEnabled)) { | 
|  | mNode.markDrawEnd(mCanvas); | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | SkCanvas& mCanvas; | 
|  | RenderNode& mNode; | 
|  | }; | 
|  |  | 
|  | void RenderNodeDrawable::forceDraw(SkCanvas* canvas) const { | 
|  | RenderNode* renderNode = mRenderNode.get(); | 
|  | MarkDraw _marker{*canvas, *renderNode}; | 
|  |  | 
|  | // We only respect the nothingToDraw check when we are composing a layer. This | 
|  | // ensures that we paint the layer even if it is not currently visible in the | 
|  | // event that the properties change and it becomes visible. | 
|  | if ((mProjectedDisplayList == nullptr && !renderNode->isRenderable()) || | 
|  | (renderNode->nothingToDraw() && mComposeLayer)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | SkiaDisplayList* displayList = renderNode->getDisplayList().asSkiaDl(); | 
|  |  | 
|  | SkAutoCanvasRestore acr(canvas, true); | 
|  | const RenderProperties& properties = this->getNodeProperties(); | 
|  | // pass this outline to the children that may clip backward projected nodes | 
|  | displayList->mProjectedOutline = | 
|  | displayList->containsProjectionReceiver() ? &properties.getOutline() : nullptr; | 
|  | if (!properties.getProjectBackwards()) { | 
|  | drawContent(canvas); | 
|  | if (mProjectedDisplayList) { | 
|  | acr.restore();  // draw projected children using parent matrix | 
|  | LOG_ALWAYS_FATAL_IF(!mProjectedDisplayList->mProjectedOutline); | 
|  | const bool shouldClip = mProjectedDisplayList->mProjectedOutline->getPath(); | 
|  | SkAutoCanvasRestore acr2(canvas, shouldClip); | 
|  | canvas->setMatrix(mProjectedDisplayList->mParentMatrix); | 
|  | if (shouldClip) { | 
|  | canvas->clipPath(*mProjectedDisplayList->mProjectedOutline->getPath()); | 
|  | } | 
|  | drawBackwardsProjectedNodes(canvas, *mProjectedDisplayList); | 
|  | } | 
|  | } | 
|  | displayList->mProjectedOutline = nullptr; | 
|  | } | 
|  |  | 
|  | static bool layerNeedsPaint(const LayerProperties& properties, float alphaMultiplier, | 
|  | SkPaint* paint) { | 
|  | if (alphaMultiplier < 1.0f || properties.alpha() < 255 || | 
|  | properties.xferMode() != SkBlendMode::kSrcOver || properties.getColorFilter() != nullptr || | 
|  | properties.getStretchEffect().requiresLayer()) { | 
|  | paint->setAlpha(properties.alpha() * alphaMultiplier); | 
|  | paint->setBlendMode(properties.xferMode()); | 
|  | paint->setColorFilter(sk_ref_sp(properties.getColorFilter())); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | class AlphaFilterCanvas : public SkPaintFilterCanvas { | 
|  | public: | 
|  | AlphaFilterCanvas(SkCanvas* canvas, float alpha) : SkPaintFilterCanvas(canvas), mAlpha(alpha) {} | 
|  |  | 
|  | protected: | 
|  | bool onFilter(SkPaint& paint) const override { | 
|  | paint.setAlpha((uint8_t)paint.getAlpha() * mAlpha); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) override { | 
|  | // We unroll the drawable using "this" canvas, so that draw calls contained inside will | 
|  | // get their alpha applied. The default SkPaintFilterCanvas::onDrawDrawable does not unroll. | 
|  | drawable->draw(this, matrix); | 
|  | } | 
|  |  | 
|  | private: | 
|  | float mAlpha; | 
|  | }; | 
|  |  | 
|  | void RenderNodeDrawable::drawContent(SkCanvas* canvas) const { | 
|  | RenderNode* renderNode = mRenderNode.get(); | 
|  | float alphaMultiplier = 1.0f; | 
|  | const RenderProperties& properties = renderNode->properties(); | 
|  |  | 
|  | // If we are drawing the contents of layer, we don't want to apply any of | 
|  | // the RenderNode's properties during this pass. Those will all be applied | 
|  | // when the layer is composited. | 
|  | if (mComposeLayer) { | 
|  | setViewProperties(properties, canvas, &alphaMultiplier); | 
|  | } | 
|  | SkiaDisplayList* displayList = mRenderNode->getDisplayList().asSkiaDl(); | 
|  | displayList->mParentMatrix = canvas->getTotalMatrix(); | 
|  |  | 
|  | // TODO should we let the bound of the drawable do this for us? | 
|  | const SkRect bounds = SkRect::MakeWH(properties.getWidth(), properties.getHeight()); | 
|  | bool quickRejected = properties.getClipToBounds() && canvas->quickReject(bounds); | 
|  | if (!quickRejected) { | 
|  | auto clipBounds = canvas->getLocalClipBounds(); | 
|  | SkIRect srcBounds = SkIRect::MakeWH(bounds.width(), bounds.height()); | 
|  | SkIPoint offset = SkIPoint::Make(0.0f, 0.0f); | 
|  | SkiaDisplayList* displayList = renderNode->getDisplayList().asSkiaDl(); | 
|  | const LayerProperties& layerProperties = properties.layerProperties(); | 
|  | // composing a hardware layer | 
|  | if (renderNode->getLayerSurface() && mComposeLayer) { | 
|  | SkASSERT(properties.effectiveLayerType() == LayerType::RenderLayer); | 
|  | SkPaint paint; | 
|  | layerNeedsPaint(layerProperties, alphaMultiplier, &paint); | 
|  | sk_sp<SkImage> snapshotImage; | 
|  | auto* imageFilter = layerProperties.getImageFilter(); | 
|  | auto recordingContext = canvas->recordingContext(); | 
|  | // On some GL vendor implementations, caching the result of | 
|  | // getLayerSurface->makeImageSnapshot() causes a call to | 
|  | // Fence::waitForever without a corresponding signal. This would | 
|  | // lead to ANRs throughout the system. | 
|  | // Instead only cache the SkImage created with the SkImageFilter | 
|  | // for supported devices. Otherwise just create a new SkImage with | 
|  | // the corresponding SkImageFilter each time. | 
|  | // See b/193145089 and b/197263715 | 
|  | if (!Properties::enableRenderEffectCache) { | 
|  | snapshotImage = renderNode->getLayerSurface()->makeImageSnapshot(); | 
|  | if (imageFilter) { | 
|  | auto subset = SkIRect::MakeWH(srcBounds.width(), srcBounds.height()); | 
|  |  | 
|  | #ifdef __ANDROID__ | 
|  | if (recordingContext) { | 
|  | snapshotImage = SkImages::MakeWithFilter( | 
|  | recordingContext, snapshotImage, imageFilter, subset, | 
|  | clipBounds.roundOut(), &srcBounds, &offset); | 
|  | } else | 
|  | #endif | 
|  | { | 
|  | snapshotImage = SkImages::MakeWithFilter(snapshotImage, imageFilter, subset, | 
|  | clipBounds.roundOut(), &srcBounds, | 
|  | &offset); | 
|  | } | 
|  | } | 
|  | } else { | 
|  | const auto snapshotResult = renderNode->updateSnapshotIfRequired( | 
|  | recordingContext, layerProperties.getImageFilter(), clipBounds.roundOut()); | 
|  | snapshotImage = snapshotResult->snapshot; | 
|  | srcBounds = snapshotResult->outSubset; | 
|  | offset = snapshotResult->outOffset; | 
|  | } | 
|  |  | 
|  | const auto dstBounds = SkIRect::MakeXYWH(offset.x(), | 
|  | offset.y(), | 
|  | srcBounds.width(), | 
|  | srcBounds.height()); | 
|  | SkSamplingOptions sampling(SkFilterMode::kLinear); | 
|  |  | 
|  | // surfaces for layers are created on LAYER_SIZE boundaries (which are >= layer size) so | 
|  | // we need to restrict the portion of the surface drawn to the size of the renderNode. | 
|  | SkASSERT(renderNode->getLayerSurface()->width() >= bounds.width()); | 
|  | SkASSERT(renderNode->getLayerSurface()->height() >= bounds.height()); | 
|  |  | 
|  | // If SKP recording is active save an annotation that indicates this drawImageRect | 
|  | // could also be rendered with the commands saved at ID associated with this node. | 
|  | if (CC_UNLIKELY(Properties::skpCaptureEnabled)) { | 
|  | canvas->drawAnnotation(bounds, String8::format( | 
|  | "SurfaceID|%" PRId64, renderNode->uniqueId()).c_str(), nullptr); | 
|  | } | 
|  |  | 
|  | const StretchEffect& stretch = properties.layerProperties().getStretchEffect(); | 
|  | if (stretch.isEmpty() || | 
|  | Properties::getStretchEffectBehavior() == StretchEffectBehavior::UniformScale) { | 
|  | // If we don't have any stretch effects, issue the filtered | 
|  | // canvas draw calls to make sure we still punch a hole | 
|  | // with the same canvas transformation + clip into the target | 
|  | // canvas then draw the layer on top | 
|  | if (renderNode->hasHolePunches()) { | 
|  | canvas->save(); | 
|  | TransformCanvas transformCanvas(canvas, SkBlendMode::kDstOut); | 
|  | displayList->draw(&transformCanvas); | 
|  | canvas->restore(); | 
|  | } | 
|  | canvas->drawImageRect(snapshotImage, SkRect::Make(srcBounds), | 
|  | SkRect::Make(dstBounds), sampling, &paint, | 
|  | SkCanvas::kStrict_SrcRectConstraint); | 
|  | } else { | 
|  | // If we do have stretch effects and have hole punches, | 
|  | // then create a mask and issue the filtered draw calls to | 
|  | // get the corresponding hole punches. | 
|  | // Then apply the stretch to the mask and draw the mask to | 
|  | // the destination | 
|  | // Also if the stretchy container has an ImageFilter applied | 
|  | // to it (i.e. blur) we need to take into account the offset | 
|  | // that will be generated with this result. Ex blurs will "grow" | 
|  | // the source image by the blur radius so we need to translate | 
|  | // the shader by the same amount to render in the same location | 
|  | SkMatrix matrix; | 
|  | matrix.setTranslate( | 
|  | offset.x() - srcBounds.left(), | 
|  | offset.y() - srcBounds.top() | 
|  | ); | 
|  | if (renderNode->hasHolePunches()) { | 
|  | GrRecordingContext* context = canvas->recordingContext(); | 
|  | StretchMask& stretchMask = renderNode->getStretchMask(); | 
|  | stretchMask.draw(context, | 
|  | stretch, | 
|  | bounds, | 
|  | displayList, | 
|  | canvas); | 
|  | } | 
|  |  | 
|  | sk_sp<SkShader> stretchShader = | 
|  | stretch.getShader(bounds.width(), bounds.height(), snapshotImage, &matrix); | 
|  | paint.setShader(stretchShader); | 
|  | canvas->drawRect(SkRect::Make(dstBounds), paint); | 
|  | } | 
|  |  | 
|  | if (!renderNode->getSkiaLayer()->hasRenderedSinceRepaint) { | 
|  | renderNode->getSkiaLayer()->hasRenderedSinceRepaint = true; | 
|  | if (CC_UNLIKELY(Properties::debugLayersUpdates)) { | 
|  | SkPaint layerPaint; | 
|  | layerPaint.setColor(0x7f00ff00); | 
|  | canvas->drawRect(bounds, layerPaint); | 
|  | } else if (CC_UNLIKELY(Properties::debugOverdraw)) { | 
|  | // Render transparent rect to increment overdraw for repaint area. | 
|  | // This can be "else if" because flashing green on layer updates | 
|  | // will also increment the overdraw if it happens to be turned on. | 
|  | SkPaint transparentPaint; | 
|  | transparentPaint.setColor(SK_ColorTRANSPARENT); | 
|  | canvas->drawRect(bounds, transparentPaint); | 
|  | } | 
|  | } | 
|  | } else { | 
|  | if (alphaMultiplier < 1.0f) { | 
|  | // Non-layer draw for a view with getHasOverlappingRendering=false, will apply | 
|  | // the alpha to the paint of each nested draw. | 
|  | AlphaFilterCanvas alphaCanvas(canvas, alphaMultiplier); | 
|  | displayList->draw(&alphaCanvas); | 
|  | } else { | 
|  | displayList->draw(canvas); | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void RenderNodeDrawable::setViewProperties(const RenderProperties& properties, SkCanvas* canvas, | 
|  | float* alphaMultiplier, bool ignoreLayer) { | 
|  | if (properties.getLeft() != 0 || properties.getTop() != 0) { | 
|  | canvas->translate(properties.getLeft(), properties.getTop()); | 
|  | } | 
|  | if (properties.getStaticMatrix()) { | 
|  | canvas->concat(*properties.getStaticMatrix()); | 
|  | } else if (properties.getAnimationMatrix()) { | 
|  | canvas->concat(*properties.getAnimationMatrix()); | 
|  | } | 
|  | if (properties.hasTransformMatrix()) { | 
|  | if (properties.isTransformTranslateOnly()) { | 
|  | canvas->translate(properties.getTranslationX(), properties.getTranslationY()); | 
|  | } else { | 
|  | canvas->concat(*properties.getTransformMatrix()); | 
|  | } | 
|  | } | 
|  | if (Properties::getStretchEffectBehavior() == StretchEffectBehavior::UniformScale && | 
|  | !ignoreLayer) { | 
|  | const StretchEffect& stretch = properties.layerProperties().getStretchEffect(); | 
|  | if (!stretch.isEmpty()) { | 
|  | canvas->concat( | 
|  | stretch.makeLinearStretch(properties.getWidth(), properties.getHeight())); | 
|  | } | 
|  | } | 
|  | const bool isLayer = properties.effectiveLayerType() != LayerType::None; | 
|  | int clipFlags = properties.getClippingFlags(); | 
|  | if (properties.getAlpha() < 1) { | 
|  | if (isLayer && !ignoreLayer) { | 
|  | clipFlags &= ~CLIP_TO_BOUNDS;  // bounds clipping done by layer | 
|  | } | 
|  | if (CC_LIKELY(isLayer || !properties.getHasOverlappingRendering()) || ignoreLayer) { | 
|  | *alphaMultiplier = properties.getAlpha(); | 
|  | } else { | 
|  | // savelayer needed to create an offscreen buffer | 
|  | Rect layerBounds(0, 0, properties.getWidth(), properties.getHeight()); | 
|  | if (clipFlags) { | 
|  | properties.getClippingRectForFlags(clipFlags, &layerBounds); | 
|  | clipFlags = 0;  // all clipping done by savelayer | 
|  | } | 
|  | SkRect bounds = SkRect::MakeLTRB(layerBounds.left, layerBounds.top, layerBounds.right, | 
|  | layerBounds.bottom); | 
|  | canvas->saveLayerAlpha(&bounds, (int)(properties.getAlpha() * 255)); | 
|  | } | 
|  |  | 
|  | if (CC_UNLIKELY(ATRACE_ENABLED() && properties.promotedToLayer())) { | 
|  | // pretend alpha always causes savelayer to warn about | 
|  | // performance problem affecting old versions | 
|  | ATRACE_FORMAT("alpha caused saveLayer %dx%d", properties.getWidth(), | 
|  | properties.getHeight()); | 
|  | } | 
|  | } | 
|  |  | 
|  | const SkRect* pendingClip = nullptr; | 
|  | SkRect clipRect; | 
|  |  | 
|  | if (clipFlags) { | 
|  | Rect tmpRect; | 
|  | properties.getClippingRectForFlags(clipFlags, &tmpRect); | 
|  | clipRect = tmpRect.toSkRect(); | 
|  | pendingClip = &clipRect; | 
|  | } | 
|  |  | 
|  | if (properties.getRevealClip().willClip()) { | 
|  | canvas->clipPath(*properties.getRevealClip().getPath(), SkClipOp::kIntersect, true); | 
|  | } else if (properties.getOutline().willClip()) { | 
|  | clipOutline(properties.getOutline(), canvas, pendingClip); | 
|  | pendingClip = nullptr; | 
|  | } | 
|  |  | 
|  | if (pendingClip) { | 
|  | canvas->clipRect(*pendingClip); | 
|  | } | 
|  | } | 
|  |  | 
|  | }  // namespace skiapipeline | 
|  | }  // namespace uirenderer | 
|  | }  // namespace android |