| /* | 
 |  * Copyright (C) 2016 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #pragma once | 
 |  | 
 | #include <EGL/egl.h> | 
 | #include <system/window.h> | 
 |  | 
 | #include "SkiaPipeline.h" | 
 | #include "renderstate/RenderState.h" | 
 |  | 
 | namespace android { | 
 |  | 
 | class Bitmap; | 
 |  | 
 | namespace uirenderer { | 
 | namespace skiapipeline { | 
 |  | 
 | class SkiaOpenGLPipeline : public SkiaPipeline, public IGpuContextCallback { | 
 | public: | 
 |     SkiaOpenGLPipeline(renderthread::RenderThread& thread); | 
 |     virtual ~SkiaOpenGLPipeline(); | 
 |  | 
 |     renderthread::MakeCurrentResult makeCurrent() override; | 
 |     renderthread::Frame getFrame() override; | 
 |     renderthread::IRenderPipeline::DrawResult draw(const renderthread::Frame& frame, | 
 |                                                    const SkRect& screenDirty, const SkRect& dirty, | 
 |                                                    const LightGeometry& lightGeometry, | 
 |                                                    LayerUpdateQueue* layerUpdateQueue, | 
 |                                                    const Rect& contentDrawBounds, bool opaque, | 
 |                                                    const LightInfo& lightInfo, | 
 |                                                    const std::vector<sp<RenderNode> >& renderNodes, | 
 |                                                    FrameInfoVisualizer* profiler) override; | 
 |     GrSurfaceOrigin getSurfaceOrigin() override { return kBottomLeft_GrSurfaceOrigin; } | 
 |     bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty, | 
 |                      FrameInfo* currentFrameInfo, bool* requireSwap) override; | 
 |     DeferredLayerUpdater* createTextureLayer() override; | 
 |     bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior) override; | 
 |     void onStop() override; | 
 |     bool isSurfaceReady() override; | 
 |     bool isContextReady() override; | 
 |  | 
 |     static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor); | 
 |  | 
 | protected: | 
 |     void onContextDestroyed() override; | 
 |  | 
 | private: | 
 |     renderthread::EglManager& mEglManager; | 
 |     EGLSurface mEglSurface = EGL_NO_SURFACE; | 
 |     bool mBufferPreserved = false; | 
 | }; | 
 |  | 
 | } /* namespace skiapipeline */ | 
 | } /* namespace uirenderer */ | 
 | } /* namespace android */ |