|  | /* | 
|  | * Copyright (C) 2019 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include "LightingInfo.h" | 
|  |  | 
|  | #include <float.h> | 
|  |  | 
|  | namespace android { | 
|  | namespace uirenderer { | 
|  |  | 
|  | float LightingInfo::mLightRadius = 0; | 
|  | uint8_t LightingInfo::mAmbientShadowAlpha = 0; | 
|  | uint8_t LightingInfo::mSpotShadowAlpha = 0; | 
|  |  | 
|  | Vector3 LightingInfo::mLightCenter = {FLT_MIN, FLT_MIN, FLT_MIN}; | 
|  |  | 
|  | } /* namespace uirenderer */ | 
|  | } /* namespace android */ |