|  | /* | 
|  | * Copyright (C) 2012 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | package android.renderscript; | 
|  |  | 
|  |  | 
|  | /** | 
|  | * Intrinsic for converting an Android YUV buffer to RGB. | 
|  | * | 
|  | * The input allocation should be supplied in a supported YUV format | 
|  | * as a YUV element Allocation. The output is RGBA; the alpha channel | 
|  | * will be set to 255. | 
|  | * | 
|  | * @deprecated Renderscript has been deprecated in API level 31. Please refer to the <a | 
|  | * href="https://developer.android.com/guide/topics/renderscript/migration-guide">migration | 
|  | * guide</a> for the proposed alternatives. | 
|  | */ | 
|  | @Deprecated | 
|  | public final class ScriptIntrinsicYuvToRGB extends ScriptIntrinsic { | 
|  | private Allocation mInput; | 
|  |  | 
|  | ScriptIntrinsicYuvToRGB(long id, RenderScript rs) { | 
|  | super(id, rs); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Create an intrinsic for converting YUV to RGB. | 
|  | * | 
|  | * Supported elements types are {@link Element#U8_4} | 
|  | * | 
|  | * @param rs The RenderScript context | 
|  | * @param e Element type for output | 
|  | * | 
|  | * @return ScriptIntrinsicYuvToRGB | 
|  | */ | 
|  | public static ScriptIntrinsicYuvToRGB create(RenderScript rs, Element e) { | 
|  | // 6 comes from RS_SCRIPT_INTRINSIC_YUV_TO_RGB in rsDefines.h | 
|  | long id = rs.nScriptIntrinsicCreate(6, e.getID(rs)); | 
|  | ScriptIntrinsicYuvToRGB si = new ScriptIntrinsicYuvToRGB(id, rs); | 
|  | return si; | 
|  | } | 
|  |  | 
|  |  | 
|  | /** | 
|  | * Set the input yuv allocation, must be {@link Element#U8}. | 
|  | * | 
|  | * @param ain The input allocation. | 
|  | */ | 
|  | public void setInput(Allocation ain) { | 
|  | mInput = ain; | 
|  | setVar(0, ain); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Convert the image to RGB. | 
|  | * | 
|  | * @param aout Output allocation. Must match creation element | 
|  | *             type. | 
|  | */ | 
|  | public void forEach(Allocation aout) { | 
|  | forEach(0, (Allocation) null, aout, null); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Get a KernelID for this intrinsic kernel. | 
|  | * | 
|  | * @return Script.KernelID The KernelID object. | 
|  | */ | 
|  | public Script.KernelID getKernelID() { | 
|  | return createKernelID(0, 2, null, null); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Get a FieldID for the input field of this intrinsic. | 
|  | * | 
|  | * @return Script.FieldID The FieldID object. | 
|  | */ | 
|  | public Script.FieldID getFieldID_Input() { | 
|  | return createFieldID(0, null); | 
|  | } | 
|  | } |