| /* | 
 |  * Copyright (C) 2013 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include "RenderThread.h" | 
 |  | 
 | #include <GrContextOptions.h> | 
 | #include <android-base/properties.h> | 
 | #include <dlfcn.h> | 
 | #include <gl/GrGLInterface.h> | 
 | #include <gui/TraceUtils.h> | 
 | #include <sys/resource.h> | 
 | #include <ui/FatVector.h> | 
 | #include <utils/Condition.h> | 
 | #include <utils/Log.h> | 
 | #include <utils/Mutex.h> | 
 |  | 
 | #include <thread> | 
 |  | 
 | #include "../HardwareBitmapUploader.h" | 
 | #include "CacheManager.h" | 
 | #include "CanvasContext.h" | 
 | #include "DeviceInfo.h" | 
 | #include "EglManager.h" | 
 | #include "Properties.h" | 
 | #include "Readback.h" | 
 | #include "RenderProxy.h" | 
 | #include "VulkanManager.h" | 
 | #include "hwui/Bitmap.h" | 
 | #include "pipeline/skia/SkiaOpenGLPipeline.h" | 
 | #include "pipeline/skia/SkiaVulkanPipeline.h" | 
 | #include "renderstate/RenderState.h" | 
 | #include "utils/TimeUtils.h" | 
 |  | 
 | namespace android { | 
 | namespace uirenderer { | 
 | namespace renderthread { | 
 |  | 
 | static bool gHasRenderThreadInstance = false; | 
 |  | 
 | static JVMAttachHook gOnStartHook = nullptr; | 
 |  | 
 | ASurfaceControlFunctions::ASurfaceControlFunctions() { | 
 |     void* handle_ = dlopen("libandroid.so", RTLD_NOW | RTLD_NODELETE); | 
 |     createFunc = (ASC_create)dlsym(handle_, "ASurfaceControl_create"); | 
 |     LOG_ALWAYS_FATAL_IF(createFunc == nullptr, | 
 |                         "Failed to find required symbol ASurfaceControl_create!"); | 
 |  | 
 |     acquireFunc = (ASC_acquire) dlsym(handle_, "ASurfaceControl_acquire"); | 
 |     LOG_ALWAYS_FATAL_IF(acquireFunc == nullptr, | 
 |             "Failed to find required symbol ASurfaceControl_acquire!"); | 
 |  | 
 |     releaseFunc = (ASC_release) dlsym(handle_, "ASurfaceControl_release"); | 
 |     LOG_ALWAYS_FATAL_IF(releaseFunc == nullptr, | 
 |             "Failed to find required symbol ASurfaceControl_release!"); | 
 |  | 
 |     registerListenerFunc = (ASC_registerSurfaceStatsListener) dlsym(handle_, | 
 |             "ASurfaceControl_registerSurfaceStatsListener"); | 
 |     LOG_ALWAYS_FATAL_IF(registerListenerFunc == nullptr, | 
 |             "Failed to find required symbol ASurfaceControl_registerSurfaceStatsListener!"); | 
 |  | 
 |     unregisterListenerFunc = (ASC_unregisterSurfaceStatsListener) dlsym(handle_, | 
 |             "ASurfaceControl_unregisterSurfaceStatsListener"); | 
 |     LOG_ALWAYS_FATAL_IF(unregisterListenerFunc == nullptr, | 
 |             "Failed to find required symbol ASurfaceControl_unregisterSurfaceStatsListener!"); | 
 |  | 
 |     getAcquireTimeFunc = (ASCStats_getAcquireTime) dlsym(handle_, | 
 |             "ASurfaceControlStats_getAcquireTime"); | 
 |     LOG_ALWAYS_FATAL_IF(getAcquireTimeFunc == nullptr, | 
 |             "Failed to find required symbol ASurfaceControlStats_getAcquireTime!"); | 
 |  | 
 |     getFrameNumberFunc = (ASCStats_getFrameNumber) dlsym(handle_, | 
 |             "ASurfaceControlStats_getFrameNumber"); | 
 |     LOG_ALWAYS_FATAL_IF(getFrameNumberFunc == nullptr, | 
 |             "Failed to find required symbol ASurfaceControlStats_getFrameNumber!"); | 
 |  | 
 |     transactionCreateFunc = (AST_create)dlsym(handle_, "ASurfaceTransaction_create"); | 
 |     LOG_ALWAYS_FATAL_IF(transactionCreateFunc == nullptr, | 
 |                         "Failed to find required symbol ASurfaceTransaction_create!"); | 
 |  | 
 |     transactionDeleteFunc = (AST_delete)dlsym(handle_, "ASurfaceTransaction_delete"); | 
 |     LOG_ALWAYS_FATAL_IF(transactionDeleteFunc == nullptr, | 
 |                         "Failed to find required symbol ASurfaceTransaction_delete!"); | 
 |  | 
 |     transactionApplyFunc = (AST_apply)dlsym(handle_, "ASurfaceTransaction_apply"); | 
 |     LOG_ALWAYS_FATAL_IF(transactionApplyFunc == nullptr, | 
 |                         "Failed to find required symbol ASurfaceTransaction_apply!"); | 
 |  | 
 |     transactionReparentFunc = (AST_reparent)dlsym(handle_, "ASurfaceTransaction_reparent"); | 
 |     LOG_ALWAYS_FATAL_IF(transactionReparentFunc == nullptr, | 
 |                         "Failed to find required symbol transactionReparentFunc!"); | 
 |  | 
 |     transactionSetVisibilityFunc = | 
 |             (AST_setVisibility)dlsym(handle_, "ASurfaceTransaction_setVisibility"); | 
 |     LOG_ALWAYS_FATAL_IF(transactionSetVisibilityFunc == nullptr, | 
 |                         "Failed to find required symbol ASurfaceTransaction_setVisibility!"); | 
 |  | 
 |     transactionSetZOrderFunc = (AST_setZOrder)dlsym(handle_, "ASurfaceTransaction_setZOrder"); | 
 |     LOG_ALWAYS_FATAL_IF(transactionSetZOrderFunc == nullptr, | 
 |                         "Failed to find required symbol ASurfaceTransaction_setZOrder!"); | 
 | } | 
 |  | 
 | void RenderThread::extendedFrameCallback(const AChoreographerFrameCallbackData* cbData, | 
 |                                          void* data) { | 
 |     RenderThread* rt = reinterpret_cast<RenderThread*>(data); | 
 |     size_t preferredFrameTimelineIndex = | 
 |             AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex(cbData); | 
 |     AVsyncId vsyncId = AChoreographerFrameCallbackData_getFrameTimelineVsyncId( | 
 |             cbData, preferredFrameTimelineIndex); | 
 |     int64_t frameDeadline = AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos( | 
 |             cbData, preferredFrameTimelineIndex); | 
 |     int64_t frameTimeNanos = AChoreographerFrameCallbackData_getFrameTimeNanos(cbData); | 
 |     // TODO(b/193273294): Remove when shared memory in use w/ expected present time always current. | 
 |     int64_t frameInterval = AChoreographer_getFrameInterval(rt->mChoreographer); | 
 |     rt->frameCallback(vsyncId, frameDeadline, frameTimeNanos, frameInterval); | 
 | } | 
 |  | 
 | void RenderThread::frameCallback(int64_t vsyncId, int64_t frameDeadline, int64_t frameTimeNanos, | 
 |                                  int64_t frameInterval) { | 
 |     mVsyncRequested = false; | 
 |     if (timeLord().vsyncReceived(frameTimeNanos, frameTimeNanos, vsyncId, frameDeadline, | 
 |                                  frameInterval) && | 
 |         !mFrameCallbackTaskPending) { | 
 |         ATRACE_NAME("queue mFrameCallbackTask"); | 
 |         mFrameCallbackTaskPending = true; | 
 |         nsecs_t runAt = (frameTimeNanos + mDispatchFrameDelay); | 
 |         queue().postAt(runAt, [=]() { dispatchFrameCallbacks(); }); | 
 |     } | 
 | } | 
 |  | 
 | void RenderThread::refreshRateCallback(int64_t vsyncPeriod, void* data) { | 
 |     ATRACE_NAME("refreshRateCallback"); | 
 |     RenderThread* rt = reinterpret_cast<RenderThread*>(data); | 
 |     DeviceInfo::get()->onRefreshRateChanged(vsyncPeriod); | 
 |     rt->setupFrameInterval(); | 
 | } | 
 |  | 
 | class ChoreographerSource : public VsyncSource { | 
 | public: | 
 |     ChoreographerSource(RenderThread* renderThread) : mRenderThread(renderThread) {} | 
 |  | 
 |     virtual void requestNextVsync() override { | 
 |         AChoreographer_postVsyncCallback(mRenderThread->mChoreographer, | 
 |                                          RenderThread::extendedFrameCallback, mRenderThread); | 
 |     } | 
 |  | 
 |     virtual void drainPendingEvents() override { | 
 |         AChoreographer_handlePendingEvents(mRenderThread->mChoreographer, mRenderThread); | 
 |     } | 
 |  | 
 | private: | 
 |     RenderThread* mRenderThread; | 
 | }; | 
 |  | 
 | class DummyVsyncSource : public VsyncSource { | 
 | public: | 
 |     DummyVsyncSource(RenderThread* renderThread) : mRenderThread(renderThread) {} | 
 |  | 
 |     virtual void requestNextVsync() override { | 
 |         mRenderThread->queue().postDelayed(16_ms, [this]() { | 
 |             mRenderThread->frameCallback(UiFrameInfoBuilder::INVALID_VSYNC_ID, | 
 |                                          std::numeric_limits<int64_t>::max(), | 
 |                                          systemTime(SYSTEM_TIME_MONOTONIC), 16_ms); | 
 |         }); | 
 |     } | 
 |  | 
 |     virtual void drainPendingEvents() override { | 
 |         mRenderThread->frameCallback(UiFrameInfoBuilder::INVALID_VSYNC_ID, | 
 |                                      std::numeric_limits<int64_t>::max(), | 
 |                                      systemTime(SYSTEM_TIME_MONOTONIC), 16_ms); | 
 |     } | 
 |  | 
 | private: | 
 |     RenderThread* mRenderThread; | 
 | }; | 
 |  | 
 | bool RenderThread::hasInstance() { | 
 |     return gHasRenderThreadInstance; | 
 | } | 
 |  | 
 | void RenderThread::setOnStartHook(JVMAttachHook onStartHook) { | 
 |     LOG_ALWAYS_FATAL_IF(hasInstance(), "can't set an onStartHook after we've started..."); | 
 |     gOnStartHook = onStartHook; | 
 | } | 
 |  | 
 | JVMAttachHook RenderThread::getOnStartHook() { | 
 |     return gOnStartHook; | 
 | } | 
 |  | 
 | RenderThread& RenderThread::getInstance() { | 
 |     [[clang::no_destroy]] static sp<RenderThread> sInstance = []() { | 
 |         sp<RenderThread> thread = sp<RenderThread>::make(); | 
 |         thread->start("RenderThread"); | 
 |         return thread; | 
 |     }(); | 
 |     gHasRenderThreadInstance = true; | 
 |     return *sInstance; | 
 | } | 
 |  | 
 | RenderThread::RenderThread() | 
 |         : ThreadBase() | 
 |         , mVsyncSource(nullptr) | 
 |         , mVsyncRequested(false) | 
 |         , mFrameCallbackTaskPending(false) | 
 |         , mRenderState(nullptr) | 
 |         , mEglManager(nullptr) | 
 |         , mFunctorManager(WebViewFunctorManager::instance()) | 
 |         , mGlobalProfileData(mJankDataMutex) { | 
 |     Properties::load(); | 
 | } | 
 |  | 
 | RenderThread::~RenderThread() { | 
 |     // Note that if this fatal assertion is removed then member variables must | 
 |     // be properly destroyed. | 
 |     LOG_ALWAYS_FATAL("Can't destroy the render thread"); | 
 | } | 
 |  | 
 | void RenderThread::initializeChoreographer() { | 
 |     LOG_ALWAYS_FATAL_IF(mVsyncSource, "Initializing a second Choreographer?"); | 
 |  | 
 |     if (!Properties::isolatedProcess) { | 
 |         mChoreographer = AChoreographer_create(); | 
 |         LOG_ALWAYS_FATAL_IF(mChoreographer == nullptr, "Initialization of Choreographer failed"); | 
 |         AChoreographer_registerRefreshRateCallback(mChoreographer, | 
 |                                                    RenderThread::refreshRateCallback, this); | 
 |  | 
 |         // Register the FD | 
 |         mLooper->addFd(AChoreographer_getFd(mChoreographer), 0, Looper::EVENT_INPUT, | 
 |                        RenderThread::choreographerCallback, this); | 
 |         mVsyncSource = new ChoreographerSource(this); | 
 |     } else { | 
 |         mVsyncSource = new DummyVsyncSource(this); | 
 |     } | 
 | } | 
 |  | 
 | void RenderThread::initThreadLocals() { | 
 |     setupFrameInterval(); | 
 |     initializeChoreographer(); | 
 |     mEglManager = new EglManager(); | 
 |     mRenderState = new RenderState(*this); | 
 |     mVkManager = VulkanManager::getInstance(); | 
 |     mCacheManager = new CacheManager(); | 
 | } | 
 |  | 
 | void RenderThread::setupFrameInterval() { | 
 |     nsecs_t frameIntervalNanos = DeviceInfo::getVsyncPeriod(); | 
 |     mTimeLord.setFrameInterval(frameIntervalNanos); | 
 |     mDispatchFrameDelay = static_cast<nsecs_t>(frameIntervalNanos * .25f); | 
 | } | 
 |  | 
 | void RenderThread::requireGlContext() { | 
 |     if (mEglManager->hasEglContext()) { | 
 |         return; | 
 |     } | 
 |     mEglManager->initialize(); | 
 |  | 
 |     sk_sp<const GrGLInterface> glInterface = GrGLMakeNativeInterface(); | 
 |     LOG_ALWAYS_FATAL_IF(!glInterface.get()); | 
 |  | 
 |     GrContextOptions options; | 
 |     initGrContextOptions(options); | 
 |     auto glesVersion = reinterpret_cast<const char*>(glGetString(GL_VERSION)); | 
 |     auto size = glesVersion ? strlen(glesVersion) : -1; | 
 |     cacheManager().configureContext(&options, glesVersion, size); | 
 |     sk_sp<GrDirectContext> grContext(GrDirectContext::MakeGL(std::move(glInterface), options)); | 
 |     LOG_ALWAYS_FATAL_IF(!grContext.get()); | 
 |     setGrContext(grContext); | 
 | } | 
 |  | 
 | void RenderThread::requireVkContext() { | 
 |     // the getter creates the context in the event it had been destroyed by destroyRenderingContext | 
 |     // Also check if we have a GrContext before returning fast. VulkanManager may be shared with | 
 |     // the HardwareBitmapUploader which initializes the Vk context without persisting the GrContext | 
 |     // in the rendering thread. | 
 |     if (vulkanManager().hasVkContext() && mGrContext) { | 
 |         return; | 
 |     } | 
 |     mVkManager->initialize(); | 
 |     GrContextOptions options; | 
 |     initGrContextOptions(options); | 
 |     auto vkDriverVersion = mVkManager->getDriverVersion(); | 
 |     cacheManager().configureContext(&options, &vkDriverVersion, sizeof(vkDriverVersion)); | 
 |     sk_sp<GrDirectContext> grContext = mVkManager->createContext(options); | 
 |     LOG_ALWAYS_FATAL_IF(!grContext.get()); | 
 |     setGrContext(grContext); | 
 | } | 
 |  | 
 | void RenderThread::initGrContextOptions(GrContextOptions& options) { | 
 |     options.fPreferExternalImagesOverES3 = true; | 
 |     options.fDisableDistanceFieldPaths = true; | 
 |     if (android::base::GetBoolProperty(PROPERTY_REDUCE_OPS_TASK_SPLITTING, true)) { | 
 |         options.fReduceOpsTaskSplitting = GrContextOptions::Enable::kYes; | 
 |     } else { | 
 |         options.fReduceOpsTaskSplitting = GrContextOptions::Enable::kNo; | 
 |     } | 
 | } | 
 |  | 
 | void RenderThread::destroyRenderingContext() { | 
 |     mFunctorManager.onContextDestroyed(); | 
 |     if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { | 
 |         if (mEglManager->hasEglContext()) { | 
 |             setGrContext(nullptr); | 
 |             mEglManager->destroy(); | 
 |         } | 
 |     } else { | 
 |         setGrContext(nullptr); | 
 |         mVkManager.clear(); | 
 |     } | 
 | } | 
 |  | 
 | VulkanManager& RenderThread::vulkanManager() { | 
 |     if (!mVkManager.get()) { | 
 |         mVkManager = VulkanManager::getInstance(); | 
 |     } | 
 |     return *mVkManager.get(); | 
 | } | 
 |  | 
 | static const char* pipelineToString() { | 
 |     switch (auto renderType = Properties::getRenderPipelineType()) { | 
 |         case RenderPipelineType::SkiaGL: | 
 |             return "Skia (OpenGL)"; | 
 |         case RenderPipelineType::SkiaVulkan: | 
 |             return "Skia (Vulkan)"; | 
 |         default: | 
 |             LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); | 
 |     } | 
 | } | 
 |  | 
 | void RenderThread::dumpGraphicsMemory(int fd, bool includeProfileData) { | 
 |     if (includeProfileData) { | 
 |         globalProfileData()->dump(fd); | 
 |     } | 
 |  | 
 |     String8 cachesOutput; | 
 |     mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState); | 
 |     dprintf(fd, "\nPipeline=%s\n%s\n", pipelineToString(), cachesOutput.string()); | 
 | } | 
 |  | 
 | void RenderThread::getMemoryUsage(size_t* cpuUsage, size_t* gpuUsage) { | 
 |     mCacheManager->getMemoryUsage(cpuUsage, gpuUsage); | 
 | } | 
 |  | 
 | Readback& RenderThread::readback() { | 
 |     if (!mReadback) { | 
 |         mReadback = new Readback(*this); | 
 |     } | 
 |  | 
 |     return *mReadback; | 
 | } | 
 |  | 
 | void RenderThread::setGrContext(sk_sp<GrDirectContext> context) { | 
 |     mCacheManager->reset(context); | 
 |     if (mGrContext) { | 
 |         mRenderState->onContextDestroyed(); | 
 |         mGrContext->releaseResourcesAndAbandonContext(); | 
 |     } | 
 |     mGrContext = std::move(context); | 
 |     if (mGrContext) { | 
 |         DeviceInfo::setMaxTextureSize(mGrContext->maxRenderTargetSize()); | 
 |     } | 
 | } | 
 |  | 
 | sk_sp<GrDirectContext> RenderThread::requireGrContext() { | 
 |     if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { | 
 |         requireGlContext(); | 
 |     } else { | 
 |         requireVkContext(); | 
 |     } | 
 |     return mGrContext; | 
 | } | 
 |  | 
 | int RenderThread::choreographerCallback(int fd, int events, void* data) { | 
 |     if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) { | 
 |         ALOGE("Display event receiver pipe was closed or an error occurred.  " | 
 |               "events=0x%x", | 
 |               events); | 
 |         return 0;  // remove the callback | 
 |     } | 
 |  | 
 |     if (!(events & Looper::EVENT_INPUT)) { | 
 |         ALOGW("Received spurious callback for unhandled poll event.  " | 
 |               "events=0x%x", | 
 |               events); | 
 |         return 1;  // keep the callback | 
 |     } | 
 |     RenderThread* rt = reinterpret_cast<RenderThread*>(data); | 
 |     AChoreographer_handlePendingEvents(rt->mChoreographer, data); | 
 |  | 
 |     return 1; | 
 | } | 
 |  | 
 | void RenderThread::dispatchFrameCallbacks() { | 
 |     ATRACE_CALL(); | 
 |     mFrameCallbackTaskPending = false; | 
 |  | 
 |     std::set<IFrameCallback*> callbacks; | 
 |     mFrameCallbacks.swap(callbacks); | 
 |  | 
 |     if (callbacks.size()) { | 
 |         // Assume one of them will probably animate again so preemptively | 
 |         // request the next vsync in case it occurs mid-frame | 
 |         requestVsync(); | 
 |         for (std::set<IFrameCallback*>::iterator it = callbacks.begin(); it != callbacks.end(); | 
 |              it++) { | 
 |             (*it)->doFrame(); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void RenderThread::requestVsync() { | 
 |     if (!mVsyncRequested) { | 
 |         mVsyncRequested = true; | 
 |         mVsyncSource->requestNextVsync(); | 
 |     } | 
 | } | 
 |  | 
 | bool RenderThread::threadLoop() { | 
 |     setpriority(PRIO_PROCESS, 0, PRIORITY_DISPLAY); | 
 |     Looper::setForThread(mLooper); | 
 |     if (gOnStartHook) { | 
 |         gOnStartHook("RenderThread"); | 
 |     } | 
 |     initThreadLocals(); | 
 |  | 
 |     while (true) { | 
 |         waitForWork(); | 
 |         processQueue(); | 
 |  | 
 |         if (mPendingRegistrationFrameCallbacks.size() && !mFrameCallbackTaskPending) { | 
 |             mVsyncSource->drainPendingEvents(); | 
 |             mFrameCallbacks.insert(mPendingRegistrationFrameCallbacks.begin(), | 
 |                                    mPendingRegistrationFrameCallbacks.end()); | 
 |             mPendingRegistrationFrameCallbacks.clear(); | 
 |             requestVsync(); | 
 |         } | 
 |  | 
 |         if (!mFrameCallbackTaskPending && !mVsyncRequested && mFrameCallbacks.size()) { | 
 |             // TODO: Clean this up. This is working around an issue where a combination | 
 |             // of bad timing and slow drawing can result in dropping a stale vsync | 
 |             // on the floor (correct!) but fails to schedule to listen for the | 
 |             // next vsync (oops), so none of the callbacks are run. | 
 |             requestVsync(); | 
 |         } | 
 |     } | 
 |  | 
 |     return false; | 
 | } | 
 |  | 
 | void RenderThread::postFrameCallback(IFrameCallback* callback) { | 
 |     mPendingRegistrationFrameCallbacks.insert(callback); | 
 | } | 
 |  | 
 | bool RenderThread::removeFrameCallback(IFrameCallback* callback) { | 
 |     size_t erased; | 
 |     erased = mFrameCallbacks.erase(callback); | 
 |     erased |= mPendingRegistrationFrameCallbacks.erase(callback); | 
 |     return erased; | 
 | } | 
 |  | 
 | void RenderThread::pushBackFrameCallback(IFrameCallback* callback) { | 
 |     if (mFrameCallbacks.erase(callback)) { | 
 |         mPendingRegistrationFrameCallbacks.insert(callback); | 
 |     } | 
 | } | 
 |  | 
 | sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) { | 
 |     auto renderType = Properties::getRenderPipelineType(); | 
 |     switch (renderType) { | 
 |         case RenderPipelineType::SkiaVulkan: | 
 |             return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap); | 
 |         default: | 
 |             LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); | 
 |             break; | 
 |     } | 
 |     return nullptr; | 
 | } | 
 |  | 
 | bool RenderThread::isCurrent() { | 
 |     return gettid() == getInstance().getTid(); | 
 | } | 
 |  | 
 | void RenderThread::preload() { | 
 |     // EGL driver is always preloaded only if HWUI renders with GL. | 
 |     if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { | 
 |         std::thread eglInitThread([]() { eglGetDisplay(EGL_DEFAULT_DISPLAY); }); | 
 |         eglInitThread.detach(); | 
 |     } else { | 
 |         requireVkContext(); | 
 |     } | 
 |     HardwareBitmapUploader::initialize(); | 
 | } | 
 |  | 
 | } /* namespace renderthread */ | 
 | } /* namespace uirenderer */ | 
 | } /* namespace android */ |