| /* | 
 |  * Copyright (C) 2020 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef _UI_POINTER_CONTROLLER_CONTEXT_H | 
 | #define _UI_POINTER_CONTROLLER_CONTEXT_H | 
 |  | 
 | #include <PointerControllerInterface.h> | 
 | #include <gui/DisplayEventReceiver.h> | 
 | #include <input/DisplayViewport.h> | 
 | #include <input/Input.h> | 
 | #include <utils/BitSet.h> | 
 | #include <utils/Looper.h> | 
 | #include <utils/RefBase.h> | 
 |  | 
 | #include <functional> | 
 | #include <map> | 
 | #include <memory> | 
 | #include <vector> | 
 |  | 
 | #include "SpriteController.h" | 
 |  | 
 | namespace android { | 
 |  | 
 | class PointerController; | 
 | class MouseCursorController; | 
 | class TouchSpotController; | 
 |  | 
 | /* | 
 |  * Pointer resources. | 
 |  */ | 
 | struct PointerResources { | 
 |     SpriteIcon spotHover; | 
 |     SpriteIcon spotTouch; | 
 |     SpriteIcon spotAnchor; | 
 | }; | 
 |  | 
 | struct PointerAnimation { | 
 |     std::vector<SpriteIcon> animationFrames; | 
 |     nsecs_t durationPerFrame; | 
 | }; | 
 |  | 
 | enum class InactivityTimeout { | 
 |     NORMAL = 0, | 
 |     SHORT = 1, | 
 | }; | 
 |  | 
 | /* | 
 |  * Pointer controller policy interface. | 
 |  * | 
 |  * The pointer controller policy is used by the pointer controller to interact with | 
 |  * the Window Manager and other system components. | 
 |  * | 
 |  * The actual implementation is partially supported by callbacks into the DVM | 
 |  * via JNI.  This interface is also mocked in the unit tests. | 
 |  */ | 
 | class PointerControllerPolicyInterface : public virtual RefBase { | 
 | protected: | 
 |     PointerControllerPolicyInterface() {} | 
 |     virtual ~PointerControllerPolicyInterface() {} | 
 |  | 
 | public: | 
 |     virtual void loadPointerIcon(SpriteIcon* icon, int32_t displayId) = 0; | 
 |     virtual void loadPointerResources(PointerResources* outResources, int32_t displayId) = 0; | 
 |     virtual void loadAdditionalMouseResources( | 
 |             std::map<PointerIconStyle, SpriteIcon>* outResources, | 
 |             std::map<PointerIconStyle, PointerAnimation>* outAnimationResources, | 
 |             int32_t displayId) = 0; | 
 |     virtual PointerIconStyle getDefaultPointerIconId() = 0; | 
 |     virtual PointerIconStyle getDefaultStylusIconId() = 0; | 
 |     virtual PointerIconStyle getCustomPointerIconId() = 0; | 
 |     virtual void onPointerDisplayIdChanged(int32_t displayId, const FloatPoint& position) = 0; | 
 | }; | 
 |  | 
 | /* | 
 |  * Contains logic and resources shared among PointerController, | 
 |  * MouseCursorController, and TouchSpotController. | 
 |  */ | 
 |  | 
 | class PointerControllerContext { | 
 | public: | 
 |     PointerControllerContext(const sp<PointerControllerPolicyInterface>& policy, | 
 |                              const sp<Looper>& looper, SpriteController& spriteController, | 
 |                              PointerController& controller); | 
 |     ~PointerControllerContext(); | 
 |  | 
 |     void removeInactivityTimeout(); | 
 |     void resetInactivityTimeout(); | 
 |     void startAnimation(); | 
 |     void setInactivityTimeout(InactivityTimeout inactivityTimeout); | 
 |  | 
 |     nsecs_t getAnimationTime(); | 
 |  | 
 |     void clearSpotsByDisplay(int32_t displayId); | 
 |  | 
 |     void setHandlerController(std::shared_ptr<PointerController> controller); | 
 |     void setCallbackController(std::shared_ptr<PointerController> controller); | 
 |  | 
 |     sp<PointerControllerPolicyInterface> getPolicy(); | 
 |     SpriteController& getSpriteController(); | 
 |  | 
 |     void handleDisplayEvents(); | 
 |  | 
 |     void addAnimationCallback(int32_t displayId, std::function<bool(nsecs_t)> callback); | 
 |     void removeAnimationCallback(int32_t displayId); | 
 |  | 
 |     class MessageHandler : public virtual android::MessageHandler { | 
 |     public: | 
 |         enum { | 
 |             MSG_INACTIVITY_TIMEOUT, | 
 |         }; | 
 |  | 
 |         void handleMessage(const Message& message) override; | 
 |         std::weak_ptr<PointerController> pointerController; | 
 |     }; | 
 |  | 
 |     class LooperCallback : public virtual android::LooperCallback { | 
 |     public: | 
 |         int handleEvent(int fd, int events, void* data) override; | 
 |         std::weak_ptr<PointerController> pointerController; | 
 |     }; | 
 |  | 
 | private: | 
 |     class PointerAnimator { | 
 |     public: | 
 |         PointerAnimator(PointerControllerContext& context); | 
 |  | 
 |         void addCallback(int32_t displayId, std::function<bool(nsecs_t)> callback); | 
 |         void removeCallback(int32_t displayId); | 
 |         void handleVsyncEvents(); | 
 |         nsecs_t getAnimationTimeLocked(); | 
 |  | 
 |         mutable std::mutex mLock; | 
 |  | 
 |     private: | 
 |         struct Locked { | 
 |             bool animationPending{false}; | 
 |             nsecs_t animationTime{systemTime(SYSTEM_TIME_MONOTONIC)}; | 
 |  | 
 |             std::unordered_map<int32_t, std::function<bool(nsecs_t)>> callbacks; | 
 |         } mLocked GUARDED_BY(mLock); | 
 |  | 
 |         DisplayEventReceiver mDisplayEventReceiver; | 
 |  | 
 |         PointerControllerContext& mContext; | 
 |  | 
 |         void initializeDisplayEventReceiver(); | 
 |         void startAnimationLocked(); | 
 |         void handleCallbacksLocked(nsecs_t timestamp); | 
 |     }; | 
 |  | 
 |     sp<PointerControllerPolicyInterface> mPolicy; | 
 |     sp<Looper> mLooper; | 
 |     SpriteController& mSpriteController; | 
 |     sp<MessageHandler> mHandler; | 
 |     sp<LooperCallback> mCallback; | 
 |  | 
 |     PointerController& mController; | 
 |  | 
 |     PointerAnimator mAnimator; | 
 |  | 
 |     mutable std::mutex mLock; | 
 |  | 
 |     struct Locked { | 
 |         InactivityTimeout inactivityTimeout; | 
 |     } mLocked GUARDED_BY(mLock); | 
 |  | 
 |     void resetInactivityTimeoutLocked(); | 
 | }; | 
 |  | 
 | } // namespace android | 
 |  | 
 | #endif // _UI_POINTER_CONTROLLER_CONTEXT_H |