|  | /* | 
|  | * Copyright (C) 2016 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include "DamageAccumulator.h" | 
|  | #include "FrameInfoVisualizer.h" | 
|  | #include "LayerUpdateQueue.h" | 
|  | #include "Lighting.h" | 
|  | #include "SwapBehavior.h" | 
|  | #include "hwui/Bitmap.h" | 
|  | #include "ColorMode.h" | 
|  |  | 
|  | #include <SkRect.h> | 
|  | #include <utils/RefBase.h> | 
|  |  | 
|  | class GrDirectContext; | 
|  |  | 
|  | struct ANativeWindow; | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | namespace uirenderer { | 
|  |  | 
|  | class DeferredLayerUpdater; | 
|  | class ErrorHandler; | 
|  | class TaskManager; | 
|  |  | 
|  | namespace renderthread { | 
|  |  | 
|  | enum class MakeCurrentResult { AlreadyCurrent, Failed, Succeeded }; | 
|  |  | 
|  | class Frame; | 
|  |  | 
|  | class IRenderPipeline { | 
|  | public: | 
|  | virtual MakeCurrentResult makeCurrent() = 0; | 
|  | virtual Frame getFrame() = 0; | 
|  |  | 
|  | // Result of IRenderPipeline::draw | 
|  | struct DrawResult { | 
|  | // True if draw() succeeded, false otherwise | 
|  | bool success = false; | 
|  | // If drawing was successful, reports the time at which command | 
|  | // submission occurred. -1 if this time is unknown. | 
|  | static constexpr nsecs_t kUnknownTime = -1; | 
|  | nsecs_t commandSubmissionTime = kUnknownTime; | 
|  | }; | 
|  | virtual DrawResult draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, | 
|  | const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, | 
|  | const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, | 
|  | const std::vector<sp<RenderNode>>& renderNodes, | 
|  | FrameInfoVisualizer* profiler) = 0; | 
|  | virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, | 
|  | FrameInfo* currentFrameInfo, bool* requireSwap) = 0; | 
|  | virtual DeferredLayerUpdater* createTextureLayer() = 0; | 
|  | virtual bool setSurface(ANativeWindow* window, SwapBehavior swapBehavior) = 0; | 
|  | virtual void onStop() = 0; | 
|  | virtual bool isSurfaceReady() = 0; | 
|  | virtual bool isContextReady() = 0; | 
|  | virtual void onDestroyHardwareResources() = 0; | 
|  | virtual void renderLayers(const LightGeometry& lightGeometry, | 
|  | LayerUpdateQueue* layerUpdateQueue, bool opaque, | 
|  | const LightInfo& lightInfo) = 0; | 
|  | virtual bool createOrUpdateLayer(RenderNode* node, const DamageAccumulator& damageAccumulator, | 
|  | ErrorHandler* errorHandler) = 0; | 
|  | virtual bool pinImages(std::vector<SkImage*>& mutableImages) = 0; | 
|  | virtual bool pinImages(LsaVector<sk_sp<Bitmap>>& images) = 0; | 
|  | virtual void unpinImages() = 0; | 
|  |  | 
|  | virtual void setSurfaceColorProperties(ColorMode colorMode) = 0; | 
|  | virtual SkColorType getSurfaceColorType() const = 0; | 
|  | virtual sk_sp<SkColorSpace> getSurfaceColorSpace() = 0; | 
|  | virtual GrSurfaceOrigin getSurfaceOrigin() = 0; | 
|  | virtual void setPictureCapturedCallback( | 
|  | const std::function<void(sk_sp<SkPicture>&&)>& callback) = 0; | 
|  |  | 
|  | virtual const SkM44& getPixelSnapMatrix() const = 0; | 
|  |  | 
|  | virtual ~IRenderPipeline() {} | 
|  | }; | 
|  |  | 
|  | } /* namespace renderthread */ | 
|  | } /* namespace uirenderer */ | 
|  | } /* namespace android */ |