add clipShader API to android.graphics.Canvas

Test: atest CtsUiRenderingTestCases:android.uirendering.cts.testclasses.ShaderClippingTests
Bug: 280116960

Change-Id: Ic78c4b2ca01e6af9e5af757aa64e15e248cadcf8
diff --git a/libs/hwui/SkiaCanvas.cpp b/libs/hwui/SkiaCanvas.cpp
index 14b8d8d..0b739c3 100644
--- a/libs/hwui/SkiaCanvas.cpp
+++ b/libs/hwui/SkiaCanvas.cpp
@@ -70,6 +70,8 @@
             : mType(Type::RRect), mOp(op), mMatrix(m), mRRect(rrect) {}
     Clip(const SkPath& path, SkClipOp op, const SkMatrix& m)
             : mType(Type::Path), mOp(op), mMatrix(m), mPath(std::in_place, path) {}
+    Clip(const sk_sp<SkShader> shader, SkClipOp op, const SkMatrix& m)
+            : mType(Type::Shader), mOp(op), mMatrix(m), mShader(shader) {}
 
     void apply(SkCanvas* canvas) const {
         canvas->setMatrix(mMatrix);
@@ -86,6 +88,8 @@
                 // Ensure path clips are anti-aliased
                 canvas->clipPath(mPath.value(), mOp, true);
                 break;
+            case Type::Shader:
+                canvas->clipShader(mShader, mOp);
         }
     }
 
@@ -94,6 +98,7 @@
         Rect,
         RRect,
         Path,
+        Shader,
     };
 
     Type mType;
@@ -103,6 +108,7 @@
     // These are logically a union (tracked separately due to non-POD path).
     std::optional<SkPath> mPath;
     SkRRect mRRect;
+    sk_sp<SkShader> mShader;
 };
 
 Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
@@ -413,6 +419,11 @@
     return !mCanvas->isClipEmpty();
 }
 
+void SkiaCanvas::clipShader(sk_sp<SkShader> shader, SkClipOp op) {
+    this->recordClip(shader, op);
+    mCanvas->clipShader(shader, op);
+}
+
 bool SkiaCanvas::replaceClipRect_deprecated(float left, float top, float right, float bottom) {
     SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);