add clipShader API to android.graphics.Canvas
Test: atest CtsUiRenderingTestCases:android.uirendering.cts.testclasses.ShaderClippingTests
Bug: 280116960
Change-Id: Ic78c4b2ca01e6af9e5af757aa64e15e248cadcf8
diff --git a/libs/hwui/SkiaCanvas.cpp b/libs/hwui/SkiaCanvas.cpp
index 14b8d8d..0b739c3 100644
--- a/libs/hwui/SkiaCanvas.cpp
+++ b/libs/hwui/SkiaCanvas.cpp
@@ -70,6 +70,8 @@
: mType(Type::RRect), mOp(op), mMatrix(m), mRRect(rrect) {}
Clip(const SkPath& path, SkClipOp op, const SkMatrix& m)
: mType(Type::Path), mOp(op), mMatrix(m), mPath(std::in_place, path) {}
+ Clip(const sk_sp<SkShader> shader, SkClipOp op, const SkMatrix& m)
+ : mType(Type::Shader), mOp(op), mMatrix(m), mShader(shader) {}
void apply(SkCanvas* canvas) const {
canvas->setMatrix(mMatrix);
@@ -86,6 +88,8 @@
// Ensure path clips are anti-aliased
canvas->clipPath(mPath.value(), mOp, true);
break;
+ case Type::Shader:
+ canvas->clipShader(mShader, mOp);
}
}
@@ -94,6 +98,7 @@
Rect,
RRect,
Path,
+ Shader,
};
Type mType;
@@ -103,6 +108,7 @@
// These are logically a union (tracked separately due to non-POD path).
std::optional<SkPath> mPath;
SkRRect mRRect;
+ sk_sp<SkShader> mShader;
};
Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
@@ -413,6 +419,11 @@
return !mCanvas->isClipEmpty();
}
+void SkiaCanvas::clipShader(sk_sp<SkShader> shader, SkClipOp op) {
+ this->recordClip(shader, op);
+ mCanvas->clipShader(shader, op);
+}
+
bool SkiaCanvas::replaceClipRect_deprecated(float left, float top, float right, float bottom) {
SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
diff --git a/libs/hwui/SkiaCanvas.h b/libs/hwui/SkiaCanvas.h
index 5e3553b..4a012bc 100644
--- a/libs/hwui/SkiaCanvas.h
+++ b/libs/hwui/SkiaCanvas.h
@@ -97,6 +97,7 @@
virtual bool quickRejectPath(const SkPath& path) const override;
virtual bool clipRect(float left, float top, float right, float bottom, SkClipOp op) override;
virtual bool clipPath(const SkPath* path, SkClipOp op) override;
+ virtual void clipShader(sk_sp<SkShader> shader, SkClipOp op) override;
virtual bool replaceClipRect_deprecated(float left, float top, float right,
float bottom) override;
virtual bool replaceClipPath_deprecated(const SkPath* path) override;
diff --git a/libs/hwui/hwui/Canvas.h b/libs/hwui/hwui/Canvas.h
index 20e3ad2..14b4f58 100644
--- a/libs/hwui/hwui/Canvas.h
+++ b/libs/hwui/hwui/Canvas.h
@@ -188,6 +188,7 @@
virtual bool clipRect(float left, float top, float right, float bottom, SkClipOp op) = 0;
virtual bool clipPath(const SkPath* path, SkClipOp op) = 0;
+ virtual void clipShader(sk_sp<SkShader> shader, SkClipOp op) = 0;
// Resets clip to wide open, used to emulate the now-removed SkClipOp::kReplace on
// apps with compatibility < P. Canvases for version P and later are restricted to
// intersect and difference at the Java level, matching SkClipOp's definition.
diff --git a/libs/hwui/jni/android_graphics_Canvas.cpp b/libs/hwui/jni/android_graphics_Canvas.cpp
index e5bdeee..1fc34d6 100644
--- a/libs/hwui/jni/android_graphics_Canvas.cpp
+++ b/libs/hwui/jni/android_graphics_Canvas.cpp
@@ -261,6 +261,23 @@
return nonEmptyClip ? JNI_TRUE : JNI_FALSE;
}
+static void clipShader(CRITICAL_JNI_PARAMS_COMMA jlong canvasHandle, jlong shaderHandle,
+ jint opHandle) {
+ SkRegion::Op rgnOp = static_cast<SkRegion::Op>(opHandle);
+ sk_sp<SkShader> shader = sk_ref_sp(reinterpret_cast<SkShader*>(shaderHandle));
+ switch (rgnOp) {
+ case SkRegion::Op::kIntersect_Op:
+ case SkRegion::Op::kDifference_Op:
+ get_canvas(canvasHandle)->clipShader(shader, static_cast<SkClipOp>(rgnOp));
+ break;
+ default:
+ ALOGW("Ignoring unsupported clip operation %d", opHandle);
+ SkRect clipBounds; // ignored
+ get_canvas(canvasHandle)->getClipBounds(&clipBounds);
+ break;
+ }
+}
+
static void drawColor(JNIEnv* env, jobject, jlong canvasHandle, jint color, jint modeHandle) {
SkBlendMode mode = static_cast<SkBlendMode>(modeHandle);
get_canvas(canvasHandle)->drawColor(color, mode);
@@ -797,6 +814,7 @@
{"nQuickReject", "(JFFFF)Z", (void*)CanvasJNI::quickRejectRect},
{"nClipRect", "(JFFFFI)Z", (void*)CanvasJNI::clipRect},
{"nClipPath", "(JJI)Z", (void*)CanvasJNI::clipPath},
+ {"nClipShader", "(JJI)V", (void*)CanvasJNI::clipShader},
{"nSetDrawFilter", "(JJ)V", (void*)CanvasJNI::setPaintFilter},
};