| /* | 
 |  * Copyright (C) 2016 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include "androidfw/ApkAssets.h" | 
 |  | 
 | #include <algorithm> | 
 |  | 
 | #include "android-base/errors.h" | 
 | #include "android-base/file.h" | 
 | #include "android-base/logging.h" | 
 | #include "android-base/stringprintf.h" | 
 | #include "android-base/unique_fd.h" | 
 | #include "android-base/utf8.h" | 
 | #include "utils/Compat.h" | 
 | #include "ziparchive/zip_archive.h" | 
 |  | 
 | #include "androidfw/Asset.h" | 
 | #include "androidfw/Idmap.h" | 
 | #include "androidfw/misc.h" | 
 | #include "androidfw/Util.h" | 
 |  | 
 | namespace android { | 
 |  | 
 | using base::SystemErrorCodeToString; | 
 | using base::unique_fd; | 
 |  | 
 | static const std::string kResourcesArsc("resources.arsc"); | 
 |  | 
 | ApkAssets::ApkAssets(std::unique_ptr<const AssetsProvider> assets_provider, | 
 |                      std::string path, | 
 |                      time_t last_mod_time, | 
 |                      package_property_t property_flags) | 
 |     : assets_provider_(std::move(assets_provider)), | 
 |       path_(std::move(path)), | 
 |       last_mod_time_(last_mod_time), | 
 |       property_flags_(property_flags) { | 
 | } | 
 |  | 
 | // Provides asset files from a zip file. | 
 | class ZipAssetsProvider : public AssetsProvider { | 
 |  public: | 
 |   ~ZipAssetsProvider() override = default; | 
 |  | 
 |   static std::unique_ptr<const AssetsProvider> Create(const std::string& path) { | 
 |     ::ZipArchiveHandle unmanaged_handle; | 
 |     const int32_t result = ::OpenArchive(path.c_str(), &unmanaged_handle); | 
 |     if (result != 0) { | 
 |       LOG(ERROR) << "Failed to open APK '" << path << "' " << ::ErrorCodeString(result); | 
 |       ::CloseArchive(unmanaged_handle); | 
 |       return {}; | 
 |     } | 
 |  | 
 |     return std::unique_ptr<AssetsProvider>(new ZipAssetsProvider(path, path, unmanaged_handle)); | 
 |   } | 
 |  | 
 |   static std::unique_ptr<const AssetsProvider> Create( | 
 |       unique_fd fd, const std::string& friendly_name, const off64_t offset = 0, | 
 |       const off64_t length = ApkAssets::kUnknownLength) { | 
 |  | 
 |     ::ZipArchiveHandle unmanaged_handle; | 
 |     const int32_t result = (length == ApkAssets::kUnknownLength) | 
 |         ? ::OpenArchiveFd(fd.release(), friendly_name.c_str(), &unmanaged_handle) | 
 |         : ::OpenArchiveFdRange(fd.release(), friendly_name.c_str(), &unmanaged_handle, length, | 
 |                                offset); | 
 |  | 
 |     if (result != 0) { | 
 |       LOG(ERROR) << "Failed to open APK '" << friendly_name << "' through FD with offset " << offset | 
 |                  << " and length " << length << ": " << ::ErrorCodeString(result); | 
 |       ::CloseArchive(unmanaged_handle); | 
 |       return {}; | 
 |     } | 
 |  | 
 |     return std::unique_ptr<AssetsProvider>(new ZipAssetsProvider({}, friendly_name, | 
 |                                                                  unmanaged_handle)); | 
 |   } | 
 |  | 
 |   // Iterate over all files and directories within the zip. The order of iteration is not | 
 |   // guaranteed to be the same as the order of elements in the central directory but is stable for a | 
 |   // given zip file. | 
 |   bool ForEachFile(const std::string& root_path, | 
 |                    const std::function<void(const StringPiece&, FileType)>& f) const override { | 
 |     // If this is a resource loader from an .arsc, there will be no zip handle | 
 |     if (zip_handle_ == nullptr) { | 
 |       return false; | 
 |     } | 
 |  | 
 |     std::string root_path_full = root_path; | 
 |     if (root_path_full.back() != '/') { | 
 |       root_path_full += '/'; | 
 |     } | 
 |  | 
 |     void* cookie; | 
 |     if (::StartIteration(zip_handle_.get(), &cookie, root_path_full, "") != 0) { | 
 |       return false; | 
 |     } | 
 |  | 
 |     std::string name; | 
 |     ::ZipEntry entry{}; | 
 |  | 
 |     // We need to hold back directories because many paths will contain them and we want to only | 
 |     // surface one. | 
 |     std::set<std::string> dirs{}; | 
 |  | 
 |     int32_t result; | 
 |     while ((result = ::Next(cookie, &entry, &name)) == 0) { | 
 |       StringPiece full_file_path(name); | 
 |       StringPiece leaf_file_path = full_file_path.substr(root_path_full.size()); | 
 |  | 
 |       if (!leaf_file_path.empty()) { | 
 |         auto iter = std::find(leaf_file_path.begin(), leaf_file_path.end(), '/'); | 
 |         if (iter != leaf_file_path.end()) { | 
 |           std::string dir = | 
 |               leaf_file_path.substr(0, std::distance(leaf_file_path.begin(), iter)).to_string(); | 
 |           dirs.insert(std::move(dir)); | 
 |         } else { | 
 |           f(leaf_file_path, kFileTypeRegular); | 
 |         } | 
 |       } | 
 |     } | 
 |     ::EndIteration(cookie); | 
 |  | 
 |     // Now present the unique directories. | 
 |     for (const std::string& dir : dirs) { | 
 |       f(dir, kFileTypeDirectory); | 
 |     } | 
 |  | 
 |     // -1 is end of iteration, anything else is an error. | 
 |     return result == -1; | 
 |   } | 
 |  | 
 |  protected: | 
 |   std::unique_ptr<Asset> OpenInternal( | 
 |       const std::string& path, Asset::AccessMode mode, bool* file_exists) const override { | 
 |     if (file_exists) { | 
 |       *file_exists = false; | 
 |     } | 
 |  | 
 |     ::ZipEntry entry; | 
 |     int32_t result = ::FindEntry(zip_handle_.get(), path, &entry); | 
 |     if (result != 0) { | 
 |       return {}; | 
 |     } | 
 |  | 
 |     if (file_exists) { | 
 |       *file_exists = true; | 
 |     } | 
 |  | 
 |     const int fd = ::GetFileDescriptor(zip_handle_.get()); | 
 |     const off64_t fd_offset = ::GetFileDescriptorOffset(zip_handle_.get()); | 
 |     incfs::IncFsFileMap asset_map; | 
 |     if (entry.method == kCompressDeflated) { | 
 |       if (!asset_map.Create(fd, entry.offset + fd_offset, entry.compressed_length, GetPath())) { | 
 |         LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << friendly_name_ << "'"; | 
 |         return {}; | 
 |       } | 
 |  | 
 |       std::unique_ptr<Asset> asset = | 
 |           Asset::createFromCompressedMap(std::move(asset_map), entry.uncompressed_length, mode); | 
 |       if (asset == nullptr) { | 
 |         LOG(ERROR) << "Failed to decompress '" << path << "' in APK '" << friendly_name_ << "'"; | 
 |         return {}; | 
 |       } | 
 |       return asset; | 
 |     } | 
 |  | 
 |     if (!asset_map.Create(fd, entry.offset + fd_offset, entry.uncompressed_length, GetPath())) { | 
 |       LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << friendly_name_ << "'"; | 
 |       return {}; | 
 |     } | 
 |  | 
 |     unique_fd ufd; | 
 |     if (!GetPath()) { | 
 |       // If the `path` is not set, create a new `fd` for the new Asset to own in order to create | 
 |       // new file descriptors using Asset::openFileDescriptor. If the path is set, it will be used | 
 |       // to create new file descriptors. | 
 |       ufd = unique_fd(dup(fd)); | 
 |       if (!ufd.ok()) { | 
 |         LOG(ERROR) << "Unable to dup fd '" << path << "' in APK '" << friendly_name_ << "'"; | 
 |         return {}; | 
 |       } | 
 |     } | 
 |  | 
 |     auto asset = Asset::createFromUncompressedMap(std::move(asset_map), mode, std::move(ufd)); | 
 |     if (asset == nullptr) { | 
 |       LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << friendly_name_ << "'"; | 
 |       return {}; | 
 |     } | 
 |     return asset; | 
 |   } | 
 |  | 
 |  private: | 
 |   DISALLOW_COPY_AND_ASSIGN(ZipAssetsProvider); | 
 |  | 
 |   explicit ZipAssetsProvider(std::string path, | 
 |                              std::string friendly_name, | 
 |                              ZipArchiveHandle unmanaged_handle) | 
 |                              : zip_handle_(unmanaged_handle, ::CloseArchive), | 
 |                                path_(std::move(path)), | 
 |                                friendly_name_(std::move(friendly_name)) { } | 
 |  | 
 |   const char* GetPath() const { | 
 |     return path_.empty() ? nullptr : path_.c_str(); | 
 |   } | 
 |  | 
 |   using ZipArchivePtr = std::unique_ptr<ZipArchive, void (*)(ZipArchiveHandle)>; | 
 |   ZipArchivePtr zip_handle_; | 
 |   std::string path_; | 
 |   std::string friendly_name_; | 
 | }; | 
 |  | 
 | class DirectoryAssetsProvider : AssetsProvider { | 
 |  public: | 
 |   ~DirectoryAssetsProvider() override = default; | 
 |  | 
 |   static std::unique_ptr<const AssetsProvider> Create(const std::string& path) { | 
 |     struct stat sb{}; | 
 |     const int result = stat(path.c_str(), &sb); | 
 |     if (result == -1) { | 
 |       LOG(ERROR) << "Failed to find directory '" << path << "'."; | 
 |       return nullptr; | 
 |     } | 
 |  | 
 |     if (!S_ISDIR(sb.st_mode)) { | 
 |       LOG(ERROR) << "Path '" << path << "' is not a directory."; | 
 |       return nullptr; | 
 |     } | 
 |  | 
 |     return std::unique_ptr<AssetsProvider>(new DirectoryAssetsProvider(path)); | 
 |   } | 
 |  | 
 |  protected: | 
 |   std::unique_ptr<Asset> OpenInternal( | 
 |       const std::string& path, Asset::AccessMode /* mode */, bool* file_exists) const override { | 
 |     const std::string resolved_path = ResolvePath(path); | 
 |     if (file_exists) { | 
 |       struct stat sb{}; | 
 |       const int result = stat(resolved_path.c_str(), &sb); | 
 |       *file_exists = result != -1 && S_ISREG(sb.st_mode); | 
 |     } | 
 |  | 
 |     return ApkAssets::CreateAssetFromFile(resolved_path); | 
 |   } | 
 |  | 
 |  private: | 
 |   DISALLOW_COPY_AND_ASSIGN(DirectoryAssetsProvider); | 
 |  | 
 |   explicit DirectoryAssetsProvider(std::string path) : path_(std::move(path)) { } | 
 |  | 
 |   inline std::string ResolvePath(const std::string& path) const { | 
 |     return base::StringPrintf("%s%c%s", path_.c_str(), OS_PATH_SEPARATOR, path.c_str()); | 
 |   } | 
 |  | 
 |   const std::string path_; | 
 | }; | 
 |  | 
 | // AssetProvider implementation that does not provide any assets. Used for ApkAssets::LoadEmpty. | 
 | class EmptyAssetsProvider : public AssetsProvider { | 
 |  public: | 
 |   EmptyAssetsProvider() = default; | 
 |   ~EmptyAssetsProvider() override = default; | 
 |  | 
 |  protected: | 
 |   std::unique_ptr<Asset> OpenInternal(const std::string& /*path */, | 
 |                                       Asset::AccessMode /* mode */, | 
 |                                       bool* file_exists) const override { | 
 |     if (file_exists) { | 
 |       *file_exists = false; | 
 |     } | 
 |     return nullptr; | 
 |   } | 
 |  | 
 |  private: | 
 |   DISALLOW_COPY_AND_ASSIGN(EmptyAssetsProvider); | 
 | }; | 
 |  | 
 | // AssetProvider implementation | 
 | class MultiAssetsProvider : public AssetsProvider { | 
 |  public: | 
 |   ~MultiAssetsProvider() override = default; | 
 |  | 
 |   static std::unique_ptr<const AssetsProvider> Create( | 
 |       std::unique_ptr<const AssetsProvider> child, std::unique_ptr<const AssetsProvider> parent) { | 
 |     CHECK(parent != nullptr) << "parent provider must not be null"; | 
 |     return (!child) ? std::move(parent) | 
 |                     : std::unique_ptr<const AssetsProvider>(new MultiAssetsProvider( | 
 |                         std::move(child), std::move(parent))); | 
 |   } | 
 |  | 
 |   bool ForEachFile(const std::string& root_path, | 
 |                    const std::function<void(const StringPiece&, FileType)>& f) const override { | 
 |     // TODO: Only call the function once for files defined in the parent and child | 
 |     return child_->ForEachFile(root_path, f) && parent_->ForEachFile(root_path, f); | 
 |   } | 
 |  | 
 |  protected: | 
 |   std::unique_ptr<Asset> OpenInternal( | 
 |       const std::string& path, Asset::AccessMode mode, bool* file_exists) const override { | 
 |     auto asset = child_->Open(path, mode, file_exists); | 
 |     return (asset) ? std::move(asset) : parent_->Open(path, mode, file_exists); | 
 |   } | 
 |  | 
 |  private: | 
 |   DISALLOW_COPY_AND_ASSIGN(MultiAssetsProvider); | 
 |  | 
 |   MultiAssetsProvider(std::unique_ptr<const AssetsProvider> child, | 
 |                       std::unique_ptr<const AssetsProvider> parent) | 
 |                       : child_(std::move(child)), parent_(std::move(parent)) { } | 
 |  | 
 |   std::unique_ptr<const AssetsProvider> child_; | 
 |   std::unique_ptr<const AssetsProvider> parent_; | 
 | }; | 
 |  | 
 | // Opens the archive using the file path. Calling CloseArchive on the zip handle will close the | 
 | // file. | 
 | std::unique_ptr<const ApkAssets> ApkAssets::Load( | 
 |     const std::string& path, const package_property_t flags, | 
 |     std::unique_ptr<const AssetsProvider> override_asset) { | 
 |   auto assets = ZipAssetsProvider::Create(path); | 
 |   return (assets) ? LoadImpl(std::move(assets), path, flags, std::move(override_asset)) | 
 |                   : nullptr; | 
 | } | 
 |  | 
 | // Opens the archive using the file file descriptor with the specified file offset and read length. | 
 | // If the `assume_ownership` parameter is 'true' calling CloseArchive will close the file. | 
 | std::unique_ptr<const ApkAssets> ApkAssets::LoadFromFd( | 
 |     unique_fd fd, const std::string& friendly_name, const package_property_t flags, | 
 |     std::unique_ptr<const AssetsProvider> override_asset, const off64_t offset, | 
 |     const off64_t length) { | 
 |   CHECK(length >= kUnknownLength) << "length must be greater than or equal to " << kUnknownLength; | 
 |   CHECK(length != kUnknownLength || offset == 0) << "offset must be 0 if length is " | 
 |                                                  << kUnknownLength; | 
 |  | 
 |   auto assets = ZipAssetsProvider::Create(std::move(fd), friendly_name, offset, length); | 
 |   return (assets) ? LoadImpl(std::move(assets), friendly_name, flags, std::move(override_asset)) | 
 |                   : nullptr; | 
 | } | 
 |  | 
 | std::unique_ptr<const ApkAssets> ApkAssets::LoadTable( | 
 |     const std::string& path, const package_property_t flags, | 
 |     std::unique_ptr<const AssetsProvider> override_asset) { | 
 |  | 
 |   auto assets = CreateAssetFromFile(path); | 
 |   return (assets) ? LoadTableImpl(std::move(assets), path, flags, std::move(override_asset)) | 
 |                   : nullptr; | 
 | } | 
 |  | 
 | std::unique_ptr<const ApkAssets> ApkAssets::LoadTableFromFd( | 
 |     unique_fd fd, const std::string& friendly_name, const package_property_t flags, | 
 |     std::unique_ptr<const AssetsProvider> override_asset, const off64_t offset, | 
 |     const off64_t length) { | 
 |  | 
 |   auto assets = CreateAssetFromFd(std::move(fd), nullptr /* path */, offset, length); | 
 |   return (assets) ? LoadTableImpl(std::move(assets), friendly_name, flags, | 
 |                                   std::move(override_asset)) | 
 |                   : nullptr; | 
 | } | 
 |  | 
 | std::unique_ptr<const ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap_path, | 
 |                                                         const package_property_t flags) { | 
 |   CHECK((flags & PROPERTY_LOADER) == 0U) << "Cannot load RROs through loaders"; | 
 |   std::unique_ptr<Asset> idmap_asset = CreateAssetFromFile(idmap_path); | 
 |   if (idmap_asset == nullptr) { | 
 |     return {}; | 
 |   } | 
 |  | 
 |   const StringPiece idmap_data( | 
 |       reinterpret_cast<const char*>(idmap_asset->getBuffer(true /*wordAligned*/)), | 
 |       static_cast<size_t>(idmap_asset->getLength())); | 
 |   std::unique_ptr<const LoadedIdmap> loaded_idmap = LoadedIdmap::Load(idmap_path, idmap_data); | 
 |   if (loaded_idmap == nullptr) { | 
 |     LOG(ERROR) << "failed to load IDMAP " << idmap_path; | 
 |     return {}; | 
 |   } | 
 |    | 
 |   auto overlay_path = loaded_idmap->OverlayApkPath(); | 
 |   auto assets = ZipAssetsProvider::Create(overlay_path); | 
 |   return (assets) ? LoadImpl(std::move(assets), overlay_path, flags | PROPERTY_OVERLAY, | 
 |                              nullptr /* override_asset */, std::move(idmap_asset), | 
 |                              std::move(loaded_idmap)) | 
 |                   : nullptr; | 
 | } | 
 |  | 
 | std::unique_ptr<const ApkAssets> ApkAssets::LoadFromDir( | 
 |     const std::string& path, const package_property_t flags, | 
 |     std::unique_ptr<const AssetsProvider> override_asset) { | 
 |  | 
 |   auto assets = DirectoryAssetsProvider::Create(path); | 
 |   return (assets) ? LoadImpl(std::move(assets), path, flags, std::move(override_asset)) | 
 |                   : nullptr; | 
 | } | 
 |  | 
 | std::unique_ptr<const ApkAssets> ApkAssets::LoadEmpty( | 
 |     const package_property_t flags, std::unique_ptr<const AssetsProvider> override_asset) { | 
 |  | 
 |   auto assets = (override_asset) ? std::move(override_asset) | 
 |                                  : std::unique_ptr<const AssetsProvider>(new EmptyAssetsProvider()); | 
 |   std::unique_ptr<ApkAssets> loaded_apk(new ApkAssets(std::move(assets), "empty" /* path */, | 
 |                                                       -1 /* last_mod-time */, flags)); | 
 |   loaded_apk->loaded_arsc_ = LoadedArsc::CreateEmpty(); | 
 |   // Need to force a move for mingw32. | 
 |   return std::move(loaded_apk); | 
 | } | 
 |  | 
 | std::unique_ptr<Asset> ApkAssets::CreateAssetFromFile(const std::string& path) { | 
 |   unique_fd fd(base::utf8::open(path.c_str(), O_RDONLY | O_BINARY | O_CLOEXEC)); | 
 |   if (!fd.ok()) { | 
 |     LOG(ERROR) << "Failed to open file '" << path << "': " << SystemErrorCodeToString(errno); | 
 |     return {}; | 
 |   } | 
 |  | 
 |   return CreateAssetFromFd(std::move(fd), path.c_str()); | 
 | } | 
 |  | 
 | std::unique_ptr<Asset> ApkAssets::CreateAssetFromFd(base::unique_fd fd, | 
 |                                                     const char* path, | 
 |                                                     off64_t offset, | 
 |                                                     off64_t length) { | 
 |   CHECK(length >= kUnknownLength) << "length must be greater than or equal to " << kUnknownLength; | 
 |   CHECK(length != kUnknownLength || offset == 0) << "offset must be 0 if length is " | 
 |                                                  << kUnknownLength; | 
 |   if (length == kUnknownLength) { | 
 |     length = lseek64(fd, 0, SEEK_END); | 
 |     if (length < 0) { | 
 |       LOG(ERROR) << "Failed to get size of file '" << ((path) ? path : "anon") << "': " | 
 |                  << SystemErrorCodeToString(errno); | 
 |       return {}; | 
 |     } | 
 |   } | 
 |  | 
 |   incfs::IncFsFileMap file_map; | 
 |   if (!file_map.Create(fd, offset, static_cast<size_t>(length), path)) { | 
 |     LOG(ERROR) << "Failed to mmap file '" << ((path) ? path : "anon") << "': " | 
 |                << SystemErrorCodeToString(errno); | 
 |     return {}; | 
 |   } | 
 |  | 
 |   // If `path` is set, do not pass ownership of the `fd` to the new Asset since | 
 |   // Asset::openFileDescriptor can use `path` to create new file descriptors. | 
 |   return Asset::createFromUncompressedMap(std::move(file_map), | 
 |                                           Asset::AccessMode::ACCESS_RANDOM, | 
 |                                           (path) ? base::unique_fd(-1) : std::move(fd)); | 
 | } | 
 |  | 
 | std::unique_ptr<const ApkAssets> ApkAssets::LoadImpl( | 
 |     std::unique_ptr<const AssetsProvider> assets, const std::string& path, | 
 |     package_property_t property_flags, std::unique_ptr<const AssetsProvider> override_assets, | 
 |     std::unique_ptr<Asset> idmap_asset, std::unique_ptr<const LoadedIdmap> idmap) { | 
 |  | 
 |   const time_t last_mod_time = getFileModDate(path.c_str()); | 
 |  | 
 |   // Open the resource table via mmap unless it is compressed. This logic is taken care of by Open. | 
 |   bool resources_asset_exists = false; | 
 |   auto resources_asset_ = assets->Open(kResourcesArsc, Asset::AccessMode::ACCESS_BUFFER, | 
 |                                        &resources_asset_exists); | 
 |  | 
 |   assets = MultiAssetsProvider::Create(std::move(override_assets), std::move(assets)); | 
 |  | 
 |   // Wrap the handle in a unique_ptr so it gets automatically closed. | 
 |   std::unique_ptr<ApkAssets> | 
 |       loaded_apk(new ApkAssets(std::move(assets), path, last_mod_time, property_flags)); | 
 |  | 
 |   if (!resources_asset_exists) { | 
 |     loaded_apk->loaded_arsc_ = LoadedArsc::CreateEmpty(); | 
 |     return std::move(loaded_apk); | 
 |   } | 
 |  | 
 |   loaded_apk->resources_asset_ = std::move(resources_asset_); | 
 |   if (!loaded_apk->resources_asset_) { | 
 |     LOG(ERROR) << "Failed to open '" << kResourcesArsc << "' in APK '" << path << "'."; | 
 |     return {}; | 
 |   } | 
 |  | 
 |   // Must retain ownership of the IDMAP Asset so that all pointers to its mmapped data remain valid. | 
 |   loaded_apk->idmap_asset_ = std::move(idmap_asset); | 
 |   loaded_apk->loaded_idmap_ = std::move(idmap); | 
 |  | 
 |   const auto data = loaded_apk->resources_asset_->getIncFsBuffer(true /* aligned */); | 
 |   const size_t length = loaded_apk->resources_asset_->getLength(); | 
 |   if (!data || length == 0) { | 
 |     LOG(ERROR) << "Failed to read '" << kResourcesArsc << "' data in APK '" << path << "'."; | 
 |     return {}; | 
 |   } | 
 |  | 
 |   loaded_apk->loaded_arsc_ = LoadedArsc::Load(data, length, loaded_apk->loaded_idmap_.get(), | 
 |                                               property_flags); | 
 |   if (!loaded_apk->loaded_arsc_) { | 
 |     LOG(ERROR) << "Failed to load '" << kResourcesArsc << "' in APK '" << path << "'."; | 
 |     return {}; | 
 |   } | 
 |  | 
 |   // Need to force a move for mingw32. | 
 |   return std::move(loaded_apk); | 
 | } | 
 |  | 
 | std::unique_ptr<const ApkAssets> ApkAssets::LoadTableImpl( | 
 |     std::unique_ptr<Asset> resources_asset, const std::string& path, | 
 |     package_property_t property_flags, std::unique_ptr<const AssetsProvider> override_assets) { | 
 |  | 
 |   const time_t last_mod_time = getFileModDate(path.c_str()); | 
 |  | 
 |   auto assets = (override_assets) ? std::move(override_assets) | 
 |                                   : std::unique_ptr<AssetsProvider>(new EmptyAssetsProvider()); | 
 |  | 
 |   std::unique_ptr<ApkAssets> loaded_apk( | 
 |       new ApkAssets(std::move(assets), path, last_mod_time, property_flags)); | 
 |   loaded_apk->resources_asset_ = std::move(resources_asset); | 
 |  | 
 |   const auto data = loaded_apk->resources_asset_->getIncFsBuffer(true /* aligned */); | 
 |   const size_t length = loaded_apk->resources_asset_->getLength(); | 
 |   if (!data || length == 0) { | 
 |     LOG(ERROR) << "Failed to read resources table data in '" << path << "'."; | 
 |     return {}; | 
 |   } | 
 |  | 
 |   loaded_apk->loaded_arsc_ = LoadedArsc::Load(data, length, nullptr /* loaded_idmap */, | 
 |                                               property_flags); | 
 |   if (loaded_apk->loaded_arsc_ == nullptr) { | 
 |     LOG(ERROR) << "Failed to read resources table in '" << path << "'."; | 
 |     return {}; | 
 |   } | 
 |  | 
 |   // Need to force a move for mingw32. | 
 |   return std::move(loaded_apk); | 
 | } | 
 |  | 
 | bool ApkAssets::IsUpToDate() const { | 
 |   if (IsLoader()) { | 
 |     // Loaders are invalidated by the app, not the system, so assume they are up to date. | 
 |     return true; | 
 |   } | 
 |   return (!loaded_idmap_ || loaded_idmap_->IsUpToDate()) && | 
 |       last_mod_time_ == getFileModDate(path_.c_str()); | 
 | } | 
 |  | 
 | }  // namespace android |