|  | /* | 
|  | * Copyright (C) 2017 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef HWUI_WORKQUEUE_H | 
|  | #define HWUI_WORKQUEUE_H | 
|  |  | 
|  | #include "utils/Macros.h" | 
|  |  | 
|  | #include <log/log.h> | 
|  | #include <utils/Timers.h> | 
|  |  | 
|  | #include <condition_variable> | 
|  | #include <functional> | 
|  | #include <future> | 
|  | #include <mutex> | 
|  | #include <vector> | 
|  |  | 
|  | namespace android::uirenderer { | 
|  |  | 
|  | struct MonotonicClock { | 
|  | static nsecs_t now() { return systemTime(SYSTEM_TIME_MONOTONIC); } | 
|  | }; | 
|  |  | 
|  | class WorkQueue { | 
|  | PREVENT_COPY_AND_ASSIGN(WorkQueue); | 
|  |  | 
|  | public: | 
|  | using clock = MonotonicClock; | 
|  |  | 
|  | private: | 
|  | struct WorkItem { | 
|  | WorkItem() = delete; | 
|  | WorkItem(const WorkItem& other) = delete; | 
|  | WorkItem& operator=(const WorkItem& other) = delete; | 
|  | WorkItem(WorkItem&& other) = default; | 
|  | WorkItem& operator=(WorkItem&& other) = default; | 
|  |  | 
|  | WorkItem(nsecs_t runAt, std::function<void()>&& work) | 
|  | : runAt(runAt), work(std::move(work)) {} | 
|  |  | 
|  | nsecs_t runAt; | 
|  | std::function<void()> work; | 
|  | }; | 
|  |  | 
|  | public: | 
|  | WorkQueue(std::function<void()>&& wakeFunc, std::mutex& lock) | 
|  | : mWakeFunc(std::move(wakeFunc)), mLock(lock) {} | 
|  |  | 
|  | void process() { | 
|  | auto now = clock::now(); | 
|  | std::vector<WorkItem> toProcess; | 
|  | { | 
|  | std::unique_lock _lock{mLock}; | 
|  | if (mWorkQueue.empty()) return; | 
|  | toProcess = std::move(mWorkQueue); | 
|  | auto moveBack = find_if(std::begin(toProcess), std::end(toProcess), | 
|  | [&now](WorkItem& item) { return item.runAt > now; }); | 
|  | if (moveBack != std::end(toProcess)) { | 
|  | mWorkQueue.reserve(std::distance(moveBack, std::end(toProcess)) + 5); | 
|  | std::move(moveBack, std::end(toProcess), std::back_inserter(mWorkQueue)); | 
|  | toProcess.erase(moveBack, std::end(toProcess)); | 
|  | } | 
|  | } | 
|  | for (auto& item : toProcess) { | 
|  | item.work(); | 
|  | } | 
|  | } | 
|  |  | 
|  | template <class F> | 
|  | void postAt(nsecs_t time, F&& func) { | 
|  | enqueue(WorkItem{time, std::function<void()>(std::forward<F>(func))}); | 
|  | } | 
|  |  | 
|  | template <class F> | 
|  | void postDelayed(nsecs_t delay, F&& func) { | 
|  | enqueue(WorkItem{clock::now() + delay, std::function<void()>(std::forward<F>(func))}); | 
|  | } | 
|  |  | 
|  | template <class F> | 
|  | void post(F&& func) { | 
|  | postAt(0, std::forward<F>(func)); | 
|  | } | 
|  |  | 
|  | template <class F> | 
|  | auto async(F&& func) -> std::future<decltype(func())> { | 
|  | typedef std::packaged_task<decltype(func())()> task_t; | 
|  | auto task = std::make_shared<task_t>(std::forward<F>(func)); | 
|  | post([task]() { std::invoke(*task); }); | 
|  | return task->get_future(); | 
|  | } | 
|  |  | 
|  | template <class F> | 
|  | auto runSync(F&& func) -> decltype(func()) { | 
|  | std::packaged_task<decltype(func())()> task{std::forward<F>(func)}; | 
|  | post([&task]() { std::invoke(task); }); | 
|  | return task.get_future().get(); | 
|  | }; | 
|  |  | 
|  | nsecs_t nextWakeup(std::unique_lock<std::mutex>& lock) { | 
|  | if (mWorkQueue.empty()) { | 
|  | return std::numeric_limits<nsecs_t>::max(); | 
|  | } else { | 
|  | return std::begin(mWorkQueue)->runAt; | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | void enqueue(WorkItem&& item) { | 
|  | bool needsWakeup; | 
|  | { | 
|  | std::unique_lock _lock{mLock}; | 
|  | auto insertAt = std::find_if( | 
|  | std::begin(mWorkQueue), std::end(mWorkQueue), | 
|  | [time = item.runAt](WorkItem & item) { return item.runAt > time; }); | 
|  | needsWakeup = std::begin(mWorkQueue) == insertAt; | 
|  | mWorkQueue.emplace(insertAt, std::move(item)); | 
|  | } | 
|  | if (needsWakeup) { | 
|  | mWakeFunc(); | 
|  | } | 
|  | } | 
|  |  | 
|  | std::function<void()> mWakeFunc; | 
|  |  | 
|  | std::mutex& mLock; | 
|  | std::vector<WorkItem> mWorkQueue; | 
|  | }; | 
|  |  | 
|  | }  // namespace android::uirenderer | 
|  |  | 
|  | #endif  // HWUI_WORKQUEUE_H |