|  | /* | 
|  | * Copyright (C) 2009-2012 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | package android.renderscript; | 
|  |  | 
|  |  | 
|  | /** | 
|  | * Class for exposing the native RenderScript rs_matrix3x3 type back to the Android system. | 
|  | * | 
|  | **/ | 
|  | public class Matrix3f { | 
|  |  | 
|  | /** | 
|  | * Creates a new identity 3x3 matrix | 
|  | */ | 
|  | public Matrix3f() { | 
|  | mMat = new float[9]; | 
|  | loadIdentity(); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Creates a new matrix and sets its values from the given | 
|  | * parameter | 
|  | * | 
|  | * @param dataArray values to set the matrix to, must be 9 | 
|  | *                  floats long | 
|  | */ | 
|  | public Matrix3f(float[] dataArray) { | 
|  | mMat = new float[9]; | 
|  | System.arraycopy(dataArray, 0, mMat, 0, mMat.length); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Return a reference to the internal array representing matrix | 
|  | * values. Modifying this array will also change the matrix | 
|  | * | 
|  | * @return internal array representing the matrix | 
|  | */ | 
|  | public float[] getArray() { | 
|  | return mMat; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Returns the value for a given row and column | 
|  | * | 
|  | * @param x column of the value to return | 
|  | * @param y row of the value to return | 
|  | * | 
|  | * @return value in the yth row and xth column | 
|  | */ | 
|  | public float get(int x, int y) { | 
|  | return mMat[x*3 + y]; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Sets the value for a given row and column | 
|  | * | 
|  | * @param x column of the value to set | 
|  | * @param y row of the value to set | 
|  | */ | 
|  | public void set(int x, int y, float v) { | 
|  | mMat[x*3 + y] = v; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Sets the matrix values to identity | 
|  | */ | 
|  | public void loadIdentity() { | 
|  | mMat[0] = 1; | 
|  | mMat[1] = 0; | 
|  | mMat[2] = 0; | 
|  |  | 
|  | mMat[3] = 0; | 
|  | mMat[4] = 1; | 
|  | mMat[5] = 0; | 
|  |  | 
|  | mMat[6] = 0; | 
|  | mMat[7] = 0; | 
|  | mMat[8] = 1; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Sets the values of the matrix to those of the parameter | 
|  | * | 
|  | * @param src matrix to load the values from | 
|  | */ | 
|  | public void load(Matrix3f src) { | 
|  | System.arraycopy(src.getArray(), 0, mMat, 0, mMat.length); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Sets current values to be a rotation matrix of certain angle | 
|  | * about a given axis | 
|  | * | 
|  | * @param rot angle of rotation | 
|  | * @param x rotation axis x | 
|  | * @param y rotation axis y | 
|  | * @param z rotation axis z | 
|  | */ | 
|  | public void loadRotate(float rot, float x, float y, float z) { | 
|  | float c, s; | 
|  | rot *= (float)(java.lang.Math.PI / 180.0f); | 
|  | c = (float)java.lang.Math.cos(rot); | 
|  | s = (float)java.lang.Math.sin(rot); | 
|  |  | 
|  | float len = (float)java.lang.Math.sqrt(x*x + y*y + z*z); | 
|  | if (!(len != 1)) { | 
|  | float recipLen = 1.f / len; | 
|  | x *= recipLen; | 
|  | y *= recipLen; | 
|  | z *= recipLen; | 
|  | } | 
|  | float nc = 1.0f - c; | 
|  | float xy = x * y; | 
|  | float yz = y * z; | 
|  | float zx = z * x; | 
|  | float xs = x * s; | 
|  | float ys = y * s; | 
|  | float zs = z * s; | 
|  | mMat[0] = x*x*nc +  c; | 
|  | mMat[3] =  xy*nc - zs; | 
|  | mMat[6] =  zx*nc + ys; | 
|  | mMat[1] =  xy*nc + zs; | 
|  | mMat[4] = y*y*nc +  c; | 
|  | mMat[7] =  yz*nc - xs; | 
|  | mMat[2] =  zx*nc - ys; | 
|  | mMat[5] =  yz*nc + xs; | 
|  | mMat[8] = z*z*nc +  c; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Makes the upper 2x2 a rotation matrix of the given angle | 
|  | * | 
|  | * @param rot rotation angle | 
|  | */ | 
|  | public void loadRotate(float rot) { | 
|  | loadIdentity(); | 
|  | float c, s; | 
|  | rot *= (float)(java.lang.Math.PI / 180.0f); | 
|  | c = (float)java.lang.Math.cos(rot); | 
|  | s = (float)java.lang.Math.sin(rot); | 
|  | mMat[0] = c; | 
|  | mMat[1] = -s; | 
|  | mMat[3] = s; | 
|  | mMat[4] = c; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Makes the upper 2x2 a scale matrix of given dimensions | 
|  | * | 
|  | * @param x scale component x | 
|  | * @param y scale component y | 
|  | */ | 
|  | public void loadScale(float x, float y) { | 
|  | loadIdentity(); | 
|  | mMat[0] = x; | 
|  | mMat[4] = y; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Sets current values to be a scale matrix of given dimensions | 
|  | * | 
|  | * @param x scale component x | 
|  | * @param y scale component y | 
|  | * @param z scale component z | 
|  | */ | 
|  | public void loadScale(float x, float y, float z) { | 
|  | loadIdentity(); | 
|  | mMat[0] = x; | 
|  | mMat[4] = y; | 
|  | mMat[8] = z; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Sets current values to be a translation matrix of given | 
|  | * dimensions | 
|  | * | 
|  | * @param x translation component x | 
|  | * @param y translation component y | 
|  | */ | 
|  | public void loadTranslate(float x, float y) { | 
|  | loadIdentity(); | 
|  | mMat[6] = x; | 
|  | mMat[7] = y; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Sets current values to be the result of multiplying two given | 
|  | * matrices | 
|  | * | 
|  | * @param lhs left hand side matrix | 
|  | * @param rhs right hand side matrix | 
|  | */ | 
|  | public void loadMultiply(Matrix3f lhs, Matrix3f rhs) { | 
|  | for (int i=0 ; i<3 ; i++) { | 
|  | float ri0 = 0; | 
|  | float ri1 = 0; | 
|  | float ri2 = 0; | 
|  | for (int j=0 ; j<3 ; j++) { | 
|  | float rhs_ij = rhs.get(i,j); | 
|  | ri0 += lhs.get(j,0) * rhs_ij; | 
|  | ri1 += lhs.get(j,1) * rhs_ij; | 
|  | ri2 += lhs.get(j,2) * rhs_ij; | 
|  | } | 
|  | set(i,0, ri0); | 
|  | set(i,1, ri1); | 
|  | set(i,2, ri2); | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Post-multiplies the current matrix by a given parameter | 
|  | * | 
|  | * @param rhs right hand side to multiply by | 
|  | */ | 
|  | public void multiply(Matrix3f rhs) { | 
|  | Matrix3f tmp = new Matrix3f(); | 
|  | tmp.loadMultiply(this, rhs); | 
|  | load(tmp); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Modifies the current matrix by post-multiplying it with a | 
|  | * rotation matrix of certain angle about a given axis | 
|  | * | 
|  | * @param rot angle of rotation | 
|  | * @param x rotation axis x | 
|  | * @param y rotation axis y | 
|  | * @param z rotation axis z | 
|  | */ | 
|  | public void rotate(float rot, float x, float y, float z) { | 
|  | Matrix3f tmp = new Matrix3f(); | 
|  | tmp.loadRotate(rot, x, y, z); | 
|  | multiply(tmp); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Modifies the upper 2x2 of the current matrix by | 
|  | * post-multiplying it with a rotation matrix of given angle | 
|  | * | 
|  | * @param rot angle of rotation | 
|  | */ | 
|  | public void rotate(float rot) { | 
|  | Matrix3f tmp = new Matrix3f(); | 
|  | tmp.loadRotate(rot); | 
|  | multiply(tmp); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Modifies the upper 2x2 of the current matrix by | 
|  | * post-multiplying it with a scale matrix of given dimensions | 
|  | * | 
|  | * @param x scale component x | 
|  | * @param y scale component y | 
|  | */ | 
|  | public void scale(float x, float y) { | 
|  | Matrix3f tmp = new Matrix3f(); | 
|  | tmp.loadScale(x, y); | 
|  | multiply(tmp); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Modifies the current matrix by post-multiplying it with a | 
|  | * scale matrix of given dimensions | 
|  | * | 
|  | * @param x scale component x | 
|  | * @param y scale component y | 
|  | * @param z scale component z | 
|  | */ | 
|  | public void scale(float x, float y, float z) { | 
|  | Matrix3f tmp = new Matrix3f(); | 
|  | tmp.loadScale(x, y, z); | 
|  | multiply(tmp); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Modifies the current matrix by post-multiplying it with a | 
|  | * translation matrix of given dimensions | 
|  | * | 
|  | * @param x translation component x | 
|  | * @param y translation component y | 
|  | */ | 
|  | public void translate(float x, float y) { | 
|  | Matrix3f tmp = new Matrix3f(); | 
|  | tmp.loadTranslate(x, y); | 
|  | multiply(tmp); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Sets the current matrix to its transpose | 
|  | */ | 
|  | public void transpose() { | 
|  | for(int i = 0; i < 2; ++i) { | 
|  | for(int j = i + 1; j < 3; ++j) { | 
|  | float temp = mMat[i*3 + j]; | 
|  | mMat[i*3 + j] = mMat[j*3 + i]; | 
|  | mMat[j*3 + i] = temp; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | final float[] mMat; | 
|  | } | 
|  |  | 
|  |  |