| /* | 
 |  * Copyright (C) 2019 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #pragma once | 
 |  | 
 | #include "Lighting.h" | 
 | #include "Properties.h" | 
 |  | 
 | namespace android { | 
 | namespace uirenderer { | 
 |  | 
 | class LightingInfo { | 
 | public: | 
 |  | 
 |     static float getLightRadius() { | 
 |         if (CC_UNLIKELY(Properties::overrideLightRadius > 0)) { | 
 |             return Properties::overrideLightRadius; | 
 |         } | 
 |         return mLightRadius; | 
 |     } | 
 |  | 
 |     static uint8_t getAmbientShadowAlpha() { | 
 |         if (CC_UNLIKELY(Properties::overrideAmbientShadowStrength >= 0)) { | 
 |             return Properties::overrideAmbientShadowStrength; | 
 |         } | 
 |         return mAmbientShadowAlpha; | 
 |     } | 
 |  | 
 |     static uint8_t getSpotShadowAlpha() { | 
 |         if (CC_UNLIKELY(Properties::overrideSpotShadowStrength >= 0)) { | 
 |             return Properties::overrideSpotShadowStrength; | 
 |         } | 
 |         return mSpotShadowAlpha; | 
 |     } | 
 |  | 
 |     static Vector3 getLightCenter() { | 
 |         if (CC_UNLIKELY(Properties::overrideLightPosY > 0 || Properties::overrideLightPosZ > 0)) { | 
 |             Vector3 adjustedLightCenter = mLightCenter; | 
 |             if (CC_UNLIKELY(Properties::overrideLightPosY > 0)) { | 
 |                 // negated since this shifts up | 
 |                 adjustedLightCenter.y = -Properties::overrideLightPosY; | 
 |             } | 
 |             if (CC_UNLIKELY(Properties::overrideLightPosZ > 0)) { | 
 |                 adjustedLightCenter.z = Properties::overrideLightPosZ; | 
 |             } | 
 |             return adjustedLightCenter; | 
 |         } | 
 |         return mLightCenter; | 
 |     } | 
 |  | 
 |     static Vector3 getLightCenterRaw() { | 
 |         return mLightCenter; | 
 |     } | 
 |  | 
 |     static void setLightCenterRaw(const Vector3& lightCenter) { | 
 |         mLightCenter = lightCenter; | 
 |     } | 
 |  | 
 |     static void updateLighting(const LightGeometry& lightGeometry, const LightInfo& lightInfo) { | 
 |         mLightRadius = lightGeometry.radius; | 
 |         mAmbientShadowAlpha = lightInfo.ambientShadowAlpha; | 
 |         mSpotShadowAlpha = lightInfo.spotShadowAlpha; | 
 |         mLightCenter = lightGeometry.center; | 
 |     } | 
 | private: | 
 |     static float mLightRadius; | 
 |     static uint8_t mAmbientShadowAlpha; | 
 |     static uint8_t mSpotShadowAlpha; | 
 |     static Vector3 mLightCenter; | 
 | }; | 
 |  | 
 | } /* namespace uirenderer */ | 
 | } /* namespace android */ |