|  | /* | 
|  | * Copyright (C) 2016 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include "benchmark/benchmark.h" | 
|  |  | 
|  | #include "androidfw/ApkAssets.h" | 
|  | #include "androidfw/AssetManager.h" | 
|  | #include "androidfw/AssetManager2.h" | 
|  | #include "androidfw/ResourceTypes.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | constexpr const static char* kFrameworkPath = "/system/framework/framework-res.apk"; | 
|  | constexpr const static uint32_t kStyleId = 0x01030237u;  // android:style/Theme.Material.Light | 
|  | constexpr const static uint32_t kAttrId = 0x01010030u;   // android:attr/colorForeground | 
|  |  | 
|  | static void BM_ThemeApplyStyleFramework(benchmark::State& state) { | 
|  | std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(kFrameworkPath); | 
|  | if (apk == nullptr) { | 
|  | state.SkipWithError("Failed to load assets"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | AssetManager2 assets; | 
|  | assets.SetApkAssets({apk.get()}); | 
|  |  | 
|  | while (state.KeepRunning()) { | 
|  | auto theme = assets.NewTheme(); | 
|  | theme->ApplyStyle(kStyleId, false /* force */); | 
|  | } | 
|  | } | 
|  | BENCHMARK(BM_ThemeApplyStyleFramework); | 
|  |  | 
|  | static void BM_ThemeApplyStyleFrameworkOld(benchmark::State& state) { | 
|  | AssetManager assets; | 
|  | if (!assets.addAssetPath(String8(kFrameworkPath), nullptr /* cookie */, false /* appAsLib */, | 
|  | true /* isSystemAsset */)) { | 
|  | state.SkipWithError("Failed to load assets"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | const ResTable& res_table = assets.getResources(true); | 
|  |  | 
|  | while (state.KeepRunning()) { | 
|  | std::unique_ptr<ResTable::Theme> theme{new ResTable::Theme(res_table)}; | 
|  | theme->applyStyle(kStyleId, false /* force */); | 
|  | } | 
|  | } | 
|  | BENCHMARK(BM_ThemeApplyStyleFrameworkOld); | 
|  |  | 
|  | static void BM_ThemeGetAttribute(benchmark::State& state) { | 
|  | std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(kFrameworkPath); | 
|  |  | 
|  | AssetManager2 assets; | 
|  | assets.SetApkAssets({apk.get()}); | 
|  |  | 
|  | auto theme = assets.NewTheme(); | 
|  | theme->ApplyStyle(kStyleId, false /* force */); | 
|  |  | 
|  | while (state.KeepRunning()) { | 
|  | theme->GetAttribute(kAttrId); | 
|  | } | 
|  | } | 
|  | BENCHMARK(BM_ThemeGetAttribute); | 
|  |  | 
|  | static void BM_ThemeGetAttributeOld(benchmark::State& state) { | 
|  | AssetManager assets; | 
|  | assets.addAssetPath(String8(kFrameworkPath), nullptr /* cookie */, false /* appAsLib */, | 
|  | true /* isSystemAsset */); | 
|  | const ResTable& res_table = assets.getResources(true); | 
|  | std::unique_ptr<ResTable::Theme> theme{new ResTable::Theme(res_table)}; | 
|  | theme->applyStyle(kStyleId, false /* force */); | 
|  |  | 
|  | Res_value value; | 
|  | uint32_t flags; | 
|  |  | 
|  | while (state.KeepRunning()) { | 
|  | theme->getAttribute(kAttrId, &value, &flags); | 
|  | } | 
|  | } | 
|  | BENCHMARK(BM_ThemeGetAttributeOld); | 
|  |  | 
|  | }  // namespace android |