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/*
* Copyright 2024, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//#define LOG_NDEBUG 0
#define LOG_TAG "C2NodeImpl"
#include <log/log.h>
#include <C2AllocatorGralloc.h>
#include <C2BlockInternal.h>
#include <C2Component.h>
#include <C2Config.h>
#include <C2Debug.h>
#include <C2PlatformSupport.h>
#include <android_media_codec.h>
#include <android/fdsan.h>
#include <media/stagefright/foundation/ColorUtils.h>
#include <ui/Fence.h>
#include <ui/GraphicBuffer.h>
#include <utils/Errors.h>
#include <utils/Thread.h>
#include "utils/Codec2Mapper.h"
#include "C2NodeImpl.h"
#include "Codec2Buffer.h"
namespace android {
using ::aidl::android::media::IAidlBufferSource;
using ::aidl::android::media::IAidlNode;
using ::android::media::BUFFERFLAG_EOS;
namespace {
class Buffer2D : public C2Buffer {
public:
explicit Buffer2D(C2ConstGraphicBlock block) : C2Buffer({ block }) {}
};
} // namespace
class C2NodeImpl::QueueThread : public Thread {
public:
QueueThread() : Thread(false) {}
~QueueThread() override = default;
void queue(
const std::shared_ptr<Codec2Client::Component> &comp,
int fenceFd,
std::unique_ptr<C2Work> &&work,
android::base::unique_fd &&fd0,
android::base::unique_fd &&fd1) {
Mutexed<Jobs>::Locked jobs(mJobs);
auto it = jobs->queues.try_emplace(comp, comp).first;
it->second.workList.emplace_back(
std::move(work), fenceFd, std::move(fd0), std::move(fd1));
jobs->cond.broadcast();
}
void setDataspace(android_dataspace dataspace) {
Mutexed<Jobs>::Locked jobs(mJobs);
ColorUtils::convertDataSpaceToV0(dataspace);
jobs->configUpdate.emplace_back(new C2StreamDataSpaceInfo::input(0u, dataspace));
int32_t standard;
int32_t transfer;
int32_t range;
ColorUtils::getColorConfigFromDataSpace(dataspace, &range, &standard, &transfer);
std::unique_ptr<C2StreamColorAspectsInfo::input> colorAspects =
std::make_unique<C2StreamColorAspectsInfo::input>(0u);
if (C2Mapper::map(standard, &colorAspects->primaries, &colorAspects->matrix)
&& C2Mapper::map(transfer, &colorAspects->transfer)
&& C2Mapper::map(range, &colorAspects->range)) {
jobs->configUpdate.push_back(std::move(colorAspects));
}
}
void setPriority(int priority) {
androidSetThreadPriority(getTid(), priority);
}
protected:
bool threadLoop() override {
constexpr nsecs_t kIntervalNs = nsecs_t(10) * 1000 * 1000; // 10ms
constexpr nsecs_t kWaitNs = kIntervalNs * 2;
for (int i = 0; i < 2; ++i) {
Mutexed<Jobs>::Locked jobs(mJobs);
nsecs_t nowNs = systemTime();
bool queued = false;
for (auto it = jobs->queues.begin(); it != jobs->queues.end(); ) {
Queue &queue = it->second;
if (queue.workList.empty()
|| (queue.lastQueuedTimestampNs != 0 &&
nowNs - queue.lastQueuedTimestampNs < kIntervalNs)) {
++it;
continue;
}
std::shared_ptr<Codec2Client::Component> comp = queue.component.lock();
if (!comp) {
it = jobs->queues.erase(it);
continue;
}
std::list<std::unique_ptr<C2Work>> items;
std::vector<int> fenceFds;
std::vector<android::base::unique_fd> uniqueFds;
while (!queue.workList.empty()) {
items.push_back(std::move(queue.workList.front().work));
fenceFds.push_back(queue.workList.front().fenceFd);
uniqueFds.push_back(std::move(queue.workList.front().fd0));
uniqueFds.push_back(std::move(queue.workList.front().fd1));
queue.workList.pop_front();
}
for (const std::unique_ptr<C2Param> &param : jobs->configUpdate) {
items.front()->input.configUpdate.emplace_back(C2Param::Copy(*param));
}
jobs.unlock();
for (int fenceFd : fenceFds) {
sp<Fence> fence(new Fence(fenceFd));
fence->waitForever(LOG_TAG);
}
queue.lastQueuedTimestampNs = nowNs;
comp->queue(&items);
for (android::base::unique_fd &ufd : uniqueFds) {
(void)ufd.release();
}
jobs.lock();
it = jobs->queues.upper_bound(comp);
queued = true;
}
if (queued) {
jobs->configUpdate.clear();
return true;
}
if (i == 0) {
jobs.waitForConditionRelative(jobs->cond, kWaitNs);
}
}
return true;
}
private:
struct WorkFence {
WorkFence(std::unique_ptr<C2Work> &&w, int fd) : work(std::move(w)), fenceFd(fd) {}
WorkFence(
std::unique_ptr<C2Work> &&w,
int fd,
android::base::unique_fd &&uniqueFd0,
android::base::unique_fd &&uniqueFd1)
: work(std::move(w)),
fenceFd(fd),
fd0(std::move(uniqueFd0)),
fd1(std::move(uniqueFd1)) {}
std::unique_ptr<C2Work> work;
int fenceFd;
android::base::unique_fd fd0;
android::base::unique_fd fd1;
};
struct Queue {
Queue(const std::shared_ptr<Codec2Client::Component> &comp)
: component(comp), lastQueuedTimestampNs(0) {}
Queue(const Queue &) = delete;
Queue &operator =(const Queue &) = delete;
std::weak_ptr<Codec2Client::Component> component;
std::list<WorkFence> workList;
nsecs_t lastQueuedTimestampNs;
};
struct Jobs {
std::map<std::weak_ptr<Codec2Client::Component>,
Queue,
std::owner_less<std::weak_ptr<Codec2Client::Component>>> queues;
std::vector<std::unique_ptr<C2Param>> configUpdate;
Condition cond;
};
Mutexed<Jobs> mJobs;
};
C2NodeImpl::C2NodeImpl(const std::shared_ptr<Codec2Client::Component> &comp, bool aidl)
: mComp(comp), mFrameIndex(0), mWidth(0), mHeight(0), mUsage(0),
mAdjustTimestampGapUs(0), mFirstInputFrame(true),
mQueueThread(new QueueThread), mAidlHal(aidl) {
android_fdsan_set_error_level(ANDROID_FDSAN_ERROR_LEVEL_WARN_ALWAYS);
mQueueThread->run("C2NodeImpl", PRIORITY_AUDIO);
android_dataspace ds = HAL_DATASPACE_UNKNOWN;
mDataspace.lock().set(ds);
uint32_t pf = PIXEL_FORMAT_UNKNOWN;
mPixelFormat.lock().set(pf);
}
C2NodeImpl::~C2NodeImpl() {
}
status_t C2NodeImpl::freeNode() {
mComp.reset();
android_fdsan_set_error_level(ANDROID_FDSAN_ERROR_LEVEL_WARN_ONCE);
return mQueueThread->requestExitAndWait();
}
void C2NodeImpl::onFirstInputFrame() {
mFirstInputFrame = true;
}
void C2NodeImpl::getConsumerUsageBits(uint64_t *usage) {
*usage = mUsage;
}
void C2NodeImpl::getInputBufferParams(IAidlNode::InputBufferParams *params) {
params->bufferCountActual = 16;
// WORKAROUND: having more slots improve performance while consuming
// more memory. This is a temporary workaround to reduce memory for
// larger-than-4K scenario.
if (mWidth * mHeight > 4096 * 2340) {
std::shared_ptr<Codec2Client::Component> comp = mComp.lock();
C2PortActualDelayTuning::input inputDelay(0);
C2ActualPipelineDelayTuning pipelineDelay(0);
c2_status_t c2err = C2_NOT_FOUND;
if (comp) {
c2err = comp->query(
{&inputDelay, &pipelineDelay}, {}, C2_DONT_BLOCK, nullptr);
}
if (c2err == C2_OK || c2err == C2_BAD_INDEX) {
params->bufferCountActual = 4;
params->bufferCountActual += (inputDelay ? inputDelay.value : 0u);
params->bufferCountActual += (pipelineDelay ? pipelineDelay.value : 0u);
}
}
params->frameWidth = mWidth;
params->frameHeight = mHeight;
}
void C2NodeImpl::setConsumerUsageBits(uint64_t usage) {
mUsage = usage;
}
void C2NodeImpl::setAdjustTimestampGapUs(int32_t gapUs) {
mAdjustTimestampGapUs = gapUs;
}
status_t C2NodeImpl::setInputSurface(const sp<IOMXBufferSource> &bufferSource) {
c2_status_t err = GetCodec2PlatformAllocatorStore()->fetchAllocator(
C2PlatformAllocatorStore::GRALLOC,
&mAllocator);
if (err != OK) {
return UNKNOWN_ERROR;
}
CHECK(!mAidlHal);
mBufferSource = bufferSource;
return OK;
}
status_t C2NodeImpl::setAidlInputSurface(
const std::shared_ptr<IAidlBufferSource> &aidlBufferSource) {
c2_status_t err = GetCodec2PlatformAllocatorStore()->fetchAllocator(
C2PlatformAllocatorStore::GRALLOC,
&mAllocator);
if (err != OK) {
return UNKNOWN_ERROR;
}
CHECK(mAidlHal);
mAidlBufferSource = aidlBufferSource;
return OK;
}
status_t C2NodeImpl::submitBuffer(
uint32_t buffer, const sp<GraphicBuffer> &graphicBuffer,
uint32_t flags, int64_t timestamp, int fenceFd) {
std::shared_ptr<Codec2Client::Component> comp = mComp.lock();
if (!comp) {
return NO_INIT;
}
uint32_t c2Flags = (flags & BUFFERFLAG_EOS)
? C2FrameData::FLAG_END_OF_STREAM : 0;
std::shared_ptr<C2GraphicBlock> block;
android::base::unique_fd fd0, fd1;
C2Handle *handle = nullptr;
if (graphicBuffer) {
std::shared_ptr<C2GraphicAllocation> alloc;
handle = WrapNativeCodec2GrallocHandle(
graphicBuffer->handle,
graphicBuffer->width,
graphicBuffer->height,
graphicBuffer->format,
graphicBuffer->usage,
graphicBuffer->stride);
if (handle != nullptr) {
// unique_fd takes ownership of the fds, we'll get warning if these
// fds get closed by somebody else. Onwership will be released before
// we return, so that the fds get closed as usually when this function
// goes out of scope (when both items and block are gone).
native_handle_t *nativeHandle = reinterpret_cast<native_handle_t*>(handle);
fd0.reset(nativeHandle->numFds > 0 ? nativeHandle->data[0] : -1);
fd1.reset(nativeHandle->numFds > 1 ? nativeHandle->data[1] : -1);
}
c2_status_t err = mAllocator->priorGraphicAllocation(handle, &alloc);
if (err != OK) {
(void)fd0.release();
(void)fd1.release();
native_handle_close(handle);
native_handle_delete(handle);
return UNKNOWN_ERROR;
}
block = _C2BlockFactory::CreateGraphicBlock(alloc);
} else if (!(flags & BUFFERFLAG_EOS)) {
return BAD_VALUE;
}
std::unique_ptr<C2Work> work(new C2Work);
work->input.flags = (C2FrameData::flags_t)c2Flags;
work->input.ordinal.timestamp = timestamp;
// WORKAROUND: adjust timestamp based on gapUs
{
work->input.ordinal.customOrdinal = timestamp; // save input timestamp
if (mFirstInputFrame) {
// grab timestamps on first frame
mPrevInputTimestamp = timestamp;
mPrevCodecTimestamp = timestamp;
mFirstInputFrame = false;
} else if (mAdjustTimestampGapUs > 0) {
work->input.ordinal.timestamp =
mPrevCodecTimestamp
+ c2_min((timestamp - mPrevInputTimestamp).peek(), mAdjustTimestampGapUs);
} else if (mAdjustTimestampGapUs < 0) {
work->input.ordinal.timestamp = mPrevCodecTimestamp - mAdjustTimestampGapUs;
}
mPrevInputTimestamp = work->input.ordinal.customOrdinal;
mPrevCodecTimestamp = work->input.ordinal.timestamp;
ALOGV("adjusting %lld to %lld (gap=%lld)",
work->input.ordinal.customOrdinal.peekll(),
work->input.ordinal.timestamp.peekll(),
(long long)mAdjustTimestampGapUs);
}
work->input.ordinal.frameIndex = mFrameIndex++;
work->input.buffers.clear();
if (block) {
std::shared_ptr<C2Buffer> c2Buffer(
new Buffer2D(block->share(
C2Rect(block->width(), block->height()), ::C2Fence())));
work->input.buffers.push_back(c2Buffer);
std::shared_ptr<C2StreamHdrStaticInfo::input> staticInfo;
std::shared_ptr<C2StreamHdrDynamicMetadataInfo::input> dynamicInfo;
GetHdrMetadataFromGralloc4Handle(
block->handle(),
&staticInfo,
&dynamicInfo);
if (staticInfo && *staticInfo) {
c2Buffer->setInfo(staticInfo);
}
if (dynamicInfo && *dynamicInfo) {
c2Buffer->setInfo(dynamicInfo);
}
}
work->worklets.clear();
work->worklets.emplace_back(new C2Worklet);
{
Mutexed<BuffersTracker>::Locked buffers(mBuffersTracker);
buffers->mIdsInUse.emplace(work->input.ordinal.frameIndex.peeku(), buffer);
}
mQueueThread->queue(comp, fenceFd, std::move(work), std::move(fd0), std::move(fd1));
return OK;
}
status_t C2NodeImpl::onDataspaceChanged(uint32_t dataSpace, uint32_t pixelFormat) {
ALOGD("dataspace changed to %#x pixel format: %#x", dataSpace, pixelFormat);
android_dataspace d = (android_dataspace)dataSpace;
mQueueThread->setDataspace(d);
mDataspace.lock().set(d);
mPixelFormat.lock().set(pixelFormat);
return OK;
}
sp<IOMXBufferSource> C2NodeImpl::getSource() {
CHECK(!mAidlHal);
return mBufferSource;
}
std::shared_ptr<IAidlBufferSource> C2NodeImpl::getAidlSource() {
CHECK(mAidlHal);
return mAidlBufferSource;
}
void C2NodeImpl::setFrameSize(uint32_t width, uint32_t height) {
mWidth = width;
mHeight = height;
}
void C2NodeImpl::onInputBufferDone(c2_cntr64_t index) {
if (android::media::codec::provider_->input_surface_throttle()) {
Mutexed<BuffersTracker>::Locked buffers(mBuffersTracker);
auto it = buffers->mIdsInUse.find(index.peeku());
if (it == buffers->mIdsInUse.end()) {
ALOGV("Untracked input index %llu (maybe already removed)", index.peekull());
return;
}
int32_t bufferId = it->second;
(void)buffers->mIdsInUse.erase(it);
buffers->mAvailableIds.push_back(bufferId);
} else {
if (!hasBufferSource()) {
return;
}
int32_t bufferId = 0;
{
Mutexed<BuffersTracker>::Locked buffers(mBuffersTracker);
auto it = buffers->mIdsInUse.find(index.peeku());
if (it == buffers->mIdsInUse.end()) {
ALOGV("Untracked input index %llu (maybe already removed)", index.peekull());
return;
}
bufferId = it->second;
(void)buffers->mIdsInUse.erase(it);
}
notifyInputBufferEmptied(bufferId);
}
}
void C2NodeImpl::onInputBufferEmptied() {
if (!android::media::codec::provider_->input_surface_throttle()) {
ALOGE("onInputBufferEmptied should not be called "
"when input_surface_throttle is false");
return;
}
if (!hasBufferSource()) {
return;
}
int32_t bufferId = 0;
{
Mutexed<BuffersTracker>::Locked buffers(mBuffersTracker);
if (buffers->mAvailableIds.empty()) {
ALOGV("The codec is ready to take more input buffers "
"but no input buffers are ready yet.");
return;
}
bufferId = buffers->mAvailableIds.front();
buffers->mAvailableIds.pop_front();
}
notifyInputBufferEmptied(bufferId);
}
bool C2NodeImpl::hasBufferSource() {
if (mAidlHal) {
if (!mAidlBufferSource) {
ALOGD("Buffer source not set");
return false;
}
} else {
if (!mBufferSource) {
ALOGD("Buffer source not set");
return false;
}
}
return true;
}
void C2NodeImpl::notifyInputBufferEmptied(int32_t bufferId) {
if (mAidlHal) {
::ndk::ScopedFileDescriptor nullFence;
(void)mAidlBufferSource->onInputBufferEmptied(bufferId, nullFence);
} else {
(void)mBufferSource->onInputBufferEmptied(bufferId, -1);
}
}
android_dataspace C2NodeImpl::getDataspace() {
return *mDataspace.lock();
}
uint32_t C2NodeImpl::getPixelFormat() {
return *mPixelFormat.lock();
}
void C2NodeImpl::setPriority(int priority) {
mQueueThread->setPriority(priority);
}
} // namespace android