|  | /* | 
|  | * Copyright 2017, The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | //#define LOG_NDEBUG 0 | 
|  | #include <utils/Errors.h> | 
|  | #define LOG_TAG "CCodecBufferChannel" | 
|  | #define ATRACE_TAG  ATRACE_TAG_VIDEO | 
|  | #include <utils/Log.h> | 
|  | #include <utils/Trace.h> | 
|  |  | 
|  | #include <algorithm> | 
|  | #include <atomic> | 
|  | #include <list> | 
|  | #include <numeric> | 
|  |  | 
|  | #include <C2AllocatorGralloc.h> | 
|  | #include <C2PlatformSupport.h> | 
|  | #include <C2BlockInternal.h> | 
|  | #include <C2Config.h> | 
|  | #include <C2Debug.h> | 
|  |  | 
|  | #include <android/hardware/cas/native/1.0/IDescrambler.h> | 
|  | #include <android/hardware/drm/1.0/types.h> | 
|  | #include <android-base/properties.h> | 
|  | #include <android-base/stringprintf.h> | 
|  | #include <binder/MemoryBase.h> | 
|  | #include <binder/MemoryDealer.h> | 
|  | #include <cutils/properties.h> | 
|  | #include <gui/Surface.h> | 
|  | #include <hidlmemory/FrameworkUtils.h> | 
|  | #include <media/openmax/OMX_Core.h> | 
|  | #include <media/stagefright/foundation/ABuffer.h> | 
|  | #include <media/stagefright/foundation/ALookup.h> | 
|  | #include <media/stagefright/foundation/AMessage.h> | 
|  | #include <media/stagefright/foundation/AUtils.h> | 
|  | #include <media/stagefright/foundation/hexdump.h> | 
|  | #include <media/stagefright/MediaCodecConstants.h> | 
|  | #include <media/stagefright/SkipCutBuffer.h> | 
|  | #include <media/stagefright/SurfaceUtils.h> | 
|  | #include <media/MediaCodecBuffer.h> | 
|  | #include <mediadrm/ICrypto.h> | 
|  | #include <system/window.h> | 
|  |  | 
|  | #include "CCodecBufferChannel.h" | 
|  | #include "Codec2Buffer.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | using android::base::StringPrintf; | 
|  | using hardware::hidl_handle; | 
|  | using hardware::hidl_string; | 
|  | using hardware::hidl_vec; | 
|  | using hardware::fromHeap; | 
|  | using hardware::HidlMemory; | 
|  |  | 
|  | using namespace hardware::cas::V1_0; | 
|  | using namespace hardware::cas::native::V1_0; | 
|  |  | 
|  | using CasStatus = hardware::cas::V1_0::Status; | 
|  | using DrmBufferType = hardware::drm::V1_0::BufferType; | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | constexpr size_t kSmoothnessFactor = 4; | 
|  | constexpr size_t kRenderingDepth = 3; | 
|  |  | 
|  | // This is for keeping IGBP's buffer dropping logic in legacy mode other | 
|  | // than making it non-blocking. Do not change this value. | 
|  | const static size_t kDequeueTimeoutNs = 0; | 
|  |  | 
|  | }  // namespace | 
|  |  | 
|  | CCodecBufferChannel::QueueGuard::QueueGuard( | 
|  | CCodecBufferChannel::QueueSync &sync) : mSync(sync) { | 
|  | Mutex::Autolock l(mSync.mGuardLock); | 
|  | // At this point it's guaranteed that mSync is not under state transition, | 
|  | // as we are holding its mutex. | 
|  |  | 
|  | Mutexed<CCodecBufferChannel::QueueSync::Counter>::Locked count(mSync.mCount); | 
|  | if (count->value == -1) { | 
|  | mRunning = false; | 
|  | } else { | 
|  | ++count->value; | 
|  | mRunning = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | CCodecBufferChannel::QueueGuard::~QueueGuard() { | 
|  | if (mRunning) { | 
|  | // We are not holding mGuardLock at this point so that QueueSync::stop() can | 
|  | // keep holding the lock until mCount reaches zero. | 
|  | Mutexed<CCodecBufferChannel::QueueSync::Counter>::Locked count(mSync.mCount); | 
|  | --count->value; | 
|  | count->cond.broadcast(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::QueueSync::start() { | 
|  | Mutex::Autolock l(mGuardLock); | 
|  | // If stopped, it goes to running state; otherwise no-op. | 
|  | Mutexed<Counter>::Locked count(mCount); | 
|  | if (count->value == -1) { | 
|  | count->value = 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::QueueSync::stop() { | 
|  | Mutex::Autolock l(mGuardLock); | 
|  | Mutexed<Counter>::Locked count(mCount); | 
|  | if (count->value == -1) { | 
|  | // no-op | 
|  | return; | 
|  | } | 
|  | // Holding mGuardLock here blocks creation of additional QueueGuard objects, so | 
|  | // mCount can only decrement. In other words, threads that acquired the lock | 
|  | // are allowed to finish execution but additional threads trying to acquire | 
|  | // the lock at this point will block, and then get QueueGuard at STOPPED | 
|  | // state. | 
|  | while (count->value != 0) { | 
|  | count.waitForCondition(count->cond); | 
|  | } | 
|  | count->value = -1; | 
|  | } | 
|  |  | 
|  | // Input | 
|  |  | 
|  | CCodecBufferChannel::Input::Input() : extraBuffers("extra") {} | 
|  |  | 
|  | // CCodecBufferChannel | 
|  |  | 
|  | CCodecBufferChannel::CCodecBufferChannel( | 
|  | const std::shared_ptr<CCodecCallback> &callback) | 
|  | : mHeapSeqNum(-1), | 
|  | mCCodecCallback(callback), | 
|  | mFrameIndex(0u), | 
|  | mFirstValidFrameIndex(0u), | 
|  | mIsSurfaceToDisplay(false), | 
|  | mHasPresentFenceTimes(false), | 
|  | mMetaMode(MODE_NONE), | 
|  | mInputMetEos(false), | 
|  | mSendEncryptedInfoBuffer(false) { | 
|  | mOutputSurface.lock()->maxDequeueBuffers = kSmoothnessFactor + kRenderingDepth; | 
|  | { | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  | input->buffers.reset(new DummyInputBuffers("")); | 
|  | input->extraBuffers.flush(); | 
|  | input->inputDelay = 0u; | 
|  | input->pipelineDelay = 0u; | 
|  | input->numSlots = kSmoothnessFactor; | 
|  | input->numExtraSlots = 0u; | 
|  | input->lastFlushIndex = 0u; | 
|  | } | 
|  | { | 
|  | Mutexed<Output>::Locked output(mOutput); | 
|  | output->outputDelay = 0u; | 
|  | output->numSlots = kSmoothnessFactor; | 
|  | } | 
|  | { | 
|  | Mutexed<BlockPools>::Locked pools(mBlockPools); | 
|  | pools->outputPoolId = C2BlockPool::BASIC_LINEAR; | 
|  | } | 
|  | } | 
|  |  | 
|  | CCodecBufferChannel::~CCodecBufferChannel() { | 
|  | if (mCrypto != nullptr && mHeapSeqNum >= 0) { | 
|  | mCrypto->unsetHeap(mHeapSeqNum); | 
|  | } | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::setComponent( | 
|  | const std::shared_ptr<Codec2Client::Component> &component) { | 
|  | mComponent = component; | 
|  | mComponentName = component->getName() + StringPrintf("#%d", int(uintptr_t(component.get()) % 997)); | 
|  | mName = mComponentName.c_str(); | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::setInputSurface( | 
|  | const std::shared_ptr<InputSurfaceWrapper> &surface) { | 
|  | ALOGV("[%s] setInputSurface", mName); | 
|  | mInputSurface = surface; | 
|  | return mInputSurface->connect(mComponent); | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::signalEndOfInputStream() { | 
|  | if (mInputSurface == nullptr) { | 
|  | return INVALID_OPERATION; | 
|  | } | 
|  | return mInputSurface->signalEndOfInputStream(); | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::queueInputBufferInternal( | 
|  | sp<MediaCodecBuffer> buffer, | 
|  | std::shared_ptr<C2LinearBlock> encryptedBlock, | 
|  | size_t blockSize) { | 
|  | int64_t timeUs; | 
|  | CHECK(buffer->meta()->findInt64("timeUs", &timeUs)); | 
|  |  | 
|  | if (mInputMetEos) { | 
|  | ALOGD("[%s] buffers after EOS ignored (%lld us)", mName, (long long)timeUs); | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | int32_t flags = 0; | 
|  | int32_t tmp = 0; | 
|  | bool eos = false; | 
|  | bool tunnelFirstFrame = false; | 
|  | if (buffer->meta()->findInt32("eos", &tmp) && tmp) { | 
|  | eos = true; | 
|  | mInputMetEos = true; | 
|  | ALOGV("[%s] input EOS", mName); | 
|  | } | 
|  | if (buffer->meta()->findInt32("csd", &tmp) && tmp) { | 
|  | flags |= C2FrameData::FLAG_CODEC_CONFIG; | 
|  | } | 
|  | if (buffer->meta()->findInt32("tunnel-first-frame", &tmp) && tmp) { | 
|  | tunnelFirstFrame = true; | 
|  | } | 
|  | ALOGV("[%s] queueInputBuffer: buffer->size() = %zu", mName, buffer->size()); | 
|  | std::list<std::unique_ptr<C2Work>> items; | 
|  | std::unique_ptr<C2Work> work(new C2Work); | 
|  | work->input.ordinal.timestamp = timeUs; | 
|  | work->input.ordinal.frameIndex = mFrameIndex++; | 
|  | // WORKAROUND: until codecs support handling work after EOS and max output sizing, use timestamp | 
|  | // manipulation to achieve image encoding via video codec, and to constrain encoded output. | 
|  | // Keep client timestamp in customOrdinal | 
|  | work->input.ordinal.customOrdinal = timeUs; | 
|  | work->input.buffers.clear(); | 
|  |  | 
|  | sp<Codec2Buffer> copy; | 
|  | bool usesFrameReassembler = false; | 
|  |  | 
|  | if (buffer->size() > 0u) { | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  | std::shared_ptr<C2Buffer> c2buffer; | 
|  | if (!input->buffers->releaseBuffer(buffer, &c2buffer, false)) { | 
|  | return -ENOENT; | 
|  | } | 
|  | // TODO: we want to delay copying buffers. | 
|  | if (input->extraBuffers.numComponentBuffers() < input->numExtraSlots) { | 
|  | copy = input->buffers->cloneAndReleaseBuffer(buffer); | 
|  | if (copy != nullptr) { | 
|  | (void)input->extraBuffers.assignSlot(copy); | 
|  | if (!input->extraBuffers.releaseSlot(copy, &c2buffer, false)) { | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  | bool released = input->buffers->releaseBuffer(buffer, nullptr, true); | 
|  | ALOGV("[%s] queueInputBuffer: buffer copied; %sreleased", | 
|  | mName, released ? "" : "not "); | 
|  | buffer = copy; | 
|  | } else { | 
|  | ALOGW("[%s] queueInputBuffer: failed to copy a buffer; this may cause input " | 
|  | "buffer starvation on component.", mName); | 
|  | } | 
|  | } | 
|  | if (input->frameReassembler) { | 
|  | usesFrameReassembler = true; | 
|  | input->frameReassembler.process(buffer, &items); | 
|  | } else { | 
|  | int32_t cvo = 0; | 
|  | if (buffer->meta()->findInt32("cvo", &cvo)) { | 
|  | int32_t rotation = cvo % 360; | 
|  | // change rotation to counter-clock wise. | 
|  | rotation = ((rotation <= 0) ? 0 : 360) - rotation; | 
|  |  | 
|  | Mutexed<OutputSurface>::Locked output(mOutputSurface); | 
|  | uint64_t frameIndex = work->input.ordinal.frameIndex.peeku(); | 
|  | output->rotation[frameIndex] = rotation; | 
|  | } | 
|  | work->input.buffers.push_back(c2buffer); | 
|  | if (encryptedBlock) { | 
|  | work->input.infoBuffers.emplace_back(C2InfoBuffer::CreateLinearBuffer( | 
|  | kParamIndexEncryptedBuffer, | 
|  | encryptedBlock->share(0, blockSize, C2Fence()))); | 
|  | } | 
|  | } | 
|  | } else if (eos) { | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  | if (input->frameReassembler) { | 
|  | usesFrameReassembler = true; | 
|  | // drain any pending items with eos | 
|  | input->frameReassembler.process(buffer, &items); | 
|  | } | 
|  | flags |= C2FrameData::FLAG_END_OF_STREAM; | 
|  | } | 
|  | if (usesFrameReassembler) { | 
|  | if (!items.empty()) { | 
|  | items.front()->input.configUpdate = std::move(mParamsToBeSet); | 
|  | mFrameIndex = (items.back()->input.ordinal.frameIndex + 1).peek(); | 
|  | } | 
|  | } else { | 
|  | work->input.flags = (C2FrameData::flags_t)flags; | 
|  | // TODO: fill info's | 
|  |  | 
|  | work->input.configUpdate = std::move(mParamsToBeSet); | 
|  | if (tunnelFirstFrame) { | 
|  | C2StreamTunnelHoldRender::input tunnelHoldRender{ | 
|  | 0u /* stream */, | 
|  | C2_TRUE /* value */ | 
|  | }; | 
|  | work->input.configUpdate.push_back(C2Param::Copy(tunnelHoldRender)); | 
|  | } | 
|  | work->worklets.clear(); | 
|  | work->worklets.emplace_back(new C2Worklet); | 
|  |  | 
|  | items.push_back(std::move(work)); | 
|  |  | 
|  | eos = eos && buffer->size() > 0u; | 
|  | } | 
|  | if (eos) { | 
|  | work.reset(new C2Work); | 
|  | work->input.ordinal.timestamp = timeUs; | 
|  | work->input.ordinal.frameIndex = mFrameIndex++; | 
|  | // WORKAROUND: keep client timestamp in customOrdinal | 
|  | work->input.ordinal.customOrdinal = timeUs; | 
|  | work->input.buffers.clear(); | 
|  | work->input.flags = C2FrameData::FLAG_END_OF_STREAM; | 
|  | work->worklets.emplace_back(new C2Worklet); | 
|  | items.push_back(std::move(work)); | 
|  | } | 
|  | c2_status_t err = C2_OK; | 
|  | if (!items.empty()) { | 
|  | ScopedTrace trace(ATRACE_TAG, android::base::StringPrintf( | 
|  | "CCodecBufferChannel::queue(%s@ts=%lld)", mName, (long long)timeUs).c_str()); | 
|  | { | 
|  | Mutexed<PipelineWatcher>::Locked watcher(mPipelineWatcher); | 
|  | PipelineWatcher::Clock::time_point now = PipelineWatcher::Clock::now(); | 
|  | for (const std::unique_ptr<C2Work> &work : items) { | 
|  | watcher->onWorkQueued( | 
|  | work->input.ordinal.frameIndex.peeku(), | 
|  | std::vector(work->input.buffers), | 
|  | now); | 
|  | } | 
|  | } | 
|  | err = mComponent->queue(&items); | 
|  | } | 
|  | if (err != C2_OK) { | 
|  | Mutexed<PipelineWatcher>::Locked watcher(mPipelineWatcher); | 
|  | for (const std::unique_ptr<C2Work> &work : items) { | 
|  | watcher->onWorkDone(work->input.ordinal.frameIndex.peeku()); | 
|  | } | 
|  | } else { | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  | bool released = false; | 
|  | if (copy) { | 
|  | released = input->extraBuffers.releaseSlot(copy, nullptr, true); | 
|  | } else if (buffer) { | 
|  | released = input->buffers->releaseBuffer(buffer, nullptr, true); | 
|  | } | 
|  | ALOGV("[%s] queueInputBuffer: buffer%s %sreleased", | 
|  | mName, (buffer == nullptr) ? "(copy)" : "", released ? "" : "not "); | 
|  | } | 
|  |  | 
|  | feedInputBufferIfAvailableInternal(); | 
|  | return err; | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::setParameters(std::vector<std::unique_ptr<C2Param>> ¶ms) { | 
|  | QueueGuard guard(mSync); | 
|  | if (!guard.isRunning()) { | 
|  | ALOGD("[%s] setParameters is only supported in the running state.", mName); | 
|  | return -ENOSYS; | 
|  | } | 
|  | mParamsToBeSet.insert(mParamsToBeSet.end(), | 
|  | std::make_move_iterator(params.begin()), | 
|  | std::make_move_iterator(params.end())); | 
|  | params.clear(); | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::attachBuffer( | 
|  | const std::shared_ptr<C2Buffer> &c2Buffer, | 
|  | const sp<MediaCodecBuffer> &buffer) { | 
|  | if (!buffer->copy(c2Buffer)) { | 
|  | return -ENOSYS; | 
|  | } | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::ensureDecryptDestination(size_t size) { | 
|  | if (!mDecryptDestination || mDecryptDestination->size() < size) { | 
|  | sp<IMemoryHeap> heap{new MemoryHeapBase(size * 2)}; | 
|  | if (mDecryptDestination && mCrypto && mHeapSeqNum >= 0) { | 
|  | mCrypto->unsetHeap(mHeapSeqNum); | 
|  | } | 
|  | mDecryptDestination = new MemoryBase(heap, 0, size * 2); | 
|  | if (mCrypto) { | 
|  | mHeapSeqNum = mCrypto->setHeap(hardware::fromHeap(heap)); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | int32_t CCodecBufferChannel::getHeapSeqNum(const sp<HidlMemory> &memory) { | 
|  | CHECK(mCrypto); | 
|  | auto it = mHeapSeqNumMap.find(memory); | 
|  | int32_t heapSeqNum = -1; | 
|  | if (it == mHeapSeqNumMap.end()) { | 
|  | heapSeqNum = mCrypto->setHeap(memory); | 
|  | mHeapSeqNumMap.emplace(memory, heapSeqNum); | 
|  | } else { | 
|  | heapSeqNum = it->second; | 
|  | } | 
|  | return heapSeqNum; | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::attachEncryptedBuffer( | 
|  | const sp<hardware::HidlMemory> &memory, | 
|  | bool secure, | 
|  | const uint8_t *key, | 
|  | const uint8_t *iv, | 
|  | CryptoPlugin::Mode mode, | 
|  | CryptoPlugin::Pattern pattern, | 
|  | size_t offset, | 
|  | const CryptoPlugin::SubSample *subSamples, | 
|  | size_t numSubSamples, | 
|  | const sp<MediaCodecBuffer> &buffer) { | 
|  | static const C2MemoryUsage kSecureUsage{C2MemoryUsage::READ_PROTECTED, 0}; | 
|  | static const C2MemoryUsage kDefaultReadWriteUsage{ | 
|  | C2MemoryUsage::CPU_READ, C2MemoryUsage::CPU_WRITE}; | 
|  |  | 
|  | size_t size = 0; | 
|  | for (size_t i = 0; i < numSubSamples; ++i) { | 
|  | size += subSamples[i].mNumBytesOfClearData + subSamples[i].mNumBytesOfEncryptedData; | 
|  | } | 
|  | if (size == 0) { | 
|  | buffer->setRange(0, 0); | 
|  | return OK; | 
|  | } | 
|  | std::shared_ptr<C2BlockPool> pool = mBlockPools.lock()->inputPool; | 
|  | std::shared_ptr<C2LinearBlock> block; | 
|  | c2_status_t err = pool->fetchLinearBlock( | 
|  | size, | 
|  | secure ? kSecureUsage : kDefaultReadWriteUsage, | 
|  | &block); | 
|  | if (err != C2_OK) { | 
|  | ALOGI("[%s] attachEncryptedBuffer: fetchLinearBlock failed: size = %zu (%s) err = %d", | 
|  | mName, size, secure ? "secure" : "non-secure", err); | 
|  | return NO_MEMORY; | 
|  | } | 
|  | if (!secure) { | 
|  | ensureDecryptDestination(size); | 
|  | } | 
|  | ssize_t result = -1; | 
|  | ssize_t codecDataOffset = 0; | 
|  | if (mCrypto) { | 
|  | AString errorDetailMsg; | 
|  | int32_t heapSeqNum = getHeapSeqNum(memory); | 
|  | hardware::drm::V1_0::SharedBuffer src{(uint32_t)heapSeqNum, offset, size}; | 
|  | hardware::drm::V1_0::DestinationBuffer dst; | 
|  | if (secure) { | 
|  | dst.type = DrmBufferType::NATIVE_HANDLE; | 
|  | dst.secureMemory = hardware::hidl_handle(block->handle()); | 
|  | } else { | 
|  | dst.type = DrmBufferType::SHARED_MEMORY; | 
|  | IMemoryToSharedBuffer( | 
|  | mDecryptDestination, mHeapSeqNum, &dst.nonsecureMemory); | 
|  | } | 
|  | result = mCrypto->decrypt( | 
|  | key, iv, mode, pattern, src, 0, subSamples, numSubSamples, | 
|  | dst, &errorDetailMsg); | 
|  | if (result < 0) { | 
|  | ALOGI("[%s] attachEncryptedBuffer: decrypt failed: result = %zd", mName, result); | 
|  | return result; | 
|  | } | 
|  | } else { | 
|  | // Here we cast CryptoPlugin::SubSample to hardware::cas::native::V1_0::SubSample | 
|  | // directly, the structure definitions should match as checked in DescramblerImpl.cpp. | 
|  | hidl_vec<SubSample> hidlSubSamples; | 
|  | hidlSubSamples.setToExternal((SubSample *)subSamples, numSubSamples, false /*own*/); | 
|  |  | 
|  | hardware::cas::native::V1_0::SharedBuffer src{*memory, offset, size}; | 
|  | hardware::cas::native::V1_0::DestinationBuffer dst; | 
|  | if (secure) { | 
|  | dst.type = BufferType::NATIVE_HANDLE; | 
|  | dst.secureMemory = hardware::hidl_handle(block->handle()); | 
|  | } else { | 
|  | dst.type = BufferType::SHARED_MEMORY; | 
|  | dst.nonsecureMemory = src; | 
|  | } | 
|  |  | 
|  | CasStatus status = CasStatus::OK; | 
|  | hidl_string detailedError; | 
|  | ScramblingControl sctrl = ScramblingControl::UNSCRAMBLED; | 
|  |  | 
|  | if (key != nullptr) { | 
|  | sctrl = (ScramblingControl)key[0]; | 
|  | // Adjust for the PES offset | 
|  | codecDataOffset = key[2] | (key[3] << 8); | 
|  | } | 
|  |  | 
|  | auto returnVoid = mDescrambler->descramble( | 
|  | sctrl, | 
|  | hidlSubSamples, | 
|  | src, | 
|  | 0, | 
|  | dst, | 
|  | 0, | 
|  | [&status, &result, &detailedError] ( | 
|  | CasStatus _status, uint32_t _bytesWritten, | 
|  | const hidl_string& _detailedError) { | 
|  | status = _status; | 
|  | result = (ssize_t)_bytesWritten; | 
|  | detailedError = _detailedError; | 
|  | }); | 
|  |  | 
|  | if (!returnVoid.isOk() || status != CasStatus::OK || result < 0) { | 
|  | ALOGI("[%s] descramble failed, trans=%s, status=%d, result=%zd", | 
|  | mName, returnVoid.description().c_str(), status, result); | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  |  | 
|  | if (result < codecDataOffset) { | 
|  | ALOGD("[%s] invalid codec data offset: %zd, result %zd", | 
|  | mName, codecDataOffset, result); | 
|  | return BAD_VALUE; | 
|  | } | 
|  | } | 
|  | if (!secure) { | 
|  | C2WriteView view = block->map().get(); | 
|  | if (view.error() != C2_OK) { | 
|  | ALOGI("[%s] attachEncryptedBuffer: block map error: %d (non-secure)", | 
|  | mName, view.error()); | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  | if (view.size() < result) { | 
|  | ALOGI("[%s] attachEncryptedBuffer: block size too small: size=%u result=%zd " | 
|  | "(non-secure)", | 
|  | mName, view.size(), result); | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  | memcpy(view.data(), mDecryptDestination->unsecurePointer(), result); | 
|  | } | 
|  | std::shared_ptr<C2Buffer> c2Buffer{C2Buffer::CreateLinearBuffer( | 
|  | block->share(codecDataOffset, result - codecDataOffset, C2Fence{}))}; | 
|  | if (!buffer->copy(c2Buffer)) { | 
|  | ALOGI("[%s] attachEncryptedBuffer: buffer copy failed", mName); | 
|  | return -ENOSYS; | 
|  | } | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::queueInputBuffer(const sp<MediaCodecBuffer> &buffer) { | 
|  | QueueGuard guard(mSync); | 
|  | if (!guard.isRunning()) { | 
|  | ALOGD("[%s] No more buffers should be queued at current state.", mName); | 
|  | return -ENOSYS; | 
|  | } | 
|  | return queueInputBufferInternal(buffer); | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::queueSecureInputBuffer( | 
|  | const sp<MediaCodecBuffer> &buffer, bool secure, const uint8_t *key, | 
|  | const uint8_t *iv, CryptoPlugin::Mode mode, CryptoPlugin::Pattern pattern, | 
|  | const CryptoPlugin::SubSample *subSamples, size_t numSubSamples, | 
|  | AString *errorDetailMsg) { | 
|  | QueueGuard guard(mSync); | 
|  | if (!guard.isRunning()) { | 
|  | ALOGD("[%s] No more buffers should be queued at current state.", mName); | 
|  | return -ENOSYS; | 
|  | } | 
|  |  | 
|  | if (!hasCryptoOrDescrambler()) { | 
|  | return -ENOSYS; | 
|  | } | 
|  | sp<EncryptedLinearBlockBuffer> encryptedBuffer((EncryptedLinearBlockBuffer *)buffer.get()); | 
|  |  | 
|  | std::shared_ptr<C2LinearBlock> block; | 
|  | size_t allocSize = buffer->size(); | 
|  | size_t bufferSize = 0; | 
|  | c2_status_t blockRes = C2_OK; | 
|  | bool copied = false; | 
|  | if (mSendEncryptedInfoBuffer) { | 
|  | static const C2MemoryUsage kDefaultReadWriteUsage{ | 
|  | C2MemoryUsage::CPU_READ, C2MemoryUsage::CPU_WRITE}; | 
|  | constexpr int kAllocGranule0 = 1024 * 64; | 
|  | constexpr int kAllocGranule1 = 1024 * 1024; | 
|  | std::shared_ptr<C2BlockPool> pool = mBlockPools.lock()->inputPool; | 
|  | // round up encrypted sizes to limit fragmentation and encourage buffer reuse | 
|  | if (allocSize <= kAllocGranule1) { | 
|  | bufferSize = align(allocSize, kAllocGranule0); | 
|  | } else { | 
|  | bufferSize = align(allocSize, kAllocGranule1); | 
|  | } | 
|  | blockRes = pool->fetchLinearBlock( | 
|  | bufferSize, kDefaultReadWriteUsage, &block); | 
|  |  | 
|  | if (blockRes == C2_OK) { | 
|  | C2WriteView view = block->map().get(); | 
|  | if (view.error() == C2_OK && view.size() == bufferSize) { | 
|  | copied = true; | 
|  | // TODO: only copy clear sections | 
|  | memcpy(view.data(), buffer->data(), allocSize); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (!copied) { | 
|  | block.reset(); | 
|  | } | 
|  |  | 
|  | ssize_t result = -1; | 
|  | ssize_t codecDataOffset = 0; | 
|  | if (numSubSamples == 1 | 
|  | && subSamples[0].mNumBytesOfClearData == 0 | 
|  | && subSamples[0].mNumBytesOfEncryptedData == 0) { | 
|  | // We don't need to go through crypto or descrambler if the input is empty. | 
|  | result = 0; | 
|  | } else if (mCrypto != nullptr) { | 
|  | hardware::drm::V1_0::DestinationBuffer destination; | 
|  | if (secure) { | 
|  | destination.type = DrmBufferType::NATIVE_HANDLE; | 
|  | destination.secureMemory = hidl_handle(encryptedBuffer->handle()); | 
|  | } else { | 
|  | destination.type = DrmBufferType::SHARED_MEMORY; | 
|  | IMemoryToSharedBuffer( | 
|  | mDecryptDestination, mHeapSeqNum, &destination.nonsecureMemory); | 
|  | } | 
|  | hardware::drm::V1_0::SharedBuffer source; | 
|  | encryptedBuffer->fillSourceBuffer(&source); | 
|  | result = mCrypto->decrypt( | 
|  | key, iv, mode, pattern, source, buffer->offset(), | 
|  | subSamples, numSubSamples, destination, errorDetailMsg); | 
|  | if (result < 0) { | 
|  | ALOGI("[%s] decrypt failed: result=%zd", mName, result); | 
|  | return result; | 
|  | } | 
|  | if (destination.type == DrmBufferType::SHARED_MEMORY) { | 
|  | encryptedBuffer->copyDecryptedContent(mDecryptDestination, result); | 
|  | } | 
|  | } else { | 
|  | // Here we cast CryptoPlugin::SubSample to hardware::cas::native::V1_0::SubSample | 
|  | // directly, the structure definitions should match as checked in DescramblerImpl.cpp. | 
|  | hidl_vec<SubSample> hidlSubSamples; | 
|  | hidlSubSamples.setToExternal((SubSample *)subSamples, numSubSamples, false /*own*/); | 
|  |  | 
|  | hardware::cas::native::V1_0::SharedBuffer srcBuffer; | 
|  | encryptedBuffer->fillSourceBuffer(&srcBuffer); | 
|  |  | 
|  | DestinationBuffer dstBuffer; | 
|  | if (secure) { | 
|  | dstBuffer.type = BufferType::NATIVE_HANDLE; | 
|  | dstBuffer.secureMemory = hidl_handle(encryptedBuffer->handle()); | 
|  | } else { | 
|  | dstBuffer.type = BufferType::SHARED_MEMORY; | 
|  | dstBuffer.nonsecureMemory = srcBuffer; | 
|  | } | 
|  |  | 
|  | CasStatus status = CasStatus::OK; | 
|  | hidl_string detailedError; | 
|  | ScramblingControl sctrl = ScramblingControl::UNSCRAMBLED; | 
|  |  | 
|  | if (key != nullptr) { | 
|  | sctrl = (ScramblingControl)key[0]; | 
|  | // Adjust for the PES offset | 
|  | codecDataOffset = key[2] | (key[3] << 8); | 
|  | } | 
|  |  | 
|  | auto returnVoid = mDescrambler->descramble( | 
|  | sctrl, | 
|  | hidlSubSamples, | 
|  | srcBuffer, | 
|  | 0, | 
|  | dstBuffer, | 
|  | 0, | 
|  | [&status, &result, &detailedError] ( | 
|  | CasStatus _status, uint32_t _bytesWritten, | 
|  | const hidl_string& _detailedError) { | 
|  | status = _status; | 
|  | result = (ssize_t)_bytesWritten; | 
|  | detailedError = _detailedError; | 
|  | }); | 
|  |  | 
|  | if (!returnVoid.isOk() || status != CasStatus::OK || result < 0) { | 
|  | ALOGI("[%s] descramble failed, trans=%s, status=%d, result=%zd", | 
|  | mName, returnVoid.description().c_str(), status, result); | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  |  | 
|  | if (result < codecDataOffset) { | 
|  | ALOGD("invalid codec data offset: %zd, result %zd", codecDataOffset, result); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | ALOGV("[%s] descramble succeeded, %zd bytes", mName, result); | 
|  |  | 
|  | if (dstBuffer.type == BufferType::SHARED_MEMORY) { | 
|  | encryptedBuffer->copyDecryptedContentFromMemory(result); | 
|  | } | 
|  | } | 
|  |  | 
|  | buffer->setRange(codecDataOffset, result - codecDataOffset); | 
|  |  | 
|  | return queueInputBufferInternal(buffer, block, bufferSize); | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::feedInputBufferIfAvailable() { | 
|  | QueueGuard guard(mSync); | 
|  | if (!guard.isRunning()) { | 
|  | ALOGV("[%s] We're not running --- no input buffer reported", mName); | 
|  | return; | 
|  | } | 
|  | feedInputBufferIfAvailableInternal(); | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::feedInputBufferIfAvailableInternal() { | 
|  | if (mInputMetEos) { | 
|  | return; | 
|  | } | 
|  | { | 
|  | Mutexed<Output>::Locked output(mOutput); | 
|  | if (!output->buffers || | 
|  | output->buffers->hasPending() || | 
|  | output->buffers->numActiveSlots() >= output->numSlots) { | 
|  | return; | 
|  | } | 
|  | } | 
|  | size_t numActiveSlots = 0; | 
|  | while (!mPipelineWatcher.lock()->pipelineFull()) { | 
|  | sp<MediaCodecBuffer> inBuffer; | 
|  | size_t index; | 
|  | { | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  | numActiveSlots = input->buffers->numActiveSlots(); | 
|  | if (numActiveSlots >= input->numSlots) { | 
|  | break; | 
|  | } | 
|  | if (!input->buffers->requestNewBuffer(&index, &inBuffer)) { | 
|  | ALOGV("[%s] no new buffer available", mName); | 
|  | break; | 
|  | } | 
|  | } | 
|  | ALOGV("[%s] new input index = %zu [%p]", mName, index, inBuffer.get()); | 
|  | mCallback->onInputBufferAvailable(index, inBuffer); | 
|  | } | 
|  | ALOGV("[%s] # active slots after feedInputBufferIfAvailable = %zu", mName, numActiveSlots); | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::renderOutputBuffer( | 
|  | const sp<MediaCodecBuffer> &buffer, int64_t timestampNs) { | 
|  | ALOGV("[%s] renderOutputBuffer: %p", mName, buffer.get()); | 
|  | std::shared_ptr<C2Buffer> c2Buffer; | 
|  | bool released = false; | 
|  | { | 
|  | Mutexed<Output>::Locked output(mOutput); | 
|  | if (output->buffers) { | 
|  | released = output->buffers->releaseBuffer(buffer, &c2Buffer); | 
|  | } | 
|  | } | 
|  | // NOTE: some apps try to releaseOutputBuffer() with timestamp and/or render | 
|  | //       set to true. | 
|  | sendOutputBuffers(); | 
|  | // input buffer feeding may have been gated by pending output buffers | 
|  | feedInputBufferIfAvailable(); | 
|  | if (!c2Buffer) { | 
|  | if (released) { | 
|  | std::call_once(mRenderWarningFlag, [this] { | 
|  | ALOGW("[%s] The app is calling releaseOutputBuffer() with " | 
|  | "timestamp or render=true with non-video buffers. Apps should " | 
|  | "call releaseOutputBuffer() with render=false for those.", | 
|  | mName); | 
|  | }); | 
|  | } | 
|  | return INVALID_OPERATION; | 
|  | } | 
|  |  | 
|  | #if 0 | 
|  | const std::vector<std::shared_ptr<const C2Info>> infoParams = c2Buffer->info(); | 
|  | ALOGV("[%s] queuing gfx buffer with %zu infos", mName, infoParams.size()); | 
|  | for (const std::shared_ptr<const C2Info> &info : infoParams) { | 
|  | AString res; | 
|  | for (size_t ix = 0; ix + 3 < info->size(); ix += 4) { | 
|  | if (ix) res.append(", "); | 
|  | res.append(*((int32_t*)info.get() + (ix / 4))); | 
|  | } | 
|  | ALOGV("  [%s]", res.c_str()); | 
|  | } | 
|  | #endif | 
|  | std::shared_ptr<const C2StreamRotationInfo::output> rotation = | 
|  | std::static_pointer_cast<const C2StreamRotationInfo::output>( | 
|  | c2Buffer->getInfo(C2StreamRotationInfo::output::PARAM_TYPE)); | 
|  | bool flip = rotation && (rotation->flip & 1); | 
|  | uint32_t quarters = ((rotation ? rotation->value : 0) / 90) & 3; | 
|  |  | 
|  | { | 
|  | Mutexed<OutputSurface>::Locked output(mOutputSurface); | 
|  | if (output->surface == nullptr) { | 
|  | ALOGI("[%s] cannot render buffer without surface", mName); | 
|  | return OK; | 
|  | } | 
|  | int64_t frameIndex; | 
|  | buffer->meta()->findInt64("frameIndex", &frameIndex); | 
|  | if (output->rotation.count(frameIndex) != 0) { | 
|  | auto it = output->rotation.find(frameIndex); | 
|  | quarters = (it->second / 90) & 3; | 
|  | output->rotation.erase(it); | 
|  | } | 
|  | } | 
|  |  | 
|  | uint32_t transform = 0; | 
|  | switch (quarters) { | 
|  | case 0: // no rotation | 
|  | transform = flip ? HAL_TRANSFORM_FLIP_H : 0; | 
|  | break; | 
|  | case 1: // 90 degrees counter-clockwise | 
|  | transform = flip ? (HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_ROT_90) | 
|  | : HAL_TRANSFORM_ROT_270; | 
|  | break; | 
|  | case 2: // 180 degrees | 
|  | transform = flip ? HAL_TRANSFORM_FLIP_V : HAL_TRANSFORM_ROT_180; | 
|  | break; | 
|  | case 3: // 90 degrees clockwise | 
|  | transform = flip ? (HAL_TRANSFORM_FLIP_H | HAL_TRANSFORM_ROT_90) | 
|  | : HAL_TRANSFORM_ROT_90; | 
|  | break; | 
|  | } | 
|  |  | 
|  | std::shared_ptr<const C2StreamSurfaceScalingInfo::output> surfaceScaling = | 
|  | std::static_pointer_cast<const C2StreamSurfaceScalingInfo::output>( | 
|  | c2Buffer->getInfo(C2StreamSurfaceScalingInfo::output::PARAM_TYPE)); | 
|  | uint32_t videoScalingMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW; | 
|  | if (surfaceScaling) { | 
|  | videoScalingMode = surfaceScaling->value; | 
|  | } | 
|  |  | 
|  | // Use dataspace from format as it has the default aspects already applied | 
|  | android_dataspace_t dataSpace = HAL_DATASPACE_UNKNOWN; // this is 0 | 
|  | (void)buffer->format()->findInt32("android._dataspace", (int32_t *)&dataSpace); | 
|  |  | 
|  | // HDR static info | 
|  | std::shared_ptr<const C2StreamHdrStaticInfo::output> hdrStaticInfo = | 
|  | std::static_pointer_cast<const C2StreamHdrStaticInfo::output>( | 
|  | c2Buffer->getInfo(C2StreamHdrStaticInfo::output::PARAM_TYPE)); | 
|  |  | 
|  | // HDR10 plus info | 
|  | std::shared_ptr<const C2StreamHdr10PlusInfo::output> hdr10PlusInfo = | 
|  | std::static_pointer_cast<const C2StreamHdr10PlusInfo::output>( | 
|  | c2Buffer->getInfo(C2StreamHdr10PlusInfo::output::PARAM_TYPE)); | 
|  | if (hdr10PlusInfo && hdr10PlusInfo->flexCount() == 0) { | 
|  | hdr10PlusInfo.reset(); | 
|  | } | 
|  |  | 
|  | // HDR dynamic info | 
|  | std::shared_ptr<const C2StreamHdrDynamicMetadataInfo::output> hdrDynamicInfo = | 
|  | std::static_pointer_cast<const C2StreamHdrDynamicMetadataInfo::output>( | 
|  | c2Buffer->getInfo(C2StreamHdrDynamicMetadataInfo::output::PARAM_TYPE)); | 
|  | // TODO: make this sticky & enable unset | 
|  | if (hdrDynamicInfo && hdrDynamicInfo->flexCount() == 0) { | 
|  | hdrDynamicInfo.reset(); | 
|  | } | 
|  |  | 
|  | if (hdr10PlusInfo) { | 
|  | // C2StreamHdr10PlusInfo is deprecated; components should use | 
|  | // C2StreamHdrDynamicMetadataInfo | 
|  | // TODO: #metric | 
|  | if (hdrDynamicInfo) { | 
|  | // It is unexpected that C2StreamHdr10PlusInfo and | 
|  | // C2StreamHdrDynamicMetadataInfo is both present. | 
|  | // C2StreamHdrDynamicMetadataInfo takes priority. | 
|  | // TODO: #metric | 
|  | } else { | 
|  | std::shared_ptr<C2StreamHdrDynamicMetadataInfo::output> info = | 
|  | C2StreamHdrDynamicMetadataInfo::output::AllocShared( | 
|  | hdr10PlusInfo->flexCount(), | 
|  | 0u, | 
|  | C2Config::HDR_DYNAMIC_METADATA_TYPE_SMPTE_2094_40); | 
|  | memcpy(info->m.data, hdr10PlusInfo->m.value, hdr10PlusInfo->flexCount()); | 
|  | hdrDynamicInfo = info; | 
|  | } | 
|  | } | 
|  |  | 
|  | std::vector<C2ConstGraphicBlock> blocks = c2Buffer->data().graphicBlocks(); | 
|  | if (blocks.size() != 1u) { | 
|  | ALOGD("[%s] expected 1 graphic block, but got %zu", mName, blocks.size()); | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  | const C2ConstGraphicBlock &block = blocks.front(); | 
|  | C2Fence c2fence = block.fence(); | 
|  | sp<Fence> fence = Fence::NO_FENCE; | 
|  | // TODO: it's not sufficient to just check isHW() and then construct android::fence from it. | 
|  | // Once C2Fence::type() is added, check the exact C2Fence type | 
|  | if (c2fence.isHW()) { | 
|  | int fenceFd = c2fence.fd(); | 
|  | fence = sp<Fence>::make(fenceFd); | 
|  | if (!fence) { | 
|  | ALOGE("[%s] Failed to allocate a fence", mName); | 
|  | close(fenceFd); | 
|  | return NO_MEMORY; | 
|  | } | 
|  | } | 
|  |  | 
|  | // TODO: revisit this after C2Fence implementation. | 
|  | IGraphicBufferProducer::QueueBufferInput qbi( | 
|  | timestampNs, | 
|  | false, // droppable | 
|  | dataSpace, | 
|  | Rect(blocks.front().crop().left, | 
|  | blocks.front().crop().top, | 
|  | blocks.front().crop().right(), | 
|  | blocks.front().crop().bottom()), | 
|  | videoScalingMode, | 
|  | transform, | 
|  | fence, 0); | 
|  | if (hdrStaticInfo || hdrDynamicInfo) { | 
|  | HdrMetadata hdr; | 
|  | if (hdrStaticInfo) { | 
|  | // If mastering max and min luminance fields are 0, do not use them. | 
|  | // It indicates the value may not be present in the stream. | 
|  | if (hdrStaticInfo->mastering.maxLuminance > 0.0f && | 
|  | hdrStaticInfo->mastering.minLuminance > 0.0f) { | 
|  | struct android_smpte2086_metadata smpte2086_meta = { | 
|  | .displayPrimaryRed = { | 
|  | hdrStaticInfo->mastering.red.x, hdrStaticInfo->mastering.red.y | 
|  | }, | 
|  | .displayPrimaryGreen = { | 
|  | hdrStaticInfo->mastering.green.x, hdrStaticInfo->mastering.green.y | 
|  | }, | 
|  | .displayPrimaryBlue = { | 
|  | hdrStaticInfo->mastering.blue.x, hdrStaticInfo->mastering.blue.y | 
|  | }, | 
|  | .whitePoint = { | 
|  | hdrStaticInfo->mastering.white.x, hdrStaticInfo->mastering.white.y | 
|  | }, | 
|  | .maxLuminance = hdrStaticInfo->mastering.maxLuminance, | 
|  | .minLuminance = hdrStaticInfo->mastering.minLuminance, | 
|  | }; | 
|  | hdr.validTypes |= HdrMetadata::SMPTE2086; | 
|  | hdr.smpte2086 = smpte2086_meta; | 
|  | } | 
|  | // If the content light level fields are 0, do not use them, it | 
|  | // indicates the value may not be present in the stream. | 
|  | if (hdrStaticInfo->maxCll > 0.0f && hdrStaticInfo->maxFall > 0.0f) { | 
|  | struct android_cta861_3_metadata cta861_meta = { | 
|  | .maxContentLightLevel = hdrStaticInfo->maxCll, | 
|  | .maxFrameAverageLightLevel = hdrStaticInfo->maxFall, | 
|  | }; | 
|  | hdr.validTypes |= HdrMetadata::CTA861_3; | 
|  | hdr.cta8613 = cta861_meta; | 
|  | } | 
|  |  | 
|  | // does not have valid info | 
|  | if (!(hdr.validTypes & (HdrMetadata::SMPTE2086 | HdrMetadata::CTA861_3))) { | 
|  | hdrStaticInfo.reset(); | 
|  | } | 
|  | } | 
|  | if (hdrDynamicInfo | 
|  | && hdrDynamicInfo->m.type_ == C2Config::HDR_DYNAMIC_METADATA_TYPE_SMPTE_2094_40) { | 
|  | hdr.validTypes |= HdrMetadata::HDR10PLUS; | 
|  | hdr.hdr10plus.assign( | 
|  | hdrDynamicInfo->m.data, | 
|  | hdrDynamicInfo->m.data + hdrDynamicInfo->flexCount()); | 
|  | } | 
|  | qbi.setHdrMetadata(hdr); | 
|  | } | 
|  | SetMetadataToGralloc4Handle(dataSpace, hdrStaticInfo, hdrDynamicInfo, block.handle()); | 
|  |  | 
|  | qbi.setSurfaceDamage(Region::INVALID_REGION); // we don't have dirty regions | 
|  | qbi.getFrameTimestamps = true; // we need to know when a frame is rendered | 
|  | IGraphicBufferProducer::QueueBufferOutput qbo; | 
|  | status_t result = mComponent->queueToOutputSurface(block, qbi, &qbo); | 
|  | if (result != OK) { | 
|  | ALOGI("[%s] queueBuffer failed: %d", mName, result); | 
|  | if (result == NO_INIT) { | 
|  | mCCodecCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL); | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | if(android::base::GetBoolProperty("debug.stagefright.fps", false)) { | 
|  | ALOGD("[%s] queue buffer successful", mName); | 
|  | } else { | 
|  | ALOGV("[%s] queue buffer successful", mName); | 
|  | } | 
|  |  | 
|  | int64_t mediaTimeUs = 0; | 
|  | (void)buffer->meta()->findInt64("timeUs", &mediaTimeUs); | 
|  | if (mIsSurfaceToDisplay) { | 
|  | trackReleasedFrame(qbo, mediaTimeUs, timestampNs); | 
|  | processRenderedFrames(qbo.frameTimestamps); | 
|  | } else { | 
|  | // When the surface is an intermediate surface, onFrameRendered is triggered immediately | 
|  | // when the frame is queued to the non-display surface | 
|  | mCCodecCallback->onOutputFramesRendered(mediaTimeUs, timestampNs); | 
|  | } | 
|  |  | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::initializeFrameTrackingFor(ANativeWindow * window) { | 
|  | mTrackedFrames.clear(); | 
|  |  | 
|  | int isSurfaceToDisplay = 0; | 
|  | window->query(window, NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER, &isSurfaceToDisplay); | 
|  | mIsSurfaceToDisplay = isSurfaceToDisplay == 1; | 
|  | // No frame tracking is needed if we're not sending frames to the display | 
|  | if (!mIsSurfaceToDisplay) { | 
|  | // Return early so we don't call into SurfaceFlinger (requiring permissions) | 
|  | return; | 
|  | } | 
|  |  | 
|  | int hasPresentFenceTimes = 0; | 
|  | window->query(window, NATIVE_WINDOW_FRAME_TIMESTAMPS_SUPPORTS_PRESENT, &hasPresentFenceTimes); | 
|  | mHasPresentFenceTimes = hasPresentFenceTimes == 1; | 
|  | if (mHasPresentFenceTimes) { | 
|  | ALOGI("Using latch times for frame rendered signals - present fences not supported"); | 
|  | } | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::trackReleasedFrame(const IGraphicBufferProducer::QueueBufferOutput& qbo, | 
|  | int64_t mediaTimeUs, int64_t desiredRenderTimeNs) { | 
|  | // If the render time is earlier than now, then we're suggesting it should be rendered ASAP, | 
|  | // so track the frame as if the desired render time is now. | 
|  | int64_t nowNs = systemTime(SYSTEM_TIME_MONOTONIC); | 
|  | if (desiredRenderTimeNs < nowNs) { | 
|  | desiredRenderTimeNs = nowNs; | 
|  | } | 
|  | // We've just released a frame to the surface, so keep track of it and later check to see if it | 
|  | // is actually rendered. | 
|  | TrackedFrame frame; | 
|  | frame.number = qbo.nextFrameNumber - 1; | 
|  | frame.mediaTimeUs = mediaTimeUs; | 
|  | frame.desiredRenderTimeNs = desiredRenderTimeNs; | 
|  | frame.latchTime = -1; | 
|  | frame.presentFence = nullptr; | 
|  | mTrackedFrames.push_back(frame); | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::processRenderedFrames(const FrameEventHistoryDelta& deltas) { | 
|  | // Grab the latch times and present fences from the frame event deltas | 
|  | for (const auto& delta : deltas) { | 
|  | for (auto& frame : mTrackedFrames) { | 
|  | if (delta.getFrameNumber() == frame.number) { | 
|  | delta.getLatchTime(&frame.latchTime); | 
|  | delta.getDisplayPresentFence(&frame.presentFence); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Scan all frames and check to see if the frames that SHOULD have been rendered by now, have, | 
|  | // in fact, been rendered. | 
|  | int64_t nowNs = systemTime(SYSTEM_TIME_MONOTONIC); | 
|  | while (!mTrackedFrames.empty()) { | 
|  | TrackedFrame & frame = mTrackedFrames.front(); | 
|  | // Frames that should have been rendered at least 100ms in the past are checked | 
|  | if (frame.desiredRenderTimeNs > nowNs - 100*1000*1000LL) { | 
|  | break; | 
|  | } | 
|  |  | 
|  | // If we don't have a render time by now, then consider the frame as dropped | 
|  | int64_t renderTimeNs = getRenderTimeNs(frame); | 
|  | if (renderTimeNs != -1) { | 
|  | mCCodecCallback->onOutputFramesRendered(frame.mediaTimeUs, renderTimeNs); | 
|  | } | 
|  | mTrackedFrames.pop_front(); | 
|  | } | 
|  | } | 
|  |  | 
|  | int64_t CCodecBufferChannel::getRenderTimeNs(const TrackedFrame& frame) { | 
|  | // If the device doesn't have accurate present fence times, then use the latch time as a proxy | 
|  | if (!mHasPresentFenceTimes) { | 
|  | if (frame.latchTime == -1) { | 
|  | ALOGD("no latch time for frame %d", (int) frame.number); | 
|  | return -1; | 
|  | } | 
|  | return frame.latchTime; | 
|  | } | 
|  |  | 
|  | if (frame.presentFence == nullptr) { | 
|  | ALOGW("no present fence for frame %d", (int) frame.number); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | nsecs_t actualRenderTimeNs = frame.presentFence->getSignalTime(); | 
|  |  | 
|  | if (actualRenderTimeNs == Fence::SIGNAL_TIME_INVALID) { | 
|  | ALOGW("invalid signal time for frame %d", (int) frame.number); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | if (actualRenderTimeNs == Fence::SIGNAL_TIME_PENDING) { | 
|  | ALOGD("present fence has not fired for frame %d", (int) frame.number); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | return actualRenderTimeNs; | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::pollForRenderedBuffers() { | 
|  | FrameEventHistoryDelta delta; | 
|  | mComponent->pollForRenderedFrames(&delta); | 
|  | processRenderedFrames(delta); | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::discardBuffer(const sp<MediaCodecBuffer> &buffer) { | 
|  | ALOGV("[%s] discardBuffer: %p", mName, buffer.get()); | 
|  | bool released = false; | 
|  | { | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  | if (input->buffers && input->buffers->releaseBuffer(buffer, nullptr, true)) { | 
|  | released = true; | 
|  | } | 
|  | } | 
|  | { | 
|  | Mutexed<Output>::Locked output(mOutput); | 
|  | if (output->buffers && output->buffers->releaseBuffer(buffer, nullptr)) { | 
|  | released = true; | 
|  | } | 
|  | } | 
|  | if (released) { | 
|  | sendOutputBuffers(); | 
|  | feedInputBufferIfAvailable(); | 
|  | } else { | 
|  | ALOGD("[%s] MediaCodec discarded an unknown buffer", mName); | 
|  | } | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::getInputBufferArray(Vector<sp<MediaCodecBuffer>> *array) { | 
|  | array->clear(); | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  |  | 
|  | if (!input->buffers) { | 
|  | ALOGE("getInputBufferArray: No Input Buffers allocated"); | 
|  | return; | 
|  | } | 
|  | if (!input->buffers->isArrayMode()) { | 
|  | input->buffers = input->buffers->toArrayMode(input->numSlots); | 
|  | } | 
|  |  | 
|  | input->buffers->getArray(array); | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::getOutputBufferArray(Vector<sp<MediaCodecBuffer>> *array) { | 
|  | array->clear(); | 
|  | Mutexed<Output>::Locked output(mOutput); | 
|  | if (!output->buffers) { | 
|  | ALOGE("getOutputBufferArray: No Output Buffers allocated"); | 
|  | return; | 
|  | } | 
|  | if (!output->buffers->isArrayMode()) { | 
|  | output->buffers = output->buffers->toArrayMode(output->numSlots); | 
|  | } | 
|  |  | 
|  | output->buffers->getArray(array); | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::start( | 
|  | const sp<AMessage> &inputFormat, | 
|  | const sp<AMessage> &outputFormat, | 
|  | bool buffersBoundToCodec) { | 
|  | C2StreamBufferTypeSetting::input iStreamFormat(0u); | 
|  | C2StreamBufferTypeSetting::output oStreamFormat(0u); | 
|  | C2ComponentKindSetting kind; | 
|  | C2PortReorderBufferDepthTuning::output reorderDepth; | 
|  | C2PortReorderKeySetting::output reorderKey; | 
|  | C2PortActualDelayTuning::input inputDelay(0); | 
|  | C2PortActualDelayTuning::output outputDelay(0); | 
|  | C2ActualPipelineDelayTuning pipelineDelay(0); | 
|  | C2SecureModeTuning secureMode(C2Config::SM_UNPROTECTED); | 
|  |  | 
|  | c2_status_t err = mComponent->query( | 
|  | { | 
|  | &iStreamFormat, | 
|  | &oStreamFormat, | 
|  | &kind, | 
|  | &reorderDepth, | 
|  | &reorderKey, | 
|  | &inputDelay, | 
|  | &pipelineDelay, | 
|  | &outputDelay, | 
|  | &secureMode, | 
|  | }, | 
|  | {}, | 
|  | C2_DONT_BLOCK, | 
|  | nullptr); | 
|  | if (err == C2_BAD_INDEX) { | 
|  | if (!iStreamFormat || !oStreamFormat || !kind) { | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  | } else if (err != C2_OK) { | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  |  | 
|  | uint32_t inputDelayValue = inputDelay ? inputDelay.value : 0; | 
|  | uint32_t pipelineDelayValue = pipelineDelay ? pipelineDelay.value : 0; | 
|  | uint32_t outputDelayValue = outputDelay ? outputDelay.value : 0; | 
|  |  | 
|  | size_t numInputSlots = inputDelayValue + pipelineDelayValue + kSmoothnessFactor; | 
|  | size_t numOutputSlots = outputDelayValue + kSmoothnessFactor; | 
|  |  | 
|  | // TODO: get this from input format | 
|  | bool secure = mComponent->getName().find(".secure") != std::string::npos; | 
|  |  | 
|  | // secure mode is a static parameter (shall not change in the executing state) | 
|  | mSendEncryptedInfoBuffer = secureMode.value == C2Config::SM_READ_PROTECTED_WITH_ENCRYPTED; | 
|  |  | 
|  | std::shared_ptr<C2AllocatorStore> allocatorStore = GetCodec2PlatformAllocatorStore(); | 
|  | int poolMask = GetCodec2PoolMask(); | 
|  | C2PlatformAllocatorStore::id_t preferredLinearId = GetPreferredLinearAllocatorId(poolMask); | 
|  |  | 
|  | if (inputFormat != nullptr) { | 
|  | bool graphic = (iStreamFormat.value == C2BufferData::GRAPHIC); | 
|  | bool audioEncoder = !graphic && (kind.value == C2Component::KIND_ENCODER); | 
|  | C2Config::api_feature_t apiFeatures = C2Config::api_feature_t( | 
|  | API_REFLECTION | | 
|  | API_VALUES | | 
|  | API_CURRENT_VALUES | | 
|  | API_DEPENDENCY | | 
|  | API_SAME_INPUT_BUFFER); | 
|  | C2StreamAudioFrameSizeInfo::input encoderFrameSize(0u); | 
|  | C2StreamSampleRateInfo::input sampleRate(0u); | 
|  | C2StreamChannelCountInfo::input channelCount(0u); | 
|  | C2StreamPcmEncodingInfo::input pcmEncoding(0u); | 
|  | std::shared_ptr<C2BlockPool> pool; | 
|  | { | 
|  | Mutexed<BlockPools>::Locked pools(mBlockPools); | 
|  |  | 
|  | // set default allocator ID. | 
|  | pools->inputAllocatorId = (graphic) ? C2PlatformAllocatorStore::GRALLOC | 
|  | : preferredLinearId; | 
|  |  | 
|  | // query C2PortAllocatorsTuning::input from component. If an allocator ID is obtained | 
|  | // from component, create the input block pool with given ID. Otherwise, use default IDs. | 
|  | std::vector<std::unique_ptr<C2Param>> params; | 
|  | C2ApiFeaturesSetting featuresSetting{apiFeatures}; | 
|  | std::vector<C2Param *> stackParams({&featuresSetting}); | 
|  | if (audioEncoder) { | 
|  | stackParams.push_back(&encoderFrameSize); | 
|  | stackParams.push_back(&sampleRate); | 
|  | stackParams.push_back(&channelCount); | 
|  | stackParams.push_back(&pcmEncoding); | 
|  | } else { | 
|  | encoderFrameSize.invalidate(); | 
|  | sampleRate.invalidate(); | 
|  | channelCount.invalidate(); | 
|  | pcmEncoding.invalidate(); | 
|  | } | 
|  | err = mComponent->query(stackParams, | 
|  | { C2PortAllocatorsTuning::input::PARAM_TYPE }, | 
|  | C2_DONT_BLOCK, | 
|  | ¶ms); | 
|  | if ((err != C2_OK && err != C2_BAD_INDEX) || params.size() != 1) { | 
|  | ALOGD("[%s] Query input allocators returned %zu params => %s (%u)", | 
|  | mName, params.size(), asString(err), err); | 
|  | } else if (params.size() == 1) { | 
|  | C2PortAllocatorsTuning::input *inputAllocators = | 
|  | C2PortAllocatorsTuning::input::From(params[0].get()); | 
|  | if (inputAllocators && inputAllocators->flexCount() > 0) { | 
|  | std::shared_ptr<C2Allocator> allocator; | 
|  | // verify allocator IDs and resolve default allocator | 
|  | allocatorStore->fetchAllocator(inputAllocators->m.values[0], &allocator); | 
|  | if (allocator) { | 
|  | pools->inputAllocatorId = allocator->getId(); | 
|  | } else { | 
|  | ALOGD("[%s] component requested invalid input allocator ID %u", | 
|  | mName, inputAllocators->m.values[0]); | 
|  | } | 
|  | } | 
|  | } | 
|  | if (featuresSetting) { | 
|  | apiFeatures = featuresSetting.value; | 
|  | } | 
|  |  | 
|  | // TODO: use C2Component wrapper to associate this pool with ourselves | 
|  | if ((poolMask >> pools->inputAllocatorId) & 1) { | 
|  | err = CreateCodec2BlockPool(pools->inputAllocatorId, nullptr, &pool); | 
|  | ALOGD("[%s] Created input block pool with allocatorID %u => poolID %llu - %s (%d)", | 
|  | mName, pools->inputAllocatorId, | 
|  | (unsigned long long)(pool ? pool->getLocalId() : 111000111), | 
|  | asString(err), err); | 
|  | } else { | 
|  | err = C2_NOT_FOUND; | 
|  | } | 
|  | if (err != C2_OK) { | 
|  | C2BlockPool::local_id_t inputPoolId = | 
|  | graphic ? C2BlockPool::BASIC_GRAPHIC : C2BlockPool::BASIC_LINEAR; | 
|  | err = GetCodec2BlockPool(inputPoolId, nullptr, &pool); | 
|  | ALOGD("[%s] Using basic input block pool with poolID %llu => got %llu - %s (%d)", | 
|  | mName, (unsigned long long)inputPoolId, | 
|  | (unsigned long long)(pool ? pool->getLocalId() : 111000111), | 
|  | asString(err), err); | 
|  | if (err != C2_OK) { | 
|  | return NO_MEMORY; | 
|  | } | 
|  | } | 
|  | pools->inputPool = pool; | 
|  | } | 
|  |  | 
|  | bool forceArrayMode = false; | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  | input->inputDelay = inputDelayValue; | 
|  | input->pipelineDelay = pipelineDelayValue; | 
|  | input->numSlots = numInputSlots; | 
|  | input->extraBuffers.flush(); | 
|  | input->numExtraSlots = 0u; | 
|  | input->lastFlushIndex = mFrameIndex.load(std::memory_order_relaxed); | 
|  | if (audioEncoder && encoderFrameSize && sampleRate && channelCount) { | 
|  | input->frameReassembler.init( | 
|  | pool, | 
|  | {C2MemoryUsage::CPU_READ, C2MemoryUsage::CPU_WRITE}, | 
|  | encoderFrameSize.value, | 
|  | sampleRate.value, | 
|  | channelCount.value, | 
|  | pcmEncoding ? pcmEncoding.value : C2Config::PCM_16); | 
|  | } | 
|  | bool conforming = (apiFeatures & API_SAME_INPUT_BUFFER); | 
|  | // For encrypted content, framework decrypts source buffer (ashmem) into | 
|  | // C2Buffers. Thus non-conforming codecs can process these. | 
|  | if (!buffersBoundToCodec | 
|  | && !input->frameReassembler | 
|  | && (hasCryptoOrDescrambler() || conforming)) { | 
|  | input->buffers.reset(new SlotInputBuffers(mName)); | 
|  | } else if (graphic) { | 
|  | if (mInputSurface) { | 
|  | input->buffers.reset(new DummyInputBuffers(mName)); | 
|  | } else if (mMetaMode == MODE_ANW) { | 
|  | input->buffers.reset(new GraphicMetadataInputBuffers(mName)); | 
|  | // This is to ensure buffers do not get released prematurely. | 
|  | // TODO: handle this without going into array mode | 
|  | forceArrayMode = true; | 
|  | } else { | 
|  | input->buffers.reset(new GraphicInputBuffers(mName)); | 
|  | } | 
|  | } else { | 
|  | if (hasCryptoOrDescrambler()) { | 
|  | int32_t capacity = kLinearBufferSize; | 
|  | (void)inputFormat->findInt32(KEY_MAX_INPUT_SIZE, &capacity); | 
|  | if ((size_t)capacity > kMaxLinearBufferSize) { | 
|  | ALOGD("client requested %d, capped to %zu", capacity, kMaxLinearBufferSize); | 
|  | capacity = kMaxLinearBufferSize; | 
|  | } | 
|  | if (mDealer == nullptr) { | 
|  | mDealer = new MemoryDealer( | 
|  | align(capacity, MemoryDealer::getAllocationAlignment()) | 
|  | * (numInputSlots + 1), | 
|  | "EncryptedLinearInputBuffers"); | 
|  | mDecryptDestination = mDealer->allocate((size_t)capacity); | 
|  | } | 
|  | if (mCrypto != nullptr && mHeapSeqNum < 0) { | 
|  | sp<HidlMemory> heap = fromHeap(mDealer->getMemoryHeap()); | 
|  | mHeapSeqNum = mCrypto->setHeap(heap); | 
|  | } else { | 
|  | mHeapSeqNum = -1; | 
|  | } | 
|  | input->buffers.reset(new EncryptedLinearInputBuffers( | 
|  | secure, mDealer, mCrypto, mHeapSeqNum, (size_t)capacity, | 
|  | numInputSlots, mName)); | 
|  | forceArrayMode = true; | 
|  | } else { | 
|  | input->buffers.reset(new LinearInputBuffers(mName)); | 
|  | } | 
|  | } | 
|  | input->buffers->setFormat(inputFormat); | 
|  |  | 
|  | if (err == C2_OK) { | 
|  | input->buffers->setPool(pool); | 
|  | } else { | 
|  | // TODO: error | 
|  | } | 
|  |  | 
|  | if (forceArrayMode) { | 
|  | input->buffers = input->buffers->toArrayMode(numInputSlots); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (outputFormat != nullptr) { | 
|  | sp<IGraphicBufferProducer> outputSurface; | 
|  | uint32_t outputGeneration; | 
|  | int maxDequeueCount = 0; | 
|  | { | 
|  | Mutexed<OutputSurface>::Locked output(mOutputSurface); | 
|  | maxDequeueCount = output->maxDequeueBuffers = numOutputSlots + | 
|  | reorderDepth.value + kRenderingDepth; | 
|  | outputSurface = output->surface ? | 
|  | output->surface->getIGraphicBufferProducer() : nullptr; | 
|  | if (outputSurface) { | 
|  | output->surface->setMaxDequeuedBufferCount(output->maxDequeueBuffers); | 
|  | } | 
|  | outputGeneration = output->generation; | 
|  | } | 
|  |  | 
|  | bool graphic = (oStreamFormat.value == C2BufferData::GRAPHIC); | 
|  | C2BlockPool::local_id_t outputPoolId_; | 
|  | C2BlockPool::local_id_t prevOutputPoolId; | 
|  |  | 
|  | { | 
|  | Mutexed<BlockPools>::Locked pools(mBlockPools); | 
|  |  | 
|  | prevOutputPoolId = pools->outputPoolId; | 
|  |  | 
|  | // set default allocator ID. | 
|  | pools->outputAllocatorId = (graphic) ? C2PlatformAllocatorStore::GRALLOC | 
|  | : preferredLinearId; | 
|  |  | 
|  | // query C2PortAllocatorsTuning::output from component, or use default allocator if | 
|  | // unsuccessful. | 
|  | std::vector<std::unique_ptr<C2Param>> params; | 
|  | err = mComponent->query({ }, | 
|  | { C2PortAllocatorsTuning::output::PARAM_TYPE }, | 
|  | C2_DONT_BLOCK, | 
|  | ¶ms); | 
|  | if ((err != C2_OK && err != C2_BAD_INDEX) || params.size() != 1) { | 
|  | ALOGD("[%s] Query output allocators returned %zu params => %s (%u)", | 
|  | mName, params.size(), asString(err), err); | 
|  | } else if (err == C2_OK && params.size() == 1) { | 
|  | C2PortAllocatorsTuning::output *outputAllocators = | 
|  | C2PortAllocatorsTuning::output::From(params[0].get()); | 
|  | if (outputAllocators && outputAllocators->flexCount() > 0) { | 
|  | std::shared_ptr<C2Allocator> allocator; | 
|  | // verify allocator IDs and resolve default allocator | 
|  | allocatorStore->fetchAllocator(outputAllocators->m.values[0], &allocator); | 
|  | if (allocator) { | 
|  | pools->outputAllocatorId = allocator->getId(); | 
|  | } else { | 
|  | ALOGD("[%s] component requested invalid output allocator ID %u", | 
|  | mName, outputAllocators->m.values[0]); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // use bufferqueue if outputting to a surface. | 
|  | // query C2PortSurfaceAllocatorTuning::output from component, or use default allocator | 
|  | // if unsuccessful. | 
|  | if (outputSurface) { | 
|  | params.clear(); | 
|  | err = mComponent->query({ }, | 
|  | { C2PortSurfaceAllocatorTuning::output::PARAM_TYPE }, | 
|  | C2_DONT_BLOCK, | 
|  | ¶ms); | 
|  | if ((err != C2_OK && err != C2_BAD_INDEX) || params.size() != 1) { | 
|  | ALOGD("[%s] Query output surface allocator returned %zu params => %s (%u)", | 
|  | mName, params.size(), asString(err), err); | 
|  | } else if (err == C2_OK && params.size() == 1) { | 
|  | C2PortSurfaceAllocatorTuning::output *surfaceAllocator = | 
|  | C2PortSurfaceAllocatorTuning::output::From(params[0].get()); | 
|  | if (surfaceAllocator) { | 
|  | std::shared_ptr<C2Allocator> allocator; | 
|  | // verify allocator IDs and resolve default allocator | 
|  | allocatorStore->fetchAllocator(surfaceAllocator->value, &allocator); | 
|  | if (allocator) { | 
|  | pools->outputAllocatorId = allocator->getId(); | 
|  | } else { | 
|  | ALOGD("[%s] component requested invalid surface output allocator ID %u", | 
|  | mName, surfaceAllocator->value); | 
|  | err = C2_BAD_VALUE; | 
|  | } | 
|  | } | 
|  | } | 
|  | if (pools->outputAllocatorId == C2PlatformAllocatorStore::GRALLOC | 
|  | && err != C2_OK | 
|  | && ((poolMask >> C2PlatformAllocatorStore::BUFFERQUEUE) & 1)) { | 
|  | pools->outputAllocatorId = C2PlatformAllocatorStore::BUFFERQUEUE; | 
|  | } | 
|  | } | 
|  |  | 
|  | if ((poolMask >> pools->outputAllocatorId) & 1) { | 
|  | err = mComponent->createBlockPool( | 
|  | pools->outputAllocatorId, &pools->outputPoolId, &pools->outputPoolIntf); | 
|  | ALOGI("[%s] Created output block pool with allocatorID %u => poolID %llu - %s", | 
|  | mName, pools->outputAllocatorId, | 
|  | (unsigned long long)pools->outputPoolId, | 
|  | asString(err)); | 
|  | } else { | 
|  | err = C2_NOT_FOUND; | 
|  | } | 
|  | if (err != C2_OK) { | 
|  | // use basic pool instead | 
|  | pools->outputPoolId = | 
|  | graphic ? C2BlockPool::BASIC_GRAPHIC : C2BlockPool::BASIC_LINEAR; | 
|  | } | 
|  |  | 
|  | // Configure output block pool ID as parameter C2PortBlockPoolsTuning::output to | 
|  | // component. | 
|  | std::unique_ptr<C2PortBlockPoolsTuning::output> poolIdsTuning = | 
|  | C2PortBlockPoolsTuning::output::AllocUnique({ pools->outputPoolId }); | 
|  |  | 
|  | std::vector<std::unique_ptr<C2SettingResult>> failures; | 
|  | err = mComponent->config({ poolIdsTuning.get() }, C2_MAY_BLOCK, &failures); | 
|  | ALOGD("[%s] Configured output block pool ids %llu => %s", | 
|  | mName, (unsigned long long)poolIdsTuning->m.values[0], asString(err)); | 
|  | outputPoolId_ = pools->outputPoolId; | 
|  | } | 
|  |  | 
|  | if (prevOutputPoolId != C2BlockPool::BASIC_LINEAR | 
|  | && prevOutputPoolId != C2BlockPool::BASIC_GRAPHIC) { | 
|  | c2_status_t err = mComponent->destroyBlockPool(prevOutputPoolId); | 
|  | if (err != C2_OK) { | 
|  | ALOGW("Failed to clean up previous block pool %llu - %s (%d)\n", | 
|  | (unsigned long long) prevOutputPoolId, asString(err), err); | 
|  | } | 
|  | } | 
|  |  | 
|  | Mutexed<Output>::Locked output(mOutput); | 
|  | output->outputDelay = outputDelayValue; | 
|  | output->numSlots = numOutputSlots; | 
|  | if (graphic) { | 
|  | if (outputSurface || !buffersBoundToCodec) { | 
|  | output->buffers.reset(new GraphicOutputBuffers(mName)); | 
|  | } else { | 
|  | output->buffers.reset(new RawGraphicOutputBuffers(mName)); | 
|  | } | 
|  | } else { | 
|  | output->buffers.reset(new LinearOutputBuffers(mName)); | 
|  | } | 
|  | output->buffers->setFormat(outputFormat); | 
|  |  | 
|  | output->buffers->clearStash(); | 
|  | if (reorderDepth) { | 
|  | output->buffers->setReorderDepth(reorderDepth.value); | 
|  | } | 
|  | if (reorderKey) { | 
|  | output->buffers->setReorderKey(reorderKey.value); | 
|  | } | 
|  |  | 
|  | // Try to set output surface to created block pool if given. | 
|  | if (outputSurface) { | 
|  | mComponent->setOutputSurface( | 
|  | outputPoolId_, | 
|  | outputSurface, | 
|  | outputGeneration, | 
|  | maxDequeueCount); | 
|  | } else { | 
|  | // configure CPU read consumer usage | 
|  | C2StreamUsageTuning::output outputUsage{0u, C2MemoryUsage::CPU_READ}; | 
|  | std::vector<std::unique_ptr<C2SettingResult>> failures; | 
|  | err = mComponent->config({ &outputUsage }, C2_MAY_BLOCK, &failures); | 
|  | // do not print error message for now as most components may not yet | 
|  | // support this setting | 
|  | ALOGD_IF(err != C2_BAD_INDEX, "[%s] Configured output usage [%#llx]", | 
|  | mName, (long long)outputUsage.value); | 
|  | } | 
|  |  | 
|  | if (oStreamFormat.value == C2BufferData::LINEAR) { | 
|  | if (buffersBoundToCodec) { | 
|  | // WORKAROUND: if we're using early CSD workaround we convert to | 
|  | //             array mode, to appease apps assuming the output | 
|  | //             buffers to be of the same size. | 
|  | output->buffers = output->buffers->toArrayMode(numOutputSlots); | 
|  | } | 
|  |  | 
|  | int32_t channelCount; | 
|  | int32_t sampleRate; | 
|  | if (outputFormat->findInt32(KEY_CHANNEL_COUNT, &channelCount) | 
|  | && outputFormat->findInt32(KEY_SAMPLE_RATE, &sampleRate)) { | 
|  | int32_t delay = 0; | 
|  | int32_t padding = 0;; | 
|  | if (!outputFormat->findInt32("encoder-delay", &delay)) { | 
|  | delay = 0; | 
|  | } | 
|  | if (!outputFormat->findInt32("encoder-padding", &padding)) { | 
|  | padding = 0; | 
|  | } | 
|  | if (delay || padding) { | 
|  | // We need write access to the buffers, and we're already in | 
|  | // array mode. | 
|  | output->buffers->initSkipCutBuffer(delay, padding, sampleRate, channelCount); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | int32_t tunneled = 0; | 
|  | if (!outputFormat->findInt32("android._tunneled", &tunneled)) { | 
|  | tunneled = 0; | 
|  | } | 
|  | mTunneled = (tunneled != 0); | 
|  | } | 
|  |  | 
|  | // Set up pipeline control. This has to be done after mInputBuffers and | 
|  | // mOutputBuffers are initialized to make sure that lingering callbacks | 
|  | // about buffers from the previous generation do not interfere with the | 
|  | // newly initialized pipeline capacity. | 
|  |  | 
|  | if (inputFormat || outputFormat) { | 
|  | Mutexed<PipelineWatcher>::Locked watcher(mPipelineWatcher); | 
|  | watcher->inputDelay(inputDelayValue) | 
|  | .pipelineDelay(pipelineDelayValue) | 
|  | .outputDelay(outputDelayValue) | 
|  | .smoothnessFactor(kSmoothnessFactor) | 
|  | .tunneled(mTunneled); | 
|  | watcher->flush(); | 
|  | } | 
|  |  | 
|  | mInputMetEos = false; | 
|  | mSync.start(); | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::prepareInitialInputBuffers( | 
|  | std::map<size_t, sp<MediaCodecBuffer>> *clientInputBuffers) { | 
|  | if (mInputSurface) { | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | size_t numInputSlots = mInput.lock()->numSlots; | 
|  |  | 
|  | { | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  | while (clientInputBuffers->size() < numInputSlots) { | 
|  | size_t index; | 
|  | sp<MediaCodecBuffer> buffer; | 
|  | if (!input->buffers->requestNewBuffer(&index, &buffer)) { | 
|  | break; | 
|  | } | 
|  | clientInputBuffers->emplace(index, buffer); | 
|  | } | 
|  | } | 
|  | if (clientInputBuffers->empty()) { | 
|  | ALOGW("[%s] start: cannot allocate memory at all", mName); | 
|  | return NO_MEMORY; | 
|  | } else if (clientInputBuffers->size() < numInputSlots) { | 
|  | ALOGD("[%s] start: cannot allocate memory for all slots, " | 
|  | "only %zu buffers allocated", | 
|  | mName, clientInputBuffers->size()); | 
|  | } else { | 
|  | ALOGV("[%s] %zu initial input buffers available", | 
|  | mName, clientInputBuffers->size()); | 
|  | } | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::requestInitialInputBuffers( | 
|  | std::map<size_t, sp<MediaCodecBuffer>> &&clientInputBuffers) { | 
|  | C2StreamBufferTypeSetting::output oStreamFormat(0u); | 
|  | C2PrependHeaderModeSetting prepend(PREPEND_HEADER_TO_NONE); | 
|  | c2_status_t err = mComponent->query({ &oStreamFormat, &prepend }, {}, C2_DONT_BLOCK, nullptr); | 
|  | if (err != C2_OK && err != C2_BAD_INDEX) { | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  |  | 
|  | std::list<std::unique_ptr<C2Work>> flushedConfigs; | 
|  | mFlushedConfigs.lock()->swap(flushedConfigs); | 
|  | if (!flushedConfigs.empty()) { | 
|  | { | 
|  | Mutexed<PipelineWatcher>::Locked watcher(mPipelineWatcher); | 
|  | PipelineWatcher::Clock::time_point now = PipelineWatcher::Clock::now(); | 
|  | for (const std::unique_ptr<C2Work> &work : flushedConfigs) { | 
|  | watcher->onWorkQueued( | 
|  | work->input.ordinal.frameIndex.peeku(), | 
|  | std::vector(work->input.buffers), | 
|  | now); | 
|  | } | 
|  | } | 
|  | err = mComponent->queue(&flushedConfigs); | 
|  | if (err != C2_OK) { | 
|  | ALOGW("[%s] Error while queueing a flushed config", mName); | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  | } | 
|  | if (oStreamFormat.value == C2BufferData::LINEAR && | 
|  | (!prepend || prepend.value == PREPEND_HEADER_TO_NONE) && | 
|  | !clientInputBuffers.empty()) { | 
|  | size_t minIndex = clientInputBuffers.begin()->first; | 
|  | sp<MediaCodecBuffer> minBuffer = clientInputBuffers.begin()->second; | 
|  | for (const auto &[index, buffer] : clientInputBuffers) { | 
|  | if (minBuffer->capacity() > buffer->capacity()) { | 
|  | minIndex = index; | 
|  | minBuffer = buffer; | 
|  | } | 
|  | } | 
|  | // WORKAROUND: Some apps expect CSD available without queueing | 
|  | //             any input. Queue an empty buffer to get the CSD. | 
|  | minBuffer->setRange(0, 0); | 
|  | minBuffer->meta()->clear(); | 
|  | minBuffer->meta()->setInt64("timeUs", 0); | 
|  | if (queueInputBufferInternal(minBuffer) != OK) { | 
|  | ALOGW("[%s] Error while queueing an empty buffer to get CSD", | 
|  | mName); | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  | clientInputBuffers.erase(minIndex); | 
|  | } | 
|  |  | 
|  | for (const auto &[index, buffer] : clientInputBuffers) { | 
|  | mCallback->onInputBufferAvailable(index, buffer); | 
|  | } | 
|  |  | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::stop() { | 
|  | mSync.stop(); | 
|  | mFirstValidFrameIndex = mFrameIndex.load(std::memory_order_relaxed); | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::stopUseOutputSurface() { | 
|  | if (mOutputSurface.lock()->surface) { | 
|  | C2BlockPool::local_id_t outputPoolId; | 
|  | { | 
|  | Mutexed<BlockPools>::Locked pools(mBlockPools); | 
|  | outputPoolId = pools->outputPoolId; | 
|  | } | 
|  | if (mComponent) mComponent->stopUsingOutputSurface(outputPoolId); | 
|  | } | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::reset() { | 
|  | stop(); | 
|  | if (mInputSurface != nullptr) { | 
|  | mInputSurface.reset(); | 
|  | } | 
|  | mPipelineWatcher.lock()->flush(); | 
|  | { | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  | input->buffers.reset(new DummyInputBuffers("")); | 
|  | input->extraBuffers.flush(); | 
|  | } | 
|  | { | 
|  | Mutexed<Output>::Locked output(mOutput); | 
|  | output->buffers.reset(); | 
|  | } | 
|  | // reset the frames that are being tracked for onFrameRendered callbacks | 
|  | mTrackedFrames.clear(); | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::release() { | 
|  | mComponent.reset(); | 
|  | mInputAllocator.reset(); | 
|  | mOutputSurface.lock()->surface.clear(); | 
|  | { | 
|  | Mutexed<BlockPools>::Locked blockPools{mBlockPools}; | 
|  | blockPools->inputPool.reset(); | 
|  | blockPools->outputPoolIntf.reset(); | 
|  | } | 
|  | setCrypto(nullptr); | 
|  | setDescrambler(nullptr); | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::flush(const std::list<std::unique_ptr<C2Work>> &flushedWork) { | 
|  | ALOGV("[%s] flush", mName); | 
|  | std::list<std::unique_ptr<C2Work>> configs; | 
|  | mInput.lock()->lastFlushIndex = mFrameIndex.load(std::memory_order_relaxed); | 
|  | { | 
|  | Mutexed<PipelineWatcher>::Locked watcher(mPipelineWatcher); | 
|  | for (const std::unique_ptr<C2Work> &work : flushedWork) { | 
|  | uint64_t frameIndex = work->input.ordinal.frameIndex.peeku(); | 
|  | if (!(work->input.flags & C2FrameData::FLAG_CODEC_CONFIG)) { | 
|  | watcher->onWorkDone(frameIndex); | 
|  | continue; | 
|  | } | 
|  | if (work->input.buffers.empty() | 
|  | || work->input.buffers.front() == nullptr | 
|  | || work->input.buffers.front()->data().linearBlocks().empty()) { | 
|  | ALOGD("[%s] no linear codec config data found", mName); | 
|  | watcher->onWorkDone(frameIndex); | 
|  | continue; | 
|  | } | 
|  | std::unique_ptr<C2Work> copy(new C2Work); | 
|  | copy->input.flags = C2FrameData::flags_t( | 
|  | work->input.flags | C2FrameData::FLAG_DROP_FRAME); | 
|  | copy->input.ordinal = work->input.ordinal; | 
|  | copy->input.ordinal.frameIndex = mFrameIndex++; | 
|  | for (size_t i = 0; i < work->input.buffers.size(); ++i) { | 
|  | copy->input.buffers.push_back(watcher->onInputBufferReleased(frameIndex, i)); | 
|  | } | 
|  | for (const std::unique_ptr<C2Param> ¶m : work->input.configUpdate) { | 
|  | copy->input.configUpdate.push_back(C2Param::Copy(*param)); | 
|  | } | 
|  | copy->input.infoBuffers.insert( | 
|  | copy->input.infoBuffers.begin(), | 
|  | work->input.infoBuffers.begin(), | 
|  | work->input.infoBuffers.end()); | 
|  | copy->worklets.emplace_back(new C2Worklet); | 
|  | configs.push_back(std::move(copy)); | 
|  | watcher->onWorkDone(frameIndex); | 
|  | ALOGV("[%s] stashed flushed codec config data", mName); | 
|  | } | 
|  | } | 
|  | mFlushedConfigs.lock()->swap(configs); | 
|  | { | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  | input->buffers->flush(); | 
|  | input->extraBuffers.flush(); | 
|  | } | 
|  | { | 
|  | Mutexed<Output>::Locked output(mOutput); | 
|  | if (output->buffers) { | 
|  | output->buffers->flush(flushedWork); | 
|  | output->buffers->flushStash(); | 
|  | } | 
|  | } | 
|  | // reset the frames that are being tracked for onFrameRendered callbacks | 
|  | mTrackedFrames.clear(); | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::onWorkDone( | 
|  | std::unique_ptr<C2Work> work, const sp<AMessage> &outputFormat, | 
|  | const C2StreamInitDataInfo::output *initData) { | 
|  | if (handleWork(std::move(work), outputFormat, initData)) { | 
|  | feedInputBufferIfAvailable(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::onInputBufferDone( | 
|  | uint64_t frameIndex, size_t arrayIndex) { | 
|  | if (mInputSurface) { | 
|  | return; | 
|  | } | 
|  | std::shared_ptr<C2Buffer> buffer = | 
|  | mPipelineWatcher.lock()->onInputBufferReleased(frameIndex, arrayIndex); | 
|  | bool newInputSlotAvailable = false; | 
|  | { | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  | if (input->lastFlushIndex >= frameIndex) { | 
|  | ALOGD("[%s] Ignoring stale input buffer done callback: " | 
|  | "last flush index = %lld, frameIndex = %lld", | 
|  | mName, input->lastFlushIndex.peekll(), (long long)frameIndex); | 
|  | } else { | 
|  | newInputSlotAvailable = input->buffers->expireComponentBuffer(buffer); | 
|  | if (!newInputSlotAvailable) { | 
|  | (void)input->extraBuffers.expireComponentBuffer(buffer); | 
|  | } | 
|  | } | 
|  | } | 
|  | if (newInputSlotAvailable) { | 
|  | feedInputBufferIfAvailable(); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool CCodecBufferChannel::handleWork( | 
|  | std::unique_ptr<C2Work> work, | 
|  | const sp<AMessage> &outputFormat, | 
|  | const C2StreamInitDataInfo::output *initData) { | 
|  | { | 
|  | Mutexed<Output>::Locked output(mOutput); | 
|  | if (!output->buffers) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Whether the output buffer should be reported to the client or not. | 
|  | bool notifyClient = false; | 
|  |  | 
|  | if (work->result == C2_OK){ | 
|  | notifyClient = true; | 
|  | } else if (work->result == C2_NOT_FOUND) { | 
|  | ALOGD("[%s] flushed work; ignored.", mName); | 
|  | } else { | 
|  | // C2_OK and C2_NOT_FOUND are the only results that we accept for processing | 
|  | // the config update. | 
|  | ALOGD("[%s] work failed to complete: %d", mName, work->result); | 
|  | mCCodecCallback->onError(work->result, ACTION_CODE_FATAL); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if ((work->input.ordinal.frameIndex - | 
|  | mFirstValidFrameIndex.load()).peek() < 0) { | 
|  | // Discard frames from previous generation. | 
|  | ALOGD("[%s] Discard frames from previous generation.", mName); | 
|  | notifyClient = false; | 
|  | } | 
|  |  | 
|  | if (mInputSurface == nullptr && (work->worklets.size() != 1u | 
|  | || !work->worklets.front() | 
|  | || !(work->worklets.front()->output.flags & | 
|  | C2FrameData::FLAG_INCOMPLETE))) { | 
|  | mPipelineWatcher.lock()->onWorkDone( | 
|  | work->input.ordinal.frameIndex.peeku()); | 
|  | } | 
|  |  | 
|  | // NOTE: MediaCodec usage supposedly have only one worklet | 
|  | if (work->worklets.size() != 1u) { | 
|  | ALOGI("[%s] onWorkDone: incorrect number of worklets: %zu", | 
|  | mName, work->worklets.size()); | 
|  | mCCodecCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | const std::unique_ptr<C2Worklet> &worklet = work->worklets.front(); | 
|  |  | 
|  | std::shared_ptr<C2Buffer> buffer; | 
|  | // NOTE: MediaCodec usage supposedly have only one output stream. | 
|  | if (worklet->output.buffers.size() > 1u) { | 
|  | ALOGI("[%s] onWorkDone: incorrect number of output buffers: %zu", | 
|  | mName, worklet->output.buffers.size()); | 
|  | mCCodecCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL); | 
|  | return false; | 
|  | } else if (worklet->output.buffers.size() == 1u) { | 
|  | buffer = worklet->output.buffers[0]; | 
|  | if (!buffer) { | 
|  | ALOGD("[%s] onWorkDone: nullptr found in buffers; ignored.", mName); | 
|  | } | 
|  | } | 
|  |  | 
|  | std::optional<uint32_t> newInputDelay, newPipelineDelay, newOutputDelay, newReorderDepth; | 
|  | std::optional<C2Config::ordinal_key_t> newReorderKey; | 
|  | bool needMaxDequeueBufferCountUpdate = false; | 
|  | while (!worklet->output.configUpdate.empty()) { | 
|  | std::unique_ptr<C2Param> param; | 
|  | worklet->output.configUpdate.back().swap(param); | 
|  | worklet->output.configUpdate.pop_back(); | 
|  | switch (param->coreIndex().coreIndex()) { | 
|  | case C2PortReorderBufferDepthTuning::CORE_INDEX: { | 
|  | C2PortReorderBufferDepthTuning::output reorderDepth; | 
|  | if (reorderDepth.updateFrom(*param)) { | 
|  | ALOGV("[%s] onWorkDone: updated reorder depth to %u", | 
|  | mName, reorderDepth.value); | 
|  | newReorderDepth = reorderDepth.value; | 
|  | needMaxDequeueBufferCountUpdate = true; | 
|  | } else { | 
|  | ALOGD("[%s] onWorkDone: failed to read reorder depth", | 
|  | mName); | 
|  | } | 
|  | break; | 
|  | } | 
|  | case C2PortReorderKeySetting::CORE_INDEX: { | 
|  | C2PortReorderKeySetting::output reorderKey; | 
|  | if (reorderKey.updateFrom(*param)) { | 
|  | newReorderKey = reorderKey.value; | 
|  | ALOGV("[%s] onWorkDone: updated reorder key to %u", | 
|  | mName, reorderKey.value); | 
|  | } else { | 
|  | ALOGD("[%s] onWorkDone: failed to read reorder key", mName); | 
|  | } | 
|  | break; | 
|  | } | 
|  | case C2PortActualDelayTuning::CORE_INDEX: { | 
|  | if (param->isGlobal()) { | 
|  | C2ActualPipelineDelayTuning pipelineDelay; | 
|  | if (pipelineDelay.updateFrom(*param)) { | 
|  | ALOGV("[%s] onWorkDone: updating pipeline delay %u", | 
|  | mName, pipelineDelay.value); | 
|  | newPipelineDelay = pipelineDelay.value; | 
|  | (void)mPipelineWatcher.lock()->pipelineDelay( | 
|  | pipelineDelay.value); | 
|  | } | 
|  | } | 
|  | if (param->forInput()) { | 
|  | C2PortActualDelayTuning::input inputDelay; | 
|  | if (inputDelay.updateFrom(*param)) { | 
|  | ALOGV("[%s] onWorkDone: updating input delay %u", | 
|  | mName, inputDelay.value); | 
|  | newInputDelay = inputDelay.value; | 
|  | (void)mPipelineWatcher.lock()->inputDelay( | 
|  | inputDelay.value); | 
|  | } | 
|  | } | 
|  | if (param->forOutput()) { | 
|  | C2PortActualDelayTuning::output outputDelay; | 
|  | if (outputDelay.updateFrom(*param)) { | 
|  | ALOGV("[%s] onWorkDone: updating output delay %u", | 
|  | mName, outputDelay.value); | 
|  | (void)mPipelineWatcher.lock()->outputDelay(outputDelay.value); | 
|  | newOutputDelay = outputDelay.value; | 
|  | needMaxDequeueBufferCountUpdate = true; | 
|  |  | 
|  | } | 
|  | } | 
|  | break; | 
|  | } | 
|  | case C2PortTunnelSystemTime::CORE_INDEX: { | 
|  | C2PortTunnelSystemTime::output frameRenderTime; | 
|  | if (frameRenderTime.updateFrom(*param)) { | 
|  | ALOGV("[%s] onWorkDone: frame rendered (sys:%lld ns, media:%lld us)", | 
|  | mName, (long long)frameRenderTime.value, | 
|  | (long long)worklet->output.ordinal.timestamp.peekll()); | 
|  | mCCodecCallback->onOutputFramesRendered( | 
|  | worklet->output.ordinal.timestamp.peek(), frameRenderTime.value); | 
|  | } | 
|  | break; | 
|  | } | 
|  | case C2StreamTunnelHoldRender::CORE_INDEX: { | 
|  | C2StreamTunnelHoldRender::output firstTunnelFrameHoldRender; | 
|  | if (!(worklet->output.flags & C2FrameData::FLAG_INCOMPLETE)) break; | 
|  | if (!firstTunnelFrameHoldRender.updateFrom(*param)) break; | 
|  | if (firstTunnelFrameHoldRender.value != C2_TRUE) break; | 
|  | ALOGV("[%s] onWorkDone: first tunnel frame ready", mName); | 
|  | mCCodecCallback->onFirstTunnelFrameReady(); | 
|  | break; | 
|  | } | 
|  | default: | 
|  | ALOGV("[%s] onWorkDone: unrecognized config update (%08X)", | 
|  | mName, param->index()); | 
|  | break; | 
|  | } | 
|  | } | 
|  | if (newInputDelay || newPipelineDelay) { | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  | size_t newNumSlots = | 
|  | newInputDelay.value_or(input->inputDelay) + | 
|  | newPipelineDelay.value_or(input->pipelineDelay) + | 
|  | kSmoothnessFactor; | 
|  | input->inputDelay = newInputDelay.value_or(input->inputDelay); | 
|  | if (input->buffers->isArrayMode()) { | 
|  | if (input->numSlots >= newNumSlots) { | 
|  | input->numExtraSlots = 0; | 
|  | } else { | 
|  | input->numExtraSlots = newNumSlots - input->numSlots; | 
|  | } | 
|  | ALOGV("[%s] onWorkDone: updated number of extra slots to %zu (input array mode)", | 
|  | mName, input->numExtraSlots); | 
|  | } else { | 
|  | input->numSlots = newNumSlots; | 
|  | } | 
|  | } | 
|  | size_t numOutputSlots = 0; | 
|  | uint32_t reorderDepth = 0; | 
|  | bool outputBuffersChanged = false; | 
|  | if (newReorderKey || newReorderDepth || needMaxDequeueBufferCountUpdate) { | 
|  | Mutexed<Output>::Locked output(mOutput); | 
|  | if (!output->buffers) { | 
|  | return false; | 
|  | } | 
|  | numOutputSlots = output->numSlots; | 
|  | if (newReorderKey) { | 
|  | output->buffers->setReorderKey(newReorderKey.value()); | 
|  | } | 
|  | if (newReorderDepth) { | 
|  | output->buffers->setReorderDepth(newReorderDepth.value()); | 
|  | } | 
|  | reorderDepth = output->buffers->getReorderDepth(); | 
|  | if (newOutputDelay) { | 
|  | output->outputDelay = newOutputDelay.value(); | 
|  | numOutputSlots = newOutputDelay.value() + kSmoothnessFactor; | 
|  | if (output->numSlots < numOutputSlots) { | 
|  | output->numSlots = numOutputSlots; | 
|  | if (output->buffers->isArrayMode()) { | 
|  | OutputBuffersArray *array = | 
|  | (OutputBuffersArray *)output->buffers.get(); | 
|  | ALOGV("[%s] onWorkDone: growing output buffer array to %zu", | 
|  | mName, numOutputSlots); | 
|  | array->grow(numOutputSlots); | 
|  | outputBuffersChanged = true; | 
|  | } | 
|  | } | 
|  | } | 
|  | numOutputSlots = output->numSlots; | 
|  | } | 
|  | if (outputBuffersChanged) { | 
|  | mCCodecCallback->onOutputBuffersChanged(); | 
|  | } | 
|  | if (needMaxDequeueBufferCountUpdate) { | 
|  | int maxDequeueCount = 0; | 
|  | { | 
|  | Mutexed<OutputSurface>::Locked output(mOutputSurface); | 
|  | maxDequeueCount = output->maxDequeueBuffers = | 
|  | numOutputSlots + reorderDepth + kRenderingDepth; | 
|  | if (output->surface) { | 
|  | output->surface->setMaxDequeuedBufferCount(output->maxDequeueBuffers); | 
|  | } | 
|  | } | 
|  | if (maxDequeueCount > 0) { | 
|  | mComponent->setOutputSurfaceMaxDequeueCount(maxDequeueCount); | 
|  | } | 
|  | } | 
|  |  | 
|  | int32_t flags = 0; | 
|  | if (worklet->output.flags & C2FrameData::FLAG_END_OF_STREAM) { | 
|  | flags |= BUFFER_FLAG_END_OF_STREAM; | 
|  | ALOGV("[%s] onWorkDone: output EOS", mName); | 
|  | } | 
|  |  | 
|  | // WORKAROUND: adjust output timestamp based on client input timestamp and codec | 
|  | // input timestamp. Codec output timestamp (in the timestamp field) shall correspond to | 
|  | // the codec input timestamp, but client output timestamp should (reported in timeUs) | 
|  | // shall correspond to the client input timesamp (in customOrdinal). By using the | 
|  | // delta between the two, this allows for some timestamp deviation - e.g. if one input | 
|  | // produces multiple output. | 
|  | c2_cntr64_t timestamp = | 
|  | worklet->output.ordinal.timestamp + work->input.ordinal.customOrdinal | 
|  | - work->input.ordinal.timestamp; | 
|  | if (mInputSurface != nullptr) { | 
|  | // When using input surface we need to restore the original input timestamp. | 
|  | timestamp = work->input.ordinal.customOrdinal; | 
|  | } | 
|  | ScopedTrace trace(ATRACE_TAG, android::base::StringPrintf( | 
|  | "CCodecBufferChannel::onWorkDone(%s@ts=%lld)", mName, timestamp.peekll()).c_str()); | 
|  | ALOGV("[%s] onWorkDone: input %lld, codec %lld => output %lld => %lld", | 
|  | mName, | 
|  | work->input.ordinal.customOrdinal.peekll(), | 
|  | work->input.ordinal.timestamp.peekll(), | 
|  | worklet->output.ordinal.timestamp.peekll(), | 
|  | timestamp.peekll()); | 
|  |  | 
|  | // csd cannot be re-ordered and will always arrive first. | 
|  | if (initData != nullptr) { | 
|  | Mutexed<Output>::Locked output(mOutput); | 
|  | if (!output->buffers) { | 
|  | return false; | 
|  | } | 
|  | if (outputFormat) { | 
|  | output->buffers->updateSkipCutBuffer(outputFormat); | 
|  | output->buffers->setFormat(outputFormat); | 
|  | } | 
|  | if (!notifyClient) { | 
|  | return false; | 
|  | } | 
|  | size_t index; | 
|  | sp<MediaCodecBuffer> outBuffer; | 
|  | if (output->buffers->registerCsd(initData, &index, &outBuffer) == OK) { | 
|  | outBuffer->meta()->setInt64("timeUs", timestamp.peek()); | 
|  | outBuffer->meta()->setInt32("flags", BUFFER_FLAG_CODEC_CONFIG); | 
|  | ALOGV("[%s] onWorkDone: csd index = %zu [%p]", mName, index, outBuffer.get()); | 
|  |  | 
|  | output.unlock(); | 
|  | mCallback->onOutputBufferAvailable(index, outBuffer); | 
|  | } else { | 
|  | ALOGD("[%s] onWorkDone: unable to register csd", mName); | 
|  | output.unlock(); | 
|  | mCCodecCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL); | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | bool drop = false; | 
|  | if (worklet->output.flags & C2FrameData::FLAG_DROP_FRAME) { | 
|  | ALOGV("[%s] onWorkDone: drop buffer but keep metadata", mName); | 
|  | drop = true; | 
|  | } | 
|  |  | 
|  | if (notifyClient && !buffer && !flags) { | 
|  | if (mTunneled && drop && outputFormat) { | 
|  | ALOGV("[%s] onWorkDone: Keep tunneled, drop frame with format change (%lld)", | 
|  | mName, work->input.ordinal.frameIndex.peekull()); | 
|  | } else { | 
|  | ALOGV("[%s] onWorkDone: Not reporting output buffer (%lld)", | 
|  | mName, work->input.ordinal.frameIndex.peekull()); | 
|  | notifyClient = false; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (buffer) { | 
|  | for (const std::shared_ptr<const C2Info> &info : buffer->info()) { | 
|  | // TODO: properly translate these to metadata | 
|  | switch (info->coreIndex().coreIndex()) { | 
|  | case C2StreamPictureTypeMaskInfo::CORE_INDEX: | 
|  | if (((C2StreamPictureTypeMaskInfo *)info.get())->value & C2Config::SYNC_FRAME) { | 
|  | flags |= BUFFER_FLAG_KEY_FRAME; | 
|  | } | 
|  | break; | 
|  | default: | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | { | 
|  | Mutexed<Output>::Locked output(mOutput); | 
|  | if (!output->buffers) { | 
|  | return false; | 
|  | } | 
|  | output->buffers->pushToStash( | 
|  | buffer, | 
|  | notifyClient, | 
|  | timestamp.peek(), | 
|  | flags, | 
|  | outputFormat, | 
|  | worklet->output.ordinal); | 
|  | } | 
|  | sendOutputBuffers(); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::sendOutputBuffers() { | 
|  | OutputBuffers::BufferAction action; | 
|  | size_t index; | 
|  | sp<MediaCodecBuffer> outBuffer; | 
|  | std::shared_ptr<C2Buffer> c2Buffer; | 
|  |  | 
|  | constexpr int kMaxReallocTry = 5; | 
|  | int reallocTryNum = 0; | 
|  |  | 
|  | while (true) { | 
|  | Mutexed<Output>::Locked output(mOutput); | 
|  | if (!output->buffers) { | 
|  | return; | 
|  | } | 
|  | action = output->buffers->popFromStashAndRegister( | 
|  | &c2Buffer, &index, &outBuffer); | 
|  | if (action != OutputBuffers::REALLOCATE) { | 
|  | reallocTryNum = 0; | 
|  | } | 
|  | switch (action) { | 
|  | case OutputBuffers::SKIP: | 
|  | return; | 
|  | case OutputBuffers::DISCARD: | 
|  | break; | 
|  | case OutputBuffers::NOTIFY_CLIENT: | 
|  | output.unlock(); | 
|  | mCallback->onOutputBufferAvailable(index, outBuffer); | 
|  | break; | 
|  | case OutputBuffers::REALLOCATE: | 
|  | if (++reallocTryNum > kMaxReallocTry) { | 
|  | output.unlock(); | 
|  | ALOGE("[%s] sendOutputBuffers: tried %d realloc and failed", | 
|  | mName, kMaxReallocTry); | 
|  | mCCodecCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL); | 
|  | return; | 
|  | } | 
|  | if (!output->buffers->isArrayMode()) { | 
|  | output->buffers = | 
|  | output->buffers->toArrayMode(output->numSlots); | 
|  | } | 
|  | static_cast<OutputBuffersArray*>(output->buffers.get())-> | 
|  | realloc(c2Buffer); | 
|  | output.unlock(); | 
|  | mCCodecCallback->onOutputBuffersChanged(); | 
|  | break; | 
|  | case OutputBuffers::RETRY: | 
|  | ALOGV("[%s] sendOutputBuffers: unable to register output buffer", | 
|  | mName); | 
|  | return; | 
|  | default: | 
|  | LOG_ALWAYS_FATAL("[%s] sendOutputBuffers: " | 
|  | "corrupted BufferAction value (%d) " | 
|  | "returned from popFromStashAndRegister.", | 
|  | mName, int(action)); | 
|  | return; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::setSurface(const sp<Surface> &newSurface) { | 
|  | static std::atomic_uint32_t surfaceGeneration{0}; | 
|  | uint32_t generation = (getpid() << 10) | | 
|  | ((surfaceGeneration.fetch_add(1, std::memory_order_relaxed) + 1) | 
|  | & ((1 << 10) - 1)); | 
|  |  | 
|  | sp<IGraphicBufferProducer> producer; | 
|  | int maxDequeueCount = mOutputSurface.lock()->maxDequeueBuffers; | 
|  | if (newSurface) { | 
|  | newSurface->setScalingMode(NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW); | 
|  | newSurface->setDequeueTimeout(kDequeueTimeoutNs); | 
|  | newSurface->setMaxDequeuedBufferCount(maxDequeueCount); | 
|  | producer = newSurface->getIGraphicBufferProducer(); | 
|  | producer->setGenerationNumber(generation); | 
|  | } else { | 
|  | ALOGE("[%s] setting output surface to null", mName); | 
|  | return INVALID_OPERATION; | 
|  | } | 
|  |  | 
|  | std::shared_ptr<Codec2Client::Configurable> outputPoolIntf; | 
|  | C2BlockPool::local_id_t outputPoolId; | 
|  | { | 
|  | Mutexed<BlockPools>::Locked pools(mBlockPools); | 
|  | outputPoolId = pools->outputPoolId; | 
|  | outputPoolIntf = pools->outputPoolIntf; | 
|  | } | 
|  |  | 
|  | if (outputPoolIntf) { | 
|  | if (mComponent->setOutputSurface( | 
|  | outputPoolId, | 
|  | producer, | 
|  | generation, | 
|  | maxDequeueCount) != C2_OK) { | 
|  | ALOGI("[%s] setSurface: component setOutputSurface failed", mName); | 
|  | return INVALID_OPERATION; | 
|  | } | 
|  | } | 
|  |  | 
|  | { | 
|  | Mutexed<OutputSurface>::Locked output(mOutputSurface); | 
|  | output->surface = newSurface; | 
|  | output->generation = generation; | 
|  | } | 
|  | initializeFrameTrackingFor(static_cast<ANativeWindow *>(newSurface.get())); | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | PipelineWatcher::Clock::duration CCodecBufferChannel::elapsed() { | 
|  | // Otherwise, component may have stalled work due to input starvation up to | 
|  | // the sum of the delay in the pipeline. | 
|  | // TODO(b/231253301): When client pushed EOS, the pipeline could have less | 
|  | //                    number of frames. | 
|  | size_t n = 0; | 
|  | size_t outputDelay = mOutput.lock()->outputDelay; | 
|  | { | 
|  | Mutexed<Input>::Locked input(mInput); | 
|  | n = input->inputDelay + input->pipelineDelay + outputDelay; | 
|  | } | 
|  | return mPipelineWatcher.lock()->elapsed(PipelineWatcher::Clock::now(), n); | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::setMetaMode(MetaMode mode) { | 
|  | mMetaMode = mode; | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::setCrypto(const sp<ICrypto> &crypto) { | 
|  | if (mCrypto != nullptr) { | 
|  | for (std::pair<wp<HidlMemory>, int32_t> entry : mHeapSeqNumMap) { | 
|  | mCrypto->unsetHeap(entry.second); | 
|  | } | 
|  | mHeapSeqNumMap.clear(); | 
|  | if (mHeapSeqNum >= 0) { | 
|  | mCrypto->unsetHeap(mHeapSeqNum); | 
|  | mHeapSeqNum = -1; | 
|  | } | 
|  | } | 
|  | mCrypto = crypto; | 
|  | } | 
|  |  | 
|  | void CCodecBufferChannel::setDescrambler(const sp<IDescrambler> &descrambler) { | 
|  | mDescrambler = descrambler; | 
|  | } | 
|  |  | 
|  | status_t toStatusT(c2_status_t c2s, c2_operation_t c2op) { | 
|  | // C2_OK is always translated to OK. | 
|  | if (c2s == C2_OK) { | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | // Operation-dependent translation | 
|  | // TODO: Add as necessary | 
|  | switch (c2op) { | 
|  | case C2_OPERATION_Component_start: | 
|  | switch (c2s) { | 
|  | case C2_NO_MEMORY: | 
|  | return NO_MEMORY; | 
|  | default: | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  | default: | 
|  | break; | 
|  | } | 
|  |  | 
|  | // Backup operation-agnostic translation | 
|  | switch (c2s) { | 
|  | case C2_BAD_INDEX: | 
|  | return BAD_INDEX; | 
|  | case C2_BAD_VALUE: | 
|  | return BAD_VALUE; | 
|  | case C2_BLOCKING: | 
|  | return WOULD_BLOCK; | 
|  | case C2_DUPLICATE: | 
|  | return ALREADY_EXISTS; | 
|  | case C2_NO_INIT: | 
|  | return NO_INIT; | 
|  | case C2_NO_MEMORY: | 
|  | return NO_MEMORY; | 
|  | case C2_NOT_FOUND: | 
|  | return NAME_NOT_FOUND; | 
|  | case C2_TIMED_OUT: | 
|  | return TIMED_OUT; | 
|  | case C2_BAD_STATE: | 
|  | case C2_CANCELED: | 
|  | case C2_CANNOT_DO: | 
|  | case C2_CORRUPTED: | 
|  | case C2_OMITTED: | 
|  | case C2_REFUSED: | 
|  | return UNKNOWN_ERROR; | 
|  | default: | 
|  | return -static_cast<status_t>(c2s); | 
|  | } | 
|  | } | 
|  |  | 
|  | status_t CCodecBufferChannel::pushBlankBufferToOutputSurface() { | 
|  | Mutexed<OutputSurface>::Locked output(mOutputSurface); | 
|  | sp<ANativeWindow> nativeWindow = static_cast<ANativeWindow *>(output->surface.get()); | 
|  | if (nativeWindow == nullptr) { | 
|  | return INVALID_OPERATION; | 
|  | } | 
|  | return pushBlankBuffersToNativeWindow(nativeWindow.get()); | 
|  | } | 
|  |  | 
|  | }  // namespace android |