|  | /* | 
|  | ** | 
|  | ** Copyright 2012, The Android Open Source Project | 
|  | ** | 
|  | ** Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | ** you may not use this file except in compliance with the License. | 
|  | ** You may obtain a copy of the License at | 
|  | ** | 
|  | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | ** | 
|  | ** Unless required by applicable law or agreed to in writing, software | 
|  | ** distributed under the License is distributed on an "AS IS" BASIS, | 
|  | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | ** See the License for the specific language governing permissions and | 
|  | ** limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef INCLUDING_FROM_AUDIOFLINGER_H | 
|  | #error This header file should only be included from AudioFlinger.h | 
|  | #endif | 
|  |  | 
|  | class ThreadBase : public Thread { | 
|  | public: | 
|  |  | 
|  | #include "TrackBase.h" | 
|  |  | 
|  | enum type_t { | 
|  | MIXER,              // Thread class is MixerThread | 
|  | DIRECT,             // Thread class is DirectOutputThread | 
|  | DUPLICATING,        // Thread class is DuplicatingThread | 
|  | RECORD,             // Thread class is RecordThread | 
|  | OFFLOAD,            // Thread class is OffloadThread | 
|  | MMAP                // control thread for MMAP stream | 
|  | // If you add any values here, also update ThreadBase::threadTypeToString() | 
|  | }; | 
|  |  | 
|  | static const char *threadTypeToString(type_t type); | 
|  |  | 
|  | ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, | 
|  | audio_devices_t outDevice, audio_devices_t inDevice, type_t type, | 
|  | bool systemReady); | 
|  | virtual             ~ThreadBase(); | 
|  |  | 
|  | virtual status_t    readyToRun(); | 
|  |  | 
|  | void dumpBase(int fd, const Vector<String16>& args); | 
|  | void dumpEffectChains(int fd, const Vector<String16>& args); | 
|  |  | 
|  | void clearPowerManager(); | 
|  |  | 
|  | // base for record and playback | 
|  | enum { | 
|  | CFG_EVENT_IO, | 
|  | CFG_EVENT_PRIO, | 
|  | CFG_EVENT_SET_PARAMETER, | 
|  | CFG_EVENT_CREATE_AUDIO_PATCH, | 
|  | CFG_EVENT_RELEASE_AUDIO_PATCH, | 
|  | }; | 
|  |  | 
|  | class ConfigEventData: public RefBase { | 
|  | public: | 
|  | virtual ~ConfigEventData() {} | 
|  |  | 
|  | virtual  void dump(char *buffer, size_t size) = 0; | 
|  | protected: | 
|  | ConfigEventData() {} | 
|  | }; | 
|  |  | 
|  | // Config event sequence by client if status needed (e.g binder thread calling setParameters()): | 
|  | //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event | 
|  | //  2. Lock mLock | 
|  | //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal | 
|  | //  4. sendConfigEvent_l() reads status from event->mStatus; | 
|  | //  5. sendConfigEvent_l() returns status | 
|  | //  6. Unlock | 
|  | // | 
|  | // Parameter sequence by server: threadLoop calling processConfigEvents_l(): | 
|  | // 1. Lock mLock | 
|  | // 2. If there is an entry in mConfigEvents proceed ... | 
|  | // 3. Read first entry in mConfigEvents | 
|  | // 4. Remove first entry from mConfigEvents | 
|  | // 5. Process | 
|  | // 6. Set event->mStatus | 
|  | // 7. event->mCond.signal | 
|  | // 8. Unlock | 
|  |  | 
|  | class ConfigEvent: public RefBase { | 
|  | public: | 
|  | virtual ~ConfigEvent() {} | 
|  |  | 
|  | void dump(char *buffer, size_t size) { mData->dump(buffer, size); } | 
|  |  | 
|  | const int mType; // event type e.g. CFG_EVENT_IO | 
|  | Mutex mLock;     // mutex associated with mCond | 
|  | Condition mCond; // condition for status return | 
|  | status_t mStatus; // status communicated to sender | 
|  | bool mWaitStatus; // true if sender is waiting for status | 
|  | bool mRequiresSystemReady; // true if must wait for system ready to enter event queue | 
|  | sp<ConfigEventData> mData;     // event specific parameter data | 
|  |  | 
|  | protected: | 
|  | explicit ConfigEvent(int type, bool requiresSystemReady = false) : | 
|  | mType(type), mStatus(NO_ERROR), mWaitStatus(false), | 
|  | mRequiresSystemReady(requiresSystemReady), mData(NULL) {} | 
|  | }; | 
|  |  | 
|  | class IoConfigEventData : public ConfigEventData { | 
|  | public: | 
|  | IoConfigEventData(audio_io_config_event event, pid_t pid) : | 
|  | mEvent(event), mPid(pid) {} | 
|  |  | 
|  | virtual  void dump(char *buffer, size_t size) { | 
|  | snprintf(buffer, size, "IO event: event %d\n", mEvent); | 
|  | } | 
|  |  | 
|  | const audio_io_config_event mEvent; | 
|  | const pid_t                 mPid; | 
|  | }; | 
|  |  | 
|  | class IoConfigEvent : public ConfigEvent { | 
|  | public: | 
|  | IoConfigEvent(audio_io_config_event event, pid_t pid) : | 
|  | ConfigEvent(CFG_EVENT_IO) { | 
|  | mData = new IoConfigEventData(event, pid); | 
|  | } | 
|  | virtual ~IoConfigEvent() {} | 
|  | }; | 
|  |  | 
|  | class PrioConfigEventData : public ConfigEventData { | 
|  | public: | 
|  | PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) : | 
|  | mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {} | 
|  |  | 
|  | virtual  void dump(char *buffer, size_t size) { | 
|  | snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n", | 
|  | mPid, mTid, mPrio, mForApp); | 
|  | } | 
|  |  | 
|  | const pid_t mPid; | 
|  | const pid_t mTid; | 
|  | const int32_t mPrio; | 
|  | const bool mForApp; | 
|  | }; | 
|  |  | 
|  | class PrioConfigEvent : public ConfigEvent { | 
|  | public: | 
|  | PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) : | 
|  | ConfigEvent(CFG_EVENT_PRIO, true) { | 
|  | mData = new PrioConfigEventData(pid, tid, prio, forApp); | 
|  | } | 
|  | virtual ~PrioConfigEvent() {} | 
|  | }; | 
|  |  | 
|  | class SetParameterConfigEventData : public ConfigEventData { | 
|  | public: | 
|  | explicit SetParameterConfigEventData(String8 keyValuePairs) : | 
|  | mKeyValuePairs(keyValuePairs) {} | 
|  |  | 
|  | virtual  void dump(char *buffer, size_t size) { | 
|  | snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string()); | 
|  | } | 
|  |  | 
|  | const String8 mKeyValuePairs; | 
|  | }; | 
|  |  | 
|  | class SetParameterConfigEvent : public ConfigEvent { | 
|  | public: | 
|  | explicit SetParameterConfigEvent(String8 keyValuePairs) : | 
|  | ConfigEvent(CFG_EVENT_SET_PARAMETER) { | 
|  | mData = new SetParameterConfigEventData(keyValuePairs); | 
|  | mWaitStatus = true; | 
|  | } | 
|  | virtual ~SetParameterConfigEvent() {} | 
|  | }; | 
|  |  | 
|  | class CreateAudioPatchConfigEventData : public ConfigEventData { | 
|  | public: | 
|  | CreateAudioPatchConfigEventData(const struct audio_patch patch, | 
|  | audio_patch_handle_t handle) : | 
|  | mPatch(patch), mHandle(handle) {} | 
|  |  | 
|  | virtual  void dump(char *buffer, size_t size) { | 
|  | snprintf(buffer, size, "Patch handle: %u\n", mHandle); | 
|  | } | 
|  |  | 
|  | const struct audio_patch mPatch; | 
|  | audio_patch_handle_t mHandle; | 
|  | }; | 
|  |  | 
|  | class CreateAudioPatchConfigEvent : public ConfigEvent { | 
|  | public: | 
|  | CreateAudioPatchConfigEvent(const struct audio_patch patch, | 
|  | audio_patch_handle_t handle) : | 
|  | ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) { | 
|  | mData = new CreateAudioPatchConfigEventData(patch, handle); | 
|  | mWaitStatus = true; | 
|  | } | 
|  | virtual ~CreateAudioPatchConfigEvent() {} | 
|  | }; | 
|  |  | 
|  | class ReleaseAudioPatchConfigEventData : public ConfigEventData { | 
|  | public: | 
|  | explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) : | 
|  | mHandle(handle) {} | 
|  |  | 
|  | virtual  void dump(char *buffer, size_t size) { | 
|  | snprintf(buffer, size, "Patch handle: %u\n", mHandle); | 
|  | } | 
|  |  | 
|  | audio_patch_handle_t mHandle; | 
|  | }; | 
|  |  | 
|  | class ReleaseAudioPatchConfigEvent : public ConfigEvent { | 
|  | public: | 
|  | explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) : | 
|  | ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) { | 
|  | mData = new ReleaseAudioPatchConfigEventData(handle); | 
|  | mWaitStatus = true; | 
|  | } | 
|  | virtual ~ReleaseAudioPatchConfigEvent() {} | 
|  | }; | 
|  |  | 
|  | class PMDeathRecipient : public IBinder::DeathRecipient { | 
|  | public: | 
|  | explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {} | 
|  | virtual     ~PMDeathRecipient() {} | 
|  |  | 
|  | // IBinder::DeathRecipient | 
|  | virtual     void        binderDied(const wp<IBinder>& who); | 
|  |  | 
|  | private: | 
|  | DISALLOW_COPY_AND_ASSIGN(PMDeathRecipient); | 
|  |  | 
|  | wp<ThreadBase> mThread; | 
|  | }; | 
|  |  | 
|  | virtual     status_t    initCheck() const = 0; | 
|  |  | 
|  | // static externally-visible | 
|  | type_t      type() const { return mType; } | 
|  | bool isDuplicating() const { return (mType == DUPLICATING); } | 
|  |  | 
|  | audio_io_handle_t id() const { return mId;} | 
|  |  | 
|  | // dynamic externally-visible | 
|  | uint32_t    sampleRate() const { return mSampleRate; } | 
|  | audio_channel_mask_t channelMask() const { return mChannelMask; } | 
|  | audio_format_t format() const { return mHALFormat; } | 
|  | uint32_t channelCount() const { return mChannelCount; } | 
|  | // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects, | 
|  | // and returns the [normal mix] buffer's frame count. | 
|  | virtual     size_t      frameCount() const = 0; | 
|  |  | 
|  | // Return's the HAL's frame count i.e. fast mixer buffer size. | 
|  | size_t      frameCountHAL() const { return mFrameCount; } | 
|  |  | 
|  | size_t      frameSize() const { return mFrameSize; } | 
|  |  | 
|  | // Should be "virtual status_t requestExitAndWait()" and override same | 
|  | // method in Thread, but Thread::requestExitAndWait() is not yet virtual. | 
|  | void        exit(); | 
|  | virtual     bool        checkForNewParameter_l(const String8& keyValuePair, | 
|  | status_t& status) = 0; | 
|  | virtual     status_t    setParameters(const String8& keyValuePairs); | 
|  | virtual     String8     getParameters(const String8& keys) = 0; | 
|  | virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0; | 
|  | // sendConfigEvent_l() must be called with ThreadBase::mLock held | 
|  | // Can temporarily release the lock if waiting for a reply from | 
|  | // processConfigEvents_l(). | 
|  | status_t    sendConfigEvent_l(sp<ConfigEvent>& event); | 
|  | void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0); | 
|  | void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0); | 
|  | void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp); | 
|  | void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp); | 
|  | status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair); | 
|  | status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch, | 
|  | audio_patch_handle_t *handle); | 
|  | status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle); | 
|  | void        processConfigEvents_l(); | 
|  | virtual     void        cacheParameters_l() = 0; | 
|  | virtual     status_t    createAudioPatch_l(const struct audio_patch *patch, | 
|  | audio_patch_handle_t *handle) = 0; | 
|  | virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0; | 
|  | virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0; | 
|  |  | 
|  |  | 
|  | // see note at declaration of mStandby, mOutDevice and mInDevice | 
|  | bool        standby() const { return mStandby; } | 
|  | audio_devices_t outDevice() const { return mOutDevice; } | 
|  | audio_devices_t inDevice() const { return mInDevice; } | 
|  | audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; } | 
|  |  | 
|  | virtual     bool        isOutput() const = 0; | 
|  |  | 
|  | virtual     sp<StreamHalInterface> stream() const = 0; | 
|  |  | 
|  | sp<EffectHandle> createEffect_l( | 
|  | const sp<AudioFlinger::Client>& client, | 
|  | const sp<IEffectClient>& effectClient, | 
|  | int32_t priority, | 
|  | audio_session_t sessionId, | 
|  | effect_descriptor_t *desc, | 
|  | int *enabled, | 
|  | status_t *status /*non-NULL*/, | 
|  | bool pinned); | 
|  |  | 
|  | // return values for hasAudioSession (bit field) | 
|  | enum effect_state { | 
|  | EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one | 
|  | // effect | 
|  | TRACK_SESSION = 0x2,    // the audio session corresponds to at least one | 
|  | // track | 
|  | FAST_SESSION = 0x4      // the audio session corresponds to at least one | 
|  | // fast track | 
|  | }; | 
|  |  | 
|  | // get effect chain corresponding to session Id. | 
|  | sp<EffectChain> getEffectChain(audio_session_t sessionId); | 
|  | // same as getEffectChain() but must be called with ThreadBase mutex locked | 
|  | sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const; | 
|  | // add an effect chain to the chain list (mEffectChains) | 
|  | virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0; | 
|  | // remove an effect chain from the chain list (mEffectChains) | 
|  | virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0; | 
|  | // lock all effect chains Mutexes. Must be called before releasing the | 
|  | // ThreadBase mutex before processing the mixer and effects. This guarantees the | 
|  | // integrity of the chains during the process. | 
|  | // Also sets the parameter 'effectChains' to current value of mEffectChains. | 
|  | void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains); | 
|  | // unlock effect chains after process | 
|  | void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains); | 
|  | // get a copy of mEffectChains vector | 
|  | Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; }; | 
|  | // set audio mode to all effect chains | 
|  | void setMode(audio_mode_t mode); | 
|  | // get effect module with corresponding ID on specified audio session | 
|  | sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId); | 
|  | sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId); | 
|  | // add and effect module. Also creates the effect chain is none exists for | 
|  | // the effects audio session | 
|  | status_t addEffect_l(const sp< EffectModule>& effect); | 
|  | // remove and effect module. Also removes the effect chain is this was the last | 
|  | // effect | 
|  | void removeEffect_l(const sp< EffectModule>& effect, bool release = false); | 
|  | // disconnect an effect handle from module and destroy module if last handle | 
|  | void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast); | 
|  | // detach all tracks connected to an auxiliary effect | 
|  | virtual     void detachAuxEffect_l(int effectId __unused) {} | 
|  | // returns a combination of: | 
|  | // - EFFECT_SESSION if effects on this audio session exist in one chain | 
|  | // - TRACK_SESSION if tracks on this audio session exist | 
|  | // - FAST_SESSION if fast tracks on this audio session exist | 
|  | virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0; | 
|  | uint32_t hasAudioSession(audio_session_t sessionId) const { | 
|  | Mutex::Autolock _l(mLock); | 
|  | return hasAudioSession_l(sessionId); | 
|  | } | 
|  |  | 
|  | // the value returned by default implementation is not important as the | 
|  | // strategy is only meaningful for PlaybackThread which implements this method | 
|  | virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused) | 
|  | { return 0; } | 
|  |  | 
|  | // check if some effects must be suspended/restored when an effect is enabled | 
|  | // or disabled | 
|  | void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, | 
|  | bool enabled, | 
|  | audio_session_t sessionId = | 
|  | AUDIO_SESSION_OUTPUT_MIX); | 
|  | void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, | 
|  | bool enabled, | 
|  | audio_session_t sessionId = | 
|  | AUDIO_SESSION_OUTPUT_MIX); | 
|  |  | 
|  | virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0; | 
|  | virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0; | 
|  |  | 
|  | // Return a reference to a per-thread heap which can be used to allocate IMemory | 
|  | // objects that will be read-only to client processes, read/write to mediaserver, | 
|  | // and shared by all client processes of the thread. | 
|  | // The heap is per-thread rather than common across all threads, because | 
|  | // clients can't be trusted not to modify the offset of the IMemory they receive. | 
|  | // If a thread does not have such a heap, this method returns 0. | 
|  | virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; } | 
|  |  | 
|  | virtual sp<IMemory> pipeMemory() const { return 0; } | 
|  |  | 
|  | void systemReady(); | 
|  |  | 
|  | // checkEffectCompatibility_l() must be called with ThreadBase::mLock held | 
|  | virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc, | 
|  | audio_session_t sessionId) = 0; | 
|  |  | 
|  | void        broadcast_l(); | 
|  |  | 
|  | mutable     Mutex                   mLock; | 
|  |  | 
|  | protected: | 
|  |  | 
|  | // entry describing an effect being suspended in mSuspendedSessions keyed vector | 
|  | class SuspendedSessionDesc : public RefBase { | 
|  | public: | 
|  | SuspendedSessionDesc() : mRefCount(0) {} | 
|  |  | 
|  | int mRefCount;          // number of active suspend requests | 
|  | effect_uuid_t mType;    // effect type UUID | 
|  | }; | 
|  |  | 
|  | void        acquireWakeLock(); | 
|  | virtual void acquireWakeLock_l(); | 
|  | void        releaseWakeLock(); | 
|  | void        releaseWakeLock_l(); | 
|  | void        updateWakeLockUids_l(const SortedVector<uid_t> &uids); | 
|  | void        getPowerManager_l(); | 
|  | // suspend or restore effects of the specified type (or all if type is NULL) | 
|  | // on a given session. The number of suspend requests is counted and restore | 
|  | // occurs when all suspend requests are cancelled. | 
|  | void setEffectSuspended_l(const effect_uuid_t *type, | 
|  | bool suspend, | 
|  | audio_session_t sessionId); | 
|  | // updated mSuspendedSessions when an effect is suspended or restored | 
|  | void        updateSuspendedSessions_l(const effect_uuid_t *type, | 
|  | bool suspend, | 
|  | audio_session_t sessionId); | 
|  | // check if some effects must be suspended when an effect chain is added | 
|  | void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain); | 
|  |  | 
|  | // sends the metadata of the active tracks to the HAL | 
|  | virtual     void        updateMetadata_l() = 0; | 
|  |  | 
|  | String16 getWakeLockTag(); | 
|  |  | 
|  | virtual     void        preExit() { } | 
|  | virtual     void        setMasterMono_l(bool mono __unused) { } | 
|  | virtual     bool        requireMonoBlend() { return false; } | 
|  |  | 
|  | friend class AudioFlinger;      // for mEffectChains | 
|  |  | 
|  | const type_t            mType; | 
|  |  | 
|  | // Used by parameters, config events, addTrack_l, exit | 
|  | Condition               mWaitWorkCV; | 
|  |  | 
|  | const sp<AudioFlinger>  mAudioFlinger; | 
|  |  | 
|  | // updated by PlaybackThread::readOutputParameters_l() or | 
|  | // RecordThread::readInputParameters_l() | 
|  | uint32_t                mSampleRate; | 
|  | size_t                  mFrameCount;       // output HAL, direct output, record | 
|  | audio_channel_mask_t    mChannelMask; | 
|  | uint32_t                mChannelCount; | 
|  | size_t                  mFrameSize; | 
|  | // not HAL frame size, this is for output sink (to pipe to fast mixer) | 
|  | audio_format_t          mFormat;           // Source format for Recording and | 
|  | // Sink format for Playback. | 
|  | // Sink format may be different than | 
|  | // HAL format if Fastmixer is used. | 
|  | audio_format_t          mHALFormat; | 
|  | size_t                  mBufferSize;       // HAL buffer size for read() or write() | 
|  |  | 
|  | Vector< sp<ConfigEvent> >     mConfigEvents; | 
|  | Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready | 
|  |  | 
|  | // These fields are written and read by thread itself without lock or barrier, | 
|  | // and read by other threads without lock or barrier via standby(), outDevice() | 
|  | // and inDevice(). | 
|  | // Because of the absence of a lock or barrier, any other thread that reads | 
|  | // these fields must use the information in isolation, or be prepared to deal | 
|  | // with possibility that it might be inconsistent with other information. | 
|  | bool                    mStandby;     // Whether thread is currently in standby. | 
|  | audio_devices_t         mOutDevice;   // output device | 
|  | audio_devices_t         mInDevice;    // input device | 
|  | audio_devices_t         mPrevOutDevice;   // previous output device | 
|  | audio_devices_t         mPrevInDevice;    // previous input device | 
|  | struct audio_patch      mPatch; | 
|  | audio_source_t          mAudioSource; | 
|  |  | 
|  | const audio_io_handle_t mId; | 
|  | Vector< sp<EffectChain> > mEffectChains; | 
|  |  | 
|  | static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit | 
|  | char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated | 
|  | sp<IPowerManager>       mPowerManager; | 
|  | sp<IBinder>             mWakeLockToken; | 
|  | const sp<PMDeathRecipient> mDeathRecipient; | 
|  | // list of suspended effects per session and per type. The first (outer) vector is | 
|  | // keyed by session ID, the second (inner) by type UUID timeLow field | 
|  | // Updated by updateSuspendedSessions_l() only. | 
|  | KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > > | 
|  | mSuspendedSessions; | 
|  | // TODO: add comment and adjust size as needed | 
|  | static const size_t     kLogSize = 4 * 1024; | 
|  | sp<NBLog::Writer>       mNBLogWriter; | 
|  | bool                    mSystemReady; | 
|  | ExtendedTimestamp       mTimestamp; | 
|  | // A condition that must be evaluated by the thread loop has changed and | 
|  | // we must not wait for async write callback in the thread loop before evaluating it | 
|  | bool                    mSignalPending; | 
|  |  | 
|  | // ActiveTracks is a sorted vector of track type T representing the | 
|  | // active tracks of threadLoop() to be considered by the locked prepare portion. | 
|  | // ActiveTracks should be accessed with the ThreadBase lock held. | 
|  | // | 
|  | // During processing and I/O, the threadLoop does not hold the lock; | 
|  | // hence it does not directly use ActiveTracks.  Care should be taken | 
|  | // to hold local strong references or defer removal of tracks | 
|  | // if the threadLoop may still be accessing those tracks due to mix, etc. | 
|  | // | 
|  | // This class updates power information appropriately. | 
|  | // | 
|  |  | 
|  | template <typename T> | 
|  | class ActiveTracks { | 
|  | public: | 
|  | explicit ActiveTracks(SimpleLog *localLog = nullptr) | 
|  | : mActiveTracksGeneration(0) | 
|  | , mLastActiveTracksGeneration(0) | 
|  | , mLocalLog(localLog) | 
|  | { } | 
|  |  | 
|  | ~ActiveTracks() { | 
|  | ALOGW_IF(!mActiveTracks.isEmpty(), | 
|  | "ActiveTracks should be empty in destructor"); | 
|  | } | 
|  | // returns the last track added (even though it may have been | 
|  | // subsequently removed from ActiveTracks). | 
|  | // | 
|  | // Used for DirectOutputThread to ensure a flush is called when transitioning | 
|  | // to a new track (even though it may be on the same session). | 
|  | // Used for OffloadThread to ensure that volume and mixer state is | 
|  | // taken from the latest track added. | 
|  | // | 
|  | // The latest track is saved with a weak pointer to prevent keeping an | 
|  | // otherwise useless track alive. Thus the function will return nullptr | 
|  | // if the latest track has subsequently been removed and destroyed. | 
|  | sp<T> getLatest() { | 
|  | return mLatestActiveTrack.promote(); | 
|  | } | 
|  |  | 
|  | // SortedVector methods | 
|  | ssize_t         add(const sp<T> &track); | 
|  | ssize_t         remove(const sp<T> &track); | 
|  | size_t          size() const { | 
|  | return mActiveTracks.size(); | 
|  | } | 
|  | ssize_t         indexOf(const sp<T>& item) { | 
|  | return mActiveTracks.indexOf(item); | 
|  | } | 
|  | sp<T>           operator[](size_t index) const { | 
|  | return mActiveTracks[index]; | 
|  | } | 
|  | typename SortedVector<sp<T>>::iterator begin() { | 
|  | return mActiveTracks.begin(); | 
|  | } | 
|  | typename SortedVector<sp<T>>::iterator end() { | 
|  | return mActiveTracks.end(); | 
|  | } | 
|  |  | 
|  | // Due to Binder recursion optimization, clear() and updatePowerState() | 
|  | // cannot be called from a Binder thread because they may call back into | 
|  | // the original calling process (system server) for BatteryNotifier | 
|  | // (which requires a Java environment that may not be present). | 
|  | // Hence, call clear() and updatePowerState() only from the | 
|  | // ThreadBase thread. | 
|  | void            clear(); | 
|  | // periodically called in the threadLoop() to update power state uids. | 
|  | void            updatePowerState(sp<ThreadBase> thread, bool force = false); | 
|  |  | 
|  | /** @return true if one or move active tracks was added or removed since the | 
|  | *          last time this function was called or the vector was created. */ | 
|  | bool            readAndClearHasChanged(); | 
|  |  | 
|  | private: | 
|  | void            logTrack(const char *funcName, const sp<T> &track) const; | 
|  |  | 
|  | SortedVector<uid_t> getWakeLockUids() { | 
|  | SortedVector<uid_t> wakeLockUids; | 
|  | for (const sp<T> &track : mActiveTracks) { | 
|  | wakeLockUids.add(track->uid()); | 
|  | } | 
|  | return wakeLockUids; // moved by underlying SharedBuffer | 
|  | } | 
|  |  | 
|  | std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>> | 
|  | mBatteryCounter; | 
|  | SortedVector<sp<T>> mActiveTracks; | 
|  | int                 mActiveTracksGeneration; | 
|  | int                 mLastActiveTracksGeneration; | 
|  | wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks | 
|  | SimpleLog * const   mLocalLog; | 
|  | // If the vector has changed since last call to readAndClearHasChanged | 
|  | bool                mHasChanged = false; | 
|  | }; | 
|  |  | 
|  | SimpleLog mLocalLog; | 
|  | }; | 
|  |  | 
|  | class VolumeInterface { | 
|  | public: | 
|  |  | 
|  | virtual ~VolumeInterface() {} | 
|  |  | 
|  | virtual void        setMasterVolume(float value) = 0; | 
|  | virtual void        setMasterMute(bool muted) = 0; | 
|  | virtual void        setStreamVolume(audio_stream_type_t stream, float value) = 0; | 
|  | virtual void        setStreamMute(audio_stream_type_t stream, bool muted) = 0; | 
|  | virtual float       streamVolume(audio_stream_type_t stream) const = 0; | 
|  |  | 
|  | }; | 
|  |  | 
|  | // --- PlaybackThread --- | 
|  | class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback, | 
|  | public VolumeInterface { | 
|  | public: | 
|  |  | 
|  | #include "PlaybackTracks.h" | 
|  |  | 
|  | enum mixer_state { | 
|  | MIXER_IDLE,             // no active tracks | 
|  | MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready | 
|  | MIXER_TRACKS_READY,      // at least one active track, and at least one track has data | 
|  | MIXER_DRAIN_TRACK,      // drain currently playing track | 
|  | MIXER_DRAIN_ALL,        // fully drain the hardware | 
|  | // standby mode does not have an enum value | 
|  | // suspend by audio policy manager is orthogonal to mixer state | 
|  | }; | 
|  |  | 
|  | // retry count before removing active track in case of underrun on offloaded thread: | 
|  | // we need to make sure that AudioTrack client has enough time to send large buffers | 
|  | //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is | 
|  | // handled for offloaded tracks | 
|  | static const int8_t kMaxTrackRetriesOffload = 20; | 
|  | static const int8_t kMaxTrackStartupRetriesOffload = 100; | 
|  | static const int8_t kMaxTrackStopRetriesOffload = 2; | 
|  | static constexpr uint32_t kMaxTracksPerUid = 40; | 
|  | static constexpr size_t kMaxTracks = 256; | 
|  |  | 
|  | // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise | 
|  | // if delay is greater, the estimated time for timeLoopNextNs is reset. | 
|  | // This allows for catch-up to be done for small delays, while resetting the estimate | 
|  | // for initial conditions or large delays. | 
|  | static const nsecs_t kMaxNextBufferDelayNs = 100000000; | 
|  |  | 
|  | PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, | 
|  | audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady); | 
|  | virtual             ~PlaybackThread(); | 
|  |  | 
|  | void        dump(int fd, const Vector<String16>& args); | 
|  |  | 
|  | // Thread virtuals | 
|  | virtual     bool        threadLoop(); | 
|  |  | 
|  | // RefBase | 
|  | virtual     void        onFirstRef(); | 
|  |  | 
|  | virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc, | 
|  | audio_session_t sessionId); | 
|  |  | 
|  | protected: | 
|  | // Code snippets that were lifted up out of threadLoop() | 
|  | virtual     void        threadLoop_mix() = 0; | 
|  | virtual     void        threadLoop_sleepTime() = 0; | 
|  | virtual     ssize_t     threadLoop_write(); | 
|  | virtual     void        threadLoop_drain(); | 
|  | virtual     void        threadLoop_standby(); | 
|  | virtual     void        threadLoop_exit(); | 
|  | virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove); | 
|  |  | 
|  | // prepareTracks_l reads and writes mActiveTracks, and returns | 
|  | // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller | 
|  | // is responsible for clearing or destroying this Vector later on, when it | 
|  | // is safe to do so. That will drop the final ref count and destroy the tracks. | 
|  | virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0; | 
|  | void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove); | 
|  |  | 
|  | // StreamOutHalInterfaceCallback implementation | 
|  | virtual     void        onWriteReady(); | 
|  | virtual     void        onDrainReady(); | 
|  | virtual     void        onError(); | 
|  |  | 
|  | void        resetWriteBlocked(uint32_t sequence); | 
|  | void        resetDraining(uint32_t sequence); | 
|  |  | 
|  | virtual     bool        waitingAsyncCallback(); | 
|  | virtual     bool        waitingAsyncCallback_l(); | 
|  | virtual     bool        shouldStandby_l(); | 
|  | virtual     void        onAddNewTrack_l(); | 
|  | void        onAsyncError(); // error reported by AsyncCallbackThread | 
|  |  | 
|  | // ThreadBase virtuals | 
|  | virtual     void        preExit(); | 
|  |  | 
|  | virtual     bool        keepWakeLock() const { return true; } | 
|  | virtual     void        acquireWakeLock_l() { | 
|  | ThreadBase::acquireWakeLock_l(); | 
|  | mActiveTracks.updatePowerState(this, true /* force */); | 
|  | } | 
|  |  | 
|  | public: | 
|  |  | 
|  | virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; } | 
|  |  | 
|  | // return estimated latency in milliseconds, as reported by HAL | 
|  | uint32_t    latency() const; | 
|  | // same, but lock must already be held | 
|  | uint32_t    latency_l() const; | 
|  |  | 
|  | // VolumeInterface | 
|  | virtual     void        setMasterVolume(float value); | 
|  | virtual     void        setMasterMute(bool muted); | 
|  | virtual     void        setStreamVolume(audio_stream_type_t stream, float value); | 
|  | virtual     void        setStreamMute(audio_stream_type_t stream, bool muted); | 
|  | virtual     float       streamVolume(audio_stream_type_t stream) const; | 
|  |  | 
|  | sp<Track>   createTrack_l( | 
|  | const sp<AudioFlinger::Client>& client, | 
|  | audio_stream_type_t streamType, | 
|  | const audio_attributes_t& attr, | 
|  | uint32_t *sampleRate, | 
|  | audio_format_t format, | 
|  | audio_channel_mask_t channelMask, | 
|  | size_t *pFrameCount, | 
|  | size_t *pNotificationFrameCount, | 
|  | uint32_t notificationsPerBuffer, | 
|  | float speed, | 
|  | const sp<IMemory>& sharedBuffer, | 
|  | audio_session_t sessionId, | 
|  | audio_output_flags_t *flags, | 
|  | pid_t tid, | 
|  | uid_t uid, | 
|  | status_t *status /*non-NULL*/, | 
|  | audio_port_handle_t portId); | 
|  |  | 
|  | AudioStreamOut* getOutput() const; | 
|  | AudioStreamOut* clearOutput(); | 
|  | virtual sp<StreamHalInterface> stream() const; | 
|  |  | 
|  | // a very large number of suspend() will eventually wraparound, but unlikely | 
|  | void        suspend() { (void) android_atomic_inc(&mSuspended); } | 
|  | void        restore() | 
|  | { | 
|  | // if restore() is done without suspend(), get back into | 
|  | // range so that the next suspend() will operate correctly | 
|  | if (android_atomic_dec(&mSuspended) <= 0) { | 
|  | android_atomic_release_store(0, &mSuspended); | 
|  | } | 
|  | } | 
|  | bool        isSuspended() const | 
|  | { return android_atomic_acquire_load(&mSuspended) > 0; } | 
|  |  | 
|  | virtual     String8     getParameters(const String8& keys); | 
|  | virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0); | 
|  | status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames); | 
|  | // Consider also removing and passing an explicit mMainBuffer initialization | 
|  | // parameter to AF::PlaybackThread::Track::Track(). | 
|  | effect_buffer_t *sinkBuffer() const { | 
|  | return reinterpret_cast<effect_buffer_t *>(mSinkBuffer); }; | 
|  |  | 
|  | virtual     void detachAuxEffect_l(int effectId); | 
|  | status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track, | 
|  | int EffectId); | 
|  | status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track, | 
|  | int EffectId); | 
|  |  | 
|  | virtual status_t addEffectChain_l(const sp<EffectChain>& chain); | 
|  | virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); | 
|  | virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const; | 
|  | virtual uint32_t getStrategyForSession_l(audio_session_t sessionId); | 
|  |  | 
|  |  | 
|  | virtual status_t setSyncEvent(const sp<SyncEvent>& event); | 
|  | virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const; | 
|  |  | 
|  | // called with AudioFlinger lock held | 
|  | bool     invalidateTracks_l(audio_stream_type_t streamType); | 
|  | virtual void     invalidateTracks(audio_stream_type_t streamType); | 
|  |  | 
|  | virtual     size_t      frameCount() const { return mNormalFrameCount; } | 
|  |  | 
|  | status_t    getTimestamp_l(AudioTimestamp& timestamp); | 
|  |  | 
|  | void        addPatchTrack(const sp<PatchTrack>& track); | 
|  | void        deletePatchTrack(const sp<PatchTrack>& track); | 
|  |  | 
|  | virtual     void        getAudioPortConfig(struct audio_port_config *config); | 
|  |  | 
|  | // Return the asynchronous signal wait time. | 
|  | virtual     int64_t     computeWaitTimeNs_l() const { return INT64_MAX; } | 
|  |  | 
|  | virtual     bool        isOutput() const override { return true; } | 
|  |  | 
|  | // returns true if the track is allowed to be added to the thread. | 
|  | virtual     bool        isTrackAllowed_l( | 
|  | audio_channel_mask_t channelMask __unused, | 
|  | audio_format_t format __unused, | 
|  | audio_session_t sessionId __unused, | 
|  | uid_t uid) const { | 
|  | return trackCountForUid_l(uid) < PlaybackThread::kMaxTracksPerUid | 
|  | && mTracks.size() < PlaybackThread::kMaxTracks; | 
|  | } | 
|  |  | 
|  | protected: | 
|  | // updated by readOutputParameters_l() | 
|  | size_t                          mNormalFrameCount;  // normal mixer and effects | 
|  |  | 
|  | bool                            mThreadThrottle;     // throttle the thread processing | 
|  | uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads | 
|  | uint32_t                        mThreadThrottleEndMs;  // notify once per throttling | 
|  | uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds | 
|  |  | 
|  | void*                           mSinkBuffer;         // frame size aligned sink buffer | 
|  |  | 
|  | // TODO: | 
|  | // Rearrange the buffer info into a struct/class with | 
|  | // clear, copy, construction, destruction methods. | 
|  | // | 
|  | // mSinkBuffer also has associated with it: | 
|  | // | 
|  | // mSinkBufferSize: Sink Buffer Size | 
|  | // mFormat: Sink Buffer Format | 
|  |  | 
|  | // Mixer Buffer (mMixerBuffer*) | 
|  | // | 
|  | // In the case of floating point or multichannel data, which is not in the | 
|  | // sink format, it is required to accumulate in a higher precision or greater channel count | 
|  | // buffer before downmixing or data conversion to the sink buffer. | 
|  |  | 
|  | // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer. | 
|  | bool                            mMixerBufferEnabled; | 
|  |  | 
|  | // Storage, 32 byte aligned (may make this alignment a requirement later). | 
|  | // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames. | 
|  | void*                           mMixerBuffer; | 
|  |  | 
|  | // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize. | 
|  | size_t                          mMixerBufferSize; | 
|  |  | 
|  | // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only. | 
|  | audio_format_t                  mMixerBufferFormat; | 
|  |  | 
|  | // An internal flag set to true by MixerThread::prepareTracks_l() | 
|  | // when mMixerBuffer contains valid data after mixing. | 
|  | bool                            mMixerBufferValid; | 
|  |  | 
|  | // Effects Buffer (mEffectsBuffer*) | 
|  | // | 
|  | // In the case of effects data, which is not in the sink format, | 
|  | // it is required to accumulate in a different buffer before data conversion | 
|  | // to the sink buffer. | 
|  |  | 
|  | // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer. | 
|  | bool                            mEffectBufferEnabled; | 
|  |  | 
|  | // Storage, 32 byte aligned (may make this alignment a requirement later). | 
|  | // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames. | 
|  | void*                           mEffectBuffer; | 
|  |  | 
|  | // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize. | 
|  | size_t                          mEffectBufferSize; | 
|  |  | 
|  | // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only. | 
|  | audio_format_t                  mEffectBufferFormat; | 
|  |  | 
|  | // An internal flag set to true by MixerThread::prepareTracks_l() | 
|  | // when mEffectsBuffer contains valid data after mixing. | 
|  | // | 
|  | // When this is set, all mixer data is routed into the effects buffer | 
|  | // for any processing (including output processing). | 
|  | bool                            mEffectBufferValid; | 
|  |  | 
|  | // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from | 
|  | // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle | 
|  | // concurrent use of both of them, so Audio Policy Service suspends one of the threads to | 
|  | // workaround that restriction. | 
|  | // 'volatile' means accessed via atomic operations and no lock. | 
|  | volatile int32_t                mSuspended; | 
|  |  | 
|  | int64_t                         mBytesWritten; | 
|  | int64_t                         mFramesWritten; // not reset on standby | 
|  | int64_t                         mSuspendedFrames; // not reset on standby | 
|  | private: | 
|  | // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a | 
|  | // PlaybackThread needs to find out if master-muted, it checks it's local | 
|  | // copy rather than the one in AudioFlinger.  This optimization saves a lock. | 
|  | bool                            mMasterMute; | 
|  | void        setMasterMute_l(bool muted) { mMasterMute = muted; } | 
|  | protected: | 
|  | ActiveTracks<Track>     mActiveTracks; | 
|  |  | 
|  | // Time to sleep between cycles when: | 
|  | virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED | 
|  | virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE | 
|  | virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us | 
|  | // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write() | 
|  | // No sleep in standby mode; waits on a condition | 
|  |  | 
|  | // Code snippets that are temporarily lifted up out of threadLoop() until the merge | 
|  | void        checkSilentMode_l(); | 
|  |  | 
|  | // Non-trivial for DUPLICATING only | 
|  | virtual     void        saveOutputTracks() { } | 
|  | virtual     void        clearOutputTracks() { } | 
|  |  | 
|  | // Cache various calculated values, at threadLoop() entry and after a parameter change | 
|  | virtual     void        cacheParameters_l(); | 
|  |  | 
|  | virtual     uint32_t    correctLatency_l(uint32_t latency) const; | 
|  |  | 
|  | virtual     status_t    createAudioPatch_l(const struct audio_patch *patch, | 
|  | audio_patch_handle_t *handle); | 
|  | virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle); | 
|  |  | 
|  | bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL) | 
|  | && mHwSupportsPause | 
|  | && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); } | 
|  |  | 
|  | uint32_t    trackCountForUid_l(uid_t uid) const; | 
|  |  | 
|  | private: | 
|  |  | 
|  | friend class AudioFlinger;      // for numerous | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(PlaybackThread); | 
|  |  | 
|  | status_t    addTrack_l(const sp<Track>& track); | 
|  | bool        destroyTrack_l(const sp<Track>& track); | 
|  | void        removeTrack_l(const sp<Track>& track); | 
|  |  | 
|  | void        readOutputParameters_l(); | 
|  | void        updateMetadata_l() final; | 
|  | virtual void sendMetadataToBackend_l(const StreamOutHalInterface::SourceMetadata& metadata); | 
|  |  | 
|  | virtual void dumpInternals(int fd, const Vector<String16>& args); | 
|  | void        dumpTracks(int fd, const Vector<String16>& args); | 
|  |  | 
|  | // The Tracks class manages names for all tracks | 
|  | // added and removed from the Thread. | 
|  | template <typename T> | 
|  | class Tracks { | 
|  | public: | 
|  | Tracks(bool saveDeletedTrackNames) : | 
|  | mSaveDeletedTrackNames(saveDeletedTrackNames) { } | 
|  |  | 
|  | // SortedVector methods | 
|  | ssize_t         add(const sp<T> &track); | 
|  | ssize_t         remove(const sp<T> &track); | 
|  | size_t          size() const { | 
|  | return mTracks.size(); | 
|  | } | 
|  | bool            isEmpty() const { | 
|  | return mTracks.isEmpty(); | 
|  | } | 
|  | ssize_t         indexOf(const sp<T> &item) { | 
|  | return mTracks.indexOf(item); | 
|  | } | 
|  | sp<T>           operator[](size_t index) const { | 
|  | return mTracks[index]; | 
|  | } | 
|  | typename SortedVector<sp<T>>::iterator begin() { | 
|  | return mTracks.begin(); | 
|  | } | 
|  | typename SortedVector<sp<T>>::iterator end() { | 
|  | return mTracks.end(); | 
|  | } | 
|  |  | 
|  | size_t          processDeletedTrackNames(std::function<void(int)> f) { | 
|  | const size_t size = mDeletedTrackNames.size(); | 
|  | if (size > 0) { | 
|  | for (const int name : mDeletedTrackNames) { | 
|  | f(name); | 
|  | } | 
|  | } | 
|  | return size; | 
|  | } | 
|  |  | 
|  | void            clearDeletedTrackNames() { mDeletedTrackNames.clear(); } | 
|  |  | 
|  | private: | 
|  | // Track names pending deletion for MIXER type threads | 
|  | const bool mSaveDeletedTrackNames; // true to enable tracking | 
|  | std::set<int> mDeletedTrackNames; | 
|  |  | 
|  | // Fast lookup of previously deleted track names for reuse. | 
|  | // This is an arbitrary decision (actually any non-negative | 
|  | // integer that isn't in mTracks[*]->names() could be used) - we attempt | 
|  | // to use the smallest possible available name. | 
|  | std::set<int> mUnusedTrackNames; | 
|  |  | 
|  | SortedVector<sp<T>> mTracks; // wrapped SortedVector. | 
|  | }; | 
|  |  | 
|  | Tracks<Track>                   mTracks; | 
|  |  | 
|  | stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT]; | 
|  | AudioStreamOut                  *mOutput; | 
|  |  | 
|  | float                           mMasterVolume; | 
|  | nsecs_t                         mLastWriteTime; | 
|  | int                             mNumWrites; | 
|  | int                             mNumDelayedWrites; | 
|  | bool                            mInWrite; | 
|  |  | 
|  | // FIXME rename these former local variables of threadLoop to standard "m" names | 
|  | nsecs_t                         mStandbyTimeNs; | 
|  | size_t                          mSinkBufferSize; | 
|  |  | 
|  | // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l() | 
|  | uint32_t                        mActiveSleepTimeUs; | 
|  | uint32_t                        mIdleSleepTimeUs; | 
|  |  | 
|  | uint32_t                        mSleepTimeUs; | 
|  |  | 
|  | // mixer status returned by prepareTracks_l() | 
|  | mixer_state                     mMixerStatus; // current cycle | 
|  | // previous cycle when in prepareTracks_l() | 
|  | mixer_state                     mMixerStatusIgnoringFastTracks; | 
|  | // FIXME or a separate ready state per track | 
|  |  | 
|  | // FIXME move these declarations into the specific sub-class that needs them | 
|  | // MIXER only | 
|  | uint32_t                        sleepTimeShift; | 
|  |  | 
|  | // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value | 
|  | nsecs_t                         mStandbyDelayNs; | 
|  |  | 
|  | // MIXER only | 
|  | nsecs_t                         maxPeriod; | 
|  |  | 
|  | // DUPLICATING only | 
|  | uint32_t                        writeFrames; | 
|  |  | 
|  | size_t                          mBytesRemaining; | 
|  | size_t                          mCurrentWriteLength; | 
|  | bool                            mUseAsyncWrite; | 
|  | // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is | 
|  | // incremented each time a write(), a flush() or a standby() occurs. | 
|  | // Bit 0 is set when a write blocks and indicates a callback is expected. | 
|  | // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence | 
|  | // callbacks are ignored. | 
|  | uint32_t                        mWriteAckSequence; | 
|  | // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is | 
|  | // incremented each time a drain is requested or a flush() or standby() occurs. | 
|  | // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is | 
|  | // expected. | 
|  | // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence | 
|  | // callbacks are ignored. | 
|  | uint32_t                        mDrainSequence; | 
|  | sp<AsyncCallbackThread>         mCallbackThread; | 
|  |  | 
|  | private: | 
|  | // The HAL output sink is treated as non-blocking, but current implementation is blocking | 
|  | sp<NBAIO_Sink>          mOutputSink; | 
|  | // If a fast mixer is present, the blocking pipe sink, otherwise clear | 
|  | sp<NBAIO_Sink>          mPipeSink; | 
|  | // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink | 
|  | sp<NBAIO_Sink>          mNormalSink; | 
|  | #ifdef TEE_SINK | 
|  | // For dumpsys | 
|  | sp<NBAIO_Sink>          mTeeSink; | 
|  | sp<NBAIO_Source>        mTeeSource; | 
|  | #endif | 
|  | uint32_t                mScreenState;   // cached copy of gScreenState | 
|  | // TODO: add comment and adjust size as needed | 
|  | static const size_t     kFastMixerLogSize = 8 * 1024; | 
|  | sp<NBLog::Writer>       mFastMixerNBLogWriter; | 
|  |  | 
|  |  | 
|  | public: | 
|  | virtual     bool        hasFastMixer() const = 0; | 
|  | virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const | 
|  | { FastTrackUnderruns dummy; return dummy; } | 
|  |  | 
|  | protected: | 
|  | // accessed by both binder threads and within threadLoop(), lock on mutex needed | 
|  | unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available | 
|  | bool        mHwSupportsPause; | 
|  | bool        mHwPaused; | 
|  | bool        mFlushPending; | 
|  | // volumes last sent to audio HAL with stream->setVolume() | 
|  | float mLeftVolFloat; | 
|  | float mRightVolFloat; | 
|  | }; | 
|  |  | 
|  | class MixerThread : public PlaybackThread { | 
|  | public: | 
|  | MixerThread(const sp<AudioFlinger>& audioFlinger, | 
|  | AudioStreamOut* output, | 
|  | audio_io_handle_t id, | 
|  | audio_devices_t device, | 
|  | bool systemReady, | 
|  | type_t type = MIXER); | 
|  | virtual             ~MixerThread(); | 
|  |  | 
|  | // Thread virtuals | 
|  |  | 
|  | virtual     bool        checkForNewParameter_l(const String8& keyValuePair, | 
|  | status_t& status); | 
|  | virtual     void        dumpInternals(int fd, const Vector<String16>& args); | 
|  |  | 
|  | virtual     bool        isTrackAllowed_l( | 
|  | audio_channel_mask_t channelMask, audio_format_t format, | 
|  | audio_session_t sessionId, uid_t uid) const override; | 
|  | protected: | 
|  | virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); | 
|  | virtual     uint32_t    idleSleepTimeUs() const; | 
|  | virtual     uint32_t    suspendSleepTimeUs() const; | 
|  | virtual     void        cacheParameters_l(); | 
|  |  | 
|  | virtual void acquireWakeLock_l() { | 
|  | PlaybackThread::acquireWakeLock_l(); | 
|  | if (hasFastMixer()) { | 
|  | mFastMixer->setBoottimeOffset( | 
|  | mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]); | 
|  | } | 
|  | } | 
|  |  | 
|  | // threadLoop snippets | 
|  | virtual     ssize_t     threadLoop_write(); | 
|  | virtual     void        threadLoop_standby(); | 
|  | virtual     void        threadLoop_mix(); | 
|  | virtual     void        threadLoop_sleepTime(); | 
|  | virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove); | 
|  | virtual     uint32_t    correctLatency_l(uint32_t latency) const; | 
|  |  | 
|  | virtual     status_t    createAudioPatch_l(const struct audio_patch *patch, | 
|  | audio_patch_handle_t *handle); | 
|  | virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle); | 
|  |  | 
|  | AudioMixer* mAudioMixer;    // normal mixer | 
|  | private: | 
|  | // one-time initialization, no locks required | 
|  | sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer | 
|  | sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread | 
|  |  | 
|  | // contents are not guaranteed to be consistent, no locks required | 
|  | FastMixerDumpState mFastMixerDumpState; | 
|  | #ifdef STATE_QUEUE_DUMP | 
|  | StateQueueObserverDump mStateQueueObserverDump; | 
|  | StateQueueMutatorDump  mStateQueueMutatorDump; | 
|  | #endif | 
|  | AudioWatchdogDump mAudioWatchdogDump; | 
|  |  | 
|  | // accessible only within the threadLoop(), no locks required | 
|  | //          mFastMixer->sq()    // for mutating and pushing state | 
|  | int32_t     mFastMixerFutex;    // for cold idle | 
|  |  | 
|  | std::atomic_bool mMasterMono; | 
|  | public: | 
|  | virtual     bool        hasFastMixer() const { return mFastMixer != 0; } | 
|  | virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const { | 
|  | ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks); | 
|  | return mFastMixerDumpState.mTracks[fastIndex].mUnderruns; | 
|  | } | 
|  |  | 
|  | protected: | 
|  | virtual     void       setMasterMono_l(bool mono) { | 
|  | mMasterMono.store(mono); | 
|  | if (mFastMixer != nullptr) { /* hasFastMixer() */ | 
|  | mFastMixer->setMasterMono(mMasterMono); | 
|  | } | 
|  | } | 
|  | // the FastMixer performs mono blend if it exists. | 
|  | // Blending with limiter is not idempotent, | 
|  | // and blending without limiter is idempotent but inefficient to do twice. | 
|  | virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); } | 
|  | }; | 
|  |  | 
|  | class DirectOutputThread : public PlaybackThread { | 
|  | public: | 
|  |  | 
|  | DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, | 
|  | audio_io_handle_t id, audio_devices_t device, bool systemReady); | 
|  | virtual                 ~DirectOutputThread(); | 
|  |  | 
|  | // Thread virtuals | 
|  |  | 
|  | virtual     bool        checkForNewParameter_l(const String8& keyValuePair, | 
|  | status_t& status); | 
|  | virtual     void        flushHw_l(); | 
|  |  | 
|  | protected: | 
|  | virtual     uint32_t    activeSleepTimeUs() const; | 
|  | virtual     uint32_t    idleSleepTimeUs() const; | 
|  | virtual     uint32_t    suspendSleepTimeUs() const; | 
|  | virtual     void        cacheParameters_l(); | 
|  |  | 
|  | // threadLoop snippets | 
|  | virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); | 
|  | virtual     void        threadLoop_mix(); | 
|  | virtual     void        threadLoop_sleepTime(); | 
|  | virtual     void        threadLoop_exit(); | 
|  | virtual     bool        shouldStandby_l(); | 
|  |  | 
|  | virtual     void        onAddNewTrack_l(); | 
|  |  | 
|  | bool mVolumeShaperActive; | 
|  |  | 
|  | DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, | 
|  | audio_io_handle_t id, uint32_t device, ThreadBase::type_t type, | 
|  | bool systemReady); | 
|  | void processVolume_l(Track *track, bool lastTrack); | 
|  |  | 
|  | // prepareTracks_l() tells threadLoop_mix() the name of the single active track | 
|  | sp<Track>               mActiveTrack; | 
|  |  | 
|  | wp<Track>               mPreviousTrack;         // used to detect track switch | 
|  |  | 
|  | public: | 
|  | virtual     bool        hasFastMixer() const { return false; } | 
|  |  | 
|  | virtual     int64_t     computeWaitTimeNs_l() const override; | 
|  | }; | 
|  |  | 
|  | class OffloadThread : public DirectOutputThread { | 
|  | public: | 
|  |  | 
|  | OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, | 
|  | audio_io_handle_t id, uint32_t device, bool systemReady); | 
|  | virtual                 ~OffloadThread() {}; | 
|  | virtual     void        flushHw_l(); | 
|  |  | 
|  | protected: | 
|  | // threadLoop snippets | 
|  | virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); | 
|  | virtual     void        threadLoop_exit(); | 
|  |  | 
|  | virtual     bool        waitingAsyncCallback(); | 
|  | virtual     bool        waitingAsyncCallback_l(); | 
|  | virtual     void        invalidateTracks(audio_stream_type_t streamType); | 
|  |  | 
|  | virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); } | 
|  |  | 
|  | private: | 
|  | size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause | 
|  | size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume | 
|  | bool        mKeepWakeLock;          // keep wake lock while waiting for write callback | 
|  | uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback | 
|  | // used and valid only during underrun.  ~0 if | 
|  | // no underrun has occurred during playback and | 
|  | // is not reset on standby. | 
|  | }; | 
|  |  | 
|  | class AsyncCallbackThread : public Thread { | 
|  | public: | 
|  |  | 
|  | explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread); | 
|  |  | 
|  | virtual             ~AsyncCallbackThread(); | 
|  |  | 
|  | // Thread virtuals | 
|  | virtual bool        threadLoop(); | 
|  |  | 
|  | // RefBase | 
|  | virtual void        onFirstRef(); | 
|  |  | 
|  | void        exit(); | 
|  | void        setWriteBlocked(uint32_t sequence); | 
|  | void        resetWriteBlocked(); | 
|  | void        setDraining(uint32_t sequence); | 
|  | void        resetDraining(); | 
|  | void        setAsyncError(); | 
|  |  | 
|  | private: | 
|  | const wp<PlaybackThread>   mPlaybackThread; | 
|  | // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via | 
|  | // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used | 
|  | // to indicate that the callback has been received via resetWriteBlocked() | 
|  | uint32_t                   mWriteAckSequence; | 
|  | // mDrainSequence corresponds to the last drain sequence passed by the offload thread via | 
|  | // setDraining(). The sequence is shifted one bit to the left and the lsb is used | 
|  | // to indicate that the callback has been received via resetDraining() | 
|  | uint32_t                   mDrainSequence; | 
|  | Condition                  mWaitWorkCV; | 
|  | Mutex                      mLock; | 
|  | bool                       mAsyncError; | 
|  | }; | 
|  |  | 
|  | class DuplicatingThread : public MixerThread { | 
|  | public: | 
|  | DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, | 
|  | audio_io_handle_t id, bool systemReady); | 
|  | virtual                 ~DuplicatingThread(); | 
|  |  | 
|  | // Thread virtuals | 
|  | virtual     void        dumpInternals(int fd, const Vector<String16>& args) override; | 
|  |  | 
|  | void        addOutputTrack(MixerThread* thread); | 
|  | void        removeOutputTrack(MixerThread* thread); | 
|  | uint32_t    waitTimeMs() const { return mWaitTimeMs; } | 
|  |  | 
|  | void        sendMetadataToBackend_l( | 
|  | const StreamOutHalInterface::SourceMetadata& metadata) override; | 
|  | protected: | 
|  | virtual     uint32_t    activeSleepTimeUs() const; | 
|  |  | 
|  | private: | 
|  | bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks); | 
|  | protected: | 
|  | // threadLoop snippets | 
|  | virtual     void        threadLoop_mix(); | 
|  | virtual     void        threadLoop_sleepTime(); | 
|  | virtual     ssize_t     threadLoop_write(); | 
|  | virtual     void        threadLoop_standby(); | 
|  | virtual     void        cacheParameters_l(); | 
|  |  | 
|  | private: | 
|  | // called from threadLoop, addOutputTrack, removeOutputTrack | 
|  | virtual     void        updateWaitTime_l(); | 
|  | protected: | 
|  | virtual     void        saveOutputTracks(); | 
|  | virtual     void        clearOutputTracks(); | 
|  | private: | 
|  |  | 
|  | uint32_t    mWaitTimeMs; | 
|  | SortedVector < sp<OutputTrack> >  outputTracks; | 
|  | SortedVector < sp<OutputTrack> >  mOutputTracks; | 
|  | public: | 
|  | virtual     bool        hasFastMixer() const { return false; } | 
|  | }; | 
|  |  | 
|  | // record thread | 
|  | class RecordThread : public ThreadBase | 
|  | { | 
|  | public: | 
|  |  | 
|  | class RecordTrack; | 
|  |  | 
|  | /* The ResamplerBufferProvider is used to retrieve recorded input data from the | 
|  | * RecordThread.  It maintains local state on the relative position of the read | 
|  | * position of the RecordTrack compared with the RecordThread. | 
|  | */ | 
|  | class ResamplerBufferProvider : public AudioBufferProvider | 
|  | { | 
|  | public: | 
|  | explicit ResamplerBufferProvider(RecordTrack* recordTrack) : | 
|  | mRecordTrack(recordTrack), | 
|  | mRsmpInUnrel(0), mRsmpInFront(0) { } | 
|  | virtual ~ResamplerBufferProvider() { } | 
|  |  | 
|  | // called to set the ResamplerBufferProvider to head of the RecordThread data buffer, | 
|  | // skipping any previous data read from the hal. | 
|  | virtual void reset(); | 
|  |  | 
|  | /* Synchronizes RecordTrack position with the RecordThread. | 
|  | * Calculates available frames and handle overruns if the RecordThread | 
|  | * has advanced faster than the ResamplerBufferProvider has retrieved data. | 
|  | * TODO: why not do this for every getNextBuffer? | 
|  | * | 
|  | * Parameters | 
|  | * framesAvailable:  pointer to optional output size_t to store record track | 
|  | *                   frames available. | 
|  | *      hasOverrun:  pointer to optional boolean, returns true if track has overrun. | 
|  | */ | 
|  |  | 
|  | virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL); | 
|  |  | 
|  | // AudioBufferProvider interface | 
|  | virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer); | 
|  | virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer); | 
|  | private: | 
|  | RecordTrack * const mRecordTrack; | 
|  | size_t              mRsmpInUnrel;   // unreleased frames remaining from | 
|  | // most recent getNextBuffer | 
|  | // for debug only | 
|  | int32_t             mRsmpInFront;   // next available frame | 
|  | // rolling counter that is never cleared | 
|  | }; | 
|  |  | 
|  | #include "RecordTracks.h" | 
|  |  | 
|  | RecordThread(const sp<AudioFlinger>& audioFlinger, | 
|  | AudioStreamIn *input, | 
|  | audio_io_handle_t id, | 
|  | audio_devices_t outDevice, | 
|  | audio_devices_t inDevice, | 
|  | bool systemReady | 
|  | #ifdef TEE_SINK | 
|  | , const sp<NBAIO_Sink>& teeSink | 
|  | #endif | 
|  | ); | 
|  | virtual     ~RecordThread(); | 
|  |  | 
|  | // no addTrack_l ? | 
|  | void        destroyTrack_l(const sp<RecordTrack>& track); | 
|  | void        removeTrack_l(const sp<RecordTrack>& track); | 
|  |  | 
|  | void        dumpInternals(int fd, const Vector<String16>& args); | 
|  | void        dumpTracks(int fd, const Vector<String16>& args); | 
|  |  | 
|  | // Thread virtuals | 
|  | virtual bool        threadLoop(); | 
|  | virtual void        preExit(); | 
|  |  | 
|  | // RefBase | 
|  | virtual void        onFirstRef(); | 
|  |  | 
|  | virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; } | 
|  |  | 
|  | virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; } | 
|  |  | 
|  | virtual sp<IMemory> pipeMemory() const { return mPipeMemory; } | 
|  |  | 
|  | sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l( | 
|  | const sp<AudioFlinger::Client>& client, | 
|  | const audio_attributes_t& attr, | 
|  | uint32_t *pSampleRate, | 
|  | audio_format_t format, | 
|  | audio_channel_mask_t channelMask, | 
|  | size_t *pFrameCount, | 
|  | audio_session_t sessionId, | 
|  | size_t *pNotificationFrameCount, | 
|  | uid_t uid, | 
|  | audio_input_flags_t *flags, | 
|  | pid_t tid, | 
|  | status_t *status /*non-NULL*/, | 
|  | audio_port_handle_t portId); | 
|  |  | 
|  | status_t    start(RecordTrack* recordTrack, | 
|  | AudioSystem::sync_event_t event, | 
|  | audio_session_t triggerSession); | 
|  |  | 
|  | // ask the thread to stop the specified track, and | 
|  | // return true if the caller should then do it's part of the stopping process | 
|  | bool        stop(RecordTrack* recordTrack); | 
|  |  | 
|  | void        dump(int fd, const Vector<String16>& args); | 
|  | AudioStreamIn* clearInput(); | 
|  | virtual sp<StreamHalInterface> stream() const; | 
|  |  | 
|  |  | 
|  | virtual bool        checkForNewParameter_l(const String8& keyValuePair, | 
|  | status_t& status); | 
|  | virtual void        cacheParameters_l() {} | 
|  | virtual String8     getParameters(const String8& keys); | 
|  | virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0); | 
|  | virtual status_t    createAudioPatch_l(const struct audio_patch *patch, | 
|  | audio_patch_handle_t *handle); | 
|  | virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle); | 
|  |  | 
|  | void        addPatchTrack(const sp<PatchRecord>& record); | 
|  | void        deletePatchTrack(const sp<PatchRecord>& record); | 
|  |  | 
|  | void        readInputParameters_l(); | 
|  | virtual uint32_t    getInputFramesLost(); | 
|  |  | 
|  | virtual status_t addEffectChain_l(const sp<EffectChain>& chain); | 
|  | virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); | 
|  | virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const; | 
|  |  | 
|  | // Return the set of unique session IDs across all tracks. | 
|  | // The keys are the session IDs, and the associated values are meaningless. | 
|  | // FIXME replace by Set [and implement Bag/Multiset for other uses]. | 
|  | KeyedVector<audio_session_t, bool> sessionIds() const; | 
|  |  | 
|  | virtual status_t setSyncEvent(const sp<SyncEvent>& event); | 
|  | virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const; | 
|  |  | 
|  | static void syncStartEventCallback(const wp<SyncEvent>& event); | 
|  |  | 
|  | virtual size_t      frameCount() const { return mFrameCount; } | 
|  | bool        hasFastCapture() const { return mFastCapture != 0; } | 
|  | virtual void        getAudioPortConfig(struct audio_port_config *config); | 
|  |  | 
|  | virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc, | 
|  | audio_session_t sessionId); | 
|  |  | 
|  | virtual void        acquireWakeLock_l() { | 
|  | ThreadBase::acquireWakeLock_l(); | 
|  | mActiveTracks.updatePowerState(this, true /* force */); | 
|  | } | 
|  | virtual bool        isOutput() const override { return false; } | 
|  |  | 
|  | void        checkBtNrec(); | 
|  |  | 
|  | // Sets the UID records silence | 
|  | void        setRecordSilenced(uid_t uid, bool silenced); | 
|  |  | 
|  | status_t    getActiveMicrophones(std::vector<media::MicrophoneInfo>* activeMicrophones); | 
|  |  | 
|  | void        updateMetadata_l() override; | 
|  |  | 
|  | private: | 
|  | // Enter standby if not already in standby, and set mStandby flag | 
|  | void    standbyIfNotAlreadyInStandby(); | 
|  |  | 
|  | // Call the HAL standby method unconditionally, and don't change mStandby flag | 
|  | void    inputStandBy(); | 
|  |  | 
|  | void    checkBtNrec_l(); | 
|  |  | 
|  | AudioStreamIn                       *mInput; | 
|  | SortedVector < sp<RecordTrack> >    mTracks; | 
|  | // mActiveTracks has dual roles:  it indicates the current active track(s), and | 
|  | // is used together with mStartStopCond to indicate start()/stop() progress | 
|  | ActiveTracks<RecordTrack>           mActiveTracks; | 
|  |  | 
|  | Condition                           mStartStopCond; | 
|  |  | 
|  | // resampler converts input at HAL Hz to output at AudioRecord client Hz | 
|  | void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA | 
|  | size_t                              mRsmpInFrames;  // size of resampler input in frames | 
|  | size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2 | 
|  | size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation | 
|  |  | 
|  | // rolling index that is never cleared | 
|  | int32_t                             mRsmpInRear;    // last filled frame + 1 | 
|  |  | 
|  | // For dumpsys | 
|  | const sp<NBAIO_Sink>                mTeeSink; | 
|  |  | 
|  | const sp<MemoryDealer>              mReadOnlyHeap; | 
|  |  | 
|  | // one-time initialization, no locks required | 
|  | sp<FastCapture>                     mFastCapture;   // non-0 if there is also | 
|  | // a fast capture | 
|  |  | 
|  | // FIXME audio watchdog thread | 
|  |  | 
|  | // contents are not guaranteed to be consistent, no locks required | 
|  | FastCaptureDumpState                mFastCaptureDumpState; | 
|  | #ifdef STATE_QUEUE_DUMP | 
|  | // FIXME StateQueue observer and mutator dump fields | 
|  | #endif | 
|  | // FIXME audio watchdog dump | 
|  |  | 
|  | // accessible only within the threadLoop(), no locks required | 
|  | //          mFastCapture->sq()      // for mutating and pushing state | 
|  | int32_t     mFastCaptureFutex;      // for cold idle | 
|  |  | 
|  | // The HAL input source is treated as non-blocking, | 
|  | // but current implementation is blocking | 
|  | sp<NBAIO_Source>                    mInputSource; | 
|  | // The source for the normal capture thread to read from: mInputSource or mPipeSource | 
|  | sp<NBAIO_Source>                    mNormalSource; | 
|  | // If a fast capture is present, the non-blocking pipe sink written to by fast capture, | 
|  | // otherwise clear | 
|  | sp<NBAIO_Sink>                      mPipeSink; | 
|  | // If a fast capture is present, the non-blocking pipe source read by normal thread, | 
|  | // otherwise clear | 
|  | sp<NBAIO_Source>                    mPipeSource; | 
|  | // Depth of pipe from fast capture to normal thread and fast clients, always power of 2 | 
|  | size_t                              mPipeFramesP2; | 
|  | // If a fast capture is present, the Pipe as IMemory, otherwise clear | 
|  | sp<IMemory>                         mPipeMemory; | 
|  |  | 
|  | // TODO: add comment and adjust size as needed | 
|  | static const size_t                 kFastCaptureLogSize = 4 * 1024; | 
|  | sp<NBLog::Writer>                   mFastCaptureNBLogWriter; | 
|  |  | 
|  | bool                                mFastTrackAvail;    // true if fast track available | 
|  | // common state to all record threads | 
|  | std::atomic_bool                    mBtNrecSuspended; | 
|  | }; | 
|  |  | 
|  | class MmapThread : public ThreadBase | 
|  | { | 
|  | public: | 
|  |  | 
|  | #include "MmapTracks.h" | 
|  |  | 
|  | MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, | 
|  | AudioHwDevice *hwDev, sp<StreamHalInterface> stream, | 
|  | audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady); | 
|  | virtual     ~MmapThread(); | 
|  |  | 
|  | virtual     void        configure(const audio_attributes_t *attr, | 
|  | audio_stream_type_t streamType, | 
|  | audio_session_t sessionId, | 
|  | const sp<MmapStreamCallback>& callback, | 
|  | audio_port_handle_t deviceId, | 
|  | audio_port_handle_t portId); | 
|  |  | 
|  | void        disconnect(); | 
|  |  | 
|  | // MmapStreamInterface | 
|  | status_t createMmapBuffer(int32_t minSizeFrames, | 
|  | struct audio_mmap_buffer_info *info); | 
|  | status_t getMmapPosition(struct audio_mmap_position *position); | 
|  | status_t start(const AudioClient& client, audio_port_handle_t *handle); | 
|  | status_t stop(audio_port_handle_t handle); | 
|  | status_t standby(); | 
|  |  | 
|  | // RefBase | 
|  | virtual     void        onFirstRef(); | 
|  |  | 
|  | // Thread virtuals | 
|  | virtual     bool        threadLoop(); | 
|  |  | 
|  | virtual     void        threadLoop_exit(); | 
|  | virtual     void        threadLoop_standby(); | 
|  | virtual     bool        shouldStandby_l() { return false; } | 
|  | virtual     status_t    exitStandby(); | 
|  |  | 
|  | virtual     status_t    initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; } | 
|  | virtual     size_t      frameCount() const { return mFrameCount; } | 
|  | virtual     bool        checkForNewParameter_l(const String8& keyValuePair, | 
|  | status_t& status); | 
|  | virtual     String8     getParameters(const String8& keys); | 
|  | virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0); | 
|  | void        readHalParameters_l(); | 
|  | virtual     void        cacheParameters_l() {} | 
|  | virtual     status_t    createAudioPatch_l(const struct audio_patch *patch, | 
|  | audio_patch_handle_t *handle); | 
|  | virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle); | 
|  | virtual     void        getAudioPortConfig(struct audio_port_config *config); | 
|  |  | 
|  | virtual     sp<StreamHalInterface> stream() const { return mHalStream; } | 
|  | virtual     status_t    addEffectChain_l(const sp<EffectChain>& chain); | 
|  | virtual     size_t      removeEffectChain_l(const sp<EffectChain>& chain); | 
|  | virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc, | 
|  | audio_session_t sessionId); | 
|  |  | 
|  | virtual     uint32_t    hasAudioSession_l(audio_session_t sessionId) const; | 
|  | virtual     status_t    setSyncEvent(const sp<SyncEvent>& event); | 
|  | virtual     bool        isValidSyncEvent(const sp<SyncEvent>& event) const; | 
|  |  | 
|  | virtual     void        checkSilentMode_l() {} | 
|  | virtual     void        processVolume_l() {} | 
|  | void        checkInvalidTracks_l(); | 
|  |  | 
|  | virtual     audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; } | 
|  |  | 
|  | virtual     void        invalidateTracks(audio_stream_type_t streamType __unused) {} | 
|  |  | 
|  | // Sets the UID records silence | 
|  | virtual     void        setRecordSilenced(uid_t uid __unused, bool silenced __unused) {} | 
|  |  | 
|  | void        dump(int fd, const Vector<String16>& args); | 
|  | virtual     void        dumpInternals(int fd, const Vector<String16>& args); | 
|  | void        dumpTracks(int fd, const Vector<String16>& args); | 
|  |  | 
|  | protected: | 
|  |  | 
|  | audio_attributes_t      mAttr; | 
|  | audio_session_t         mSessionId; | 
|  | audio_port_handle_t     mDeviceId; | 
|  | audio_port_handle_t     mPortId; | 
|  |  | 
|  | wp<MmapStreamCallback>  mCallback; | 
|  | sp<StreamHalInterface>  mHalStream; | 
|  | sp<DeviceHalInterface>  mHalDevice; | 
|  | AudioHwDevice* const    mAudioHwDev; | 
|  | ActiveTracks<MmapTrack> mActiveTracks; | 
|  | float                   mHalVolFloat; | 
|  |  | 
|  | int32_t                 mNoCallbackWarningCount; | 
|  | static     constexpr int32_t       kMaxNoCallbackWarnings = 5; | 
|  | }; | 
|  |  | 
|  | class MmapPlaybackThread : public MmapThread, public VolumeInterface | 
|  | { | 
|  |  | 
|  | public: | 
|  | MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, | 
|  | AudioHwDevice *hwDev, AudioStreamOut *output, | 
|  | audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady); | 
|  | virtual     ~MmapPlaybackThread() {} | 
|  |  | 
|  | virtual     void        configure(const audio_attributes_t *attr, | 
|  | audio_stream_type_t streamType, | 
|  | audio_session_t sessionId, | 
|  | const sp<MmapStreamCallback>& callback, | 
|  | audio_port_handle_t deviceId, | 
|  | audio_port_handle_t portId); | 
|  |  | 
|  | AudioStreamOut* clearOutput(); | 
|  |  | 
|  | // VolumeInterface | 
|  | virtual     void        setMasterVolume(float value); | 
|  | virtual     void        setMasterMute(bool muted); | 
|  | virtual     void        setStreamVolume(audio_stream_type_t stream, float value); | 
|  | virtual     void        setStreamMute(audio_stream_type_t stream, bool muted); | 
|  | virtual     float       streamVolume(audio_stream_type_t stream) const; | 
|  |  | 
|  | void        setMasterMute_l(bool muted) { mMasterMute = muted; } | 
|  |  | 
|  | virtual     void        invalidateTracks(audio_stream_type_t streamType); | 
|  |  | 
|  | virtual     audio_stream_type_t streamType() { return mStreamType; } | 
|  | virtual     void        checkSilentMode_l(); | 
|  | void        processVolume_l() override; | 
|  |  | 
|  | virtual     void        dumpInternals(int fd, const Vector<String16>& args); | 
|  |  | 
|  | virtual     bool        isOutput() const override { return true; } | 
|  |  | 
|  | void        updateMetadata_l() override; | 
|  |  | 
|  | protected: | 
|  |  | 
|  | audio_stream_type_t         mStreamType; | 
|  | float                       mMasterVolume; | 
|  | float                       mStreamVolume; | 
|  | bool                        mMasterMute; | 
|  | bool                        mStreamMute; | 
|  | AudioStreamOut*             mOutput; | 
|  | }; | 
|  |  | 
|  | class MmapCaptureThread : public MmapThread | 
|  | { | 
|  |  | 
|  | public: | 
|  | MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, | 
|  | AudioHwDevice *hwDev, AudioStreamIn *input, | 
|  | audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady); | 
|  | virtual     ~MmapCaptureThread() {} | 
|  |  | 
|  | AudioStreamIn* clearInput(); | 
|  |  | 
|  | status_t       exitStandby() override; | 
|  | virtual     bool           isOutput() const override { return false; } | 
|  |  | 
|  | void           updateMetadata_l() override; | 
|  | void           processVolume_l() override; | 
|  | void           setRecordSilenced(uid_t uid, bool silenced) override; | 
|  |  | 
|  | protected: | 
|  |  | 
|  | AudioStreamIn*  mInput; | 
|  | }; |