Expose API to set audio device as non-default playback
Bug: 259094683
Test: atest AudioServiceHostTest AudioHostTest
Change-Id: I3120a7b46675925497187614db8fbeb4d24572a8
diff --git a/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp b/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp
index 5c32209..eb33661 100644
--- a/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp
+++ b/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp
@@ -2154,8 +2154,31 @@
return binderStatusFromStatusT(status);
}
-Status AudioPolicyService::removeDevicesRoleForStrategy(int32_t strategyAidl,
- media::DeviceRole roleAidl) {
+Status AudioPolicyService::removeDevicesRoleForStrategy(
+ int32_t strategyAidl,
+ media::DeviceRole roleAidl,
+ const std::vector<AudioDevice>& devicesAidl) {
+ product_strategy_t strategy = VALUE_OR_RETURN_BINDER_STATUS(
+ aidl2legacy_int32_t_product_strategy_t(strategyAidl));
+ device_role_t role = VALUE_OR_RETURN_BINDER_STATUS(
+ aidl2legacy_DeviceRole_device_role_t(roleAidl));
+ AudioDeviceTypeAddrVector devices = VALUE_OR_RETURN_BINDER_STATUS(
+ convertContainer<AudioDeviceTypeAddrVector>(devicesAidl,
+ aidl2legacy_AudioDeviceTypeAddress));
+
+ if (mAudioPolicyManager == NULL) {
+ return binderStatusFromStatusT(NO_INIT);
+ }
+ Mutex::Autolock _l(mLock);
+ status_t status = mAudioPolicyManager->removeDevicesRoleForStrategy(strategy, role, devices);
+ if (status == NO_ERROR) {
+ onCheckSpatializer_l();
+ }
+ return binderStatusFromStatusT(status);
+}
+
+Status AudioPolicyService::clearDevicesRoleForStrategy(int32_t strategyAidl,
+ media::DeviceRole roleAidl) {
product_strategy_t strategy = VALUE_OR_RETURN_BINDER_STATUS(
aidl2legacy_int32_t_product_strategy_t(strategyAidl));
device_role_t role = VALUE_OR_RETURN_BINDER_STATUS(
@@ -2164,7 +2187,7 @@
return binderStatusFromStatusT(NO_INIT);
}
Mutex::Autolock _l(mLock);
- status_t status = mAudioPolicyManager->removeDevicesRoleForStrategy(strategy, role);
+ status_t status = mAudioPolicyManager->clearDevicesRoleForStrategy(strategy, role);
if (status == NO_ERROR) {
onCheckSpatializer_l();
}