| /* |
| ** |
| ** Copyright 2022, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| // #define LOG_NDEBUG 0 |
| #define LOG_TAG "AudioFlinger::MelReporter" |
| |
| #include "AudioFlinger.h" |
| |
| #include <android/media/ISoundDoseCallback.h> |
| #include <audio_utils/power.h> |
| #include <android/binder_manager.h> |
| #include <utils/Log.h> |
| |
| using aidl::android::hardware::audio::core::ISoundDose; |
| using aidl::android::hardware::audio::sounddose::ISoundDoseFactory; |
| |
| namespace android { |
| |
| constexpr std::string_view kSoundDoseInterfaceModule = "/default"; |
| |
| bool AudioFlinger::MelReporter::activateHalSoundDoseComputation(const std::string& module) { |
| if (mSoundDoseManager->forceUseFrameworkMel()) { |
| ALOGD("%s: Forcing use of internal MEL computation.", __func__); |
| activateInternalSoundDoseComputation(); |
| return false; |
| } |
| |
| if (mSoundDoseFactory == nullptr) { |
| ALOGW("%s: sound dose HAL reporting not available", __func__); |
| activateInternalSoundDoseComputation(); |
| return false; |
| } |
| |
| std::shared_ptr<ISoundDose> soundDoseInterface; |
| auto result = mSoundDoseFactory->getSoundDose(module, &soundDoseInterface); |
| if (!result.isOk()) { |
| ALOGW("%s: HAL cannot provide sound dose interface for module %s", |
| __func__, module.c_str()); |
| activateInternalSoundDoseComputation(); |
| return false; |
| } |
| |
| if (!mSoundDoseManager->setHalSoundDoseInterface(soundDoseInterface)) { |
| ALOGW("%s: cannot activate HAL MEL reporting for module %s", __func__, module.c_str()); |
| activateInternalSoundDoseComputation(); |
| return false; |
| } |
| |
| std::lock_guard _l(mLock); |
| mUseHalSoundDoseInterface = true; |
| stopInternalMelComputation(); |
| return true; |
| } |
| |
| void AudioFlinger::MelReporter::activateInternalSoundDoseComputation() { |
| { |
| std::lock_guard _l(mLock); |
| if (!mUseHalSoundDoseInterface) { |
| // no need to start internal MEL on active patches |
| return; |
| } |
| mUseHalSoundDoseInterface = false; |
| } |
| |
| mSoundDoseManager->setHalSoundDoseInterface(nullptr); |
| |
| for (const auto& activePatches : mActiveMelPatches) { |
| for (const auto& deviceId : activePatches.second.deviceHandles) { |
| startMelComputationForNewPatch(activePatches.second.streamHandle, deviceId); |
| } |
| } |
| } |
| |
| void AudioFlinger::MelReporter::onFirstRef() { |
| mAudioFlinger.mPatchCommandThread->addListener(this); |
| |
| std::string interface = |
| std::string(ISoundDoseFactory::descriptor) + kSoundDoseInterfaceModule.data(); |
| AIBinder* binder = AServiceManager_checkService(interface.c_str()); |
| if (binder == nullptr) { |
| ALOGW("%s service %s doesn't exist", __func__, interface.c_str()); |
| return; |
| } |
| |
| mSoundDoseFactory = ISoundDoseFactory::fromBinder(ndk::SpAIBinder(binder)); |
| } |
| |
| bool AudioFlinger::MelReporter::shouldComputeMelForDeviceType(audio_devices_t device) { |
| if (mSoundDoseManager->forceComputeCsdOnAllDevices()) { |
| return true; |
| } |
| |
| switch (device) { |
| case AUDIO_DEVICE_OUT_WIRED_HEADSET: |
| case AUDIO_DEVICE_OUT_WIRED_HEADPHONE: |
| case AUDIO_DEVICE_OUT_BLUETOOTH_A2DP: |
| case AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES: |
| case AUDIO_DEVICE_OUT_HEARING_AID: |
| case AUDIO_DEVICE_OUT_USB_HEADSET: |
| case AUDIO_DEVICE_OUT_BLE_HEADSET: |
| case AUDIO_DEVICE_OUT_BLE_BROADCAST: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| void AudioFlinger::MelReporter::onCreateAudioPatch(audio_patch_handle_t handle, |
| const PatchPanel::Patch& patch) { |
| ALOGV("%s: handle %d mHalHandle %d device sink %08x", |
| __func__, handle, patch.mHalHandle, |
| patch.mAudioPatch.num_sinks > 0 ? patch.mAudioPatch.sinks[0].ext.device.type : 0); |
| if (patch.mAudioPatch.num_sources == 0 |
| || patch.mAudioPatch.sources[0].type != AUDIO_PORT_TYPE_MIX) { |
| ALOGW("%s: patch does not contain any mix sources", __func__); |
| return; |
| } |
| |
| audio_io_handle_t streamHandle = patch.mAudioPatch.sources[0].ext.mix.handle; |
| ActiveMelPatch newPatch; |
| newPatch.streamHandle = streamHandle; |
| for (int i = 0; i < patch.mAudioPatch.num_sinks; ++ i) { |
| if (patch.mAudioPatch.sinks[i].type == AUDIO_PORT_TYPE_DEVICE |
| && shouldComputeMelForDeviceType(patch.mAudioPatch.sinks[i].ext.device.type)) { |
| audio_port_handle_t deviceId = patch.mAudioPatch.sinks[i].id; |
| newPatch.deviceHandles.push_back(deviceId); |
| AudioDeviceTypeAddr adt{patch.mAudioPatch.sinks[i].ext.device.type, |
| patch.mAudioPatch.sinks[i].ext.device.address}; |
| mSoundDoseManager->mapAddressToDeviceId(adt, deviceId); |
| |
| bool useHalSoundDoseInterface = !mSoundDoseManager->forceUseFrameworkMel(); |
| { |
| std::lock_guard _l(mLock); |
| useHalSoundDoseInterface &= mUseHalSoundDoseInterface; |
| } |
| if (!useHalSoundDoseInterface) { |
| startMelComputationForNewPatch(streamHandle, deviceId); |
| } |
| } |
| } |
| |
| std::lock_guard _l(mLock); |
| mActiveMelPatches[patch.mAudioPatch.id] = newPatch; |
| } |
| |
| void AudioFlinger::MelReporter::startMelComputationForNewPatch( |
| audio_io_handle_t streamHandle, audio_port_handle_t deviceId) { |
| // Start the MEL calculation in the PlaybackThread |
| std::lock_guard _lAf(mAudioFlinger.mLock); |
| auto thread = mAudioFlinger.checkPlaybackThread_l(streamHandle); |
| if (thread != nullptr) { |
| thread->startMelComputation(mSoundDoseManager->getOrCreateProcessorForDevice( |
| deviceId, |
| streamHandle, |
| thread->mSampleRate, |
| thread->mChannelCount, |
| thread->mFormat)); |
| } |
| } |
| |
| void AudioFlinger::MelReporter::onReleaseAudioPatch(audio_patch_handle_t handle) { |
| ALOGV("%s", __func__); |
| |
| ActiveMelPatch melPatch; |
| { |
| std::lock_guard _l(mLock); |
| |
| auto patchIt = mActiveMelPatches.find(handle); |
| if (patchIt == mActiveMelPatches.end()) { |
| ALOGW( |
| "%s patch does not contain any mix sources with active MEL calculation", |
| __func__); |
| return; |
| } |
| |
| melPatch = patchIt->second; |
| mActiveMelPatches.erase(patchIt); |
| } |
| |
| for (const auto& deviceId : melPatch.deviceHandles) { |
| mSoundDoseManager->clearMapDeviceIdEntries(deviceId); |
| } |
| stopInternalMelComputationForStream(melPatch.streamHandle); |
| } |
| |
| sp<media::ISoundDose> AudioFlinger::MelReporter::getSoundDoseInterface( |
| const sp<media::ISoundDoseCallback>& callback) { |
| // no need to lock since getSoundDoseInterface is synchronized |
| return mSoundDoseManager->getSoundDoseInterface(callback); |
| } |
| |
| void AudioFlinger::MelReporter::stopInternalMelComputation() { |
| ALOGV("%s", __func__); |
| std::unordered_map<audio_patch_handle_t, ActiveMelPatch> activePatchesCopy; |
| { |
| std::lock_guard _l(mLock); |
| activePatchesCopy = mActiveMelPatches; |
| mActiveMelPatches.clear(); |
| } |
| |
| for (const auto& activePatch : activePatchesCopy) { |
| stopInternalMelComputationForStream(activePatch.second.streamHandle); |
| } |
| } |
| |
| void AudioFlinger::MelReporter::stopInternalMelComputationForStream(audio_io_handle_t streamId) { |
| ALOGV("%s: stop internal mel for stream id: %d", __func__, streamId); |
| |
| std::lock_guard _lAf(mAudioFlinger.mLock); |
| mSoundDoseManager->removeStreamProcessor(streamId); |
| auto thread = mAudioFlinger.checkPlaybackThread_l(streamId); |
| if (thread != nullptr) { |
| thread->stopMelComputation(); |
| } |
| } |
| |
| std::string AudioFlinger::MelReporter::dump() { |
| std::lock_guard _l(mLock); |
| std::string output("\nSound Dose:\n"); |
| output.append(mSoundDoseManager->dump()); |
| return output; |
| } |
| |
| } // namespace android |