|  | /* | 
|  | ** | 
|  | ** Copyright 2014, The Android Open Source Project | 
|  | ** | 
|  | ** Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | ** you may not use this file except in compliance with the License. | 
|  | ** You may obtain a copy of the License at | 
|  | ** | 
|  | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | ** | 
|  | ** Unless required by applicable law or agreed to in writing, software | 
|  | ** distributed under the License is distributed on an "AS IS" BASIS, | 
|  | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | ** See the License for the specific language governing permissions and | 
|  | ** limitations under the License. | 
|  | */ | 
|  |  | 
|  | #define LOG_TAG "ISoundTrigger" | 
|  | #include <utils/Log.h> | 
|  | #include <utils/Errors.h> | 
|  | #include <binder/IMemory.h> | 
|  | #include <soundtrigger/ISoundTrigger.h> | 
|  | #include <soundtrigger/ISoundTriggerHwService.h> | 
|  | #include <soundtrigger/ISoundTriggerClient.h> | 
|  | #include <system/sound_trigger.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | enum { | 
|  | DETACH = IBinder::FIRST_CALL_TRANSACTION, | 
|  | LOAD_SOUND_MODEL, | 
|  | UNLOAD_SOUND_MODEL, | 
|  | START_RECOGNITION, | 
|  | STOP_RECOGNITION, | 
|  | }; | 
|  |  | 
|  | class BpSoundTrigger: public BpInterface<ISoundTrigger> | 
|  | { | 
|  | public: | 
|  | explicit BpSoundTrigger(const sp<IBinder>& impl) | 
|  | : BpInterface<ISoundTrigger>(impl) | 
|  | { | 
|  | } | 
|  |  | 
|  | void detach() | 
|  | { | 
|  | ALOGV("detach"); | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(ISoundTrigger::getInterfaceDescriptor()); | 
|  | remote()->transact(DETACH, data, &reply); | 
|  | } | 
|  |  | 
|  | status_t loadSoundModel(const sp<IMemory>&  modelMemory, | 
|  | sound_model_handle_t *handle) | 
|  | { | 
|  | if (modelMemory == 0 || handle == NULL) { | 
|  | return BAD_VALUE; | 
|  | } | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(ISoundTrigger::getInterfaceDescriptor()); | 
|  | data.writeStrongBinder(IInterface::asBinder(modelMemory)); | 
|  | status_t status = remote()->transact(LOAD_SOUND_MODEL, data, &reply); | 
|  | if (status != NO_ERROR) { | 
|  | return status; | 
|  | } | 
|  | status = (status_t)reply.readInt32(); | 
|  | if (status == NO_ERROR) { | 
|  | reply.read(handle, sizeof(sound_model_handle_t)); | 
|  | } | 
|  | return status; | 
|  | } | 
|  |  | 
|  | virtual status_t unloadSoundModel(sound_model_handle_t handle) | 
|  | { | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(ISoundTrigger::getInterfaceDescriptor()); | 
|  | data.write(&handle, sizeof(sound_model_handle_t)); | 
|  | status_t status = remote()->transact(UNLOAD_SOUND_MODEL, data, &reply); | 
|  | if (status == NO_ERROR) { | 
|  | status = (status_t)reply.readInt32(); | 
|  | } | 
|  | return status; | 
|  | } | 
|  |  | 
|  | virtual status_t startRecognition(sound_model_handle_t handle, | 
|  | const sp<IMemory>& dataMemory) | 
|  | { | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(ISoundTrigger::getInterfaceDescriptor()); | 
|  | data.write(&handle, sizeof(sound_model_handle_t)); | 
|  | if (dataMemory == 0) { | 
|  | data.writeInt32(0); | 
|  | } else { | 
|  | data.writeInt32(dataMemory->size()); | 
|  | } | 
|  | data.writeStrongBinder(IInterface::asBinder(dataMemory)); | 
|  | status_t status = remote()->transact(START_RECOGNITION, data, &reply); | 
|  | if (status == NO_ERROR) { | 
|  | status = (status_t)reply.readInt32(); | 
|  | } | 
|  | return status; | 
|  | } | 
|  |  | 
|  | virtual status_t stopRecognition(sound_model_handle_t handle) | 
|  | { | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(ISoundTrigger::getInterfaceDescriptor()); | 
|  | data.write(&handle, sizeof(sound_model_handle_t)); | 
|  | status_t status = remote()->transact(STOP_RECOGNITION, data, &reply); | 
|  | if (status == NO_ERROR) { | 
|  | status = (status_t)reply.readInt32(); | 
|  | } | 
|  | return status; | 
|  | } | 
|  |  | 
|  | }; | 
|  |  | 
|  | IMPLEMENT_META_INTERFACE(SoundTrigger, "android.hardware.ISoundTrigger"); | 
|  |  | 
|  | // ---------------------------------------------------------------------- | 
|  |  | 
|  | status_t BnSoundTrigger::onTransact( | 
|  | uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) | 
|  | { | 
|  | switch(code) { | 
|  | case DETACH: { | 
|  | ALOGV("DETACH"); | 
|  | CHECK_INTERFACE(ISoundTrigger, data, reply); | 
|  | detach(); | 
|  | return NO_ERROR; | 
|  | } break; | 
|  | case LOAD_SOUND_MODEL: { | 
|  | CHECK_INTERFACE(ISoundTrigger, data, reply); | 
|  | sp<IMemory> modelMemory = interface_cast<IMemory>( | 
|  | data.readStrongBinder()); | 
|  | sound_model_handle_t handle; | 
|  | status_t status = loadSoundModel(modelMemory, &handle); | 
|  | reply->writeInt32(status); | 
|  | if (status == NO_ERROR) { | 
|  | reply->write(&handle, sizeof(sound_model_handle_t)); | 
|  | } | 
|  | return NO_ERROR; | 
|  | } | 
|  | case UNLOAD_SOUND_MODEL: { | 
|  | CHECK_INTERFACE(ISoundTrigger, data, reply); | 
|  | sound_model_handle_t handle; | 
|  | data.read(&handle, sizeof(sound_model_handle_t)); | 
|  | status_t status = unloadSoundModel(handle); | 
|  | reply->writeInt32(status); | 
|  | return NO_ERROR; | 
|  | } | 
|  | case START_RECOGNITION: { | 
|  | CHECK_INTERFACE(ISoundTrigger, data, reply); | 
|  | sound_model_handle_t handle; | 
|  | data.read(&handle, sizeof(sound_model_handle_t)); | 
|  | sp<IMemory> dataMemory; | 
|  | if (data.readInt32() != 0) { | 
|  | dataMemory = interface_cast<IMemory>(data.readStrongBinder()); | 
|  | } | 
|  | status_t status = startRecognition(handle, dataMemory); | 
|  | reply->writeInt32(status); | 
|  | return NO_ERROR; | 
|  | } | 
|  | case STOP_RECOGNITION: { | 
|  | CHECK_INTERFACE(ISoundTrigger, data, reply); | 
|  | sound_model_handle_t handle; | 
|  | data.read(&handle, sizeof(sound_model_handle_t)); | 
|  | status_t status = stopRecognition(handle); | 
|  | reply->writeInt32(status); | 
|  | return NO_ERROR; | 
|  | } | 
|  | default: | 
|  | return BBinder::onTransact(code, data, reply, flags); | 
|  | } | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | }; // namespace android |