CCodec: make rendering depth configurable

Bug: 275527219
Test: manual
Test: atest CtsMediaPerformanceClassTestCases CtsMediaDecoderTestCases
Change-Id: Iaa9047387cece811f26e3d9c8ce3d3d4ef8f9ae8
diff --git a/media/codec2/sfplugin/CCodecBufferChannel.h b/media/codec2/sfplugin/CCodecBufferChannel.h
index 33cc5a8..2d87aa9 100644
--- a/media/codec2/sfplugin/CCodecBufferChannel.h
+++ b/media/codec2/sfplugin/CCodecBufferChannel.h
@@ -344,6 +344,7 @@
         std::map<uint64_t, int> rotation;
     };
     Mutexed<OutputSurface> mOutputSurface;
+    int mRenderingDepth;
 
     struct BlockPools {
         C2Allocator::id_t inputAllocatorId;