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/*
* Copyright (C) 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_COMPANION_VIRTUALCAMERA_UTIL_H
#define ANDROID_COMPANION_VIRTUALCAMERA_UTIL_H
#include <cmath>
#include <cstdint>
#include <memory>
#include "aidl/android/companion/virtualcamera/Format.h"
#include "aidl/android/hardware/camera/common/Status.h"
#include "aidl/android/hardware/camera/device/StreamBuffer.h"
#include "android/binder_auto_utils.h"
#include "android/hardware_buffer.h"
#include "system/graphics.h"
#include "ui/Fence.h"
namespace android {
namespace companion {
namespace virtualcamera {
// RAII utility class to safely lock AHardwareBuffer and obtain android_ycbcr
// structure describing YUV plane layout.
//
// Access to the buffer is locked immediatelly afer construction.
class YCbCrLockGuard {
public:
YCbCrLockGuard(std::shared_ptr<AHardwareBuffer> hwBuffer, uint32_t usageFlags);
YCbCrLockGuard(YCbCrLockGuard&& other) = default;
~YCbCrLockGuard();
// Returns OK if the buffer is successfully locked.
status_t getStatus() const;
// Dereferencing instance of this guard returns android_ycbcr structure
// describing the layout.
// Caller needs to check whether the buffer was successfully locked
// before dereferencing.
const android_ycbcr& operator*() const;
// Disable copy.
YCbCrLockGuard(const YCbCrLockGuard&) = delete;
YCbCrLockGuard& operator=(const YCbCrLockGuard&) = delete;
private:
std::shared_ptr<AHardwareBuffer> mHwBuffer;
android_ycbcr mYCbCr = {};
status_t mLockStatus = DEAD_OBJECT;
};
// RAII utility class to safely lock AHardwareBuffer and obtain
// AHardwareBuffer_Planes (Suitable for interacting with RGBA / BLOB buffers.
//
// Access to the buffer is locked immediatelly afer construction.
class PlanesLockGuard {
public:
PlanesLockGuard(std::shared_ptr<AHardwareBuffer> hwBuffer,
uint64_t usageFlags, sp<Fence> fence = nullptr);
PlanesLockGuard(PlanesLockGuard&& other) = default;
~PlanesLockGuard();
// Returns OK if the buffer is successfully locked.
status_t getStatus() const;
// Dereferencing instance of this guard returns AHardwareBuffer_Planes
// structure describing the layout.
//
// Caller needs to check whether the buffer was successfully locked
// before dereferencing.
const AHardwareBuffer_Planes& operator*() const;
// Disable copy.
PlanesLockGuard(const PlanesLockGuard&) = delete;
PlanesLockGuard& operator=(const YCbCrLockGuard&) = delete;
private:
std::shared_ptr<AHardwareBuffer> mHwBuffer;
AHardwareBuffer_Planes mPlanes;
status_t mLockStatus = DEAD_OBJECT;
};
// Converts camera AIDL status to ndk::ScopedAStatus
inline ndk::ScopedAStatus cameraStatus(
const ::aidl::android::hardware::camera::common::Status status) {
return ndk::ScopedAStatus::fromServiceSpecificError(
static_cast<int32_t>(status));
}
// Import Fence from AIDL NativeHandle.
//
// If the handle can't be used to construct Fence (is empty or doesn't contain
// only single fd) this function will return Fence instance in invalid state.
sp<Fence> importFence(
const ::aidl::android::hardware::common::NativeHandle& handle);
// Returns true if specified pixel format is supported for virtual camera input.
bool isPixelFormatSupportedForInput(
::aidl::android::companion::virtualcamera::Format format);
// Returns true if specified format is supported for virtual camera input.
bool isFormatSupportedForInput(
int width, int height,
::aidl::android::companion::virtualcamera::Format format, int maxFps);
// Representation of resolution / size.
struct Resolution {
Resolution() = default;
Resolution(const int w, const int h) : width(w), height(h) {
}
// Order by increasing pixel count, and by width for same pixel count.
bool operator<(const Resolution& other) const {
const int pixCount = width * height;
const int otherPixCount = other.width * other.height;
return pixCount == otherPixCount ? width < other.width
: pixCount < otherPixCount;
}
bool operator<=(const Resolution& other) const {
return *this == other || *this < other;
}
bool operator==(const Resolution& other) const {
return width == other.width && height == other.height;
}
int width = 0;
int height = 0;
};
struct FpsRange {
int32_t minFps;
int32_t maxFps;
bool operator<(const FpsRange& other) const {
return maxFps == other.maxFps ? minFps < other.minFps
: maxFps < other.maxFps;
}
};
inline bool isApproximatellySameAspectRatio(const Resolution r1,
const Resolution r2) {
static constexpr float kAspectRatioEpsilon = 0.05;
float aspectRatio1 =
static_cast<float>(r1.width) / static_cast<float>(r1.height);
float aspectRatio2 =
static_cast<float>(r2.width) / static_cast<float>(r2.height);
return std::abs(aspectRatio1 - aspectRatio2) < kAspectRatioEpsilon;
}
std::ostream& operator<<(std::ostream& os, const Resolution& resolution);
} // namespace virtualcamera
} // namespace companion
} // namespace android
#endif // ANDROID_COMPANION_VIRTUALCAMERA_UTIL_H