Steve Kondik | 55db053 | 2017-06-12 11:27:18 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2014 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #define LOG_TAG "VNC-VirtualDisplay" |
| 18 | //#define LOG_NDEBUG 0 |
| 19 | #include <utils/Log.h> |
| 20 | |
| 21 | #include <binder/IPCThreadState.h> |
| 22 | #include <binder/ProcessState.h> |
| 23 | |
| 24 | #include <gui/SurfaceComposerClient.h> |
| 25 | |
Steve Kondik | 55db053 | 2017-06-12 11:27:18 -0700 | [diff] [blame] | 26 | #include <GLES3/gl3.h> |
Steve Kondik | dda1100 | 2017-06-13 08:20:27 -0700 | [diff] [blame^] | 27 | #include <GLES3/gl3ext.h> |
| 28 | #include <GLES2/gl2ext.h> |
Steve Kondik | 55db053 | 2017-06-12 11:27:18 -0700 | [diff] [blame] | 29 | |
| 30 | #include <ui/Rect.h> |
| 31 | |
| 32 | #include "VirtualDisplay.h" |
| 33 | |
| 34 | using namespace android; |
| 35 | |
| 36 | static const int kGlBytesPerPixel = 4; // GL_RGBA |
| 37 | |
| 38 | |
| 39 | /* |
| 40 | * Returns "true" if the device is rotated 90 degrees. |
| 41 | */ |
| 42 | bool VirtualDisplay::isDeviceRotated(int orientation) { |
| 43 | return orientation != DISPLAY_ORIENTATION_0 && |
| 44 | orientation != DISPLAY_ORIENTATION_180; |
| 45 | } |
| 46 | |
| 47 | /* |
| 48 | * Sets the display projection, based on the display dimensions, video size, |
| 49 | * and device orientation. |
| 50 | */ |
| 51 | status_t VirtualDisplay::setDisplayProjection(const sp<IBinder>& dpy, |
| 52 | const DisplayInfo& mMainDpyInfo) { |
| 53 | status_t err; |
| 54 | |
| 55 | // Set the region of the layer stack we're interested in, which in our |
| 56 | // case is "all of it". If the app is rotated (so that the width of the |
| 57 | // app is based on the height of the display), reverse width/height. |
| 58 | bool deviceRotated = isDeviceRotated(mMainDpyInfo.orientation); |
| 59 | uint32_t sourceWidth, sourceHeight; |
| 60 | if (!deviceRotated) { |
| 61 | sourceWidth = mMainDpyInfo.w; |
| 62 | sourceHeight = mMainDpyInfo.h; |
| 63 | } else { |
| 64 | ALOGV("using rotated width/height"); |
| 65 | sourceHeight = mMainDpyInfo.w; |
| 66 | sourceWidth = mMainDpyInfo.h; |
| 67 | } |
| 68 | Rect layerStackRect(sourceWidth, sourceHeight); |
| 69 | |
| 70 | // We need to preserve the aspect ratio of the display. |
| 71 | float displayAspect = (float) sourceHeight / (float) sourceWidth; |
| 72 | |
| 73 | |
| 74 | // Set the way we map the output onto the display surface (which will |
| 75 | // be e.g. 1280x720 for a 720p video). The rect is interpreted |
| 76 | // post-rotation, so if the display is rotated 90 degrees we need to |
| 77 | // "pre-rotate" it by flipping width/height, so that the orientation |
| 78 | // adjustment changes it back. |
| 79 | // |
| 80 | // We might want to encode a portrait display as landscape to use more |
| 81 | // of the screen real estate. (If players respect a 90-degree rotation |
| 82 | // hint, we can essentially get a 720x1280 video instead of 1280x720.) |
| 83 | // In that case, we swap the configured video width/height and then |
| 84 | // supply a rotation value to the display projection. |
| 85 | uint32_t videoWidth, videoHeight; |
| 86 | uint32_t outWidth, outHeight; |
| 87 | if (!mRotate) { |
| 88 | videoWidth = mWidth; |
| 89 | videoHeight = mHeight; |
| 90 | } else { |
| 91 | videoWidth = mHeight; |
| 92 | videoHeight = mWidth; |
| 93 | } |
| 94 | if (videoHeight > (uint32_t)(videoWidth * displayAspect)) { |
| 95 | // limited by narrow width; reduce height |
| 96 | outWidth = videoWidth; |
| 97 | outHeight = (uint32_t)(videoWidth * displayAspect); |
| 98 | } else { |
| 99 | // limited by short height; restrict width |
| 100 | outHeight = videoHeight; |
| 101 | outWidth = (uint32_t)(videoHeight / displayAspect); |
| 102 | } |
| 103 | uint32_t offX, offY; |
| 104 | offX = (videoWidth - outWidth) / 2; |
| 105 | offY = (videoHeight - outHeight) / 2; |
| 106 | Rect displayRect(offX, offY, offX + outWidth, offY + outHeight); |
| 107 | |
| 108 | if (mRotate) { |
| 109 | printf("Rotated content area is %ux%u at offset x=%d y=%d\n", |
| 110 | outHeight, outWidth, offY, offX); |
| 111 | } else { |
| 112 | printf("Content area is %ux%u at offset x=%d y=%d\n", |
| 113 | outWidth, outHeight, offX, offY); |
| 114 | } |
| 115 | |
| 116 | SurfaceComposerClient::setDisplayProjection(dpy, |
| 117 | mRotate ? DISPLAY_ORIENTATION_90 : DISPLAY_ORIENTATION_0, |
| 118 | layerStackRect, displayRect); |
| 119 | return NO_ERROR; |
| 120 | } |
| 121 | |
| 122 | status_t VirtualDisplay::start(const DisplayInfo& mainDpyInfo, EventQueue *queue) { |
| 123 | |
| 124 | Mutex::Autolock _l(mMutex); |
| 125 | |
| 126 | mQueue = queue; |
| 127 | |
| 128 | mRotate = isDeviceRotated(mainDpyInfo.orientation); |
| 129 | mWidth = mRotate ? mainDpyInfo.h : mainDpyInfo.w; |
| 130 | mHeight = mRotate ? mainDpyInfo.w : mainDpyInfo.h; |
| 131 | |
| 132 | sp<ProcessState> self = ProcessState::self(); |
| 133 | self->startThreadPool(); |
| 134 | |
| 135 | run("vnc-virtualdisplay"); |
| 136 | |
| 137 | mState = INIT; |
| 138 | while (mState == INIT) { |
| 139 | mStartCond.wait(mMutex); |
| 140 | } |
| 141 | |
| 142 | if (mThreadResult != NO_ERROR) { |
| 143 | ALOGE("Failed to start VDS thread: err=%d", mThreadResult); |
| 144 | return mThreadResult; |
| 145 | } |
| 146 | assert(mState == RUNNING); |
| 147 | |
| 148 | mDpy = SurfaceComposerClient::createDisplay( |
| 149 | String8("VNCFlinger"), false /*secure*/); |
| 150 | |
| 151 | SurfaceComposerClient::openGlobalTransaction(); |
| 152 | SurfaceComposerClient::setDisplaySurface(mDpy, mProducer); |
| 153 | setDisplayProjection(mDpy, mainDpyInfo); |
| 154 | SurfaceComposerClient::setDisplayLayerStack(mDpy, 0); // default stack |
| 155 | SurfaceComposerClient::closeGlobalTransaction(); |
| 156 | |
| 157 | ALOGV("VirtualDisplay::start successful"); |
| 158 | return NO_ERROR; |
| 159 | } |
| 160 | |
| 161 | status_t VirtualDisplay::stop() { |
| 162 | Mutex::Autolock _l(mMutex); |
| 163 | mState = STOPPING; |
| 164 | mEventCond.signal(); |
| 165 | return NO_ERROR; |
| 166 | } |
| 167 | |
| 168 | bool VirtualDisplay::threadLoop() { |
| 169 | Mutex::Autolock _l(mMutex); |
| 170 | |
| 171 | mThreadResult = setup_l(); |
| 172 | |
| 173 | if (mThreadResult != NO_ERROR) { |
| 174 | ALOGW("Aborting VDS thread"); |
| 175 | mState = STOPPED; |
| 176 | release_l(); |
| 177 | mStartCond.broadcast(); |
| 178 | return false; |
| 179 | } |
| 180 | |
| 181 | ALOGV("VDS thread running"); |
| 182 | mState = RUNNING; |
| 183 | mStartCond.broadcast(); |
| 184 | |
| 185 | while (mState == RUNNING) { |
| 186 | mEventCond.wait(mMutex); |
| 187 | ALOGD("Awake, frame available"); |
| 188 | void* ptr = processFrame_l(); |
Steve Kondik | dda1100 | 2017-06-13 08:20:27 -0700 | [diff] [blame^] | 189 | |
| 190 | //const Event ev(EVENT_BUFFER_READY, ptr); |
| 191 | //mQueue->enqueue(ev); |
Steve Kondik | 55db053 | 2017-06-12 11:27:18 -0700 | [diff] [blame] | 192 | } |
| 193 | |
| 194 | ALOGV("VDS thread stopping"); |
| 195 | release_l(); |
| 196 | mState = STOPPED; |
| 197 | return false; // stop |
| 198 | } |
| 199 | |
| 200 | status_t VirtualDisplay::setup_l() { |
| 201 | status_t err; |
| 202 | |
| 203 | err = mEglWindow.createPbuffer(mWidth, mHeight); |
| 204 | if (err != NO_ERROR) { |
| 205 | return err; |
| 206 | } |
| 207 | mEglWindow.makeCurrent(); |
| 208 | |
| 209 | glViewport(0, 0, mWidth, mHeight); |
| 210 | glDisable(GL_DEPTH_TEST); |
| 211 | glDisable(GL_CULL_FACE); |
| 212 | |
| 213 | // Shader for rendering the external texture. |
| 214 | err = mExtTexProgram.setup(Program::PROGRAM_EXTERNAL_TEXTURE); |
| 215 | if (err != NO_ERROR) { |
| 216 | return err; |
| 217 | } |
| 218 | |
| 219 | // Input side (buffers from virtual display). |
| 220 | glGenTextures(1, &mExtTextureName); |
| 221 | if (mExtTextureName == 0) { |
| 222 | ALOGE("glGenTextures failed: %#x", glGetError()); |
| 223 | return UNKNOWN_ERROR; |
| 224 | } |
| 225 | |
| 226 | mBufSize = mWidth * mHeight * kGlBytesPerPixel; |
Steve Kondik | dda1100 | 2017-06-13 08:20:27 -0700 | [diff] [blame^] | 227 | |
Steve Kondik | 55db053 | 2017-06-12 11:27:18 -0700 | [diff] [blame] | 228 | // pixel buffer for image copy |
| 229 | mPBO = new GLuint[NUM_PBO]; |
| 230 | glGenBuffers(NUM_PBO, mPBO); |
| 231 | |
| 232 | for (unsigned int i = 0; i < NUM_PBO; i++) { |
| 233 | glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO[i]); |
| 234 | glBufferData(GL_PIXEL_PACK_BUFFER, mBufSize, 0, GL_DYNAMIC_READ); |
| 235 | glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); |
| 236 | } |
| 237 | |
| 238 | sp<IGraphicBufferConsumer> consumer; |
| 239 | BufferQueue::createBufferQueue(&mProducer, &consumer); |
| 240 | mGlConsumer = new GLConsumer(consumer, mExtTextureName, |
| 241 | GL_TEXTURE_EXTERNAL_OES, true, false); |
| 242 | mGlConsumer->setName(String8("virtual display")); |
| 243 | mGlConsumer->setDefaultBufferSize(mWidth, mHeight); |
| 244 | mProducer->setMaxDequeuedBufferCount(4); |
| 245 | mGlConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_TEXTURE); |
| 246 | |
| 247 | mGlConsumer->setFrameAvailableListener(this); |
| 248 | |
| 249 | ALOGD("VirtualDisplay::setup_l OK"); |
| 250 | return NO_ERROR; |
| 251 | } |
| 252 | |
| 253 | void* VirtualDisplay::processFrame_l() { |
| 254 | ALOGD("processFrame_l\n"); |
| 255 | |
| 256 | float texMatrix[16]; |
| 257 | mGlConsumer->updateTexImage(); |
| 258 | mGlConsumer->getTransformMatrix(texMatrix); |
| 259 | |
Steve Kondik | dda1100 | 2017-06-13 08:20:27 -0700 | [diff] [blame^] | 260 | int64_t startWhen, blitWhen, readWhen, mapWhen, memcpyWhen, markWhen; |
| 261 | startWhen = systemTime(CLOCK_MONOTONIC); |
| 262 | |
Steve Kondik | 55db053 | 2017-06-12 11:27:18 -0700 | [diff] [blame] | 263 | // The data is in an external texture, so we need to render it to the |
| 264 | // pbuffer to get access to RGB pixel data. We also want to flip it |
| 265 | // upside-down for easy conversion to a bitmap. |
| 266 | int width = mEglWindow.getWidth(); |
| 267 | int height = mEglWindow.getHeight(); |
| 268 | mExtTexProgram.blit(mExtTextureName, texMatrix, 0, 0, mWidth, mHeight, true); |
| 269 | |
Steve Kondik | dda1100 | 2017-06-13 08:20:27 -0700 | [diff] [blame^] | 270 | blitWhen = systemTime(CLOCK_MONOTONIC); |
| 271 | |
Steve Kondik | 55db053 | 2017-06-12 11:27:18 -0700 | [diff] [blame] | 272 | GLenum glErr; |
| 273 | glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO[mIndex]); |
| 274 | glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 275 | if ((glErr = glGetError()) != GL_NO_ERROR) { |
| 276 | ALOGE("glReadPixels failed: %#x", glErr); |
| 277 | return NULL; |
| 278 | } |
| 279 | |
Steve Kondik | dda1100 | 2017-06-13 08:20:27 -0700 | [diff] [blame^] | 280 | readWhen = systemTime(CLOCK_MONOTONIC); |
| 281 | |
Steve Kondik | 55db053 | 2017-06-12 11:27:18 -0700 | [diff] [blame] | 282 | void* ptr = glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, mBufSize, GL_MAP_READ_BIT); |
Steve Kondik | dda1100 | 2017-06-13 08:20:27 -0700 | [diff] [blame^] | 283 | mapWhen = systemTime(CLOCK_MONOTONIC); |
| 284 | //memcpy(mVNCScreen->frameBuffer, ptr, mBufSize); |
| 285 | mVNCScreen->frameBuffer = (char *)ptr; |
| 286 | memcpyWhen = systemTime(CLOCK_MONOTONIC); |
| 287 | rfbMarkRectAsModified(mVNCScreen, 0, 0, mWidth, mHeight); |
| 288 | markWhen = systemTime(CLOCK_MONOTONIC); |
| 289 | |
Steve Kondik | 55db053 | 2017-06-12 11:27:18 -0700 | [diff] [blame] | 290 | glUnmapBuffer(GL_PIXEL_PACK_BUFFER); |
| 291 | glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); |
| 292 | |
Steve Kondik | dda1100 | 2017-06-13 08:20:27 -0700 | [diff] [blame^] | 293 | ALOGV("processFrame: blit=%.3fms read=%.3fms map=%.3fms memcpy=%.3fms mark=%.3fms", |
| 294 | (blitWhen - startWhen) / 1000000.0, |
| 295 | (readWhen - blitWhen) / 1000000.0, |
| 296 | (mapWhen - readWhen) / 1000000.0, |
| 297 | (memcpyWhen - mapWhen) / 1000000.0, |
| 298 | (markWhen - memcpyWhen) / 1000000.0); |
| 299 | |
| 300 | mIndex = (mIndex + 1) % NUM_PBO; |
| 301 | return mVNCScreen->frameBuffer; |
Steve Kondik | 55db053 | 2017-06-12 11:27:18 -0700 | [diff] [blame] | 302 | } |
| 303 | |
| 304 | void VirtualDisplay::release_l() { |
| 305 | ALOGD("release_l"); |
| 306 | mGlConsumer.clear(); |
| 307 | mProducer.clear(); |
| 308 | mExtTexProgram.release(); |
| 309 | mEglWindow.release(); |
| 310 | SurfaceComposerClient::destroyDisplay(mDpy); |
| 311 | } |
| 312 | |
| 313 | // Callback; executes on arbitrary thread. |
| 314 | void VirtualDisplay::onFrameAvailable(const BufferItem& item) { |
| 315 | Mutex::Autolock _l(mMutex); |
| 316 | mEventCond.signal(); |
| 317 | ALOGD("mTimestamp=%ld mFrameNumber=%ld", item.mTimestamp, item.mFrameNumber); |
| 318 | } |