blob: d1670ceea2a5b3cc7ab1e4289e6fd9cfe62a20ac [file] [log] [blame]
//
// vncflinger - Copyright (C) 2017 Steve Kondik
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
#define LOG_TAG "VNCFlinger"
#include <utils/Log.h>
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
#include <binder/ProcessState.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include "InputDevice.h"
#include "VNCFlinger.h"
using namespace android;
status_t VNCFlinger::start() {
sp<ProcessState> self = ProcessState::self();
self->startThreadPool();
mMainDpy = SurfaceComposerClient::getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain);
updateDisplayProjection();
status_t err = createVNCServer();
if (err != NO_ERROR) {
ALOGE("Failed to start VNCFlinger: err=%d", err);
return err;
}
rfbRunEventLoop(mVNCScreen, -1, true);
ALOGD("VNCFlinger ready to fling");
eventLoop();
ALOGI("VNCFlinger has left the building");
return NO_ERROR;
}
status_t VNCFlinger::stop() {
Mutex::Autolock _L(mEventMutex);
ALOGV("Shutting down");
destroyVirtualDisplayLocked();
mClientCount = 0;
mRunning = false;
mEventCond.signal();
return NO_ERROR;
}
void VNCFlinger::eventLoop() {
mRunning = true;
Mutex::Autolock _l(mEventMutex);
while (mRunning) {
mEventCond.wait(mEventMutex);
// spurious wakeup? never.
if (mClientCount == 0) {
continue;
}
// this is a new client, so fire everything up
status_t err = createVirtualDisplay();
if (err != NO_ERROR) {
ALOGE("Failed to create virtual display: err=%d", err);
}
// loop while clients are connected and process frames
// on the main thread when signalled
while (mClientCount > 0) {
mEventCond.wait(mEventMutex);
if (mFrameAvailable) {
if (!updateDisplayProjection()) {
processFrame();
}
mFrameAvailable = false;
}
}
Mutex::Autolock _l(mUpdateMutex);
destroyVirtualDisplayLocked();
}
}
status_t VNCFlinger::createVirtualDisplay() {
sp<IGraphicBufferConsumer> consumer;
BufferQueue::createBufferQueue(&mProducer, &consumer);
mCpuConsumer = new CpuConsumer(consumer, 1);
mCpuConsumer->setName(String8("vds-to-cpu"));
mCpuConsumer->setDefaultBufferSize(mWidth, mHeight);
mProducer->setMaxDequeuedBufferCount(4);
mListener = new FrameListener(this);
mCpuConsumer->setFrameAvailableListener(mListener);
mDpy = SurfaceComposerClient::createDisplay(String8("VNC-VirtualDisplay"), false /*secure*/);
SurfaceComposerClient::openGlobalTransaction();
SurfaceComposerClient::setDisplaySurface(mDpy, mProducer);
// setDisplayProjection(mDpy, mainDpyInfo);
SurfaceComposerClient::setDisplayLayerStack(mDpy, 0); // default stack
SurfaceComposerClient::closeGlobalTransaction();
mVDSActive = true;
ALOGV("Virtual display (%dx%d) created", mWidth, mHeight);
return NO_ERROR;
}
status_t VNCFlinger::destroyVirtualDisplayLocked() {
if (!mVDSActive) {
return NO_INIT;
}
mCpuConsumer.clear();
mProducer.clear();
SurfaceComposerClient::destroyDisplay(mDpy);
mVDSActive = false;
ALOGV("Virtual display destroyed");
return NO_ERROR;
}
status_t VNCFlinger::createVNCServer() {
status_t err = NO_ERROR;
rfbLog = VNCFlinger::rfbLogger;
rfbErr = VNCFlinger::rfbLogger;
// 32-bit color
mVNCScreen = rfbGetScreen(&mArgc, mArgv, mWidth, mHeight, 8, 3, 4);
if (mVNCScreen == NULL) {
ALOGE("Unable to create VNCScreen");
return NO_INIT;
}
mVNCBuf = new uint8_t[mWidth * mHeight * 4];
mVNCScreen->frameBuffer = (char*)mVNCBuf;
mVNCScreen->desktopName = "VNCFlinger";
mVNCScreen->alwaysShared = TRUE;
mVNCScreen->httpDir = NULL;
mVNCScreen->port = VNC_PORT;
mVNCScreen->newClientHook = (rfbNewClientHookPtr)VNCFlinger::onNewClient;
mVNCScreen->kbdAddEvent = InputDevice::onKeyEvent;
mVNCScreen->ptrAddEvent = InputDevice::onPointerEvent;
mVNCScreen->displayHook = (rfbDisplayHookPtr)VNCFlinger::onFrameStart;
mVNCScreen->displayFinishedHook = (rfbDisplayFinishedHookPtr)VNCFlinger::onFrameDone;
mVNCScreen->serverFormat.trueColour = true;
mVNCScreen->serverFormat.bitsPerPixel = 32;
mVNCScreen->handleEventsEagerly = true;
mVNCScreen->deferUpdateTime = 1;
mVNCScreen->screenData = this;
rfbInitServer(mVNCScreen);
/* Mark as dirty since we haven't sent any updates at all yet. */
rfbMarkRectAsModified(mVNCScreen, 0, 0, mWidth, mHeight);
return err;
}
size_t VNCFlinger::addClient() {
Mutex::Autolock _l(mEventMutex);
if (mClientCount == 0) {
mClientCount++;
updateFBSize(mWidth, mHeight, mWidth);
InputDevice::getInstance().start(mWidth, mHeight);
mEventCond.signal();
}
ALOGI("Client connected (%zu)", mClientCount);
return mClientCount;
}
size_t VNCFlinger::removeClient() {
Mutex::Autolock _l(mEventMutex);
if (mClientCount > 0) {
mClientCount--;
if (mClientCount == 0) {
InputDevice::getInstance().stop();
mEventCond.signal();
}
}
ALOGI("Client disconnected (%zu)", mClientCount);
return mClientCount;
}
ClientGoneHookPtr VNCFlinger::onClientGone(rfbClientPtr cl) {
ALOGV("onClientGone");
VNCFlinger* vf = (VNCFlinger*)cl->screen->screenData;
vf->removeClient();
return 0;
}
enum rfbNewClientAction VNCFlinger::onNewClient(rfbClientPtr cl) {
ALOGV("onNewClient");
cl->clientGoneHook = (ClientGoneHookPtr)VNCFlinger::onClientGone;
VNCFlinger* vf = (VNCFlinger*)cl->screen->screenData;
vf->addClient();
return RFB_CLIENT_ACCEPT;
}
void VNCFlinger::onFrameStart(rfbClientPtr cl) {
VNCFlinger* vf = (VNCFlinger*)cl->screen->screenData;
vf->mUpdateMutex.lock();
ALOGV("frame start");
}
void VNCFlinger::onFrameDone(rfbClientPtr cl, int status) {
VNCFlinger* vf = (VNCFlinger*)cl->screen->screenData;
vf->mUpdateMutex.unlock();
ALOGV("frame done! %d", status);
}
void VNCFlinger::rfbLogger(const char* format, ...) {
va_list args;
char buf[256];
va_start(args, format);
vsprintf(buf, format, args);
ALOGI("%s", buf);
va_end(args);
}
void VNCFlinger::FrameListener::onFrameAvailable(const BufferItem& item) {
Mutex::Autolock _l(mVNC->mEventMutex);
mVNC->mFrameAvailable = true;
mVNC->mEventCond.signal();
ALOGV("onFrameAvailable: mTimestamp=%ld mFrameNumber=%ld", item.mTimestamp, item.mFrameNumber);
}
void VNCFlinger::processFrame() {
ALOGV("processFrame\n");
// Take the update mutex. This ensures that we don't dequeue
// a new buffer and blow away the one being sent to a client.
// The BufferQueue is self-regulating and will drop frames
// automatically for us.
Mutex::Autolock _l(mUpdateMutex);
CpuConsumer::LockedBuffer imgBuffer;
status_t res = mCpuConsumer->lockNextBuffer(&imgBuffer);
if (res != OK) {
ALOGE("Failed to lock next buffer: %s (%d)", strerror(-res), res);
return;
}
ALOGV("processFrame: ptr: %p format: %x (%dx%d, stride=%d)", imgBuffer.data, imgBuffer.format,
imgBuffer.width, imgBuffer.height, imgBuffer.stride);
updateFBSize(imgBuffer.width, imgBuffer.height, imgBuffer.stride);
memcpy(mVNCBuf, imgBuffer.data, imgBuffer.stride * imgBuffer.height * 4);
rfbMarkRectAsModified(mVNCScreen, 0, 0, imgBuffer.width, imgBuffer.height);
mCpuConsumer->unlockBuffer(imgBuffer);
}
/*
* Returns "true" if the device is rotated 90 degrees.
*/
bool VNCFlinger::isDeviceRotated(int orientation) {
return orientation != DISPLAY_ORIENTATION_0 && orientation != DISPLAY_ORIENTATION_180;
}
/*
* Sets the display projection, based on the display dimensions, video size,
* and device orientation.
*/
bool VNCFlinger::updateDisplayProjection() {
DisplayInfo info;
status_t err = SurfaceComposerClient::getDisplayInfo(mMainDpy, &info);
if (err != NO_ERROR) {
ALOGE("Failed to get display characteristics\n");
return true;
}
if (info.orientation == mOrientation) {
return false;
}
// Set the region of the layer stack we're interested in, which in our
// case is "all of it". If the app is rotated (so that the width of the
// app is based on the height of the display), reverse width/height.
bool deviceRotated = isDeviceRotated(info.orientation);
int sourceWidth, sourceHeight;
if (!deviceRotated) {
sourceWidth = info.w;
sourceHeight = info.h;
} else {
ALOGV("using rotated width/height");
sourceHeight = info.w;
sourceWidth = info.h;
}
Mutex::Autolock _l(mUpdateMutex);
mWidth = sourceWidth;
mHeight = sourceHeight;
mOrientation = info.orientation;
if (!mVDSActive) {
return true;
}
destroyVirtualDisplayLocked();
createVirtualDisplay();
return true;
}
status_t VNCFlinger::updateFBSize(int width, int height, int stride) {
if ((mVNCScreen->paddedWidthInBytes / 4) != stride || mVNCScreen->height != height ||
mVNCScreen->width != width) {
ALOGD("updateFBSize: old=[%dx%d %d] new=[%dx%d %d]", mVNCScreen->width, mVNCScreen->height,
mVNCScreen->paddedWidthInBytes / 4, width, height, stride);
delete[] mVNCBuf;
mVNCBuf = new uint8_t[stride * height * 4];
memset(mVNCBuf, 0, stride * height * 4);
// little dance here to avoid an ugly immediate resize
if (mVNCScreen->height != height || mVNCScreen->width != width) {
rfbNewFramebuffer(mVNCScreen, (char*)mVNCBuf, width, height, 8, 3, 4);
} else {
mVNCScreen->frameBuffer = (char*)mVNCBuf;
}
mVNCScreen->paddedWidthInBytes = stride * 4;
}
return NO_ERROR;
}