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Christian Brabandtb4ddc6c2024-01-02 16:51:11 +01001*usr_42.txt* For Vim version 9.1. Last change: 2008 May 05
Bram Moolenaar071d4272004-06-13 20:20:40 +00002
3 VIM USER MANUAL - by Bram Moolenaar
4
5 Add new menus
6
7
8By now you know that Vim is very flexible. This includes the menus used in
9the GUI. You can define your own menu entries to make certain commands easily
10accessible. This is for mouse-happy users only.
11
12|42.1| Introduction
13|42.2| Menu commands
14|42.3| Various
15|42.4| Toolbar and popup menus
16
17 Next chapter: |usr_43.txt| Using filetypes
18 Previous chapter: |usr_41.txt| Write a Vim script
19Table of contents: |usr_toc.txt|
20
21==============================================================================
22*42.1* Introduction
23
24The menus that Vim uses are defined in the file "$VIMRUNTIME/menu.vim". If
25you want to write your own menus, you might first want to look through that
26file.
27 To define a menu item, use the ":menu" command. The basic form of this
28command is as follows: >
29
30 :menu {menu-item} {keys}
31
32The {menu-item} describes where on the menu to put the item. A typical
33{menu-item} is "File.Save", which represents the item "Save" under the
34"File" menu. A dot is used to separate the names. Example: >
35
36 :menu File.Save :update<CR>
37
38The ":update" command writes the file when it was modified.
39 You can add another level: "Edit.Settings.Shiftwidth" defines a submenu
40"Settings" under the "Edit" menu, with an item "Shiftwidth". You could use
41even deeper levels. Don't use this too much, you need to move the mouse quite
42a bit to use such an item.
43 The ":menu" command is very similar to the ":map" command: the left side
44specifies how the item is triggered and the right hand side defines the
45characters that are executed. {keys} are characters, they are used just like
46you would have typed them. Thus in Insert mode, when {keys} is plain text,
47that text is inserted.
48
49
50ACCELERATORS
51
52The ampersand character (&) is used to indicate an accelerator. For instance,
53you can use Alt-F to select "File" and S to select "Save". (The 'winaltkeys'
54option may disable this though!). Therefore, the {menu-item} looks like
55"&File.&Save". The accelerator characters will be underlined in the menu.
56 You must take care that each key is used only once in each menu. Otherwise
57you will not know which of the two will actually be used. Vim doesn't warn
58you for this.
59
60
61PRIORITIES
62
63The actual definition of the File.Save menu item is as follows: >
64
65 :menu 10.340 &File.&Save<Tab>:w :confirm w<CR>
66
67The number 10.340 is called the priority number. It is used by the editor to
68decide where it places the menu item. The first number (10) indicates the
69position on the menu bar. Lower numbered menus are positioned to the left,
70higher numbers to the right.
71 These are the priorities used for the standard menus:
72
73 10 20 40 50 60 70 9999
74
75 +------------------------------------------------------------+
76 | File Edit Tools Syntax Buffers Window Help |
77 +------------------------------------------------------------+
78
79Notice that the Help menu is given a very high number, to make it appear on
80the far right.
81 The second number (340) determines the location of the item within the
82pull-down menu. Lower numbers go on top, higher number on the bottom. These
83are the priorities in the File menu:
84
85 +-----------------+
86 10.310 |Open... |
87 10.320 |Split-Open... |
88 10.325 |New |
89 10.330 |Close |
90 10.335 |---------------- |
91 10.340 |Save |
92 10.350 |Save As... |
93 10.400 |---------------- |
94 10.410 |Split Diff with |
95 10.420 |Split Patched By |
96 10.500 |---------------- |
97 10.510 |Print |
98 10.600 |---------------- |
99 10.610 |Save-Exit |
100 10.620 |Exit |
101 +-----------------+
102
103Notice that there is room in between the numbers. This is where you can
104insert your own items, if you really want to (it's often better to leave the
105standard menus alone and add a new menu for your own items).
106 When you create a submenu, you can add another ".number" to the priority.
107Thus each name in {menu-item} has its priority number.
108
109
110SPECIAL CHARACTERS
111
Bram Moolenaar402d2fe2005-04-15 21:00:38 +0000112The {menu-item} in this example is "&File.&Save<Tab>:w". This brings up an
Bram Moolenaar071d4272004-06-13 20:20:40 +0000113important point: {menu-item} must be one word. If you want to put a dot,
114space or tabs in the name, you either use the <> notation (<Space> and <Tab>,
115for instance) or use the backslash (\) escape. >
116
117 :menu 10.305 &File.&Do\ It\.\.\. :exit<CR>
118
119In this example, the name of the menu item "Do It..." contains a space and the
120command is ":exit<CR>".
121
122The <Tab> character in a menu name is used to separate the part that defines
123the menu name from the part that gives a hint to the user. The part after the
124<Tab> is displayed right aligned in the menu. In the File.Save menu the name
125used is "&File.&Save<Tab>:w". Thus the menu name is "File.Save" and the hint
126is ":w".
127
128
129SEPARATORS
130
131The separator lines, used to group related menu items together, can be defined
132by using a name that starts and ends in a '-'. For example "-sep-". When
133using several separators the names must be different. Otherwise the names
134don't matter.
135 The command from a separator will never be executed, but you have to define
136one anyway. A single colon will do. Example: >
137
138 :amenu 20.510 Edit.-sep3- :
139
140==============================================================================
141*42.2* Menu commands
142
143You can define menu items that exist for only certain modes. This works just
144like the variations on the ":map" command:
145
146 :menu Normal, Visual and Operator-pending mode
147 :nmenu Normal mode
148 :vmenu Visual mode
149 :omenu Operator-pending mode
150 :menu! Insert and Command-line mode
151 :imenu Insert mode
152 :cmenu Command-line mode
Bram Moolenaar4c5d8152018-10-19 22:36:53 +0200153 :tlmenu Terminal mode
154 :amenu All modes (except for Terminal mode)
Bram Moolenaar071d4272004-06-13 20:20:40 +0000155
156To avoid that the commands of a menu item are being mapped, use the command
157":noremenu", ":nnoremenu", ":anoremenu", etc.
158
159
160USING :AMENU
161
162The ":amenu" command is a bit different. It assumes that the {keys} you
163give are to be executed in Normal mode. When Vim is in Visual or Insert mode
164when the menu is used, Vim first has to go back to Normal mode. ":amenu"
165inserts a CTRL-C or CTRL-O for you. For example, if you use this command:
166>
167 :amenu 90.100 Mine.Find\ Word *
168
169Then the resulting menu commands will be:
170
171 Normal mode: *
172 Visual mode: CTRL-C *
173 Operator-pending mode: CTRL-C *
174 Insert mode: CTRL-O *
175 Command-line mode: CTRL-C *
176
177When in Command-line mode the CTRL-C will abandon the command typed so far.
178In Visual and Operator-pending mode CTRL-C will stop the mode. The CTRL-O in
179Insert mode will execute the command and then return to Insert mode.
180 CTRL-O only works for one command. If you need to use two or more
181commands, put them in a function and call that function. Example: >
182
183 :amenu Mine.Next\ File :call <SID>NextFile()<CR>
184 :function <SID>NextFile()
185 : next
186 : 1/^Code
187 :endfunction
188
189This menu entry goes to the next file in the argument list with ":next". Then
190it searches for the line that starts with "Code".
191 The <SID> before the function name is the script ID. This makes the
192function local to the current Vim script file. This avoids problems when a
193function with the same name is defined in another script file. See |<SID>|.
194
195
196SILENT MENUS
197
198The menu executes the {keys} as if you typed them. For a ":" command this
199means you will see the command being echoed on the command line. If it's a
200long command, the hit-Enter prompt will appear. That can be very annoying!
201 To avoid this, make the menu silent. This is done with the <silent>
202argument. For example, take the call to NextFile() in the previous example.
203When you use this menu, you will see this on the command line:
204
205 :call <SNR>34_NextFile() ~
206
207To avoid this text on the command line, insert "<silent>" as the first
208argument: >
209
210 :amenu <silent> Mine.Next\ File :call <SID>NextFile()<CR>
211
212Don't use "<silent>" too often. It is not needed for short commands. If you
Bram Moolenaare7b1ea02020-08-07 19:54:59 +0200213make a menu for someone else, being able to see the executed command will give
214him a hint about what he could have typed, instead of using the mouse.
Bram Moolenaar071d4272004-06-13 20:20:40 +0000215
216
217LISTING MENUS
218
219When a menu command is used without a {keys} part, it lists the already
220defined menus. You can specify a {menu-item}, or part of it, to list specific
221menus. Example: >
222
223 :amenu
224
225This lists all menus. That's a long list! Better specify the name of a menu
226to get a shorter list: >
227
228 :amenu Edit
229
230This lists only the "Edit" menu items for all modes. To list only one
231specific menu item for Insert mode: >
232
233 :imenu Edit.Undo
234
235Take care that you type exactly the right name. Case matters here. But the
236'&' for accelerators can be omitted. The <Tab> and what comes after it can be
237left out as well.
238
239
240DELETING MENUS
241
242To delete a menu, the same command is used as for listing, but with "menu"
243changed to "unmenu". Thus ":menu" becomes, ":unmenu", ":nmenu" becomes
244":nunmenu", etc. To delete the "Tools.Make" item for Insert mode: >
245
246 :iunmenu Tools.Make
247
248You can delete a whole menu, with all its items, by using the menu name.
249Example: >
250
251 :aunmenu Syntax
252
253This deletes the Syntax menu and all the items in it.
254
255==============================================================================
256*42.3* Various
257
258You can change the appearance of the menus with flags in 'guioptions'. In the
Bram Moolenaar3577c6f2008-06-24 21:16:56 +0000259default value they are all included, except "M". You can remove a flag with a
260command like: >
Bram Moolenaar071d4272004-06-13 20:20:40 +0000261
262 :set guioptions-=m
263<
264 m When removed the menubar is not displayed.
265
Bram Moolenaar3577c6f2008-06-24 21:16:56 +0000266 M When added the default menus are not loaded.
Bram Moolenaar071d4272004-06-13 20:20:40 +0000267
268 g When removed the inactive menu items are not made grey
269 but are completely removed. (Does not work on all
270 systems.)
271
272 t When removed the tearoff feature is not enabled.
273
274The dotted line at the top of a menu is not a separator line. When you select
275this item, the menu is "teared-off": It is displayed in a separate window.
276This is called a tearoff menu. This is useful when you use the same menu
277often.
278
279For translating menu items, see |:menutrans|.
280
281Since the mouse has to be used to select a menu item, it is a good idea to use
282the ":browse" command for selecting a file. And ":confirm" to get a dialog
283instead of an error message, e.g., when the current buffer contains changes.
284These two can be combined: >
285
286 :amenu File.Open :browse confirm edit<CR>
287
288The ":browse" makes a file browser appear to select the file to edit. The
289":confirm" will pop up a dialog when the current buffer has changes. You can
290then select to save the changes, throw them away or cancel the command.
291 For more complicated items, the confirm() and inputdialog() functions can
292be used. The default menus contain a few examples.
293
294==============================================================================
295*42.4* Toolbar and popup menus
296
297There are two special menus: ToolBar and PopUp. Items that start with these
298names do not appear in the normal menu bar.
299
300
301TOOLBAR
302
303The toolbar appears only when the "T" flag is included in the 'guioptions'
304option.
305 The toolbar uses icons rather than text to represent the command. For
306example, the {menu-item} named "ToolBar.New" causes the "New" icon to appear
307on the toolbar.
308 The Vim editor has 28 built-in icons. You can find a table here:
309|builtin-tools|. Most of them are used in the default toolbar. You can
310redefine what these items do (after the default menus are setup).
311 You can add another bitmap for a toolbar item. Or define a new toolbar
312item with a bitmap. For example, define a new toolbar item with: >
313
314 :tmenu ToolBar.Compile Compile the current file
Bram Moolenaar26df0922014-02-23 23:39:13 +0100315 :amenu ToolBar.Compile :!cc %:S -o %:r:S<CR>
Bram Moolenaar071d4272004-06-13 20:20:40 +0000316
317Now you need to create the icon. For MS-Windows it must be in bitmap format,
318with the name "Compile.bmp". For Unix XPM format is used, the file name is
319"Compile.xpm". The size must be 18 by 18 pixels. On MS-Windows other sizes
320can be used as well, but it will look ugly.
321 Put the bitmap in the directory "bitmaps" in one of the directories from
322'runtimepath'. E.g., for Unix "~/.vim/bitmaps/Compile.xpm".
323
324You can define tooltips for the items in the toolbar. A tooltip is a short
325text that explains what a toolbar item will do. For example "Open file". It
326appears when the mouse pointer is on the item, without moving for a moment.
327This is very useful if the meaning of the picture isn't that obvious.
328Example: >
329
330 :tmenu ToolBar.Make Run make in the current directory
331<
332 Note:
333 Pay attention to the case used. "Toolbar" and "toolbar" are different
334 from "ToolBar"!
335
336To remove a tooltip, use the |:tunmenu| command.
337
338The 'toolbar' option can be used to display text instead of a bitmap, or both
339text and a bitmap. Most people use just the bitmap, since the text takes
340quite a bit of space.
341
342
343POPUP MENU
344
345The popup menu pops up where the mouse pointer is. On MS-Windows you activate
346it by clicking the right mouse button. Then you can select an item with the
347left mouse button. On Unix the popup menu is used by pressing and holding the
348right mouse button.
349 The popup menu only appears when the 'mousemodel' has been set to "popup"
350or "popup_setpos". The difference between the two is that "popup_setpos"
351moves the cursor to the mouse pointer position. When clicking inside a
352selection, the selection will be used unmodified. When there is a selection
353but you click outside of it, the selection is removed.
354 There is a separate popup menu for each mode. Thus there are never grey
355items like in the normal menus.
356
357What is the meaning of life, the universe and everything? *42*
358Douglas Adams, the only person who knew what this question really was about is
359now dead, unfortunately. So now you might wonder what the meaning of death
360is...
361
362==============================================================================
363
364Next chapter: |usr_43.txt| Using filetypes
365
Bram Moolenaard473c8c2018-08-11 18:00:22 +0200366Copyright: see |manual-copyright| vim:tw=78:ts=8:noet:ft=help:norl: