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Bram Moolenaar071d4272004-06-13 20:20:40 +00001*os_win32.txt* For Vim version 7.0aa. Last change: 2004 May 01
2
3
4 VIM REFERENCE MANUAL by George Reilly
5
6
7 *win32* *Win32* *MS-Windows*
8This file documents the idiosyncrasies of the Win32 version of Vim.
9
10The Win32 version of Vim works on both Windows NT and Windows 95. There are
11both console and GUI versions. There is GUI version for use in the Win32s
12subsystem in Windows 3.1[1]. You can also use the 32-bit DOS version of Vim
13instead. See |os_msdos.txt|.
14
151. Known problems |win32-problems|
162. Startup |win32-startup|
173. Restore screen contents |win32-restore|
184. Using the mouse |win32-mouse|
195. Running under Windows 3.1 |win32-win3.1|
206. Win32 mini FAQ |win32-faq|
21
22Additionally, there are a number of common Win32 and DOS items:
23File locations |dos-locations|
24Using backslashes |dos-backslash|
25Standard mappings |dos-standard-mappings|
26Screen output and colors |dos-colors|
27File formats |dos-file-formats|
28:cd command |dos-:cd|
29Interrupting |dos-CTRL-Break|
30Temp files |dos-temp-files|
31Shell option default |dos-shell|
32
33Win32 GUI |gui-w32|
34
35Credits:
36The Win32 version was written by George V. Reilly <george@reilly.org>.
37The original Windows NT port was done by Roger Knobbe <RogerK@wonderware.com>.
38The GUI version was made by George V. Reilly and Robert Webb.
39
40For compiling see "src/INSTALL.pc". *win32-compiling*
41
42==============================================================================
431. Known problems *windows95* *win32-problems*
44
45There are a few known problems with running in a console on Windows 95. As
46far as we know, this is the same in Windows 98 and Windows ME.
47
48Comments from somebody working at Microsoft: "Win95 console support has always
49been and will always be flaky".
501. Dead key support doesn't work.
512. Resizing the window with ":set columns=nn lines=nn" works, but executing
52 external commands MAY CAUSE THE SYSTEM TO HANG OR CRASH.
533. Screen updating is slow, unless you change 'columns' or 'lines' to a
54 non-DOS value. But then the second problem applies!
55
56If this bothers you, use the 32 bit MS-DOS version or the Win32 GUI version.
57
58When doing file name completion, Vim also finds matches for the short file
59name. But Vim will still find and use the corresponding long file name. For
60example, if you have the long file name "this_is_a_test" with the short file
61name "this_i~1", the command ":e *1" will start editing "this_is_a_test".
62
63==============================================================================
642. Startup *win32-startup*
65
66Current directory *win32-curdir*
67
68If Vim is started with a single file name argument, and it has a full path
69(starts with "x:\"), Vim assumes it was started from the file explorer and
70will set the current directory to where that file is. To avoid this when
71typing a command to start Vim, use a forward slash instead of a backslash.
72Example: >
73
74 vim c:\text\files\foo.txt
75
76Will change to the "C:\text\files" directory. >
77
78 vim c:/text\files\foo.txt
79
80Will use the current directory.
81
82
83Term option *win32-term*
84
85The only kind of terminal type that the Win32 version of Vim understands is
86"win32", which is built-in. If you set 'term' to anything else, you will
87probably get very strange behavior from Vim. Therefore Vim does not obtain
88the default value of 'term' from the environment variable "TERM".
89
90==============================================================================
913. Restore screen contents *win32-restore*
92
93When 'restorescreen' is set (which is the default), Vim will restore the
94original contents of the console when exiting or when executing external
95commands. If you don't want this, use ":set nors". |'restorescreen'|
96
97==============================================================================
984. Using the mouse *win32-mouse*
99
100The Win32 version of Vim supports using the mouse. If you have a two-button
101mouse, the middle button can be emulated by pressing both left and right
102buttons simultaneously - but note that in the Win32 GUI, if you have the right
103mouse button pop-up menu enabled (see 'mouse'), you should err on the side of
104pressing the left button first. |mouse-using|
105
106When the mouse doesn't work, try disabling the "Quick Edit Mode" feature of
107the console.
108
109==============================================================================
1105. Running under Windows 3.1 *win32-win3.1*
111
112 *win32s* *windows-3.1*
113There is a special version of Gvim that runs under Windows 3.1 and 3.11. You
114need the gvim.exe that was compiled with Visual C++ 4.1.
115
116To run the Win32 version under Windows 3.1, you need to install Win32s. You
117might have it already from another Win32 application which you have installed.
118If Vim doesn't seem to be running properly, get the latest version: 1.30c.
119You can find it at:
120
121 http://support.microsoft.com/download/support/mslfiles/pw1118.exe
122
123(Microsoft moved it again, we don't know where it is now :-( ).
124
125The reason for having two versions of gvim.exe is that the Win32s version was
126compiled with VC++ 4.1. This is the last version of VC++ that supports Win32s
127programs. VC++ 5.0 is better, so that one was used for the Win32 version.
128Apart from that, there is no difference between the programs. If you are in a
129mixed environment, you can use the gvim.exe for Win32s on both.
130
131The Win32s version works the same way as the Win32 version under 95/NT. When
132running under Win32s the following differences apply:
133- You cannot use long file names, because Windows 3.1 doesn't support them!
134- When executing an external command, it doesn't return an exit code. After
135 doing ":make" you have to do ":cn" yourself.
136
137==============================================================================
1386. Win32 mini FAQ *win32-faq*
139
140Q. Why does the Win32 version of Vim update the screen so slowly on Windows 95?
141A. The support for Win32 console mode applications is very buggy in Win95.
142 For some unknown reason, the screen updates very slowly when Vim is run at
143 one of the standard resolutions (80x25, 80x43, or 80x50) and the 16-bit DOS
144 version updates the screen much more quickly than the Win32 version.
145 However, if the screen is set to some other resolution, such as by ":set
146 columns=100" or ":set lines=40", screen updating becomes about as fast as
147 it is with the 16-bit version.
148
149 WARNING: Changing 'columns' may make Windows 95 crash while updating the
150 window (complaints --> Microsoft). Since this mostly works, this has not
151 been disabled, but be careful with changing 'columns'.
152
153 Changing the screen resolution makes updates faster, but it brings
154 additional problems. External commands (e.g., ":!dir") can cause Vim to
155 freeze when the screen is set to a non-standard resolution, particularly
156 when 'columns' is not equal to 80. It is not possible for Vim to reliably
157 set the screen resolution back to the value it had upon startup before
158 running external commands, so if you change the number of 'lines' or
159 'columns', be very, very careful. In fact, Vim will not allow you to
160 execute external commands when 'columns' is not equal to 80, because it is
161 so likely to freeze up afterwards.
162
163 None of the above applies on Windows NT. Screen updates are fast, no
164 matter how many 'lines' or 'columns' the window has, and external commands
165 do not cause Vim to freeze.
166
167Q. So if the Win32 version updates the screen so slowly on Windows 95 and the
168 16-bit DOS version updates the screen quickly, why would I want to run the
169 Win32 version?
170A. Firstly, the Win32 version isn't that slow, especially when the screen is
171 set to some non-standard number of 'lines' or 'columns'. Secondly, the
172 16-bit DOS version has some severe limitations: It can't do big changes and
173 it doesn't know about long file names. The Win32 version doesn't have these
174 limitations and it's faster overall (the same is true for the 32-bit DJGPP
175 DOS version of Vim). The Win32 version is smarter about handling the
176 screen, the mouse, and the keyboard than the DJGPP version is.
177
178Q. And what about the 16-bit DOS version versus the Win32 version on NT?
179A. There are no good reasons to run the 16-bit DOS version on NT. The Win32
180 version updates the screen just as fast as the 16-bit version does when
181 running on NT. All of the above disadvantages apply. Finally, DOS
182 applications can take a long time to start up and will run more slowly. On
183 non-Intel NT platforms, the DOS version is almost unusably slow, because it
184 runs on top of an 80x86 emulator.
185
186Q. How do I change the font?
187A. In the GUI version, you can use the 'guifont' option.
188 In the console version, you need to set the font of the console itself.
189 You cannot do this from within Vim.
190
191Q. When I change the size of the console window with ':set lines=xx' or
192 similar, the font changes! (Win95)
193A. You have the console font set to 'Auto' in Vim's (or your MS-DOS prompt's)
194 properties. This makes W95 guess (badly!) what font is best. Set an explicit
195 font instead.
196
197Q. Why can't I paste into Vim when running Windows 95?
198A. In the properties dialog box for the MS-DOS window, go to "MS-DOS
199 Prompt/Misc/Fast pasting" and make sure that it is NOT checked. You should
200 also do ":set paste" in Vim to avoid unexpected effects. |'paste'|
201
202Q. How do I type dead keys on Windows 95, in the console version?
203 (A dead key is an accent key, such as acute, grave, or umlaut, that doesn't
204 produce a character by itself, but when followed by another key, produces
205 an accented character, such as a-acute, e-grave, u-umlaut, n-tilde, and so
206 on. Very useful for most European languages. English-language keyboard
207 layouts don't use dead keys, as far as we know.)
208A. You don't. The console mode input routines simply do not work correctly in
209 Windows 95, and I have not been able to work around them. In the words
210 of a senior developer at Microsoft:
211 Win95 console support has always been and will always be flaky.
212
213 The flakiness is unavoidable because we are stuck between the world of
214 MS-DOS keyboard TSRs like KEYB (which wants to cook the data;
215 important for international) and the world of Win32.
216
217 So keys that don't "exist" in MS-DOS land (like dead keys) have a
218 very tenuous existence in Win32 console land. Keys that act
219 differently between MS-DOS land and Win32 console land (like
220 capslock) will act flaky.
221
222 Don't even _mention_ the problems with multiple language keyboard
223 layouts...
224
225 You may be able to fashion some sort of workaround with the digraphs
226 mechanism. |digraphs|
227
228 The best solution is to use the Win32 GUI version gvim.exe. Alternatively,
229 you can try one of the DOS versions of Vim where dead keys reportedly do
230 work.
231
232Q. How do I type dead keys on Windows NT?
233A. Dead keys work on NT 3.51. Just type them as you would in any other
234 application.
235 On NT 4.0, you need to make sure that the default locale (set in the
236 Keyboard part of the Control Panel) is the same as the currently active
237 locale. Otherwise the NT code will get confused and crash! This is a NT
238 4.0 problem, not really a Vim problem.
239
240Q. I'm using Vim to edit a symbolically linked file on a Unix NFS file server.
241 When I write the file, Vim does not "write through" the symlink. Instead,
242 it deletes the symbolic link and creates a new file in its place. Why?
243A. On Unix, Vim is prepared for links (symbolic or hard). A backup copy of
244 the original file is made and then the original file is overwritten. This
245 assures that all properties of the file remain the same. On non-Unix
246 systems, the original file is renamed and a new file is written. Only the
247 protection bits are set like the original file. However, this doesn't work
248 properly when working on an NFS-mounted file system where links and other
249 things exist. The only way to fix this in the current version is not
250 making a backup file, by ":set nobackup nowritebackup" |'writebackup'|
251
252Q. How do I get to see the output of ":make" while it's running?
253A. Basically what you need is to put a tee program that will copy its input
254 (the output from make) to both stdout and to the errorfile. You can find a
255 copy of tee (and a number of other GNU tools tools) at
256 http://gnuwin32.sourceforge.net or http://unxutils.sourceforge.net
257 Alternatively, try the more recent Cygnus version of the GNU tools at
258 http://www.cygwin.com Other Unix-style tools for Win32 are listed at
259 http://directory.google.com/Top/Computers/Software/Operating_Systems/Unix/Win32/
260 When you do get a copy of tee, you'll need to add >
261 :set shellpipe=\|\ tee
262< to your _vimrc.
263
264Q. I'm storing files on a remote machine that works with VisionFS, and files
265 disappear!
266A. VisionFS can't handle certain dot (.) three letter extension file names.
267 SCO declares this behavior required for backwards compatibility with 16bit
268 DOS/Windows environments. The two commands below demonstrate the behavior:
269>
270 echo Hello > file.bat~
271 dir > file.bat
272<
273 The result is that the "dir" command updates the "file.bat~" file, instead
274 of creating a new "file.bat" file. This same behavior is exhibited in Vim
275 when editing an existing file named "foo.bat" because the default behavior
276 of Vim is to create a temporary file with a '~' character appended to the
277 name. When the file is written, it winds up being deleted.
278
279 Solution: Add this command to your _vimrc file: >
280 :set backupext=.temporary
281
282Q. How do I change the blink rate of the cursor?
283A. You can't! This is a limitation of the NT console. NT 5.0 is reported to
284 be able to set the blink rate for all console windows at the same time.
285
286 *:!start*
287Q. How can I run an external command or program asynchronously?
288A. When using :! to run an external command, you can run it with "start": >
289 :!start winfile.exe<CR>
290< Using "start" stops Vim switching to another screen, opening a new console,
291 or waiting for the program to complete; it indicates that you are running a
292 program that does not effect the files you are editing. Programs begun
293 with :!start do not get passed Vim's open file handles, which means they do
294 not have to be closed before Vim.
295 To avoid this special treatment, use ":! start".
296
297Q. I'm using Win32s, and when I try to run an external command like "make",
298 Vim doesn't wait for it to finish! Help!
299A. The problem is that a 32-bit application (Vim) can't get notification from
300 Windows that a 16-bit application (your DOS session) has finished. Vim
301 includes a work-around for this, but you must set up your DOS commands to
302 run in a window, not full-screen. Unfortunately the default when you
303 install Windows is full-screen. To change this:
304 1) Start PIF editor (in the Main program group)
305 2) Open the file "_DEFAULT.PIF" in your Windows directory.
306 3) Changes the display option from "Full Screen" to "Windowed".
307 4) Save and exit.
308
309 To test, start Vim and type >
310 :!dir C:\<CR>".
311< You should see a DOS box window appear briefly with the directory listing.
312
313Q. I use Vim under Win32s and NT. In NT, I can define the console to default to
314 50 lines, so that I get a 80x50 shell when I ':sh'. Can I do the same in
315 W3.1x, or am I stuck with 80x25?
316A. Edit SYSTEM.INI and add 'ScreenLines=50' to the [NonWindowsApp] section. DOS
317 prompts and external DOS commands will now run in a 50-line window.
318
319 vim:tw=78:fo=tcq2:ts=8:ft=help:norl: