| *if_lua.txt* For Vim version 7.3a. Last change: 2008 Aug 31 |
| |
| |
| VIM REFERENCE MANUAL by Luis Carvalho |
| |
| |
| The Lua Interface to Vim *lua* *Lua* |
| |
| 1. Commands |lua-commands| |
| 2. The vim module |lua-vim| |
| 3. Buffer userdata |lua-buffer| |
| 4. Window userdata |lua-window| |
| |
| {Vi does not have any of these commands} |
| |
| The Lua interface is available only when Vim was compiled with the |
| |+lua| feature. |
| |
| ============================================================================== |
| 1. Commands *lua-commands* |
| |
| *:lua* |
| :[range]lua {chunk} |
| Execute Lua chunk {chunk}. {not in Vi} |
| |
| Examples: |
| > |
| :lua print("Hello, Vim!") |
| :lua local curbuf = vim.buffer() curbuf[7] = "line #7" |
| < |
| |
| :[range]lua << {endmarker} |
| {script} |
| {endmarker} |
| Execute Lua script {script}. {not in Vi} |
| Note: This command doesn't work when the Lua |
| feature wasn't compiled in. To avoid errors, see |
| |script-here|. |
| |
| {endmarker} must NOT be preceded by any white space. If {endmarker} is |
| omitted from after the "<<", a dot '.' must be used after {script}, like |
| for the |:append| and |:insert| commands. |
| This form of the |:lua| command is mainly useful for including Lua code |
| in Vim scripts. |
| |
| Example: |
| > |
| function! CurrentLineInfo() |
| lua << EOF |
| local linenr = vim.window().line |
| local curline = vim.buffer()[linenr] |
| print(string.format("Current line [%d] has %d chars", |
| linenr, #curline)) |
| EOF |
| endfunction |
| < |
| |
| *:luado* |
| :[range]luado {body} Execute Lua function$function (line)${body}$end$ for |
| each line in the [range], with the function argument |
| being set to the text of each line in turn, without a |
| trailing <EOL>. If the value returned by the function |
| is a string it becomes the text of the line in the |
| current turn. The default for [range] is the whole |
| file: "1,$". {not in Vi} |
| |
| Examples: |
| > |
| :luado return string.format("%s\t%d", line:reverse(), #line) |
| |
| :lua require"lpeg" |
| :lua -- balanced parenthesis grammar: |
| :lua bp = lpeg.P{ "(" * ((1 - lpeg.S"()") + lpeg.V(1))^0 * ")" } |
| :luado if bp:match(line) then return "-->\t" .. line end |
| < |
| |
| *:luafile* |
| :[range]luafile {file} |
| Execute Lua script in {file}. {not in Vi} |
| The whole argument is used as a single file name. |
| |
| Examples: |
| > |
| :luafile script.lua |
| :luafile % |
| < |
| |
| All these commands execute a Lua chunk from either the command line (:lua and |
| :luado) or a file (:luafile) with the given line [range]. Similarly to the Lua |
| interpreter, each chunk has its own scope and so only global variables are |
| shared between command calls. Lua default libraries$table$,$string$,$math$, |
| and$package$are available,$io$and$debug$are not, and$os$is restricted to |
| functions$date$,$clock$,$time$,$difftime$, and$getenv$. In addition, |
| Lua$print$function has its output redirected to the Vim message area, with |
| arguments separated by a white space instead of a tab. |
| |
| Lua uses the "vim" module (see|lua-vim|) to issue commands to Vim |
| and manage buffers (|lua-buffer|) and windows (|lua-window|). However, |
| procedures that alter buffer content, open new buffers, and change cursor |
| position are restricted when the command is executed in the|sandbox|. |
| |
| |
| ============================================================================== |
| 2. The vim module *lua-vim* |
| |
| Lua interfaces Vim through the "vim" module. The first and last line of the |
| input range are stored in$vim.firstline$and$vim.lastline$respectively. The |
| module also includes routines for buffer, window, and current line queries, |
| Vim evaluation and command execution, and others. |
| |
| $vim.isbuffer(value)$ Returns#true#if$value$is a buffer userdata and |
| $false$otherwise (see|lua-buffer|). |
| |
| $vim.buffer($[arg]$)$ If$arg$is a number, returns buffer with number |
| $arg$in the buffer list or, if$arg$is |
| a string, returns buffer whose full or short |
| name is$arg$. In both cases, returns#nil#if |
| the buffer is not found. Otherwise, if |
| $toboolean(arg)$is#true#returns the first |
| buffer in the buffer list or else the current |
| buffer. |
| |
| $vim.iswindow(value)$ Returns#true#if$value$is a window userdata and |
| $false$otherwise (see|lua-window|). |
| |
| $vim.window($[arg]$)$ If$arg$is a number, returns window with number |
| $arg$or#nil#if not found. Otherwise, if |
| $toboolean(arg)$is#true#returns the first |
| window or else the current window. |
| |
| $vim.command(${cmd}$)$ Executes the vim (ex-mode) command {cmd}. |
| Examples: > |
| :lua vim.command"set tw=60" |
| :lua vim.command"normal ddp" |
| < |
| $vim.eval(${expr}$)$ Evaluates expression {expr} (see|expression|), |
| converts the result to Lua, and returns it. |
| Vim strings and numbers are directly converted |
| to Lua strings and numbers respectively. Vim |
| lists and dictionaries are converted to Lua |
| tables (lists become integer-keyed tables). |
| Examples: > |
| :lua tw = vim.eval"&tw" |
| :lua print(vim.eval"{'a': 'one'}".a) |
| < |
| $vim.line()$ Returns the current line (without the trailing |
| <EOL>), a Lua string. |
| |
| $vim.beep()$ Beeps. |
| |
| $vim.open(${fname}$)$ Opens a new buffer for file {fname} and |
| returns it. Note that the buffer is not set as |
| current. |
| |
| |
| ============================================================================== |
| 3. Buffer userdata *lua-buffer* |
| |
| Buffer userdata represent vim buffers. A buffer userdata$b$has the following |
| properties and methods: |
| |
| Properties |
| ---------- |
| #o#$b()$sets$b$as the current buffer. |
| #o#$#b$is the number of lines in buffer$b$. |
| #o#$b[k]$represents line number$k$:$b[k] = newline$replaces line$k$ |
| with string$newline$and$b[k] =$#nil#deletes line$k$. |
| #o#$b.name$contains the short name of buffer$b$(read-only). |
| #o#$b.fname$contains the full name of buffer$b$(read-only). |
| #o#$b.number$contains the position of buffer$b$in the buffer list |
| (read-only). |
| |
| Methods |
| ------- |
| #o#$b:insert(newline$[, pos]$)$inserts string$newline$at position$pos$ |
| in the buffer. The default value for$pos$is$#b + 1$. If$pos == 0$ |
| then$newline$becomes the first line in the buffer. |
| #o#$b:next()$returns the buffer next to$b$in the buffer list. |
| #o#$b:previous()$returns the buffer previous to$b$in the buffer list. |
| #o#$b:isvalid()$returns#true#if buffer$b$corresponds to a "real" (not |
| freed from memory) Vim buffer. |
| |
| Examples: |
| > |
| :lua b = vim.buffer() -- current buffer |
| :lua print(b.name, b.number) |
| :lua b[1] = "first line" |
| :lua b:insert("FIRST!", 0) |
| :lua b[1] = nil -- delete top line |
| :lua for i=1,3 do b:insert(math.random()) end |
| :3,4lua for i=vim.lastline,vim.firstline,-1 do b[i] = nil end |
| :lua vim.open"myfile"() -- open buffer and set it as current |
| |
| function! ListBuffers() |
| lua << EOF |
| local b = vim.buffer(true) -- first buffer in list |
| while b ~= nil do |
| print(b.number, b.name, #b) |
| b = b:next() |
| end |
| vim.beep() |
| EOF |
| endfunction |
| < |
| |
| ============================================================================== |
| 4. Window userdata *lua-window* |
| |
| Window objects represent vim windows. A window userdata$w$has the following |
| properties and methods: |
| |
| Properties |
| ---------- |
| #o#$w()$sets$w$as the current window. |
| #o#$w.buffer$contains the buffer of window$w$(read-only). |
| #o#$w.line$represents the cursor line position in window$w$. |
| #o#$w.col$represents the cursor column position in window$w$. |
| #o#$w.width$represents the width of window$w$. |
| #o#$w.height$represents the height of window$w$. |
| |
| Methods |
| ------- |
| #o#$w:next()$returns the window next to$w$. |
| #o#$w:previous()$returns the window previous to$w$. |
| #o#$w:isvalid()$returns#true#if window$w$corresponds to a "real" (not |
| freed from memory) Vim window. |
| |
| Examples: |
| > |
| :lua w = vim.window() -- current window |
| :lua print(w.buffer.name, w.line, w.col) |
| :lua w.width = w.width + math.random(10) |
| :lua w.height = 2 * math.random() * w.height |
| :lua n,w = 0,vim.window(true) while w~=nil do n,w = n + 1,w:next() end |
| :lua print("There are " .. n .. " windows") |
| < |
| |
| ============================================================================== |
| vim:tw=78:ts=8:ft=help:norl: |