DRC | 2ff39b8 | 2011-07-28 08:38:59 +0000 | [diff] [blame] | 1 | // |
| 2 | // "$Id: fl_scroll_area.cxx 8055 2010-12-18 22:31:01Z manolo $" |
| 3 | // |
| 4 | // Scrolling routines for the Fast Light Tool Kit (FLTK). |
| 5 | // |
| 6 | // Copyright 1998-2010 by Bill Spitzak and others. |
| 7 | // |
| 8 | // This library is free software; you can redistribute it and/or |
| 9 | // modify it under the terms of the GNU Library General Public |
| 10 | // License as published by the Free Software Foundation; either |
| 11 | // version 2 of the License, or (at your option) any later version. |
| 12 | // |
| 13 | // This library is distributed in the hope that it will be useful, |
| 14 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 16 | // Library General Public License for more details. |
| 17 | // |
| 18 | // You should have received a copy of the GNU Library General Public |
| 19 | // License along with this library; if not, write to the Free Software |
| 20 | // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
| 21 | // USA. |
| 22 | // |
| 23 | // Please report all bugs and problems on the following page: |
| 24 | // |
| 25 | // http://www.fltk.org/str.php |
| 26 | // |
| 27 | |
| 28 | // Drawing function to move the contents of a rectangle. This is passed |
| 29 | // a "callback" which is called to draw rectangular areas that are moved |
| 30 | // into the drawing area. |
| 31 | |
| 32 | #include <config.h> |
| 33 | #include <FL/Fl.H> |
| 34 | #include <FL/x.H> |
| 35 | #include <FL/fl_draw.H> |
| 36 | |
| 37 | // scroll a rectangle and redraw the newly exposed portions: |
| 38 | /** |
| 39 | Scroll a rectangle and draw the newly exposed portions. |
| 40 | \param[in] X,Y position of top-left of rectangle |
| 41 | \param[in] W,H size of rectangle |
| 42 | \param[in] dx,dy pixel offsets for shifting rectangle |
| 43 | \param[in] draw_area callback function to draw rectangular areas |
| 44 | \param[in] data pointer to user data for callback |
| 45 | The contents of the rectangular area is first shifted by \p dx |
| 46 | and \p dy pixels. The \p draw_area callback is then called for |
| 47 | every newly exposed rectangular area. |
| 48 | */ |
| 49 | void fl_scroll(int X, int Y, int W, int H, int dx, int dy, |
| 50 | void (*draw_area)(void*, int,int,int,int), void* data) |
| 51 | { |
| 52 | if (!dx && !dy) return; |
| 53 | if (dx <= -W || dx >= W || dy <= -H || dy >= H) { |
| 54 | // no intersection of old an new scroll |
| 55 | draw_area(data,X,Y,W,H); |
| 56 | return; |
| 57 | } |
| 58 | int src_x, src_w, dest_x, clip_x, clip_w; |
| 59 | if (dx > 0) { |
| 60 | src_x = X; |
| 61 | dest_x = X+dx; |
| 62 | src_w = W-dx; |
| 63 | clip_x = X; |
| 64 | clip_w = dx; |
| 65 | } else { |
| 66 | src_x = X-dx; |
| 67 | dest_x = X; |
| 68 | src_w = W+dx; |
| 69 | clip_x = X+src_w; |
| 70 | clip_w = W-src_w; |
| 71 | } |
| 72 | int src_y, src_h, dest_y, clip_y, clip_h; |
| 73 | if (dy > 0) { |
| 74 | src_y = Y; |
| 75 | dest_y = Y+dy; |
| 76 | src_h = H-dy; |
| 77 | clip_y = Y; |
| 78 | clip_h = dy; |
| 79 | } else { |
| 80 | src_y = Y-dy; |
| 81 | dest_y = Y; |
| 82 | src_h = H+dy; |
| 83 | clip_y = Y+src_h; |
| 84 | clip_h = H-src_h; |
| 85 | } |
| 86 | |
| 87 | #if defined(USE_X11) |
| 88 | XCopyArea(fl_display, fl_window, fl_window, fl_gc, |
| 89 | src_x, src_y, src_w, src_h, dest_x, dest_y); |
| 90 | // we have to sync the display and get the GraphicsExpose events! (sigh) |
| 91 | for (;;) { |
| 92 | XEvent e; XWindowEvent(fl_display, fl_window, ExposureMask, &e); |
| 93 | if (e.type == NoExpose) break; |
| 94 | // otherwise assume it is a GraphicsExpose event: |
| 95 | draw_area(data, e.xexpose.x, e.xexpose.y, |
| 96 | e.xexpose.width, e.xexpose.height); |
| 97 | if (!e.xgraphicsexpose.count) break; |
| 98 | } |
| 99 | #elif defined(WIN32) |
| 100 | typedef int (WINAPI* fl_GetRandomRgn_func)(HDC, HRGN, INT); |
| 101 | static fl_GetRandomRgn_func fl_GetRandomRgn = 0L; |
| 102 | static char first_time = 1; |
| 103 | |
| 104 | // We will have to do some Region magic now, so let's see if the |
| 105 | // required function is available (and it should be staring w/Win95) |
| 106 | if (first_time) { |
| 107 | HMODULE hMod = GetModuleHandle("GDI32.DLL"); |
| 108 | if (hMod) { |
| 109 | fl_GetRandomRgn = (fl_GetRandomRgn_func)GetProcAddress(hMod, "GetRandomRgn"); |
| 110 | } |
| 111 | first_time = 0; |
| 112 | } |
| 113 | |
| 114 | // Now check if the source scrolling area is fully visible. |
| 115 | // If it is, we will do a quick scroll and just update the |
| 116 | // newly exposed area. If it is not, we go the safe route and |
| 117 | // re-render the full area instead. |
| 118 | // Note 1: we could go and find the areas that are actually |
| 119 | // obscured and recursively call fl_scroll for the newly found |
| 120 | // rectangles. However, this practice would rely on the |
| 121 | // elements of the undocumented Rgn structure. |
| 122 | // Note 2: although this method should take care of most |
| 123 | // multi-screen solutions, it will not solve issues scrolling |
| 124 | // from a different resolution screen onto another. |
| 125 | // Note 3: this has been tested with image maps, too. |
| 126 | if (fl_GetRandomRgn) { |
| 127 | // get the DC region minus all overlapping windows |
| 128 | HRGN sys_rgn = CreateRectRgn(0, 0, 0, 0); |
| 129 | fl_GetRandomRgn(fl_gc, sys_rgn, 4); |
| 130 | // now get the source scrolling rectangle |
| 131 | HRGN src_rgn = CreateRectRgn(src_x, src_y, src_x+src_w, src_y+src_h); |
| 132 | POINT offset = { 0, 0 }; |
| 133 | if (GetDCOrgEx(fl_gc, &offset)) { |
| 134 | OffsetRgn(src_rgn, offset.x, offset.y); |
| 135 | } |
| 136 | // see if all source pixels are available in the system region |
| 137 | // Note: we could be a bit more merciful and subtract the |
| 138 | // scroll destination region as well. |
| 139 | HRGN dst_rgn = CreateRectRgn(0, 0, 0, 0); |
| 140 | int r = CombineRgn(dst_rgn, src_rgn, sys_rgn, RGN_DIFF); |
| 141 | DeleteObject(dst_rgn); |
| 142 | DeleteObject(src_rgn); |
| 143 | DeleteObject(sys_rgn); |
| 144 | if (r!=NULLREGION) { |
| 145 | draw_area(data,X,Y,W,H); |
| 146 | return; |
| 147 | } |
| 148 | } |
| 149 | |
| 150 | // Great, we can do an accelerated scroll instead of re-rendering |
| 151 | BitBlt(fl_gc, dest_x, dest_y, src_w, src_h, fl_gc, src_x, src_y,SRCCOPY); |
| 152 | |
| 153 | #elif defined(__APPLE_QUARTZ__) |
| 154 | CGImageRef img = Fl_X::CGImage_from_window_rect(Fl_Window::current(), src_x, src_y, src_w, src_h); |
| 155 | CGRect rect = { { dest_x, dest_y }, { src_w, src_h } }; |
| 156 | Fl_X::q_begin_image(rect, 0, 0, src_w, src_h); |
| 157 | CGContextDrawImage(fl_gc, rect, img); |
| 158 | Fl_X::q_end_image(); |
| 159 | CFRelease(img); |
| 160 | #else |
| 161 | # error unsupported platform |
| 162 | #endif |
| 163 | if (dx) draw_area(data, clip_x, dest_y, clip_w, src_h); |
| 164 | if (dy) draw_area(data, X, clip_y, W, clip_h); |
| 165 | } |
| 166 | |
| 167 | // |
| 168 | // End of "$Id: fl_scroll_area.cxx 8055 2010-12-18 22:31:01Z manolo $". |
| 169 | // |