DRC | 2ff39b8 | 2011-07-28 08:38:59 +0000 | [diff] [blame] | 1 | // |
| 2 | // "$Id: Fl_Bitmap.cxx 8360 2011-02-02 12:42:47Z manolo $" |
| 3 | // |
| 4 | // Bitmap drawing routines for the Fast Light Tool Kit (FLTK). |
| 5 | // |
| 6 | // Copyright 1998-2010 by Bill Spitzak and others. |
| 7 | // |
| 8 | // This library is free software; you can redistribute it and/or |
| 9 | // modify it under the terms of the GNU Library General Public |
| 10 | // License as published by the Free Software Foundation; either |
| 11 | // version 2 of the License, or (at your option) any later version. |
| 12 | // |
| 13 | // This library is distributed in the hope that it will be useful, |
| 14 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 16 | // Library General Public License for more details. |
| 17 | // |
| 18 | // You should have received a copy of the GNU Library General Public |
| 19 | // License along with this library; if not, write to the Free Software |
| 20 | // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
| 21 | // USA. |
| 22 | // |
| 23 | // Please report all bugs and problems on the following page: |
| 24 | // |
| 25 | // http://www.fltk.org/str.php |
| 26 | // |
| 27 | |
| 28 | /** \fn Fl_Bitmap::Fl_Bitmap(const char *array, int W, int H) |
| 29 | The constructors create a new bitmap from the specified bitmap data.*/ |
| 30 | |
| 31 | /** \fn Fl_Bitmap::Fl_Bitmap(const unsigned char *array, int W, int H) |
| 32 | The constructors create a new bitmap from the specified bitmap data.*/ |
| 33 | |
| 34 | #include <FL/Fl.H> |
| 35 | #include <FL/x.H> |
| 36 | #include <FL/fl_draw.H> |
| 37 | #include <FL/Fl_Widget.H> |
| 38 | #include <FL/Fl_Menu_Item.H> |
| 39 | #include <FL/Fl_Bitmap.H> |
| 40 | #include <FL/Fl_Printer.H> |
| 41 | #include "flstring.h" |
| 42 | |
| 43 | #if defined(__APPLE_QUARTZ__) |
| 44 | |
| 45 | |
| 46 | Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *array) { |
| 47 | static uchar reverse[16] = /* Bit reversal lookup table */ |
| 48 | { 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee, |
| 49 | 0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff }; |
| 50 | int rowBytes = (w+7)>>3 ; |
| 51 | uchar *bmask = (uchar*)malloc(rowBytes*h), *dst = bmask; |
| 52 | const uchar *src = array; |
| 53 | for ( int i=rowBytes*h; i>0; i--,src++ ) { |
| 54 | *dst++ = ((reverse[*src & 0x0f] & 0xf0) | (reverse[(*src >> 4) & 0x0f] & 0x0f))^0xff; |
| 55 | } |
| 56 | CGDataProviderRef srcp = CGDataProviderCreateWithData( 0L, bmask, rowBytes*h, 0L); |
| 57 | CGImageRef id_ = CGImageMaskCreate( w, h, 1, 1, rowBytes, srcp, 0L, false); |
| 58 | CGDataProviderRelease(srcp); |
| 59 | return (Fl_Bitmask)id_; |
| 60 | } |
| 61 | void fl_delete_bitmask(Fl_Bitmask bm) { |
| 62 | if (bm) CGImageRelease((CGImageRef)bm); |
| 63 | } |
| 64 | |
| 65 | |
| 66 | #elif defined(WIN32) // Windows bitmask functions... |
| 67 | |
| 68 | |
| 69 | // 'fl_create_bitmap()' - Create a 1-bit bitmap for drawing... |
| 70 | static Fl_Bitmask fl_create_bitmap(int w, int h, const uchar *data) { |
| 71 | // we need to pad the lines out to words & swap the bits |
| 72 | // in each byte. |
| 73 | int w1 = (w+7)/8; |
| 74 | int w2 = ((w+15)/16)*2; |
| 75 | uchar* newarray = new uchar[w2*h]; |
| 76 | const uchar* src = data; |
| 77 | uchar* dest = newarray; |
| 78 | Fl_Bitmask bm; |
| 79 | static uchar reverse[16] = /* Bit reversal lookup table */ |
| 80 | { 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee, |
| 81 | 0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff }; |
| 82 | |
| 83 | for (int y=0; y < h; y++) { |
| 84 | for (int n = 0; n < w1; n++, src++) |
| 85 | *dest++ = (uchar)((reverse[*src & 0x0f] & 0xf0) | |
| 86 | (reverse[(*src >> 4) & 0x0f] & 0x0f)); |
| 87 | dest += w2-w1; |
| 88 | } |
| 89 | |
| 90 | bm = CreateBitmap(w, h, 1, 1, newarray); |
| 91 | |
| 92 | delete[] newarray; |
| 93 | |
| 94 | return bm; |
| 95 | } |
| 96 | |
| 97 | // 'fl_create_bitmask()' - Create an N-bit bitmap for masking... |
| 98 | Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data) { |
| 99 | // this won't work when the user changes display mode during run or |
| 100 | // has two screens with differnet depths |
| 101 | Fl_Bitmask bm; |
| 102 | static uchar hiNibble[16] = |
| 103 | { 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, |
| 104 | 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0 }; |
| 105 | static uchar loNibble[16] = |
| 106 | { 0x00, 0x08, 0x04, 0x0c, 0x02, 0x0a, 0x06, 0x0e, |
| 107 | 0x01, 0x09, 0x05, 0x0d, 0x03, 0x0b, 0x07, 0x0f }; |
| 108 | int np = GetDeviceCaps(fl_gc, PLANES); //: was always one on sample machines |
| 109 | int bpp = GetDeviceCaps(fl_gc, BITSPIXEL);//: 1,4,8,16,24,32 and more odd stuff? |
| 110 | int Bpr = (bpp*w+7)/8; //: bytes per row |
| 111 | int pad = Bpr&1, w1 = (w+7)/8, shr = ((w-1)&7)+1; |
| 112 | if (bpp==4) shr = (shr+1)/2; |
| 113 | uchar *newarray = new uchar[(Bpr+pad)*h]; |
| 114 | uchar *dst = newarray; |
| 115 | const uchar *src = data; |
| 116 | |
| 117 | for (int i=0; i<h; i++) { |
| 118 | // This is slooow, but we do it only once per pixmap |
| 119 | for (int j=w1; j>0; j--) { |
| 120 | uchar b = *src++; |
| 121 | if (bpp==1) { |
| 122 | *dst++ = (uchar)( hiNibble[b&15] ) | ( loNibble[(b>>4)&15] ); |
| 123 | } else if (bpp==4) { |
| 124 | for (int k=(j==1)?shr:4; k>0; k--) { |
| 125 | *dst++ = (uchar)("\377\360\017\000"[b&3]); |
| 126 | b = b >> 2; |
| 127 | } |
| 128 | } else { |
| 129 | for (int k=(j==1)?shr:8; k>0; k--) { |
| 130 | if (b&1) { |
| 131 | *dst++=0; |
| 132 | if (bpp>8) *dst++=0; |
| 133 | if (bpp>16) *dst++=0; |
| 134 | if (bpp>24) *dst++=0; |
| 135 | } else { |
| 136 | *dst++=0xff; |
| 137 | if (bpp>8) *dst++=0xff; |
| 138 | if (bpp>16) *dst++=0xff; |
| 139 | if (bpp>24) *dst++=0xff; |
| 140 | } |
| 141 | |
| 142 | b = b >> 1; |
| 143 | } |
| 144 | } |
| 145 | } |
| 146 | |
| 147 | dst += pad; |
| 148 | } |
| 149 | |
| 150 | bm = CreateBitmap(w, h, np, bpp, newarray); |
| 151 | delete[] newarray; |
| 152 | |
| 153 | return bm; |
| 154 | } |
| 155 | |
| 156 | |
| 157 | void fl_delete_bitmask(Fl_Bitmask bm) { |
| 158 | DeleteObject((HGDIOBJ)bm); |
| 159 | } |
| 160 | |
| 161 | |
| 162 | #else // X11 bitmask functions |
| 163 | |
| 164 | |
| 165 | Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data) { |
| 166 | return XCreateBitmapFromData(fl_display, fl_window, (const char *)data, |
| 167 | (w+7)&-8, h); |
| 168 | } |
| 169 | |
| 170 | void fl_delete_bitmask(Fl_Bitmask bm) { |
| 171 | fl_delete_offscreen((Fl_Offscreen)bm); |
| 172 | } |
| 173 | |
| 174 | |
| 175 | #endif // __APPLE__ |
| 176 | |
| 177 | |
| 178 | // Create a 1-bit mask used for alpha blending |
| 179 | Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *array) { |
| 180 | Fl_Bitmask bm; |
| 181 | int bmw = (w + 7) / 8; |
| 182 | uchar *bitmap = new uchar[bmw * h]; |
| 183 | uchar *bitptr, bit; |
| 184 | const uchar *dataptr; |
| 185 | int x, y; |
| 186 | static uchar dither[16][16] = { // Simple 16x16 Floyd dither |
| 187 | { 0, 128, 32, 160, 8, 136, 40, 168, |
| 188 | 2, 130, 34, 162, 10, 138, 42, 170 }, |
| 189 | { 192, 64, 224, 96, 200, 72, 232, 104, |
| 190 | 194, 66, 226, 98, 202, 74, 234, 106 }, |
| 191 | { 48, 176, 16, 144, 56, 184, 24, 152, |
| 192 | 50, 178, 18, 146, 58, 186, 26, 154 }, |
| 193 | { 240, 112, 208, 80, 248, 120, 216, 88, |
| 194 | 242, 114, 210, 82, 250, 122, 218, 90 }, |
| 195 | { 12, 140, 44, 172, 4, 132, 36, 164, |
| 196 | 14, 142, 46, 174, 6, 134, 38, 166 }, |
| 197 | { 204, 76, 236, 108, 196, 68, 228, 100, |
| 198 | 206, 78, 238, 110, 198, 70, 230, 102 }, |
| 199 | { 60, 188, 28, 156, 52, 180, 20, 148, |
| 200 | 62, 190, 30, 158, 54, 182, 22, 150 }, |
| 201 | { 252, 124, 220, 92, 244, 116, 212, 84, |
| 202 | 254, 126, 222, 94, 246, 118, 214, 86 }, |
| 203 | { 3, 131, 35, 163, 11, 139, 43, 171, |
| 204 | 1, 129, 33, 161, 9, 137, 41, 169 }, |
| 205 | { 195, 67, 227, 99, 203, 75, 235, 107, |
| 206 | 193, 65, 225, 97, 201, 73, 233, 105 }, |
| 207 | { 51, 179, 19, 147, 59, 187, 27, 155, |
| 208 | 49, 177, 17, 145, 57, 185, 25, 153 }, |
| 209 | { 243, 115, 211, 83, 251, 123, 219, 91, |
| 210 | 241, 113, 209, 81, 249, 121, 217, 89 }, |
| 211 | { 15, 143, 47, 175, 7, 135, 39, 167, |
| 212 | 13, 141, 45, 173, 5, 133, 37, 165 }, |
| 213 | { 207, 79, 239, 111, 199, 71, 231, 103, |
| 214 | 205, 77, 237, 109, 197, 69, 229, 101 }, |
| 215 | { 63, 191, 31, 159, 55, 183, 23, 151, |
| 216 | 61, 189, 29, 157, 53, 181, 21, 149 }, |
| 217 | { 254, 127, 223, 95, 247, 119, 215, 87, |
| 218 | 253, 125, 221, 93, 245, 117, 213, 85 } |
| 219 | }; |
| 220 | |
| 221 | // Generate a 1-bit "screen door" alpha mask; not always pretty, but |
| 222 | // definitely fast... In the future we may be able to support things |
| 223 | // like the RENDER extension in XFree86, when available, to provide |
| 224 | // true RGBA-blended rendering. See: |
| 225 | // |
| 226 | // http://www.xfree86.org/~keithp/render/protocol.html |
| 227 | // |
| 228 | // for more info on XRender... |
| 229 | // |
| 230 | // MacOS already provides alpha blending support and has its own |
| 231 | // fl_create_alphamask() function... |
| 232 | memset(bitmap, 0, bmw * h); |
| 233 | |
| 234 | for (dataptr = array + d - 1, y = 0; y < h; y ++, dataptr += ld) |
| 235 | for (bitptr = bitmap + y * bmw, bit = 1, x = 0; x < w; x ++, dataptr += d) { |
| 236 | if (*dataptr > dither[x & 15][y & 15]) |
| 237 | *bitptr |= bit; |
| 238 | if (bit < 128) bit <<= 1; |
| 239 | else { |
| 240 | bit = 1; |
| 241 | bitptr ++; |
| 242 | } |
| 243 | } |
| 244 | |
| 245 | bm = fl_create_bitmask(w, h, bitmap); |
| 246 | delete[] bitmap; |
| 247 | |
| 248 | return (bm); |
| 249 | } |
| 250 | |
| 251 | void Fl_Bitmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) { |
| 252 | fl_graphics_driver->draw(this, XP, YP, WP, HP, cx, cy); |
| 253 | } |
| 254 | |
| 255 | static int start(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int w, int h, int &cx, int &cy, |
| 256 | int &X, int &Y, int &W, int &H) |
| 257 | { |
| 258 | // account for current clip region (faster on Irix): |
| 259 | fl_clip_box(XP,YP,WP,HP,X,Y,W,H); |
| 260 | cx += X-XP; cy += Y-YP; |
| 261 | // clip the box down to the size of image, quit if empty: |
| 262 | if (cx < 0) {W += cx; X -= cx; cx = 0;} |
| 263 | if (cx+W > w) W = w-cx; |
| 264 | if (W <= 0) return 1; |
| 265 | if (cy < 0) {H += cy; Y -= cy; cy = 0;} |
| 266 | if (cy+H > h) H = h-cy; |
| 267 | if (H <= 0) return 1; |
| 268 | return 0; |
| 269 | } |
| 270 | |
| 271 | #ifdef __APPLE__ |
| 272 | void Fl_Quartz_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) { |
| 273 | int X, Y, W, H; |
| 274 | if (!bm->array) { |
| 275 | bm->draw_empty(XP, YP); |
| 276 | return; |
| 277 | } |
| 278 | if (start(bm, XP, YP, WP, HP, bm->w(), bm->h(), cx, cy, X, Y, W, H)) { |
| 279 | return; |
| 280 | } |
| 281 | if (!bm->id_) bm->id_ = fl_create_bitmask(bm->w(), bm->h(), bm->array); |
| 282 | if (bm->id_ && fl_gc) { |
| 283 | CGRect rect = { { X, Y }, { W, H } }; |
| 284 | Fl_X::q_begin_image(rect, cx, cy, bm->w(), bm->h()); |
| 285 | CGContextDrawImage(fl_gc, rect, (CGImageRef)bm->id_); |
| 286 | Fl_X::q_end_image(); |
| 287 | } |
| 288 | } |
| 289 | |
| 290 | #elif defined(WIN32) |
| 291 | void Fl_GDI_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) { |
| 292 | int X, Y, W, H; |
| 293 | if (!bm->array) { |
| 294 | bm->draw_empty(XP, YP); |
| 295 | return; |
| 296 | } |
| 297 | if (start(bm, XP, YP, WP, HP, bm->w(), bm->h(), cx, cy, X, Y, W, H)) { |
| 298 | return; |
| 299 | } |
| 300 | if (!bm->id_) bm->id_ = fl_create_bitmap(bm->w(), bm->h(), bm->array); |
| 301 | |
| 302 | typedef BOOL (WINAPI* fl_transp_func) (HDC,int,int,int,int,HDC,int,int,int,int,UINT); |
| 303 | static fl_transp_func fl_TransparentBlt; |
| 304 | HDC tempdc; |
| 305 | int save; |
| 306 | BOOL use_print_algo = false; |
| 307 | if (Fl_Surface_Device::surface()->class_name() == Fl_Printer::class_id) { |
| 308 | static HMODULE hMod = NULL; |
| 309 | if (!hMod) { |
| 310 | hMod = LoadLibrary("MSIMG32.DLL"); |
| 311 | if (hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt"); |
| 312 | } |
| 313 | if (fl_TransparentBlt) use_print_algo = true; |
| 314 | } |
| 315 | if (use_print_algo) { // algorithm for bitmap output to Fl_GDI_Printer |
| 316 | Fl_Offscreen tmp_id = fl_create_offscreen(W, H); |
| 317 | fl_begin_offscreen(tmp_id); |
| 318 | Fl_Color save_c = fl_color(); // save bitmap's desired color |
| 319 | uchar r, g, b; |
| 320 | Fl::get_color(save_c, r, g, b); |
| 321 | r = 255-r; |
| 322 | g = 255-g; |
| 323 | b = 255-b; |
| 324 | Fl_Color background = fl_rgb_color(r, g, b); // a color very different from the bitmap's |
| 325 | fl_color(background); |
| 326 | fl_rectf(0,0,W,H); // use this color as offscreen background |
| 327 | fl_color(save_c); // back to bitmap's color |
| 328 | tempdc = CreateCompatibleDC(fl_gc); |
| 329 | save = SaveDC(tempdc); |
| 330 | SelectObject(tempdc, (HGDIOBJ)bm->id_); |
| 331 | SelectObject(fl_gc, fl_brush()); // use bitmap's desired color |
| 332 | BitBlt(fl_gc, 0, 0, W, H, tempdc, 0, 0, 0xE20746L); // draw bitmap to offscreen |
| 333 | fl_end_offscreen(); // offscreen data is in tmp_id |
| 334 | SelectObject(tempdc, (HGDIOBJ)tmp_id); // use offscreen data |
| 335 | // draw it to printer context with background color as transparent |
| 336 | fl_TransparentBlt(fl_gc, X,Y,W,H, tempdc, cx, cy, bm->w(), bm->h(), RGB(r, g, b) ); |
| 337 | fl_delete_offscreen(tmp_id); |
| 338 | } |
| 339 | else { // algorithm for bitmap output to display |
| 340 | tempdc = CreateCompatibleDC(fl_gc); |
| 341 | save = SaveDC(tempdc); |
| 342 | SelectObject(tempdc, (HGDIOBJ)bm->id_); |
| 343 | SelectObject(fl_gc, fl_brush()); |
| 344 | // secret bitblt code found in old MSWindows reference manual: |
| 345 | BitBlt(fl_gc, X, Y, W, H, tempdc, cx, cy, 0xE20746L); |
| 346 | } |
| 347 | RestoreDC(tempdc, save); |
| 348 | DeleteDC(tempdc); |
| 349 | } |
| 350 | |
| 351 | #else // Xlib |
| 352 | void Fl_Xlib_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) { |
| 353 | int X, Y, W, H; |
| 354 | if (!bm->array) { |
| 355 | bm->draw_empty(XP, YP); |
| 356 | return; |
| 357 | } |
| 358 | if (start(bm, XP, YP, WP, HP, bm->w(), bm->h(), cx, cy, X, Y, W, H)) { |
| 359 | return; |
| 360 | } |
| 361 | if (!bm->id_) bm->id_ = fl_create_bitmask(bm->w(), bm->h(), bm->array); |
| 362 | |
| 363 | XSetStipple(fl_display, fl_gc, bm->id_); |
| 364 | int ox = X-cx; if (ox < 0) ox += bm->w(); |
| 365 | int oy = Y-cy; if (oy < 0) oy += bm->h(); |
| 366 | XSetTSOrigin(fl_display, fl_gc, ox, oy); |
| 367 | XSetFillStyle(fl_display, fl_gc, FillStippled); |
| 368 | XFillRectangle(fl_display, fl_window, fl_gc, X, Y, W, H); |
| 369 | XSetFillStyle(fl_display, fl_gc, FillSolid); |
| 370 | } |
| 371 | #endif |
| 372 | |
| 373 | /** |
| 374 | The destructor free all memory and server resources that are used by |
| 375 | the bitmap. |
| 376 | */ |
| 377 | Fl_Bitmap::~Fl_Bitmap() { |
| 378 | uncache(); |
| 379 | if (alloc_array) delete[] (uchar *)array; |
| 380 | } |
| 381 | |
| 382 | void Fl_Bitmap::uncache() { |
| 383 | if (id_) { |
| 384 | #ifdef __APPLE_QUARTZ__ |
| 385 | fl_delete_bitmask((Fl_Bitmask)id_); |
| 386 | #else |
| 387 | fl_delete_bitmask((Fl_Offscreen)id_); |
| 388 | #endif |
| 389 | id_ = 0; |
| 390 | } |
| 391 | } |
| 392 | |
| 393 | void Fl_Bitmap::label(Fl_Widget* widget) { |
| 394 | widget->image(this); |
| 395 | } |
| 396 | |
| 397 | void Fl_Bitmap::label(Fl_Menu_Item* m) { |
| 398 | Fl::set_labeltype(_FL_IMAGE_LABEL, labeltype, measure); |
| 399 | m->label(_FL_IMAGE_LABEL, (const char*)this); |
| 400 | } |
| 401 | |
| 402 | Fl_Image *Fl_Bitmap::copy(int W, int H) { |
| 403 | Fl_Bitmap *new_image; // New RGB image |
| 404 | uchar *new_array; // New array for image data |
| 405 | |
| 406 | // Optimize the simple copy where the width and height are the same... |
| 407 | if (W == w() && H == h()) { |
| 408 | new_array = new uchar [H * ((W + 7) / 8)]; |
| 409 | memcpy(new_array, array, H * ((W + 7) / 8)); |
| 410 | |
| 411 | new_image = new Fl_Bitmap(new_array, W, H); |
| 412 | new_image->alloc_array = 1; |
| 413 | |
| 414 | return new_image; |
| 415 | } |
| 416 | if (W <= 0 || H <= 0) return 0; |
| 417 | |
| 418 | // OK, need to resize the image data; allocate memory and |
| 419 | uchar *new_ptr, // Pointer into new array |
| 420 | new_bit, // Bit for new array |
| 421 | old_bit; // Bit for old array |
| 422 | const uchar *old_ptr; // Pointer into old array |
| 423 | int sx, sy, // Source coordinates |
| 424 | dx, dy, // Destination coordinates |
| 425 | xerr, yerr, // X & Y errors |
| 426 | xmod, ymod, // X & Y moduli |
| 427 | xstep, ystep; // X & Y step increments |
| 428 | |
| 429 | |
| 430 | // Figure out Bresenheim step/modulus values... |
| 431 | xmod = w() % W; |
| 432 | xstep = w() / W; |
| 433 | ymod = h() % H; |
| 434 | ystep = h() / H; |
| 435 | |
| 436 | // Allocate memory for the new image... |
| 437 | new_array = new uchar [H * ((W + 7) / 8)]; |
| 438 | new_image = new Fl_Bitmap(new_array, W, H); |
| 439 | new_image->alloc_array = 1; |
| 440 | |
| 441 | memset(new_array, 0, H * ((W + 7) / 8)); |
| 442 | |
| 443 | // Scale the image using a nearest-neighbor algorithm... |
| 444 | for (dy = H, sy = 0, yerr = H, new_ptr = new_array; dy > 0; dy --) { |
| 445 | for (dx = W, xerr = W, old_ptr = array + sy * ((w() + 7) / 8), sx = 0, new_bit = 1; |
| 446 | dx > 0; |
| 447 | dx --) { |
| 448 | old_bit = (uchar)(1 << (sx & 7)); |
| 449 | if (old_ptr[sx / 8] & old_bit) *new_ptr |= new_bit; |
| 450 | |
| 451 | if (new_bit < 128) new_bit <<= 1; |
| 452 | else { |
| 453 | new_bit = 1; |
| 454 | new_ptr ++; |
| 455 | } |
| 456 | |
| 457 | sx += xstep; |
| 458 | xerr -= xmod; |
| 459 | |
| 460 | if (xerr <= 0) { |
| 461 | xerr += W; |
| 462 | sx ++; |
| 463 | } |
| 464 | } |
| 465 | |
| 466 | if (new_bit > 1) new_ptr ++; |
| 467 | |
| 468 | sy += ystep; |
| 469 | yerr -= ymod; |
| 470 | if (yerr <= 0) { |
| 471 | yerr += H; |
| 472 | sy ++; |
| 473 | } |
| 474 | } |
| 475 | |
| 476 | return new_image; |
| 477 | } |
| 478 | |
| 479 | |
| 480 | // |
| 481 | // End of "$Id: Fl_Bitmap.cxx 8360 2011-02-02 12:42:47Z manolo $". |
| 482 | // |