syuri | 843bf67 | 2008-09-19 09:55:50 +0000 | [diff] [blame] | 1 | /* $Xorg: Region.c,v 1.6 2001/02/09 02:03:35 xorgcvs Exp $ */ |
| 2 | /************************************************************************ |
| 3 | |
| 4 | Copyright 1987, 1988, 1998 The Open Group |
| 5 | |
| 6 | Permission to use, copy, modify, distribute, and sell this software and its |
| 7 | documentation for any purpose is hereby granted without fee, provided that |
| 8 | the above copyright notice appear in all copies and that both that |
| 9 | copyright notice and this permission notice appear in supporting |
| 10 | documentation. |
| 11 | |
| 12 | The above copyright notice and this permission notice shall be included in |
| 13 | all copies or substantial portions of the Software. |
| 14 | |
| 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 18 | OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 19 | AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 20 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 21 | |
| 22 | Except as contained in this notice, the name of The Open Group shall not be |
| 23 | used in advertising or otherwise to promote the sale, use or other dealings |
| 24 | in this Software without prior written authorization from The Open Group. |
| 25 | |
| 26 | |
| 27 | Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts. |
| 28 | |
| 29 | All Rights Reserved |
| 30 | |
| 31 | Permission to use, copy, modify, and distribute this software and its |
| 32 | documentation for any purpose and without fee is hereby granted, |
| 33 | provided that the above copyright notice appear in all copies and that |
| 34 | both that copyright notice and this permission notice appear in |
| 35 | supporting documentation, and that the name of Digital not be |
| 36 | used in advertising or publicity pertaining to distribution of the |
| 37 | software without specific, written prior permission. |
| 38 | |
| 39 | DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
| 40 | ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
| 41 | DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
| 42 | ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
| 43 | WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
| 44 | ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
| 45 | SOFTWARE. |
| 46 | |
| 47 | ************************************************************************/ |
| 48 | /* $XFree86: xc/lib/X11/Region.c,v 1.8 2001/12/14 19:54:05 dawes Exp $ */ |
| 49 | /* |
| 50 | * The functions in this file implement the Region abstraction, similar to one |
| 51 | * used in the X11 sample server. A Region is simply an area, as the name |
| 52 | * implies, and is implemented as a "y-x-banded" array of rectangles. To |
| 53 | * explain: Each Region is made up of a certain number of rectangles sorted |
| 54 | * by y coordinate first, and then by x coordinate. |
| 55 | * |
| 56 | * Furthermore, the rectangles are banded such that every rectangle with a |
| 57 | * given upper-left y coordinate (y1) will have the same lower-right y |
| 58 | * coordinate (y2) and vice versa. If a rectangle has scanlines in a band, it |
| 59 | * will span the entire vertical distance of the band. This means that some |
| 60 | * areas that could be merged into a taller rectangle will be represented as |
| 61 | * several shorter rectangles to account for shorter rectangles to its left |
| 62 | * or right but within its "vertical scope". |
| 63 | * |
| 64 | * An added constraint on the rectangles is that they must cover as much |
| 65 | * horizontal area as possible. E.g. no two rectangles in a band are allowed |
| 66 | * to touch. |
| 67 | * |
| 68 | * Whenever possible, bands will be merged together to cover a greater vertical |
| 69 | * distance (and thus reduce the number of rectangles). Two bands can be merged |
| 70 | * only if the bottom of one touches the top of the other and they have |
| 71 | * rectangles in the same places (of the same width, of course). This maintains |
| 72 | * the y-x-banding that's so nice to have... |
| 73 | */ |
| 74 | |
Pierre Ossman | 88903f2 | 2016-05-13 15:53:25 +0200 | [diff] [blame^] | 75 | #include <string.h> |
| 76 | |
| 77 | #include "Xlibint.h" |
| 78 | #include "Xutil.h" |
syuri | 843bf67 | 2008-09-19 09:55:50 +0000 | [diff] [blame] | 79 | #include "Xregion.h" |
syuri | 843bf67 | 2008-09-19 09:55:50 +0000 | [diff] [blame] | 80 | |
| 81 | #ifndef min |
| 82 | #define min(a,b) (((a) < (b)) ? (a) : (b)) |
| 83 | #endif |
| 84 | #ifndef max |
| 85 | #define max(a,b) (((a) > (b)) ? (a) : (b)) |
| 86 | #endif |
| 87 | |
| 88 | #ifdef DEBUG |
| 89 | #include <stdio.h> |
| 90 | #define assert(expr) {if (!(expr)) fprintf(stderr,\ |
| 91 | "Assertion failed file %s, line %d: expr\n", __FILE__, __LINE__); } |
| 92 | #else |
| 93 | #define assert(expr) |
| 94 | #endif |
| 95 | |
| 96 | typedef void (*voidProcp)(); |
| 97 | |
| 98 | static void miRegionOp(); |
| 99 | /* Create a new empty region */ |
| 100 | Region |
| 101 | XCreateRegion() |
| 102 | { |
| 103 | Region temp; |
| 104 | |
| 105 | if (! (temp = ( Region )Xmalloc( (unsigned) sizeof( REGION )))) |
| 106 | return (Region) NULL; |
| 107 | if (! (temp->rects = ( BOX * )Xmalloc( (unsigned) sizeof( BOX )))) { |
| 108 | Xfree((char *) temp); |
| 109 | return (Region) NULL; |
| 110 | } |
| 111 | temp->numRects = 0; |
| 112 | temp->extents.x1 = 0; |
| 113 | temp->extents.y1 = 0; |
| 114 | temp->extents.x2 = 0; |
| 115 | temp->extents.y2 = 0; |
| 116 | temp->size = 1; |
| 117 | return( temp ); |
| 118 | } |
| 119 | |
| 120 | int |
| 121 | XClipBox( r, rect ) |
| 122 | Region r; |
| 123 | XRectangle *rect; |
| 124 | { |
| 125 | rect->x = r->extents.x1; |
| 126 | rect->y = r->extents.y1; |
| 127 | rect->width = r->extents.x2 - r->extents.x1; |
| 128 | rect->height = r->extents.y2 - r->extents.y1; |
| 129 | return 1; |
| 130 | } |
| 131 | |
| 132 | int |
| 133 | XUnionRectWithRegion(rect, source, dest) |
| 134 | register XRectangle *rect; |
| 135 | Region source, dest; |
| 136 | { |
| 137 | REGION region; |
| 138 | |
| 139 | if (!rect->width || !rect->height) |
| 140 | return 0; |
| 141 | region.rects = ®ion.extents; |
| 142 | region.numRects = 1; |
| 143 | region.extents.x1 = rect->x; |
| 144 | region.extents.y1 = rect->y; |
| 145 | region.extents.x2 = rect->x + rect->width; |
| 146 | region.extents.y2 = rect->y + rect->height; |
| 147 | region.size = 1; |
| 148 | |
| 149 | return XUnionRegion(®ion, source, dest); |
| 150 | } |
| 151 | |
| 152 | /*- |
| 153 | *----------------------------------------------------------------------- |
| 154 | * miSetExtents -- |
| 155 | * Reset the extents of a region to what they should be. Called by |
| 156 | * miSubtract and miIntersect b/c they can't figure it out along the |
| 157 | * way or do so easily, as miUnion can. |
| 158 | * |
| 159 | * Results: |
| 160 | * None. |
| 161 | * |
| 162 | * Side Effects: |
| 163 | * The region's 'extents' structure is overwritten. |
| 164 | * |
| 165 | *----------------------------------------------------------------------- |
| 166 | */ |
| 167 | static void |
| 168 | miSetExtents (pReg) |
| 169 | Region pReg; |
| 170 | { |
| 171 | register BoxPtr pBox, |
| 172 | pBoxEnd, |
| 173 | pExtents; |
| 174 | |
| 175 | if (pReg->numRects == 0) |
| 176 | { |
| 177 | pReg->extents.x1 = 0; |
| 178 | pReg->extents.y1 = 0; |
| 179 | pReg->extents.x2 = 0; |
| 180 | pReg->extents.y2 = 0; |
| 181 | return; |
| 182 | } |
| 183 | |
| 184 | pExtents = &pReg->extents; |
| 185 | pBox = pReg->rects; |
| 186 | pBoxEnd = &pBox[pReg->numRects - 1]; |
| 187 | |
| 188 | /* |
| 189 | * Since pBox is the first rectangle in the region, it must have the |
| 190 | * smallest y1 and since pBoxEnd is the last rectangle in the region, |
| 191 | * it must have the largest y2, because of banding. Initialize x1 and |
| 192 | * x2 from pBox and pBoxEnd, resp., as good things to initialize them |
| 193 | * to... |
| 194 | */ |
| 195 | pExtents->x1 = pBox->x1; |
| 196 | pExtents->y1 = pBox->y1; |
| 197 | pExtents->x2 = pBoxEnd->x2; |
| 198 | pExtents->y2 = pBoxEnd->y2; |
| 199 | |
| 200 | assert(pExtents->y1 < pExtents->y2); |
| 201 | while (pBox <= pBoxEnd) |
| 202 | { |
| 203 | if (pBox->x1 < pExtents->x1) |
| 204 | { |
| 205 | pExtents->x1 = pBox->x1; |
| 206 | } |
| 207 | if (pBox->x2 > pExtents->x2) |
| 208 | { |
| 209 | pExtents->x2 = pBox->x2; |
| 210 | } |
| 211 | pBox++; |
| 212 | } |
| 213 | assert(pExtents->x1 < pExtents->x2); |
| 214 | } |
| 215 | |
| 216 | extern void _XSetClipRectangles(); |
| 217 | |
| 218 | #if 0 |
| 219 | int |
| 220 | XSetRegion( dpy, gc, r ) |
| 221 | Display *dpy; |
| 222 | GC gc; |
| 223 | register Region r; |
| 224 | { |
| 225 | register int i; |
| 226 | register XRectangle *xr, *pr; |
| 227 | register BOX *pb; |
| 228 | unsigned long total; |
| 229 | |
| 230 | LockDisplay (dpy); |
| 231 | total = r->numRects * sizeof (XRectangle); |
| 232 | if ((xr = (XRectangle *) _XAllocTemp(dpy, total))) { |
| 233 | for (pr = xr, pb = r->rects, i = r->numRects; --i >= 0; pr++, pb++) { |
| 234 | pr->x = pb->x1; |
| 235 | pr->y = pb->y1; |
| 236 | pr->width = pb->x2 - pb->x1; |
| 237 | pr->height = pb->y2 - pb->y1; |
| 238 | } |
| 239 | } |
| 240 | if (xr || !r->numRects) |
| 241 | _XSetClipRectangles(dpy, gc, 0, 0, xr, r->numRects, YXBanded); |
| 242 | if (xr) |
| 243 | _XFreeTemp(dpy, (char *)xr, total); |
| 244 | UnlockDisplay(dpy); |
| 245 | SyncHandle(); |
| 246 | return 1; |
| 247 | } |
| 248 | #endif |
| 249 | |
| 250 | int |
| 251 | XDestroyRegion( r ) |
| 252 | Region r; |
| 253 | { |
| 254 | Xfree( (char *) r->rects ); |
| 255 | Xfree( (char *) r ); |
| 256 | return 1; |
| 257 | } |
| 258 | |
| 259 | |
| 260 | /* TranslateRegion(pRegion, x, y) |
| 261 | translates in place |
| 262 | added by raymond |
| 263 | */ |
| 264 | |
| 265 | int |
| 266 | XOffsetRegion(pRegion, x, y) |
| 267 | register Region pRegion; |
| 268 | register int x; |
| 269 | register int y; |
| 270 | { |
| 271 | register int nbox; |
| 272 | register BOX *pbox; |
| 273 | |
| 274 | pbox = pRegion->rects; |
| 275 | nbox = pRegion->numRects; |
| 276 | |
| 277 | while(nbox--) |
| 278 | { |
| 279 | pbox->x1 += x; |
| 280 | pbox->x2 += x; |
| 281 | pbox->y1 += y; |
| 282 | pbox->y2 += y; |
| 283 | pbox++; |
| 284 | } |
| 285 | pRegion->extents.x1 += x; |
| 286 | pRegion->extents.x2 += x; |
| 287 | pRegion->extents.y1 += y; |
| 288 | pRegion->extents.y2 += y; |
| 289 | return 1; |
| 290 | } |
| 291 | |
| 292 | /* |
| 293 | Utility procedure Compress: |
| 294 | Replace r by the region r', where |
| 295 | p in r' iff (Quantifer m <= dx) (p + m in r), and |
| 296 | Quantifier is Exists if grow is TRUE, For all if grow is FALSE, and |
| 297 | (x,y) + m = (x+m,y) if xdir is TRUE; (x,y+m) if xdir is FALSE. |
| 298 | |
| 299 | Thus, if xdir is TRUE and grow is FALSE, r is replaced by the region |
| 300 | of all points p such that p and the next dx points on the same |
| 301 | horizontal scan line are all in r. We do this using by noting |
| 302 | that p is the head of a run of length 2^i + k iff p is the head |
| 303 | of a run of length 2^i and p+2^i is the head of a run of length |
| 304 | k. Thus, the loop invariant: s contains the region corresponding |
| 305 | to the runs of length shift. r contains the region corresponding |
| 306 | to the runs of length 1 + dxo & (shift-1), where dxo is the original |
| 307 | value of dx. dx = dxo & ~(shift-1). As parameters, s and t are |
| 308 | scratch regions, so that we don't have to allocate them on every |
| 309 | call. |
| 310 | */ |
| 311 | |
| 312 | #define ZOpRegion(a,b,c) if (grow) XUnionRegion(a,b,c); \ |
| 313 | else XIntersectRegion(a,b,c) |
| 314 | #define ZShiftRegion(a,b) if (xdir) XOffsetRegion(a,b,0); \ |
| 315 | else XOffsetRegion(a,0,b) |
| 316 | #define ZCopyRegion(a,b) XUnionRegion(a,a,b) |
| 317 | |
| 318 | static void |
| 319 | Compress(r, s, t, dx, xdir, grow) |
| 320 | Region r, s, t; |
| 321 | register unsigned dx; |
| 322 | register int xdir, grow; |
| 323 | { |
| 324 | register unsigned shift = 1; |
| 325 | |
| 326 | ZCopyRegion(r, s); |
| 327 | while (dx) { |
| 328 | if (dx & shift) { |
| 329 | ZShiftRegion(r, -(int)shift); |
| 330 | ZOpRegion(r, s, r); |
| 331 | dx -= shift; |
| 332 | if (!dx) break; |
| 333 | } |
| 334 | ZCopyRegion(s, t); |
| 335 | ZShiftRegion(s, -(int)shift); |
| 336 | ZOpRegion(s, t, s); |
| 337 | shift <<= 1; |
| 338 | } |
| 339 | } |
| 340 | |
| 341 | #undef ZOpRegion |
| 342 | #undef ZShiftRegion |
| 343 | #undef ZCopyRegion |
| 344 | |
| 345 | int |
| 346 | XShrinkRegion(r, dx, dy) |
| 347 | Region r; |
| 348 | int dx, dy; |
| 349 | { |
| 350 | Region s, t; |
| 351 | int grow; |
| 352 | |
| 353 | if (!dx && !dy) return 0; |
| 354 | if ((! (s = XCreateRegion())) || (! (t = XCreateRegion()))) return 0; |
| 355 | if ((grow = (dx < 0))) dx = -dx; |
| 356 | if (dx) Compress(r, s, t, (unsigned) 2*dx, TRUE, grow); |
| 357 | if ((grow = (dy < 0))) dy = -dy; |
| 358 | if (dy) Compress(r, s, t, (unsigned) 2*dy, FALSE, grow); |
| 359 | XOffsetRegion(r, dx, dy); |
| 360 | XDestroyRegion(s); |
| 361 | XDestroyRegion(t); |
| 362 | return 0; |
| 363 | } |
| 364 | |
| 365 | #ifdef notdef |
| 366 | /*********************************************************** |
| 367 | * Bop down the array of rects until we have passed |
| 368 | * scanline y. numRects is the size of the array. |
| 369 | ***********************************************************/ |
| 370 | |
| 371 | static BOX |
| 372 | *IndexRects(rects, numRects, y) |
| 373 | register BOX *rects; |
| 374 | register int numRects; |
| 375 | register int y; |
| 376 | { |
| 377 | while ((numRects--) && (rects->y2 <= y)) |
| 378 | rects++; |
| 379 | return(rects); |
| 380 | } |
| 381 | #endif |
| 382 | |
| 383 | /*====================================================================== |
| 384 | * Region Intersection |
| 385 | *====================================================================*/ |
| 386 | /*- |
| 387 | *----------------------------------------------------------------------- |
| 388 | * miIntersectO -- |
| 389 | * Handle an overlapping band for miIntersect. |
| 390 | * |
| 391 | * Results: |
| 392 | * None. |
| 393 | * |
| 394 | * Side Effects: |
| 395 | * Rectangles may be added to the region. |
| 396 | * |
| 397 | *----------------------------------------------------------------------- |
| 398 | */ |
| 399 | /* static void*/ |
| 400 | static int |
| 401 | miIntersectO (pReg, r1, r1End, r2, r2End, y1, y2) |
| 402 | register Region pReg; |
| 403 | register BoxPtr r1; |
| 404 | BoxPtr r1End; |
| 405 | register BoxPtr r2; |
| 406 | BoxPtr r2End; |
| 407 | short y1; |
| 408 | short y2; |
| 409 | { |
| 410 | register short x1; |
| 411 | register short x2; |
| 412 | register BoxPtr pNextRect; |
| 413 | |
| 414 | pNextRect = &pReg->rects[pReg->numRects]; |
| 415 | |
| 416 | while ((r1 != r1End) && (r2 != r2End)) |
| 417 | { |
| 418 | x1 = max(r1->x1,r2->x1); |
| 419 | x2 = min(r1->x2,r2->x2); |
| 420 | |
| 421 | /* |
| 422 | * If there's any overlap between the two rectangles, add that |
| 423 | * overlap to the new region. |
| 424 | * There's no need to check for subsumption because the only way |
| 425 | * such a need could arise is if some region has two rectangles |
| 426 | * right next to each other. Since that should never happen... |
| 427 | */ |
| 428 | if (x1 < x2) |
| 429 | { |
| 430 | assert(y1<y2); |
| 431 | |
| 432 | MEMCHECK(pReg, pNextRect, pReg->rects); |
| 433 | pNextRect->x1 = x1; |
| 434 | pNextRect->y1 = y1; |
| 435 | pNextRect->x2 = x2; |
| 436 | pNextRect->y2 = y2; |
| 437 | pReg->numRects += 1; |
| 438 | pNextRect++; |
| 439 | assert(pReg->numRects <= pReg->size); |
| 440 | } |
| 441 | |
| 442 | /* |
| 443 | * Need to advance the pointers. Shift the one that extends |
| 444 | * to the right the least, since the other still has a chance to |
| 445 | * overlap with that region's next rectangle, if you see what I mean. |
| 446 | */ |
| 447 | if (r1->x2 < r2->x2) |
| 448 | { |
| 449 | r1++; |
| 450 | } |
| 451 | else if (r2->x2 < r1->x2) |
| 452 | { |
| 453 | r2++; |
| 454 | } |
| 455 | else |
| 456 | { |
| 457 | r1++; |
| 458 | r2++; |
| 459 | } |
| 460 | } |
| 461 | return 0; /* lint */ |
| 462 | } |
| 463 | |
| 464 | int |
| 465 | XIntersectRegion(reg1, reg2, newReg) |
| 466 | Region reg1; |
| 467 | Region reg2; /* source regions */ |
| 468 | register Region newReg; /* destination Region */ |
| 469 | { |
| 470 | /* check for trivial reject */ |
| 471 | if ( (!(reg1->numRects)) || (!(reg2->numRects)) || |
| 472 | (!EXTENTCHECK(®1->extents, ®2->extents))) |
| 473 | newReg->numRects = 0; |
| 474 | else |
| 475 | miRegionOp (newReg, reg1, reg2, |
| 476 | (voidProcp) miIntersectO, (voidProcp) NULL, (voidProcp) NULL); |
| 477 | |
| 478 | /* |
| 479 | * Can't alter newReg's extents before we call miRegionOp because |
| 480 | * it might be one of the source regions and miRegionOp depends |
| 481 | * on the extents of those regions being the same. Besides, this |
| 482 | * way there's no checking against rectangles that will be nuked |
| 483 | * due to coalescing, so we have to examine fewer rectangles. |
| 484 | */ |
| 485 | miSetExtents(newReg); |
| 486 | return 1; |
| 487 | } |
| 488 | |
| 489 | static void |
| 490 | miRegionCopy(dstrgn, rgn) |
| 491 | register Region dstrgn; |
| 492 | register Region rgn; |
| 493 | |
| 494 | { |
| 495 | if (dstrgn != rgn) /* don't want to copy to itself */ |
| 496 | { |
| 497 | if (dstrgn->size < rgn->numRects) |
| 498 | { |
| 499 | if (dstrgn->rects) |
| 500 | { |
| 501 | BOX *prevRects = dstrgn->rects; |
| 502 | |
| 503 | if (! (dstrgn->rects = (BOX *) |
| 504 | Xrealloc((char *) dstrgn->rects, |
| 505 | (unsigned) rgn->numRects * (sizeof(BOX))))) { |
| 506 | Xfree(prevRects); |
| 507 | return; |
| 508 | } |
| 509 | } |
| 510 | dstrgn->size = rgn->numRects; |
| 511 | } |
| 512 | dstrgn->numRects = rgn->numRects; |
| 513 | dstrgn->extents.x1 = rgn->extents.x1; |
| 514 | dstrgn->extents.y1 = rgn->extents.y1; |
| 515 | dstrgn->extents.x2 = rgn->extents.x2; |
| 516 | dstrgn->extents.y2 = rgn->extents.y2; |
| 517 | |
| 518 | memcpy((char *) dstrgn->rects, (char *) rgn->rects, |
| 519 | (int) (rgn->numRects * sizeof(BOX))); |
| 520 | } |
| 521 | } |
| 522 | |
| 523 | #ifdef notdef |
| 524 | |
| 525 | /* |
| 526 | * combinRegs(newReg, reg1, reg2) |
| 527 | * if one region is above or below the other. |
| 528 | */ |
| 529 | |
| 530 | static void |
| 531 | combineRegs(newReg, reg1, reg2) |
| 532 | register Region newReg; |
| 533 | Region reg1; |
| 534 | Region reg2; |
| 535 | { |
| 536 | register Region tempReg; |
| 537 | register BOX *rects; |
| 538 | register BOX *rects1; |
| 539 | register BOX *rects2; |
| 540 | register int total; |
| 541 | |
| 542 | rects1 = reg1->rects; |
| 543 | rects2 = reg2->rects; |
| 544 | |
| 545 | total = reg1->numRects + reg2->numRects; |
| 546 | if (! (tempReg = XCreateRegion())) |
| 547 | return; |
| 548 | tempReg->size = total; |
| 549 | /* region 1 is below region 2 */ |
| 550 | if (reg1->extents.y1 > reg2->extents.y1) |
| 551 | { |
| 552 | miRegionCopy(tempReg, reg2); |
| 553 | rects = &tempReg->rects[tempReg->numRects]; |
| 554 | total -= tempReg->numRects; |
| 555 | while (total--) |
| 556 | *rects++ = *rects1++; |
| 557 | } |
| 558 | else |
| 559 | { |
| 560 | miRegionCopy(tempReg, reg1); |
| 561 | rects = &tempReg->rects[tempReg->numRects]; |
| 562 | total -= tempReg->numRects; |
| 563 | while (total--) |
| 564 | *rects++ = *rects2++; |
| 565 | } |
| 566 | tempReg->extents = reg1->extents; |
| 567 | tempReg->numRects = reg1->numRects + reg2->numRects; |
| 568 | EXTENTS(®2->extents, tempReg); |
| 569 | miRegionCopy(newReg, tempReg); |
| 570 | Xfree((char *)tempReg); |
| 571 | } |
| 572 | |
| 573 | /* |
| 574 | * QuickCheck checks to see if it does not have to go through all the |
| 575 | * the ugly code for the region call. It returns 1 if it did all |
| 576 | * the work for Union, otherwise 0 - still work to be done. |
| 577 | */ |
| 578 | |
| 579 | static int |
| 580 | QuickCheck(newReg, reg1, reg2) |
| 581 | Region newReg, reg1, reg2; |
| 582 | { |
| 583 | |
| 584 | /* if unioning with itself or no rects to union with */ |
| 585 | if ( (reg1 == reg2) || (!(reg1->numRects)) ) |
| 586 | { |
| 587 | miRegionCopy(newReg, reg2); |
| 588 | return TRUE; |
| 589 | } |
| 590 | |
| 591 | /* if nothing to union */ |
| 592 | if (!(reg2->numRects)) |
| 593 | { |
| 594 | miRegionCopy(newReg, reg1); |
| 595 | return TRUE; |
| 596 | } |
| 597 | |
| 598 | /* could put an extent check to see if add above or below */ |
| 599 | |
| 600 | if ((reg1->extents.y1 >= reg2->extents.y2) || |
| 601 | (reg2->extents.y1 >= reg1->extents.y2) ) |
| 602 | { |
| 603 | combineRegs(newReg, reg1, reg2); |
| 604 | return TRUE; |
| 605 | } |
| 606 | return FALSE; |
| 607 | } |
| 608 | |
| 609 | /* TopRects(rects, reg1, reg2) |
| 610 | * N.B. We now assume that reg1 and reg2 intersect. Therefore we are |
| 611 | * NOT checking in the two while loops for stepping off the end of the |
| 612 | * region. |
| 613 | */ |
| 614 | |
| 615 | static int |
| 616 | TopRects(newReg, rects, reg1, reg2, FirstRect) |
| 617 | register Region newReg; |
| 618 | register BOX *rects; |
| 619 | register Region reg1; |
| 620 | register Region reg2; |
| 621 | BOX *FirstRect; |
| 622 | { |
| 623 | register BOX *tempRects; |
| 624 | |
| 625 | /* need to add some rects from region 1 */ |
| 626 | if (reg1->extents.y1 < reg2->extents.y1) |
| 627 | { |
| 628 | tempRects = reg1->rects; |
| 629 | while(tempRects->y1 < reg2->extents.y1) |
| 630 | { |
| 631 | MEMCHECK(newReg, rects, FirstRect); |
| 632 | ADDRECTNOX(newReg,rects, tempRects->x1, tempRects->y1, |
| 633 | tempRects->x2, MIN(tempRects->y2, reg2->extents.y1)); |
| 634 | tempRects++; |
| 635 | } |
| 636 | } |
| 637 | /* need to add some rects from region 2 */ |
| 638 | if (reg2->extents.y1 < reg1->extents.y1) |
| 639 | { |
| 640 | tempRects = reg2->rects; |
| 641 | while (tempRects->y1 < reg1->extents.y1) |
| 642 | { |
| 643 | MEMCHECK(newReg, rects, FirstRect); |
| 644 | ADDRECTNOX(newReg, rects, tempRects->x1,tempRects->y1, |
| 645 | tempRects->x2, MIN(tempRects->y2, reg1->extents.y1)); |
| 646 | tempRects++; |
| 647 | } |
| 648 | } |
| 649 | return 1; |
| 650 | } |
| 651 | #endif |
| 652 | |
| 653 | /*====================================================================== |
| 654 | * Generic Region Operator |
| 655 | *====================================================================*/ |
| 656 | |
| 657 | /*- |
| 658 | *----------------------------------------------------------------------- |
| 659 | * miCoalesce -- |
| 660 | * Attempt to merge the boxes in the current band with those in the |
| 661 | * previous one. Used only by miRegionOp. |
| 662 | * |
| 663 | * Results: |
| 664 | * The new index for the previous band. |
| 665 | * |
| 666 | * Side Effects: |
| 667 | * If coalescing takes place: |
| 668 | * - rectangles in the previous band will have their y2 fields |
| 669 | * altered. |
| 670 | * - pReg->numRects will be decreased. |
| 671 | * |
| 672 | *----------------------------------------------------------------------- |
| 673 | */ |
| 674 | /* static int*/ |
| 675 | static int |
| 676 | miCoalesce (pReg, prevStart, curStart) |
| 677 | register Region pReg; /* Region to coalesce */ |
| 678 | int prevStart; /* Index of start of previous band */ |
| 679 | int curStart; /* Index of start of current band */ |
| 680 | { |
| 681 | register BoxPtr pPrevBox; /* Current box in previous band */ |
| 682 | register BoxPtr pCurBox; /* Current box in current band */ |
| 683 | register BoxPtr pRegEnd; /* End of region */ |
| 684 | int curNumRects; /* Number of rectangles in current |
| 685 | * band */ |
| 686 | int prevNumRects; /* Number of rectangles in previous |
| 687 | * band */ |
| 688 | int bandY1; /* Y1 coordinate for current band */ |
| 689 | |
| 690 | pRegEnd = &pReg->rects[pReg->numRects]; |
| 691 | |
| 692 | pPrevBox = &pReg->rects[prevStart]; |
| 693 | prevNumRects = curStart - prevStart; |
| 694 | |
| 695 | /* |
| 696 | * Figure out how many rectangles are in the current band. Have to do |
| 697 | * this because multiple bands could have been added in miRegionOp |
| 698 | * at the end when one region has been exhausted. |
| 699 | */ |
| 700 | pCurBox = &pReg->rects[curStart]; |
| 701 | bandY1 = pCurBox->y1; |
| 702 | for (curNumRects = 0; |
| 703 | (pCurBox != pRegEnd) && (pCurBox->y1 == bandY1); |
| 704 | curNumRects++) |
| 705 | { |
| 706 | pCurBox++; |
| 707 | } |
| 708 | |
| 709 | if (pCurBox != pRegEnd) |
| 710 | { |
| 711 | /* |
| 712 | * If more than one band was added, we have to find the start |
| 713 | * of the last band added so the next coalescing job can start |
| 714 | * at the right place... (given when multiple bands are added, |
| 715 | * this may be pointless -- see above). |
| 716 | */ |
| 717 | pRegEnd--; |
| 718 | while (pRegEnd[-1].y1 == pRegEnd->y1) |
| 719 | { |
| 720 | pRegEnd--; |
| 721 | } |
| 722 | curStart = pRegEnd - pReg->rects; |
| 723 | pRegEnd = pReg->rects + pReg->numRects; |
| 724 | } |
| 725 | |
| 726 | if ((curNumRects == prevNumRects) && (curNumRects != 0)) { |
| 727 | pCurBox -= curNumRects; |
| 728 | /* |
| 729 | * The bands may only be coalesced if the bottom of the previous |
| 730 | * matches the top scanline of the current. |
| 731 | */ |
| 732 | if (pPrevBox->y2 == pCurBox->y1) |
| 733 | { |
| 734 | /* |
| 735 | * Make sure the bands have boxes in the same places. This |
| 736 | * assumes that boxes have been added in such a way that they |
| 737 | * cover the most area possible. I.e. two boxes in a band must |
| 738 | * have some horizontal space between them. |
| 739 | */ |
| 740 | do |
| 741 | { |
| 742 | if ((pPrevBox->x1 != pCurBox->x1) || |
| 743 | (pPrevBox->x2 != pCurBox->x2)) |
| 744 | { |
| 745 | /* |
| 746 | * The bands don't line up so they can't be coalesced. |
| 747 | */ |
| 748 | return (curStart); |
| 749 | } |
| 750 | pPrevBox++; |
| 751 | pCurBox++; |
| 752 | prevNumRects -= 1; |
| 753 | } while (prevNumRects != 0); |
| 754 | |
| 755 | pReg->numRects -= curNumRects; |
| 756 | pCurBox -= curNumRects; |
| 757 | pPrevBox -= curNumRects; |
| 758 | |
| 759 | /* |
| 760 | * The bands may be merged, so set the bottom y of each box |
| 761 | * in the previous band to that of the corresponding box in |
| 762 | * the current band. |
| 763 | */ |
| 764 | do |
| 765 | { |
| 766 | pPrevBox->y2 = pCurBox->y2; |
| 767 | pPrevBox++; |
| 768 | pCurBox++; |
| 769 | curNumRects -= 1; |
| 770 | } while (curNumRects != 0); |
| 771 | |
| 772 | /* |
| 773 | * If only one band was added to the region, we have to backup |
| 774 | * curStart to the start of the previous band. |
| 775 | * |
| 776 | * If more than one band was added to the region, copy the |
| 777 | * other bands down. The assumption here is that the other bands |
| 778 | * came from the same region as the current one and no further |
| 779 | * coalescing can be done on them since it's all been done |
| 780 | * already... curStart is already in the right place. |
| 781 | */ |
| 782 | if (pCurBox == pRegEnd) |
| 783 | { |
| 784 | curStart = prevStart; |
| 785 | } |
| 786 | else |
| 787 | { |
| 788 | do |
| 789 | { |
| 790 | *pPrevBox++ = *pCurBox++; |
| 791 | } while (pCurBox != pRegEnd); |
| 792 | } |
| 793 | |
| 794 | } |
| 795 | } |
| 796 | return (curStart); |
| 797 | } |
| 798 | |
| 799 | /*- |
| 800 | *----------------------------------------------------------------------- |
| 801 | * miRegionOp -- |
| 802 | * Apply an operation to two regions. Called by miUnion, miInverse, |
| 803 | * miSubtract, miIntersect... |
| 804 | * |
| 805 | * Results: |
| 806 | * None. |
| 807 | * |
| 808 | * Side Effects: |
| 809 | * The new region is overwritten. |
| 810 | * |
| 811 | * Notes: |
| 812 | * The idea behind this function is to view the two regions as sets. |
| 813 | * Together they cover a rectangle of area that this function divides |
| 814 | * into horizontal bands where points are covered only by one region |
| 815 | * or by both. For the first case, the nonOverlapFunc is called with |
| 816 | * each the band and the band's upper and lower extents. For the |
| 817 | * second, the overlapFunc is called to process the entire band. It |
| 818 | * is responsible for clipping the rectangles in the band, though |
| 819 | * this function provides the boundaries. |
| 820 | * At the end of each band, the new region is coalesced, if possible, |
| 821 | * to reduce the number of rectangles in the region. |
| 822 | * |
| 823 | *----------------------------------------------------------------------- |
| 824 | */ |
| 825 | /* static void*/ |
| 826 | static void |
| 827 | miRegionOp(newReg, reg1, reg2, overlapFunc, nonOverlap1Func, nonOverlap2Func) |
| 828 | register Region newReg; /* Place to store result */ |
| 829 | Region reg1; /* First region in operation */ |
| 830 | Region reg2; /* 2d region in operation */ |
| 831 | void (*overlapFunc)(); /* Function to call for over- |
| 832 | * lapping bands */ |
| 833 | void (*nonOverlap1Func)(); /* Function to call for non- |
| 834 | * overlapping bands in region |
| 835 | * 1 */ |
| 836 | void (*nonOverlap2Func)(); /* Function to call for non- |
| 837 | * overlapping bands in region |
| 838 | * 2 */ |
| 839 | { |
| 840 | register BoxPtr r1; /* Pointer into first region */ |
| 841 | register BoxPtr r2; /* Pointer into 2d region */ |
| 842 | BoxPtr r1End; /* End of 1st region */ |
| 843 | BoxPtr r2End; /* End of 2d region */ |
| 844 | register short ybot; /* Bottom of intersection */ |
| 845 | register short ytop; /* Top of intersection */ |
| 846 | BoxPtr oldRects; /* Old rects for newReg */ |
| 847 | int prevBand; /* Index of start of |
| 848 | * previous band in newReg */ |
| 849 | int curBand; /* Index of start of current |
| 850 | * band in newReg */ |
| 851 | register BoxPtr r1BandEnd; /* End of current band in r1 */ |
| 852 | register BoxPtr r2BandEnd; /* End of current band in r2 */ |
| 853 | short top; /* Top of non-overlapping |
| 854 | * band */ |
| 855 | short bot; /* Bottom of non-overlapping |
| 856 | * band */ |
| 857 | |
| 858 | /* |
| 859 | * Initialization: |
| 860 | * set r1, r2, r1End and r2End appropriately, preserve the important |
| 861 | * parts of the destination region until the end in case it's one of |
| 862 | * the two source regions, then mark the "new" region empty, allocating |
| 863 | * another array of rectangles for it to use. |
| 864 | */ |
| 865 | r1 = reg1->rects; |
| 866 | r2 = reg2->rects; |
| 867 | r1End = r1 + reg1->numRects; |
| 868 | r2End = r2 + reg2->numRects; |
| 869 | |
| 870 | oldRects = newReg->rects; |
| 871 | |
| 872 | EMPTY_REGION(newReg); |
| 873 | |
| 874 | /* |
| 875 | * Allocate a reasonable number of rectangles for the new region. The idea |
| 876 | * is to allocate enough so the individual functions don't need to |
| 877 | * reallocate and copy the array, which is time consuming, yet we don't |
| 878 | * have to worry about using too much memory. I hope to be able to |
| 879 | * nuke the Xrealloc() at the end of this function eventually. |
| 880 | */ |
| 881 | newReg->size = max(reg1->numRects,reg2->numRects) * 2; |
| 882 | |
| 883 | if (! (newReg->rects = (BoxPtr) |
| 884 | Xmalloc ((unsigned) (sizeof(BoxRec) * newReg->size)))) { |
| 885 | newReg->size = 0; |
| 886 | return; |
| 887 | } |
| 888 | |
| 889 | /* |
| 890 | * Initialize ybot and ytop. |
| 891 | * In the upcoming loop, ybot and ytop serve different functions depending |
| 892 | * on whether the band being handled is an overlapping or non-overlapping |
| 893 | * band. |
| 894 | * In the case of a non-overlapping band (only one of the regions |
| 895 | * has points in the band), ybot is the bottom of the most recent |
| 896 | * intersection and thus clips the top of the rectangles in that band. |
| 897 | * ytop is the top of the next intersection between the two regions and |
| 898 | * serves to clip the bottom of the rectangles in the current band. |
| 899 | * For an overlapping band (where the two regions intersect), ytop clips |
| 900 | * the top of the rectangles of both regions and ybot clips the bottoms. |
| 901 | */ |
| 902 | if (reg1->extents.y1 < reg2->extents.y1) |
| 903 | ybot = reg1->extents.y1; |
| 904 | else |
| 905 | ybot = reg2->extents.y1; |
| 906 | |
| 907 | /* |
| 908 | * prevBand serves to mark the start of the previous band so rectangles |
| 909 | * can be coalesced into larger rectangles. qv. miCoalesce, above. |
| 910 | * In the beginning, there is no previous band, so prevBand == curBand |
| 911 | * (curBand is set later on, of course, but the first band will always |
| 912 | * start at index 0). prevBand and curBand must be indices because of |
| 913 | * the possible expansion, and resultant moving, of the new region's |
| 914 | * array of rectangles. |
| 915 | */ |
| 916 | prevBand = 0; |
| 917 | |
| 918 | do |
| 919 | { |
| 920 | curBand = newReg->numRects; |
| 921 | |
| 922 | /* |
| 923 | * This algorithm proceeds one source-band (as opposed to a |
| 924 | * destination band, which is determined by where the two regions |
| 925 | * intersect) at a time. r1BandEnd and r2BandEnd serve to mark the |
| 926 | * rectangle after the last one in the current band for their |
| 927 | * respective regions. |
| 928 | */ |
| 929 | r1BandEnd = r1; |
| 930 | while ((r1BandEnd != r1End) && (r1BandEnd->y1 == r1->y1)) |
| 931 | { |
| 932 | r1BandEnd++; |
| 933 | } |
| 934 | |
| 935 | r2BandEnd = r2; |
| 936 | while ((r2BandEnd != r2End) && (r2BandEnd->y1 == r2->y1)) |
| 937 | { |
| 938 | r2BandEnd++; |
| 939 | } |
| 940 | |
| 941 | /* |
| 942 | * First handle the band that doesn't intersect, if any. |
| 943 | * |
| 944 | * Note that attention is restricted to one band in the |
| 945 | * non-intersecting region at once, so if a region has n |
| 946 | * bands between the current position and the next place it overlaps |
| 947 | * the other, this entire loop will be passed through n times. |
| 948 | */ |
| 949 | if (r1->y1 < r2->y1) |
| 950 | { |
| 951 | top = max(r1->y1,ybot); |
| 952 | bot = min(r1->y2,r2->y1); |
| 953 | |
| 954 | if ((top != bot) && (nonOverlap1Func != (void (*)())NULL)) |
| 955 | { |
| 956 | (* nonOverlap1Func) (newReg, r1, r1BandEnd, top, bot); |
| 957 | } |
| 958 | |
| 959 | ytop = r2->y1; |
| 960 | } |
| 961 | else if (r2->y1 < r1->y1) |
| 962 | { |
| 963 | top = max(r2->y1,ybot); |
| 964 | bot = min(r2->y2,r1->y1); |
| 965 | |
| 966 | if ((top != bot) && (nonOverlap2Func != (void (*)())NULL)) |
| 967 | { |
| 968 | (* nonOverlap2Func) (newReg, r2, r2BandEnd, top, bot); |
| 969 | } |
| 970 | |
| 971 | ytop = r1->y1; |
| 972 | } |
| 973 | else |
| 974 | { |
| 975 | ytop = r1->y1; |
| 976 | } |
| 977 | |
| 978 | /* |
| 979 | * If any rectangles got added to the region, try and coalesce them |
| 980 | * with rectangles from the previous band. Note we could just do |
| 981 | * this test in miCoalesce, but some machines incur a not |
| 982 | * inconsiderable cost for function calls, so... |
| 983 | */ |
| 984 | if (newReg->numRects != curBand) |
| 985 | { |
| 986 | prevBand = miCoalesce (newReg, prevBand, curBand); |
| 987 | } |
| 988 | |
| 989 | /* |
| 990 | * Now see if we've hit an intersecting band. The two bands only |
| 991 | * intersect if ybot > ytop |
| 992 | */ |
| 993 | ybot = min(r1->y2, r2->y2); |
| 994 | curBand = newReg->numRects; |
| 995 | if (ybot > ytop) |
| 996 | { |
| 997 | (* overlapFunc) (newReg, r1, r1BandEnd, r2, r2BandEnd, ytop, ybot); |
| 998 | |
| 999 | } |
| 1000 | |
| 1001 | if (newReg->numRects != curBand) |
| 1002 | { |
| 1003 | prevBand = miCoalesce (newReg, prevBand, curBand); |
| 1004 | } |
| 1005 | |
| 1006 | /* |
| 1007 | * If we've finished with a band (y2 == ybot) we skip forward |
| 1008 | * in the region to the next band. |
| 1009 | */ |
| 1010 | if (r1->y2 == ybot) |
| 1011 | { |
| 1012 | r1 = r1BandEnd; |
| 1013 | } |
| 1014 | if (r2->y2 == ybot) |
| 1015 | { |
| 1016 | r2 = r2BandEnd; |
| 1017 | } |
| 1018 | } while ((r1 != r1End) && (r2 != r2End)); |
| 1019 | |
| 1020 | /* |
| 1021 | * Deal with whichever region still has rectangles left. |
| 1022 | */ |
| 1023 | curBand = newReg->numRects; |
| 1024 | if (r1 != r1End) |
| 1025 | { |
| 1026 | if (nonOverlap1Func != (void (*)())NULL) |
| 1027 | { |
| 1028 | do |
| 1029 | { |
| 1030 | r1BandEnd = r1; |
| 1031 | while ((r1BandEnd < r1End) && (r1BandEnd->y1 == r1->y1)) |
| 1032 | { |
| 1033 | r1BandEnd++; |
| 1034 | } |
| 1035 | (* nonOverlap1Func) (newReg, r1, r1BandEnd, |
| 1036 | max(r1->y1,ybot), r1->y2); |
| 1037 | r1 = r1BandEnd; |
| 1038 | } while (r1 != r1End); |
| 1039 | } |
| 1040 | } |
| 1041 | else if ((r2 != r2End) && (nonOverlap2Func != (void (*)())NULL)) |
| 1042 | { |
| 1043 | do |
| 1044 | { |
| 1045 | r2BandEnd = r2; |
| 1046 | while ((r2BandEnd < r2End) && (r2BandEnd->y1 == r2->y1)) |
| 1047 | { |
| 1048 | r2BandEnd++; |
| 1049 | } |
| 1050 | (* nonOverlap2Func) (newReg, r2, r2BandEnd, |
| 1051 | max(r2->y1,ybot), r2->y2); |
| 1052 | r2 = r2BandEnd; |
| 1053 | } while (r2 != r2End); |
| 1054 | } |
| 1055 | |
| 1056 | if (newReg->numRects != curBand) |
| 1057 | { |
| 1058 | (void) miCoalesce (newReg, prevBand, curBand); |
| 1059 | } |
| 1060 | |
| 1061 | /* |
| 1062 | * A bit of cleanup. To keep regions from growing without bound, |
| 1063 | * we shrink the array of rectangles to match the new number of |
| 1064 | * rectangles in the region. This never goes to 0, however... |
| 1065 | * |
| 1066 | * Only do this stuff if the number of rectangles allocated is more than |
| 1067 | * twice the number of rectangles in the region (a simple optimization...). |
| 1068 | */ |
| 1069 | if (newReg->numRects < (newReg->size >> 1)) |
| 1070 | { |
| 1071 | if (REGION_NOT_EMPTY(newReg)) |
| 1072 | { |
| 1073 | BoxPtr prev_rects = newReg->rects; |
| 1074 | newReg->size = newReg->numRects; |
| 1075 | newReg->rects = (BoxPtr) Xrealloc ((char *) newReg->rects, |
| 1076 | (unsigned) (sizeof(BoxRec) * newReg->size)); |
| 1077 | if (! newReg->rects) |
| 1078 | newReg->rects = prev_rects; |
| 1079 | } |
| 1080 | else |
| 1081 | { |
| 1082 | /* |
| 1083 | * No point in doing the extra work involved in an Xrealloc if |
| 1084 | * the region is empty |
| 1085 | */ |
| 1086 | newReg->size = 1; |
| 1087 | Xfree((char *) newReg->rects); |
| 1088 | newReg->rects = (BoxPtr) Xmalloc(sizeof(BoxRec)); |
| 1089 | } |
| 1090 | } |
| 1091 | Xfree ((char *) oldRects); |
| 1092 | return; |
| 1093 | } |
| 1094 | |
| 1095 | |
| 1096 | /*====================================================================== |
| 1097 | * Region Union |
| 1098 | *====================================================================*/ |
| 1099 | |
| 1100 | /*- |
| 1101 | *----------------------------------------------------------------------- |
| 1102 | * miUnionNonO -- |
| 1103 | * Handle a non-overlapping band for the union operation. Just |
| 1104 | * Adds the rectangles into the region. Doesn't have to check for |
| 1105 | * subsumption or anything. |
| 1106 | * |
| 1107 | * Results: |
| 1108 | * None. |
| 1109 | * |
| 1110 | * Side Effects: |
| 1111 | * pReg->numRects is incremented and the final rectangles overwritten |
| 1112 | * with the rectangles we're passed. |
| 1113 | * |
| 1114 | *----------------------------------------------------------------------- |
| 1115 | */ |
| 1116 | /* static void*/ |
| 1117 | static int |
| 1118 | miUnionNonO (pReg, r, rEnd, y1, y2) |
| 1119 | register Region pReg; |
| 1120 | register BoxPtr r; |
| 1121 | BoxPtr rEnd; |
| 1122 | register short y1; |
| 1123 | register short y2; |
| 1124 | { |
| 1125 | register BoxPtr pNextRect; |
| 1126 | |
| 1127 | pNextRect = &pReg->rects[pReg->numRects]; |
| 1128 | |
| 1129 | assert(y1 < y2); |
| 1130 | |
| 1131 | while (r != rEnd) |
| 1132 | { |
| 1133 | assert(r->x1 < r->x2); |
| 1134 | MEMCHECK(pReg, pNextRect, pReg->rects); |
| 1135 | pNextRect->x1 = r->x1; |
| 1136 | pNextRect->y1 = y1; |
| 1137 | pNextRect->x2 = r->x2; |
| 1138 | pNextRect->y2 = y2; |
| 1139 | pReg->numRects += 1; |
| 1140 | pNextRect++; |
| 1141 | |
| 1142 | assert(pReg->numRects<=pReg->size); |
| 1143 | r++; |
| 1144 | } |
| 1145 | return 0; /* lint */ |
| 1146 | } |
| 1147 | |
| 1148 | |
| 1149 | /*- |
| 1150 | *----------------------------------------------------------------------- |
| 1151 | * miUnionO -- |
| 1152 | * Handle an overlapping band for the union operation. Picks the |
| 1153 | * left-most rectangle each time and merges it into the region. |
| 1154 | * |
| 1155 | * Results: |
| 1156 | * None. |
| 1157 | * |
| 1158 | * Side Effects: |
| 1159 | * Rectangles are overwritten in pReg->rects and pReg->numRects will |
| 1160 | * be changed. |
| 1161 | * |
| 1162 | *----------------------------------------------------------------------- |
| 1163 | */ |
| 1164 | |
| 1165 | /* static void*/ |
| 1166 | static int |
| 1167 | miUnionO (pReg, r1, r1End, r2, r2End, y1, y2) |
| 1168 | register Region pReg; |
| 1169 | register BoxPtr r1; |
| 1170 | BoxPtr r1End; |
| 1171 | register BoxPtr r2; |
| 1172 | BoxPtr r2End; |
| 1173 | register short y1; |
| 1174 | register short y2; |
| 1175 | { |
| 1176 | register BoxPtr pNextRect; |
| 1177 | |
| 1178 | pNextRect = &pReg->rects[pReg->numRects]; |
| 1179 | |
| 1180 | #define MERGERECT(r) \ |
| 1181 | if ((pReg->numRects != 0) && \ |
| 1182 | (pNextRect[-1].y1 == y1) && \ |
| 1183 | (pNextRect[-1].y2 == y2) && \ |
| 1184 | (pNextRect[-1].x2 >= r->x1)) \ |
| 1185 | { \ |
| 1186 | if (pNextRect[-1].x2 < r->x2) \ |
| 1187 | { \ |
| 1188 | pNextRect[-1].x2 = r->x2; \ |
| 1189 | assert(pNextRect[-1].x1<pNextRect[-1].x2); \ |
| 1190 | } \ |
| 1191 | } \ |
| 1192 | else \ |
| 1193 | { \ |
| 1194 | MEMCHECK(pReg, pNextRect, pReg->rects); \ |
| 1195 | pNextRect->y1 = y1; \ |
| 1196 | pNextRect->y2 = y2; \ |
| 1197 | pNextRect->x1 = r->x1; \ |
| 1198 | pNextRect->x2 = r->x2; \ |
| 1199 | pReg->numRects += 1; \ |
| 1200 | pNextRect += 1; \ |
| 1201 | } \ |
| 1202 | assert(pReg->numRects<=pReg->size);\ |
| 1203 | r++; |
| 1204 | |
| 1205 | assert (y1<y2); |
| 1206 | while ((r1 != r1End) && (r2 != r2End)) |
| 1207 | { |
| 1208 | if (r1->x1 < r2->x1) |
| 1209 | { |
| 1210 | MERGERECT(r1); |
| 1211 | } |
| 1212 | else |
| 1213 | { |
| 1214 | MERGERECT(r2); |
| 1215 | } |
| 1216 | } |
| 1217 | |
| 1218 | if (r1 != r1End) |
| 1219 | { |
| 1220 | do |
| 1221 | { |
| 1222 | MERGERECT(r1); |
| 1223 | } while (r1 != r1End); |
| 1224 | } |
| 1225 | else while (r2 != r2End) |
| 1226 | { |
| 1227 | MERGERECT(r2); |
| 1228 | } |
| 1229 | return 0; /* lint */ |
| 1230 | } |
| 1231 | |
| 1232 | int |
| 1233 | XUnionRegion(reg1, reg2, newReg) |
| 1234 | Region reg1; |
| 1235 | Region reg2; /* source regions */ |
| 1236 | Region newReg; /* destination Region */ |
| 1237 | { |
| 1238 | /* checks all the simple cases */ |
| 1239 | |
| 1240 | /* |
| 1241 | * Region 1 and 2 are the same or region 1 is empty |
| 1242 | */ |
| 1243 | if ( (reg1 == reg2) || (!(reg1->numRects)) ) |
| 1244 | { |
| 1245 | if (newReg != reg2) |
| 1246 | miRegionCopy(newReg, reg2); |
| 1247 | return 1; |
| 1248 | } |
| 1249 | |
| 1250 | /* |
| 1251 | * if nothing to union (region 2 empty) |
| 1252 | */ |
| 1253 | if (!(reg2->numRects)) |
| 1254 | { |
| 1255 | if (newReg != reg1) |
| 1256 | miRegionCopy(newReg, reg1); |
| 1257 | return 1; |
| 1258 | } |
| 1259 | |
| 1260 | /* |
| 1261 | * Region 1 completely subsumes region 2 |
| 1262 | */ |
| 1263 | if ((reg1->numRects == 1) && |
| 1264 | (reg1->extents.x1 <= reg2->extents.x1) && |
| 1265 | (reg1->extents.y1 <= reg2->extents.y1) && |
| 1266 | (reg1->extents.x2 >= reg2->extents.x2) && |
| 1267 | (reg1->extents.y2 >= reg2->extents.y2)) |
| 1268 | { |
| 1269 | if (newReg != reg1) |
| 1270 | miRegionCopy(newReg, reg1); |
| 1271 | return 1; |
| 1272 | } |
| 1273 | |
| 1274 | /* |
| 1275 | * Region 2 completely subsumes region 1 |
| 1276 | */ |
| 1277 | if ((reg2->numRects == 1) && |
| 1278 | (reg2->extents.x1 <= reg1->extents.x1) && |
| 1279 | (reg2->extents.y1 <= reg1->extents.y1) && |
| 1280 | (reg2->extents.x2 >= reg1->extents.x2) && |
| 1281 | (reg2->extents.y2 >= reg1->extents.y2)) |
| 1282 | { |
| 1283 | if (newReg != reg2) |
| 1284 | miRegionCopy(newReg, reg2); |
| 1285 | return 1; |
| 1286 | } |
| 1287 | |
| 1288 | miRegionOp (newReg, reg1, reg2, (voidProcp) miUnionO, |
| 1289 | (voidProcp) miUnionNonO, (voidProcp) miUnionNonO); |
| 1290 | |
| 1291 | newReg->extents.x1 = min(reg1->extents.x1, reg2->extents.x1); |
| 1292 | newReg->extents.y1 = min(reg1->extents.y1, reg2->extents.y1); |
| 1293 | newReg->extents.x2 = max(reg1->extents.x2, reg2->extents.x2); |
| 1294 | newReg->extents.y2 = max(reg1->extents.y2, reg2->extents.y2); |
| 1295 | |
| 1296 | return 1; |
| 1297 | } |
| 1298 | |
| 1299 | |
| 1300 | /*====================================================================== |
| 1301 | * Region Subtraction |
| 1302 | *====================================================================*/ |
| 1303 | |
| 1304 | /*- |
| 1305 | *----------------------------------------------------------------------- |
| 1306 | * miSubtractNonO -- |
| 1307 | * Deal with non-overlapping band for subtraction. Any parts from |
| 1308 | * region 2 we discard. Anything from region 1 we add to the region. |
| 1309 | * |
| 1310 | * Results: |
| 1311 | * None. |
| 1312 | * |
| 1313 | * Side Effects: |
| 1314 | * pReg may be affected. |
| 1315 | * |
| 1316 | *----------------------------------------------------------------------- |
| 1317 | */ |
| 1318 | /* static void*/ |
| 1319 | static int |
| 1320 | miSubtractNonO1 (pReg, r, rEnd, y1, y2) |
| 1321 | register Region pReg; |
| 1322 | register BoxPtr r; |
| 1323 | BoxPtr rEnd; |
| 1324 | register short y1; |
| 1325 | register short y2; |
| 1326 | { |
| 1327 | register BoxPtr pNextRect; |
| 1328 | |
| 1329 | pNextRect = &pReg->rects[pReg->numRects]; |
| 1330 | |
| 1331 | assert(y1<y2); |
| 1332 | |
| 1333 | while (r != rEnd) |
| 1334 | { |
| 1335 | assert(r->x1<r->x2); |
| 1336 | MEMCHECK(pReg, pNextRect, pReg->rects); |
| 1337 | pNextRect->x1 = r->x1; |
| 1338 | pNextRect->y1 = y1; |
| 1339 | pNextRect->x2 = r->x2; |
| 1340 | pNextRect->y2 = y2; |
| 1341 | pReg->numRects += 1; |
| 1342 | pNextRect++; |
| 1343 | |
| 1344 | assert(pReg->numRects <= pReg->size); |
| 1345 | |
| 1346 | r++; |
| 1347 | } |
| 1348 | return 0; /* lint */ |
| 1349 | } |
| 1350 | |
| 1351 | /*- |
| 1352 | *----------------------------------------------------------------------- |
| 1353 | * miSubtractO -- |
| 1354 | * Overlapping band subtraction. x1 is the left-most point not yet |
| 1355 | * checked. |
| 1356 | * |
| 1357 | * Results: |
| 1358 | * None. |
| 1359 | * |
| 1360 | * Side Effects: |
| 1361 | * pReg may have rectangles added to it. |
| 1362 | * |
| 1363 | *----------------------------------------------------------------------- |
| 1364 | */ |
| 1365 | /* static void*/ |
| 1366 | static int |
| 1367 | miSubtractO (pReg, r1, r1End, r2, r2End, y1, y2) |
| 1368 | register Region pReg; |
| 1369 | register BoxPtr r1; |
| 1370 | BoxPtr r1End; |
| 1371 | register BoxPtr r2; |
| 1372 | BoxPtr r2End; |
| 1373 | register short y1; |
| 1374 | register short y2; |
| 1375 | { |
| 1376 | register BoxPtr pNextRect; |
| 1377 | register int x1; |
| 1378 | |
| 1379 | x1 = r1->x1; |
| 1380 | |
| 1381 | assert(y1<y2); |
| 1382 | pNextRect = &pReg->rects[pReg->numRects]; |
| 1383 | |
| 1384 | while ((r1 != r1End) && (r2 != r2End)) |
| 1385 | { |
| 1386 | if (r2->x2 <= x1) |
| 1387 | { |
| 1388 | /* |
| 1389 | * Subtrahend missed the boat: go to next subtrahend. |
| 1390 | */ |
| 1391 | r2++; |
| 1392 | } |
| 1393 | else if (r2->x1 <= x1) |
| 1394 | { |
| 1395 | /* |
| 1396 | * Subtrahend preceeds minuend: nuke left edge of minuend. |
| 1397 | */ |
| 1398 | x1 = r2->x2; |
| 1399 | if (x1 >= r1->x2) |
| 1400 | { |
| 1401 | /* |
| 1402 | * Minuend completely covered: advance to next minuend and |
| 1403 | * reset left fence to edge of new minuend. |
| 1404 | */ |
| 1405 | r1++; |
| 1406 | if (r1 != r1End) |
| 1407 | x1 = r1->x1; |
| 1408 | } |
| 1409 | else |
| 1410 | { |
| 1411 | /* |
| 1412 | * Subtrahend now used up since it doesn't extend beyond |
| 1413 | * minuend |
| 1414 | */ |
| 1415 | r2++; |
| 1416 | } |
| 1417 | } |
| 1418 | else if (r2->x1 < r1->x2) |
| 1419 | { |
| 1420 | /* |
| 1421 | * Left part of subtrahend covers part of minuend: add uncovered |
| 1422 | * part of minuend to region and skip to next subtrahend. |
| 1423 | */ |
| 1424 | assert(x1<r2->x1); |
| 1425 | MEMCHECK(pReg, pNextRect, pReg->rects); |
| 1426 | pNextRect->x1 = x1; |
| 1427 | pNextRect->y1 = y1; |
| 1428 | pNextRect->x2 = r2->x1; |
| 1429 | pNextRect->y2 = y2; |
| 1430 | pReg->numRects += 1; |
| 1431 | pNextRect++; |
| 1432 | |
| 1433 | assert(pReg->numRects<=pReg->size); |
| 1434 | |
| 1435 | x1 = r2->x2; |
| 1436 | if (x1 >= r1->x2) |
| 1437 | { |
| 1438 | /* |
| 1439 | * Minuend used up: advance to new... |
| 1440 | */ |
| 1441 | r1++; |
| 1442 | if (r1 != r1End) |
| 1443 | x1 = r1->x1; |
| 1444 | } |
| 1445 | else |
| 1446 | { |
| 1447 | /* |
| 1448 | * Subtrahend used up |
| 1449 | */ |
| 1450 | r2++; |
| 1451 | } |
| 1452 | } |
| 1453 | else |
| 1454 | { |
| 1455 | /* |
| 1456 | * Minuend used up: add any remaining piece before advancing. |
| 1457 | */ |
| 1458 | if (r1->x2 > x1) |
| 1459 | { |
| 1460 | MEMCHECK(pReg, pNextRect, pReg->rects); |
| 1461 | pNextRect->x1 = x1; |
| 1462 | pNextRect->y1 = y1; |
| 1463 | pNextRect->x2 = r1->x2; |
| 1464 | pNextRect->y2 = y2; |
| 1465 | pReg->numRects += 1; |
| 1466 | pNextRect++; |
| 1467 | assert(pReg->numRects<=pReg->size); |
| 1468 | } |
| 1469 | r1++; |
| 1470 | if (r1 != r1End) |
| 1471 | x1 = r1->x1; |
| 1472 | } |
| 1473 | } |
| 1474 | |
| 1475 | /* |
| 1476 | * Add remaining minuend rectangles to region. |
| 1477 | */ |
| 1478 | while (r1 != r1End) |
| 1479 | { |
| 1480 | assert(x1<r1->x2); |
| 1481 | MEMCHECK(pReg, pNextRect, pReg->rects); |
| 1482 | pNextRect->x1 = x1; |
| 1483 | pNextRect->y1 = y1; |
| 1484 | pNextRect->x2 = r1->x2; |
| 1485 | pNextRect->y2 = y2; |
| 1486 | pReg->numRects += 1; |
| 1487 | pNextRect++; |
| 1488 | |
| 1489 | assert(pReg->numRects<=pReg->size); |
| 1490 | |
| 1491 | r1++; |
| 1492 | if (r1 != r1End) |
| 1493 | { |
| 1494 | x1 = r1->x1; |
| 1495 | } |
| 1496 | } |
| 1497 | return 0; /* lint */ |
| 1498 | } |
| 1499 | |
| 1500 | /*- |
| 1501 | *----------------------------------------------------------------------- |
| 1502 | * miSubtract -- |
| 1503 | * Subtract regS from regM and leave the result in regD. |
| 1504 | * S stands for subtrahend, M for minuend and D for difference. |
| 1505 | * |
| 1506 | * Results: |
| 1507 | * TRUE. |
| 1508 | * |
| 1509 | * Side Effects: |
| 1510 | * regD is overwritten. |
| 1511 | * |
| 1512 | *----------------------------------------------------------------------- |
| 1513 | */ |
| 1514 | |
| 1515 | int |
| 1516 | XSubtractRegion(regM, regS, regD) |
| 1517 | Region regM; |
| 1518 | Region regS; |
| 1519 | register Region regD; |
| 1520 | { |
| 1521 | /* check for trivial reject */ |
| 1522 | if ( (!(regM->numRects)) || (!(regS->numRects)) || |
| 1523 | (!EXTENTCHECK(®M->extents, ®S->extents)) ) |
| 1524 | { |
| 1525 | miRegionCopy(regD, regM); |
| 1526 | return 1; |
| 1527 | } |
| 1528 | |
| 1529 | miRegionOp (regD, regM, regS, (voidProcp) miSubtractO, |
| 1530 | (voidProcp) miSubtractNonO1, (voidProcp) NULL); |
| 1531 | |
| 1532 | /* |
| 1533 | * Can't alter newReg's extents before we call miRegionOp because |
| 1534 | * it might be one of the source regions and miRegionOp depends |
| 1535 | * on the extents of those regions being the unaltered. Besides, this |
| 1536 | * way there's no checking against rectangles that will be nuked |
| 1537 | * due to coalescing, so we have to examine fewer rectangles. |
| 1538 | */ |
| 1539 | miSetExtents (regD); |
| 1540 | return 1; |
| 1541 | } |
| 1542 | |
| 1543 | int |
| 1544 | XXorRegion( sra, srb, dr ) |
| 1545 | Region sra, srb, dr; |
| 1546 | { |
| 1547 | Region tra, trb; |
| 1548 | |
| 1549 | if ((! (tra = XCreateRegion())) || (! (trb = XCreateRegion()))) |
| 1550 | return 0; |
| 1551 | (void) XSubtractRegion(sra,srb,tra); |
| 1552 | (void) XSubtractRegion(srb,sra,trb); |
| 1553 | (void) XUnionRegion(tra,trb,dr); |
| 1554 | XDestroyRegion(tra); |
| 1555 | XDestroyRegion(trb); |
| 1556 | return 0; |
| 1557 | } |
| 1558 | |
| 1559 | /* |
| 1560 | * Check to see if the region is empty. Assumes a region is passed |
| 1561 | * as a parameter |
| 1562 | */ |
| 1563 | int |
| 1564 | XEmptyRegion( r ) |
| 1565 | Region r; |
| 1566 | { |
| 1567 | if( r->numRects == 0 ) return TRUE; |
| 1568 | else return FALSE; |
| 1569 | } |
| 1570 | |
| 1571 | /* |
| 1572 | * Check to see if two regions are equal |
| 1573 | */ |
| 1574 | int |
| 1575 | XEqualRegion( r1, r2 ) |
| 1576 | Region r1, r2; |
| 1577 | { |
| 1578 | int i; |
| 1579 | |
| 1580 | if( r1->numRects != r2->numRects ) return FALSE; |
| 1581 | else if( r1->numRects == 0 ) return TRUE; |
| 1582 | else if ( r1->extents.x1 != r2->extents.x1 ) return FALSE; |
| 1583 | else if ( r1->extents.x2 != r2->extents.x2 ) return FALSE; |
| 1584 | else if ( r1->extents.y1 != r2->extents.y1 ) return FALSE; |
| 1585 | else if ( r1->extents.y2 != r2->extents.y2 ) return FALSE; |
| 1586 | else for( i=0; i < r1->numRects; i++ ) { |
| 1587 | if ( r1->rects[i].x1 != r2->rects[i].x1 ) return FALSE; |
| 1588 | else if ( r1->rects[i].x2 != r2->rects[i].x2 ) return FALSE; |
| 1589 | else if ( r1->rects[i].y1 != r2->rects[i].y1 ) return FALSE; |
| 1590 | else if ( r1->rects[i].y2 != r2->rects[i].y2 ) return FALSE; |
| 1591 | } |
| 1592 | return TRUE; |
| 1593 | } |
| 1594 | |
| 1595 | int |
| 1596 | XPointInRegion( pRegion, x, y ) |
| 1597 | Region pRegion; |
| 1598 | int x, y; |
| 1599 | { |
| 1600 | int i; |
| 1601 | |
| 1602 | if (pRegion->numRects == 0) |
| 1603 | return FALSE; |
| 1604 | if (!INBOX(pRegion->extents, x, y)) |
| 1605 | return FALSE; |
| 1606 | for (i=0; i<pRegion->numRects; i++) |
| 1607 | { |
| 1608 | if (INBOX (pRegion->rects[i], x, y)) |
| 1609 | return TRUE; |
| 1610 | } |
| 1611 | return FALSE; |
| 1612 | } |
| 1613 | |
| 1614 | int |
| 1615 | XRectInRegion(region, rx, ry, rwidth, rheight) |
| 1616 | register Region region; |
| 1617 | int rx, ry; |
| 1618 | unsigned int rwidth, rheight; |
| 1619 | { |
| 1620 | register BoxPtr pbox; |
| 1621 | register BoxPtr pboxEnd; |
| 1622 | Box rect; |
| 1623 | register BoxPtr prect = ▭ |
| 1624 | int partIn, partOut; |
| 1625 | |
| 1626 | prect->x1 = rx; |
| 1627 | prect->y1 = ry; |
| 1628 | prect->x2 = rwidth + rx; |
| 1629 | prect->y2 = rheight + ry; |
| 1630 | |
| 1631 | /* this is (just) a useful optimization */ |
| 1632 | if ((region->numRects == 0) || !EXTENTCHECK(®ion->extents, prect)) |
| 1633 | return(RectangleOut); |
| 1634 | |
| 1635 | partOut = FALSE; |
| 1636 | partIn = FALSE; |
| 1637 | |
| 1638 | /* can stop when both partOut and partIn are TRUE, or we reach prect->y2 */ |
| 1639 | for (pbox = region->rects, pboxEnd = pbox + region->numRects; |
| 1640 | pbox < pboxEnd; |
| 1641 | pbox++) |
| 1642 | { |
| 1643 | |
| 1644 | if (pbox->y2 <= ry) |
| 1645 | continue; /* getting up to speed or skipping remainder of band */ |
| 1646 | |
| 1647 | if (pbox->y1 > ry) |
| 1648 | { |
| 1649 | partOut = TRUE; /* missed part of rectangle above */ |
| 1650 | if (partIn || (pbox->y1 >= prect->y2)) |
| 1651 | break; |
| 1652 | ry = pbox->y1; /* x guaranteed to be == prect->x1 */ |
| 1653 | } |
| 1654 | |
| 1655 | if (pbox->x2 <= rx) |
| 1656 | continue; /* not far enough over yet */ |
| 1657 | |
| 1658 | if (pbox->x1 > rx) |
| 1659 | { |
| 1660 | partOut = TRUE; /* missed part of rectangle to left */ |
| 1661 | if (partIn) |
| 1662 | break; |
| 1663 | } |
| 1664 | |
| 1665 | if (pbox->x1 < prect->x2) |
| 1666 | { |
| 1667 | partIn = TRUE; /* definitely overlap */ |
| 1668 | if (partOut) |
| 1669 | break; |
| 1670 | } |
| 1671 | |
| 1672 | if (pbox->x2 >= prect->x2) |
| 1673 | { |
| 1674 | ry = pbox->y2; /* finished with this band */ |
| 1675 | if (ry >= prect->y2) |
| 1676 | break; |
| 1677 | rx = prect->x1; /* reset x out to left again */ |
| 1678 | } else |
| 1679 | { |
| 1680 | /* |
| 1681 | * Because boxes in a band are maximal width, if the first box |
| 1682 | * to overlap the rectangle doesn't completely cover it in that |
| 1683 | * band, the rectangle must be partially out, since some of it |
| 1684 | * will be uncovered in that band. partIn will have been set true |
| 1685 | * by now... |
| 1686 | */ |
| 1687 | break; |
| 1688 | } |
| 1689 | |
| 1690 | } |
| 1691 | |
| 1692 | return(partIn ? ((ry < prect->y2) ? RectanglePart : RectangleIn) : |
| 1693 | RectangleOut); |
| 1694 | } |