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Constantin Kaplinsky729598c2006-05-25 05:12:25 +00001/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
2 *
3 * This is free software; you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation; either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This software is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this software; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
16 * USA.
17 */
18
19// -=- DesktopWindow.h
20
21// Each VNC connection instance (CConn) creates a DesktopWindow the
22// server initialisation message has been received. The CConn is
23// responsible for all RFB-specific and network issues. The
24// DesktopWindow is responsible for all GUI management issues.
25//
26// DesktopWindow provides a FullFramePixelBuffer interface for the
27// CConn to render updates into. It also requires a callback object
28// to be supplied, which will be notified when various events occur.
29
30#ifndef __RFB_WIN32_DESKTOP_WINDOW_H__
31#define __RFB_WIN32_DESKTOP_WINDOW_H__
32
33#include <rfb/Cursor.h>
34#include <rfb_win32/CKeyboard.h>
35#include <rfb_win32/CPointer.h>
36#include <rfb_win32/Clipboard.h>
37#include <rfb_win32/ScaledDIBSectionBuffer.h>
38#include <rfb_win32/LogicalPalette.h>
39#include <vncviewer/ViewerToolBar.h>
40
41
42namespace rfb {
43
44 namespace win32 {
45
46 class DesktopWindow : rfb::win32::Clipboard::Notifier {
47 public:
48 class Callback;
49
50 DesktopWindow(Callback* cb_);
51 ~DesktopWindow();
52
53 // - Window message handling procedure
54 LRESULT processMessage(UINT msg, WPARAM wParam, LPARAM lParam);
55
56 // - Window message handling procedure for the framebuffer window
57 LRESULT processFrameMessage(UINT msg, WPARAM wParam, LPARAM lParam);
58
59 // - Determine the native pixel format of the window
60 // This can (and often will) differ from the PixelBuffer format
61 PixelFormat getNativePF() const;
62
63 // - Get the underlying window handle
64 // This is used by F8Menu to modify the window's menu
65 HWND getHandle() const {return handle;}
66
67 // - Get the framebuffer window handle
68 HWND getFrameHandle() const {return frameHandle;}
69
70 // - Set the window title
71 void setName(const char* name);
72
73 // - Set the key that causes the system/F8 menu to be displayed
74 void setMenuKey(rdr::U8 key) { menuKey = key; }
75
76 // - Pointer event handling
77 void setEmulate3(bool em3) { ptr.enableEmulate3(em3); }
78 void setPointerEventInterval(int interval) { ptr.enableInterval(interval); }
79
80 // - Set the pixel format, size etc of the underlying PixelBuffer
81 void setPF(const PixelFormat& pf);
82 PixelFormat getPF() const { return buffer->getPF(); }
83 void setSize(int w, int h);
84 void setColour(int i, int r, int g, int b) {buffer->setColour(i, r, g, b);}
85
86 // - Set the cursor to render when the pointer is within the desktop buffer
87 void setCursor(int w, int h, const Point& hotspot, void* data, void* mask);
88 void showCursor() { showLocalCursor(); }
89
90 // - Set the window fullscreen / determine whether it is fullscreen
91 void setFullscreen(bool fs);
92 bool isFullscreen() { return fullscreenActive; }
93
94 // - Set/get the toolbar's state
95 void setShowToolbar(bool st);
96 bool isToolbarEnabled() { return showToolbar; }
97
98 // - Set whether to disable special Windows keys & pass them straight to server
99 void setDisableWinKeys(bool dwk);
100
101 // - Set/get which monitor the window should be displayed on
102 void setMonitor(const char* monitor);
103 char* getMonitor() const;
104
105 // - Set the local clipboard
106 void serverCutText(const char* str, int len);
107
108 // - Draw into the desktop buffer & update the window
109 void fillRect(const Rect& r, Pixel pix);
110 void imageRect(const Rect& r, void* pixels);
111 void copyRect(const Rect& r, int srcX, int srcY);
112
113 void invertRect(const Rect& r);
114
115 // - Update the window palette if the display is palette-based.
116 // Colours are pulled from the desktop buffer's ColourMap.
117 // Only the specified range of indexes is dealt with.
118 // After the update, the entire window is redrawn.
119 void refreshWindowPalette(int start, int count);
120
121 // Clipboard::Notifier interface
122 void notifyClipboardChanged(const char* text, int len);
123
124 // DesktopWindow Callback interface
125 class Callback : public InputHandler {
126 public:
127 virtual ~Callback() {}
128 virtual void displayChanged() = 0;
129 virtual void paintCompleted() = 0;
130 virtual bool sysCommand(WPARAM wParam, LPARAM lParam) = 0;
131 virtual void closeWindow() = 0;
132 virtual void refreshMenu(bool enableSysItems) = 0;
133 };
134
135 // Currently accessible so that the CConn can releaseAllKeys & check
136 // whether Ctrl and Alt are down...
137 rfb::win32::CKeyboard kbd;
138
139 protected:
140 // Routines to convert between Desktop and client (window) coordinates
141 Point desktopToClient(const Point& p) {
142 Point pos = p;
143 if (client_size.width() > buffer->width())
144 pos.x += (client_size.width() - buffer->width()) / 2;
145 else if (client_size.width() < buffer->width())
146 pos.x -= scrolloffset.x;
147 if (client_size.height() > buffer->height())
148 pos.y += (client_size.height() - buffer->height()) / 2;
149 else if (client_size.height() < buffer->height())
150 pos.y -= scrolloffset.y;
151 return pos;
152 }
153 Rect desktopToClient(const Rect& r) {
154 return Rect(desktopToClient(r.tl), desktopToClient(r.br));
155 }
156 Point clientToDesktop(const Point& p) {
157 Point pos = p;
158 if (client_size.width() > buffer->width())
159 pos.x -= (client_size.width() - buffer->width()) / 2;
160 else if (client_size.width() < buffer->width())
161 pos.x += scrolloffset.x;
162 if (client_size.height() > buffer->height())
163 pos.y -= (client_size.height() - buffer->height()) / 2;
164 else if (client_size.height() < buffer->height())
165 pos.y += scrolloffset.y;
166 return pos;
167 }
168 Rect clientToDesktop(const Rect& r) {
169 return Rect(clientToDesktop(r.tl), clientToDesktop(r.br));
170 }
171
172 // Internal routine used by the scrollbars & bump scroller to select
173 // the portion of the Desktop to display
174 bool setViewportOffset(const Point& tl);
175
176 // Bump scroll handling. Bump scrolling is used if the window is
177 // in fullscreen mode and the Desktop is larger than the window
178 bool processBumpScroll(const Point& cursorPos);
179 void setBumpScroll(bool on);
180 bool bumpScroll;
181 Point bumpScrollDelta;
182 IntervalTimer bumpScrollTimer;
183
184 // Locally-rendered VNC cursor
185 void hideLocalCursor();
186 void showLocalCursor();
187 void renderLocalCursor();
188
189 // The system-rendered cursor
190 void hideSystemCursor();
191 void showSystemCursor();
192
193 // cursorOutsideBuffer() is called whenever we detect that the mouse has
194 // moved outside the desktop. It restores the system arrow cursor.
195 void cursorOutsideBuffer();
196
197 // Returns true if part of the supplied rect is visible, false otherwise
198 bool invalidateDesktopRect(const Rect& crect, bool scaling=true);
199
200 // Determine whether or not we need to enable/disable scrollbars and set the
201 // window style accordingly
202 void calculateScrollBars();
203
204 // Win32-specific input handling
205 rfb::win32::CPointer ptr;
206 Point oldpos;
207 rfb::win32::Clipboard clipboard;
208
209 // Palette handling
210 LogicalPalette windowPalette;
211 bool palette_changed;
212
213 // - Full-screen mode
214 RECT fullscreenOldRect;
215 DWORD fullscreenOldFlags;
216 bool fullscreenActive;
217 bool fullscreenRestore;
218
219 // Cursor handling
220 Cursor cursor;
221 bool systemCursorVisible; // Should system-cursor be drawn?
222 bool trackingMouseLeave;
223 bool cursorInBuffer; // Is cursor position within server buffer? (ONLY for LocalCursor)
224 bool cursorVisible; // Is cursor currently rendered?
225 bool cursorAvailable; // Is cursor available for rendering?
226 Point cursorPos;
227 ManagedPixelBuffer cursorBacking;
228 Rect cursorBackingRect;
229
230 // ToolBar handling
231 ViewerToolBar tb;
232 bool showToolbar;
233
234 // Local window state
235 win32::ScaledDIBSectionBuffer* buffer;
236 bool has_focus;
237 Rect window_size;
238 Rect client_size;
239 Point scrolloffset;
240 Point maxscrolloffset;
241 HWND handle;
242 HWND frameHandle;
243 rdr::U8 menuKey;
244
245 Callback* callback;
246 };
247
248 };
249
250};
251
252#endif // __RFB_WIN32_DESKTOP_WINDOW_H__
253
254