Constantin Kaplinsky | 47ed8d3 | 2004-10-08 09:43:57 +0000 | [diff] [blame] | 1 | /* Copyright (C) 2002-2004 RealVNC Ltd. All Rights Reserved. |
| 2 | * |
| 3 | * This is free software; you can redistribute it and/or modify |
| 4 | * it under the terms of the GNU General Public License as published by |
| 5 | * the Free Software Foundation; either version 2 of the License, or |
| 6 | * (at your option) any later version. |
| 7 | * |
| 8 | * This software is distributed in the hope that it will be useful, |
| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 11 | * GNU General Public License for more details. |
| 12 | * |
| 13 | * You should have received a copy of the GNU General Public License |
| 14 | * along with this software; if not, write to the Free Software |
| 15 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, |
| 16 | * USA. |
| 17 | */ |
| 18 | |
| 19 | // -=- Single-Threaded VNC Server implementation |
| 20 | |
| 21 | |
| 22 | // Note about how sockets get closed: |
| 23 | // |
| 24 | // Closing sockets to clients is non-trivial because the code which calls |
| 25 | // VNCServerST must explicitly know about all the sockets (so that it can block |
| 26 | // on them appropriately). However, VNCServerST may want to close clients for |
| 27 | // a number of reasons, and from a variety of entry points. The simplest is |
| 28 | // when processSocketEvent() is called for a client, and the remote end has |
| 29 | // closed its socket. A more complex reason is when processSocketEvent() is |
| 30 | // called for a client which has just sent a ClientInit with the shared flag |
| 31 | // set to false - in this case we want to close all other clients. Yet another |
| 32 | // reason for disconnecting clients is when the desktop size has changed as a |
| 33 | // result of a call to setPixelBuffer(). |
| 34 | // |
| 35 | // Because we don't want to mess up any data structures which the calling code |
| 36 | // may maintain regarding sockets with data to process, we can't just delete a |
| 37 | // socket when we decide to close the connection to a client. Instead, we only |
| 38 | // go as far as calling shutdown() on the socket. This should ensure that |
| 39 | // eventually the calling code will get round to calling processSocketEvent() |
| 40 | // for that socket. Then we can delete the VNCSConnectionST object and its |
| 41 | // associated network::Socket object, and return false from that call to let |
| 42 | // the calling code know that the socket has been deleted. This is the only |
| 43 | // way that these objects get deleted. |
| 44 | // |
| 45 | // It is possible that there are platforms where calling shutdown() cannot |
| 46 | // guarantee that processSocketEvent() will be called - if so then it may be |
| 47 | // necessary to introduce some kind of "socket closure callback", but we'll |
| 48 | // only do that if it proves absolutely necessary. |
| 49 | // |
| 50 | // One minor complication is that we don't allocate a VNCSConnectionST object |
| 51 | // for a blacklisted host (since we want to minimise the resources used for |
| 52 | // dealing with such a connection). So we maintain a separate list of |
| 53 | // closingSockets for this purpose. |
| 54 | |
| 55 | |
| 56 | #include <rfb/ServerCore.h> |
| 57 | #include <rfb/VNCServerST.h> |
| 58 | #include <rfb/VNCSConnectionST.h> |
| 59 | #include <rfb/ComparingUpdateTracker.h> |
| 60 | #include <rfb/SSecurityFactoryStandard.h> |
| 61 | #include <rfb/util.h> |
| 62 | |
| 63 | #include <rdr/types.h> |
| 64 | |
| 65 | using namespace rfb; |
| 66 | |
| 67 | static LogWriter slog("VNCServerST"); |
| 68 | LogWriter VNCServerST::connectionsLog("Connections"); |
| 69 | static SSecurityFactoryStandard defaultSecurityFactory; |
| 70 | |
| 71 | // |
| 72 | // -=- VNCServerST Implementation |
| 73 | // |
| 74 | |
| 75 | // -=- Constructors/Destructor |
| 76 | |
| 77 | VNCServerST::VNCServerST(const char* name_, SDesktop* desktop_, |
| 78 | SSecurityFactory* sf) |
| 79 | : blHosts(&blacklist), desktop(desktop_), desktopStarted(false), pb(0), |
| 80 | name(strDup(name_)), pointerClient(0), comparer(0), |
| 81 | renderedCursorInvalid(false), |
| 82 | securityFactory(sf ? sf : &defaultSecurityFactory), |
| 83 | queryConnectionHandler(0), useEconomicTranslate(false) |
| 84 | { |
| 85 | slog.debug("creating single-threaded server %s", name.buf); |
| 86 | } |
| 87 | |
| 88 | VNCServerST::~VNCServerST() |
| 89 | { |
| 90 | slog.debug("shutting down server %s", name.buf); |
| 91 | |
| 92 | // Close any active clients, with appropriate logging & cleanup |
| 93 | closeClients("Server shutdown"); |
| 94 | |
| 95 | // Delete all the clients, and their sockets, and any closing sockets |
| 96 | // NB: Deleting a client implicitly removes it from the clients list |
| 97 | while (!clients.empty()) { |
| 98 | delete clients.front()->getSock(); |
| 99 | delete clients.front(); |
| 100 | } |
| 101 | while (!closingSockets.empty()) { |
| 102 | delete closingSockets.front(); |
| 103 | closingSockets.pop_front(); |
| 104 | } |
| 105 | |
| 106 | // Stop the desktop object if active, *only* after deleting all clients! |
| 107 | if (desktopStarted) { |
| 108 | desktopStarted = false; |
| 109 | desktop->stop(); |
| 110 | } |
| 111 | |
| 112 | delete comparer; |
| 113 | } |
| 114 | |
| 115 | |
| 116 | // SocketServer methods |
| 117 | |
| 118 | void VNCServerST::addClient(network::Socket* sock) |
| 119 | { |
| 120 | addClient(sock, false); |
| 121 | } |
| 122 | |
| 123 | void VNCServerST::addClient(network::Socket* sock, bool reverse) |
| 124 | { |
| 125 | // - Check the connection isn't black-marked |
| 126 | // *** do this in getSecurity instead? |
| 127 | CharArray address(sock->getPeerAddress()); |
| 128 | if ((rfb::Server::blacklistLevel == 2) && |
| 129 | blHosts->isBlackmarked(address.buf)) { |
| 130 | connectionsLog.error("blacklisted: %s", address.buf); |
| 131 | try { |
| 132 | SConnection::writeConnFailedFromScratch("Too many security failures", |
| 133 | &sock->outStream()); |
| 134 | } catch (rdr::Exception&) { |
| 135 | } |
| 136 | sock->shutdown(); |
| 137 | closingSockets.push_back(sock); |
| 138 | return; |
| 139 | } |
| 140 | |
| 141 | VNCSConnectionST* client = new VNCSConnectionST(this, sock, reverse); |
| 142 | client->init(); |
| 143 | } |
| 144 | |
| 145 | bool VNCServerST::processSocketEvent(network::Socket* sock) |
| 146 | { |
| 147 | // - Find the appropriate VNCSConnectionST and process the event |
| 148 | std::list<VNCSConnectionST*>::iterator ci; |
| 149 | for (ci = clients.begin(); ci != clients.end(); ci++) { |
| 150 | if ((*ci)->getSock() == sock) { |
| 151 | if ((*ci)->processMessages()) |
| 152 | return true; |
| 153 | // processMessages failed, so delete the client |
| 154 | delete *ci; |
| 155 | break; |
| 156 | } |
| 157 | } |
| 158 | |
| 159 | // - If no client is using the Socket then delete it |
| 160 | closingSockets.remove(sock); |
| 161 | delete sock; |
| 162 | |
| 163 | // - Check that the desktop object is still required |
| 164 | if (authClientCount() == 0 && desktopStarted) { |
| 165 | slog.debug("no authenticated clients - stopping desktop"); |
| 166 | desktopStarted = false; |
| 167 | desktop->stop(); |
| 168 | } |
| 169 | |
| 170 | // - Inform the caller not to continue handling the Socket |
| 171 | return false; |
| 172 | } |
| 173 | |
| 174 | int VNCServerST::checkTimeouts() |
| 175 | { |
| 176 | int timeout = 0; |
| 177 | std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| 178 | for (ci=clients.begin();ci!=clients.end();ci=ci_next) { |
| 179 | ci_next = ci; ci_next++; |
| 180 | soonestTimeout(&timeout, (*ci)->checkIdleTimeout()); |
| 181 | } |
| 182 | return timeout; |
| 183 | } |
| 184 | |
| 185 | |
| 186 | // VNCServer methods |
| 187 | |
| 188 | void VNCServerST::setPixelBuffer(PixelBuffer* pb_) |
| 189 | { |
| 190 | pb = pb_; |
| 191 | delete comparer; |
| 192 | comparer = 0; |
| 193 | |
| 194 | if (pb) { |
| 195 | comparer = new ComparingUpdateTracker(pb); |
| 196 | cursor.setPF(pb->getPF()); |
| 197 | renderedCursor.setPF(pb->getPF()); |
| 198 | |
| 199 | std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| 200 | for (ci=clients.begin();ci!=clients.end();ci=ci_next) { |
| 201 | ci_next = ci; ci_next++; |
| 202 | (*ci)->pixelBufferChange(); |
| 203 | } |
| 204 | } else { |
| 205 | if (desktopStarted) |
| 206 | throw Exception("setPixelBuffer: null PixelBuffer when desktopStarted?"); |
| 207 | } |
| 208 | } |
| 209 | |
| 210 | void VNCServerST::setColourMapEntries(int firstColour, int nColours) |
| 211 | { |
| 212 | std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| 213 | for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| 214 | ci_next = ci; ci_next++; |
| 215 | (*ci)->setColourMapEntriesOrClose(firstColour, nColours); |
| 216 | } |
| 217 | } |
| 218 | |
| 219 | void VNCServerST::bell() |
| 220 | { |
| 221 | std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| 222 | for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| 223 | ci_next = ci; ci_next++; |
| 224 | (*ci)->bell(); |
| 225 | } |
| 226 | } |
| 227 | |
| 228 | void VNCServerST::serverCutText(const char* str, int len) |
| 229 | { |
| 230 | std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| 231 | for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| 232 | ci_next = ci; ci_next++; |
| 233 | (*ci)->serverCutText(str, len); |
| 234 | } |
| 235 | } |
| 236 | |
| 237 | void VNCServerST::add_changed(const Region& region) |
| 238 | { |
| 239 | comparer->add_changed(region); |
| 240 | } |
| 241 | |
| 242 | void VNCServerST::add_copied(const Region& dest, const Point& delta) |
| 243 | { |
| 244 | comparer->add_copied(dest, delta); |
| 245 | } |
| 246 | |
| 247 | bool VNCServerST::clientsReadyForUpdate() |
| 248 | { |
| 249 | std::list<VNCSConnectionST*>::iterator ci; |
| 250 | for (ci = clients.begin(); ci != clients.end(); ci++) { |
| 251 | if ((*ci)->readyForUpdate()) |
| 252 | return true; |
| 253 | } |
| 254 | return false; |
| 255 | } |
| 256 | |
| 257 | void VNCServerST::tryUpdate() |
| 258 | { |
| 259 | std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| 260 | for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| 261 | ci_next = ci; ci_next++; |
| 262 | (*ci)->writeFramebufferUpdateOrClose(); |
| 263 | } |
| 264 | } |
| 265 | |
| 266 | void VNCServerST::setCursor(int width, int height, int newHotspotX, |
| 267 | int newHotspotY, void* data, void* mask) |
| 268 | { |
| 269 | cursor.hotspot.x = newHotspotX; |
| 270 | cursor.hotspot.y = newHotspotY; |
| 271 | cursor.setSize(width, height); |
| 272 | memcpy(cursor.data, data, cursor.dataLen()); |
| 273 | memcpy(cursor.mask.buf, mask, cursor.maskLen()); |
| 274 | |
| 275 | cursor.crop(); |
| 276 | |
| 277 | renderedCursorInvalid = true; |
| 278 | |
| 279 | std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| 280 | for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| 281 | ci_next = ci; ci_next++; |
| 282 | (*ci)->renderedCursorChange(); |
| 283 | (*ci)->setCursorOrClose(); |
| 284 | } |
| 285 | } |
| 286 | |
| 287 | void VNCServerST::setCursorPos(int x, int y) |
| 288 | { |
| 289 | if (cursorPos.x != x || cursorPos.y != y) { |
| 290 | cursorPos.x = x; |
| 291 | cursorPos.y = y; |
| 292 | renderedCursorInvalid = true; |
| 293 | std::list<VNCSConnectionST*>::iterator ci; |
| 294 | for (ci = clients.begin(); ci != clients.end(); ci++) |
| 295 | (*ci)->renderedCursorChange(); |
| 296 | } |
| 297 | } |
| 298 | |
| 299 | // Other public methods |
| 300 | |
| 301 | void VNCServerST::approveConnection(network::Socket* sock, bool accept, |
| 302 | const char* reason) |
| 303 | { |
| 304 | std::list<VNCSConnectionST*>::iterator ci; |
| 305 | for (ci = clients.begin(); ci != clients.end(); ci++) { |
| 306 | if ((*ci)->getSock() == sock) { |
| 307 | (*ci)->approveConnectionOrClose(accept, reason); |
| 308 | return; |
| 309 | } |
| 310 | } |
| 311 | } |
| 312 | |
| 313 | void VNCServerST::closeClients(const char* reason, network::Socket* except) |
| 314 | { |
| 315 | std::list<VNCSConnectionST*>::iterator i, next_i; |
| 316 | for (i=clients.begin(); i!=clients.end(); i=next_i) { |
| 317 | next_i = i; next_i++; |
| 318 | if ((*i)->getSock() != except) |
| 319 | (*i)->close(reason); |
| 320 | } |
| 321 | } |
| 322 | |
| 323 | void VNCServerST::getSockets(std::list<network::Socket*>* sockets) |
| 324 | { |
| 325 | sockets->clear(); |
| 326 | std::list<VNCSConnectionST*>::iterator ci; |
| 327 | for (ci = clients.begin(); ci != clients.end(); ci++) { |
| 328 | sockets->push_back((*ci)->getSock()); |
| 329 | } |
| 330 | std::list<network::Socket*>::iterator si; |
| 331 | for (si = closingSockets.begin(); si != closingSockets.end(); si++) { |
| 332 | sockets->push_back(*si); |
| 333 | } |
| 334 | } |
| 335 | |
| 336 | SConnection* VNCServerST::getSConnection(network::Socket* sock) { |
| 337 | std::list<VNCSConnectionST*>::iterator ci; |
| 338 | for (ci = clients.begin(); ci != clients.end(); ci++) { |
| 339 | if ((*ci)->getSock() == sock) |
| 340 | return *ci; |
| 341 | } |
| 342 | return 0; |
| 343 | } |
| 344 | |
| 345 | |
| 346 | // -=- Internal methods |
| 347 | |
| 348 | void VNCServerST::startDesktop() |
| 349 | { |
| 350 | if (!desktopStarted) { |
| 351 | slog.debug("starting desktop"); |
| 352 | desktop->start(this); |
| 353 | desktopStarted = true; |
| 354 | if (!pb) |
| 355 | throw Exception("SDesktop::start() did not set a valid PixelBuffer"); |
| 356 | } |
| 357 | } |
| 358 | |
| 359 | int VNCServerST::authClientCount() { |
| 360 | int count = 0; |
| 361 | std::list<VNCSConnectionST*>::iterator ci; |
| 362 | for (ci = clients.begin(); ci != clients.end(); ci++) { |
| 363 | if ((*ci)->authenticated()) |
| 364 | count++; |
| 365 | } |
| 366 | return count; |
| 367 | } |
| 368 | |
| 369 | inline bool VNCServerST::needRenderedCursor() |
| 370 | { |
| 371 | std::list<VNCSConnectionST*>::iterator ci; |
| 372 | for (ci = clients.begin(); ci != clients.end(); ci++) |
| 373 | if ((*ci)->needRenderedCursor()) return true; |
| 374 | return false; |
| 375 | } |
| 376 | |
| 377 | // checkUpdate() is called just before sending an update. It checks to see |
| 378 | // what updates are pending and propagates them to the update tracker for each |
| 379 | // client. It uses the ComparingUpdateTracker's compare() method to filter out |
| 380 | // areas of the screen which haven't actually changed. It also checks the |
| 381 | // state of the (server-side) rendered cursor, if necessary rendering it again |
| 382 | // with the correct background. |
| 383 | |
| 384 | void VNCServerST::checkUpdate() |
| 385 | { |
| 386 | bool renderCursor = needRenderedCursor(); |
| 387 | |
| 388 | if (comparer->is_empty() && !(renderCursor && renderedCursorInvalid)) |
| 389 | return; |
| 390 | |
| 391 | Region toCheck = comparer->get_changed().union_(comparer->get_copied()); |
| 392 | |
| 393 | if (renderCursor) { |
| 394 | Rect clippedCursorRect |
| 395 | = cursor.getRect(cursorTL()).intersect(pb->getRect()); |
| 396 | |
| 397 | if (!renderedCursorInvalid && (toCheck.intersect(clippedCursorRect) |
| 398 | .is_empty())) { |
| 399 | renderCursor = false; |
| 400 | } else { |
| 401 | renderedCursorTL = clippedCursorRect.tl; |
| 402 | renderedCursor.setSize(clippedCursorRect.width(), |
| 403 | clippedCursorRect.height()); |
| 404 | toCheck.assign_union(clippedCursorRect); |
| 405 | } |
| 406 | } |
| 407 | |
| 408 | pb->grabRegion(toCheck); |
| 409 | |
| 410 | if (rfb::Server::compareFB) |
| 411 | comparer->compare(); |
| 412 | |
| 413 | if (renderCursor) { |
| 414 | pb->getImage(renderedCursor.data, |
| 415 | renderedCursor.getRect(renderedCursorTL)); |
| 416 | renderedCursor.maskRect(cursor.getRect(cursorTL() |
| 417 | .subtract(renderedCursorTL)), |
| 418 | cursor.data, cursor.mask.buf); |
| 419 | renderedCursorInvalid = false; |
| 420 | } |
| 421 | |
| 422 | std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| 423 | for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| 424 | ci_next = ci; ci_next++; |
| 425 | (*ci)->add_copied(comparer->get_copied(), comparer->get_delta()); |
| 426 | (*ci)->add_changed(comparer->get_changed()); |
| 427 | } |
| 428 | |
| 429 | comparer->clear(); |
| 430 | } |