DRC | 2ff39b8 | 2011-07-28 08:38:59 +0000 | [diff] [blame^] | 1 | // |
| 2 | // "$Id: Fl.cxx 8723 2011-05-23 16:49:02Z manolo $" |
| 3 | // |
| 4 | // Main event handling code for the Fast Light Tool Kit (FLTK). |
| 5 | // |
| 6 | // Copyright 1998-2010 by Bill Spitzak and others. |
| 7 | // |
| 8 | // This library is free software; you can redistribute it and/or |
| 9 | // modify it under the terms of the GNU Library General Public |
| 10 | // License as published by the Free Software Foundation; either |
| 11 | // version 2 of the License, or (at your option) any later version. |
| 12 | // |
| 13 | // This library is distributed in the hope that it will be useful, |
| 14 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 16 | // Library General Public License for more details. |
| 17 | // |
| 18 | // You should have received a copy of the GNU Library General Public |
| 19 | // License along with this library; if not, write to the Free Software |
| 20 | // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
| 21 | // USA. |
| 22 | // |
| 23 | // Please report all bugs and problems on the following page: |
| 24 | // |
| 25 | // http://www.fltk.org/str.php |
| 26 | // |
| 27 | |
| 28 | |
| 29 | // warning: the Apple Quartz version still uses some Quickdraw calls, |
| 30 | // mostly to get around the single active context in QD and |
| 31 | // to implement clipping. This should be changed into pure |
| 32 | // Quartz calls in the near future. |
| 33 | #include <config.h> |
| 34 | |
| 35 | /* We require Windows 2000 features (e.g. VK definitions) */ |
| 36 | #if defined(WIN32) |
| 37 | # if !defined(WINVER) || (WINVER < 0x0500) |
| 38 | # ifdef WINVER |
| 39 | # undef WINVER |
| 40 | # endif |
| 41 | # define WINVER 0x0500 |
| 42 | # endif |
| 43 | # if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0500) |
| 44 | # ifdef _WIN32_WINNT |
| 45 | # undef _WIN32_WINNT |
| 46 | # endif |
| 47 | # define _WIN32_WINNT 0x0500 |
| 48 | # endif |
| 49 | #endif |
| 50 | |
| 51 | // recent versions of MinGW warn: "Please include winsock2.h before windows.h", |
| 52 | // hence we must include winsock2.h before FL/Fl.H (A.S. Dec. 2010, IMM May 2011) |
| 53 | #if defined(WIN32) && !defined(__CYGWIN__) |
| 54 | # include <winsock2.h> |
| 55 | #endif |
| 56 | |
| 57 | #include <FL/Fl.H> |
| 58 | #include <FL/Fl_Window.H> |
| 59 | #include <FL/Fl_Tooltip.H> |
| 60 | #include <FL/x.H> |
| 61 | |
| 62 | #include <ctype.h> |
| 63 | #include <stdio.h> |
| 64 | #include <stdlib.h> |
| 65 | #include "flstring.h" |
| 66 | |
| 67 | #if defined(DEBUG) || defined(DEBUG_WATCH) |
| 68 | # include <stdio.h> |
| 69 | #endif // DEBUG || DEBUG_WATCH |
| 70 | |
| 71 | #ifdef WIN32 |
| 72 | # include <ole2.h> |
| 73 | void fl_free_fonts(void); |
| 74 | HBRUSH fl_brush_action(int action); |
| 75 | void fl_cleanup_pens(void); |
| 76 | void fl_release_dc(HWND,HDC); |
| 77 | void fl_cleanup_dc_list(void); |
| 78 | #elif defined(__APPLE__) |
| 79 | extern double fl_mac_flush_and_wait(double time_to_wait, char in_idle); |
| 80 | #endif // WIN32 |
| 81 | |
| 82 | // |
| 83 | // Globals... |
| 84 | // |
| 85 | #if defined(__APPLE__) || defined(FL_DOXYGEN) |
| 86 | const char *Fl_Mac_App_Menu::about = "About "; |
| 87 | const char *Fl_Mac_App_Menu::print = "Print Front Window"; |
| 88 | const char *Fl_Mac_App_Menu::services = "Services"; |
| 89 | const char *Fl_Mac_App_Menu::hide = "Hide "; |
| 90 | const char *Fl_Mac_App_Menu::hide_others = "Hide Others"; |
| 91 | const char *Fl_Mac_App_Menu::show = "Show All"; |
| 92 | const char *Fl_Mac_App_Menu::quit = "Quit "; |
| 93 | #endif // __APPLE__ |
| 94 | #ifndef FL_DOXYGEN |
| 95 | Fl_Widget *Fl::belowmouse_, |
| 96 | *Fl::pushed_, |
| 97 | *Fl::focus_, |
| 98 | *Fl::selection_owner_; |
| 99 | int Fl::damage_, |
| 100 | Fl::e_number, |
| 101 | Fl::e_x, |
| 102 | Fl::e_y, |
| 103 | Fl::e_x_root, |
| 104 | Fl::e_y_root, |
| 105 | Fl::e_dx, |
| 106 | Fl::e_dy, |
| 107 | Fl::e_state, |
| 108 | Fl::e_clicks, |
| 109 | Fl::e_is_click, |
| 110 | Fl::e_keysym, |
| 111 | Fl::e_original_keysym, |
| 112 | Fl::scrollbar_size_ = 16; |
| 113 | |
| 114 | char *Fl::e_text = (char *)""; |
| 115 | int Fl::e_length; |
| 116 | |
| 117 | Fl_Event_Dispatch Fl::e_dispatch = 0; |
| 118 | |
| 119 | unsigned char Fl::options_[] = { 0, 0 }; |
| 120 | unsigned char Fl::options_read_ = 0; |
| 121 | |
| 122 | |
| 123 | Fl_Window *fl_xfocus; // which window X thinks has focus |
| 124 | Fl_Window *fl_xmousewin;// which window X thinks has FL_ENTER |
| 125 | Fl_Window *Fl::grab_; // most recent Fl::grab() |
| 126 | Fl_Window *Fl::modal_; // topmost modal() window |
| 127 | |
| 128 | #endif // FL_DOXYGEN |
| 129 | |
| 130 | // |
| 131 | // 'Fl::version()' - Return the API version number... |
| 132 | // |
| 133 | |
| 134 | double |
| 135 | /** |
| 136 | Returns the compiled-in value of the FL_VERSION constant. This |
| 137 | is useful for checking the version of a shared library. |
| 138 | */ |
| 139 | Fl::version() { |
| 140 | return FL_VERSION; |
| 141 | } |
| 142 | |
| 143 | /** |
| 144 | Gets the default scrollbar size used by |
| 145 | Fl_Browser_, |
| 146 | Fl_Help_View, |
| 147 | Fl_Scroll, and |
| 148 | Fl_Text_Display widgets. |
| 149 | \returns The default size for widget scrollbars, in pixels. |
| 150 | */ |
| 151 | int Fl::scrollbar_size() { |
| 152 | return scrollbar_size_; |
| 153 | } |
| 154 | |
| 155 | /** |
| 156 | Sets the default scrollbar size that is used by the |
| 157 | Fl_Browser_, |
| 158 | Fl_Help_View, |
| 159 | Fl_Scroll, and |
| 160 | Fl_Text_Display widgets. |
| 161 | \param[in] W The new default size for widget scrollbars, in pixels. |
| 162 | */ |
| 163 | void Fl::scrollbar_size(int W) { |
| 164 | scrollbar_size_ = W; |
| 165 | } |
| 166 | |
| 167 | |
| 168 | /** Returns whether or not the mouse event is inside the given rectangle. |
| 169 | |
| 170 | Returns non-zero if the current Fl::event_x() and Fl::event_y() |
| 171 | put it inside the given arbitrary bounding box. |
| 172 | |
| 173 | You should always call this rather than doing your own comparison |
| 174 | so you are consistent about edge effects. |
| 175 | |
| 176 | To find out, whether the event is inside a child widget of the |
| 177 | current window, you can use Fl::event_inside(const Fl_Widget *). |
| 178 | |
| 179 | \param[in] xx,yy,ww,hh bounding box |
| 180 | \return non-zero, if mouse event is inside |
| 181 | */ |
| 182 | int Fl::event_inside(int xx,int yy,int ww,int hh) /*const*/ { |
| 183 | int mx = e_x - xx; |
| 184 | int my = e_y - yy; |
| 185 | return (mx >= 0 && mx < ww && my >= 0 && my < hh); |
| 186 | } |
| 187 | |
| 188 | /** Returns whether or not the mouse event is inside a given child widget. |
| 189 | |
| 190 | Returns non-zero if the current Fl::event_x() and Fl::event_y() |
| 191 | put it inside the given child widget's bounding box. |
| 192 | |
| 193 | This method can only be used to check whether the mouse event is |
| 194 | inside a \b child widget of the window that handles the event, and |
| 195 | there must not be an intermediate subwindow (i.e. the widget must |
| 196 | not be inside a subwindow of the current window). However, it is |
| 197 | valid if the widget is inside a nested Fl_Group. |
| 198 | |
| 199 | You must not use it with the window itself as the \p o argument |
| 200 | in a window's handle() method. |
| 201 | |
| 202 | \note The mentioned restrictions are necessary, because this method |
| 203 | does not transform coordinates of child widgets, and thus the given |
| 204 | widget \p o must be within the \e same window that is handling the |
| 205 | current event. Otherwise the results are undefined. |
| 206 | |
| 207 | You should always call this rather than doing your own comparison |
| 208 | so you are consistent about edge effects. |
| 209 | |
| 210 | \see Fl::event_inside(int, int, int, int) |
| 211 | |
| 212 | \param[in] o child widget to be tested |
| 213 | \return non-zero, if mouse event is inside the widget |
| 214 | */ |
| 215 | int Fl::event_inside(const Fl_Widget *o) /*const*/ { |
| 216 | int mx = e_x - o->x(); |
| 217 | int my = e_y - o->y(); |
| 218 | return (mx >= 0 && mx < o->w() && my >= 0 && my < o->h()); |
| 219 | } |
| 220 | |
| 221 | // |
| 222 | // |
| 223 | // timer support |
| 224 | // |
| 225 | |
| 226 | #ifdef WIN32 |
| 227 | |
| 228 | // implementation in Fl_win32.cxx |
| 229 | |
| 230 | #elif defined(__APPLE__) |
| 231 | |
| 232 | // implementation in Fl_mac.cxx |
| 233 | |
| 234 | #else |
| 235 | |
| 236 | // |
| 237 | // X11 timers |
| 238 | // |
| 239 | |
| 240 | |
| 241 | //////////////////////////////////////////////////////////////////////// |
| 242 | // Timeouts are stored in a sorted list (*first_timeout), so only the |
| 243 | // first one needs to be checked to see if any should be called. |
| 244 | // Allocated, but unused (free) Timeout structs are stored in another |
| 245 | // linked list (*free_timeout). |
| 246 | |
| 247 | struct Timeout { |
| 248 | double time; |
| 249 | void (*cb)(void*); |
| 250 | void* arg; |
| 251 | Timeout* next; |
| 252 | }; |
| 253 | static Timeout* first_timeout, *free_timeout; |
| 254 | |
| 255 | #include <sys/time.h> |
| 256 | |
| 257 | // I avoid the overhead of getting the current time when we have no |
| 258 | // timeouts by setting this flag instead of getting the time. |
| 259 | // In this case calling elapse_timeouts() does nothing, but records |
| 260 | // the current time, and the next call will actually elapse time. |
| 261 | static char reset_clock = 1; |
| 262 | |
| 263 | static void elapse_timeouts() { |
| 264 | static struct timeval prevclock; |
| 265 | struct timeval newclock; |
| 266 | gettimeofday(&newclock, NULL); |
| 267 | double elapsed = newclock.tv_sec - prevclock.tv_sec + |
| 268 | (newclock.tv_usec - prevclock.tv_usec)/1000000.0; |
| 269 | prevclock.tv_sec = newclock.tv_sec; |
| 270 | prevclock.tv_usec = newclock.tv_usec; |
| 271 | if (reset_clock) { |
| 272 | reset_clock = 0; |
| 273 | } else if (elapsed > 0) { |
| 274 | for (Timeout* t = first_timeout; t; t = t->next) t->time -= elapsed; |
| 275 | } |
| 276 | } |
| 277 | |
| 278 | // Continuously-adjusted error value, this is a number <= 0 for how late |
| 279 | // we were at calling the last timeout. This appears to make repeat_timeout |
| 280 | // very accurate even when processing takes a significant portion of the |
| 281 | // time interval: |
| 282 | static double missed_timeout_by; |
| 283 | |
| 284 | void Fl::add_timeout(double time, Fl_Timeout_Handler cb, void *argp) { |
| 285 | elapse_timeouts(); |
| 286 | repeat_timeout(time, cb, argp); |
| 287 | } |
| 288 | |
| 289 | void Fl::repeat_timeout(double time, Fl_Timeout_Handler cb, void *argp) { |
| 290 | time += missed_timeout_by; if (time < -.05) time = 0; |
| 291 | Timeout* t = free_timeout; |
| 292 | if (t) { |
| 293 | free_timeout = t->next; |
| 294 | } else { |
| 295 | t = new Timeout; |
| 296 | } |
| 297 | t->time = time; |
| 298 | t->cb = cb; |
| 299 | t->arg = argp; |
| 300 | // insert-sort the new timeout: |
| 301 | Timeout** p = &first_timeout; |
| 302 | while (*p && (*p)->time <= time) p = &((*p)->next); |
| 303 | t->next = *p; |
| 304 | *p = t; |
| 305 | } |
| 306 | |
| 307 | /** |
| 308 | Returns true if the timeout exists and has not been called yet. |
| 309 | */ |
| 310 | int Fl::has_timeout(Fl_Timeout_Handler cb, void *argp) { |
| 311 | for (Timeout* t = first_timeout; t; t = t->next) |
| 312 | if (t->cb == cb && t->arg == argp) return 1; |
| 313 | return 0; |
| 314 | } |
| 315 | |
| 316 | /** |
| 317 | Removes a timeout callback. It is harmless to remove a timeout |
| 318 | callback that no longer exists. |
| 319 | |
| 320 | \note This version removes all matching timeouts, not just the first one. |
| 321 | This may change in the future. |
| 322 | */ |
| 323 | void Fl::remove_timeout(Fl_Timeout_Handler cb, void *argp) { |
| 324 | for (Timeout** p = &first_timeout; *p;) { |
| 325 | Timeout* t = *p; |
| 326 | if (t->cb == cb && (t->arg == argp || !argp)) { |
| 327 | *p = t->next; |
| 328 | t->next = free_timeout; |
| 329 | free_timeout = t; |
| 330 | } else { |
| 331 | p = &(t->next); |
| 332 | } |
| 333 | } |
| 334 | } |
| 335 | |
| 336 | #endif |
| 337 | |
| 338 | //////////////////////////////////////////////////////////////// |
| 339 | // Checks are just stored in a list. They are called in the reverse |
| 340 | // order that they were added (this may change in the future). |
| 341 | // This is a bit messy because I want to allow checks to be added, |
| 342 | // removed, and have wait() called from inside them. To do this |
| 343 | // next_check points at the next unprocessed one for the outermost |
| 344 | // call to Fl::wait(). |
| 345 | |
| 346 | struct Check { |
| 347 | void (*cb)(void*); |
| 348 | void* arg; |
| 349 | Check* next; |
| 350 | }; |
| 351 | static Check *first_check, *next_check, *free_check; |
| 352 | |
| 353 | /** |
| 354 | FLTK will call this callback just before it flushes the display and |
| 355 | waits for events. This is different than an idle callback because it |
| 356 | is only called once, then FLTK calls the system and tells it not to |
| 357 | return until an event happens. |
| 358 | |
| 359 | This can be used by code that wants to monitor the |
| 360 | application's state, such as to keep a display up to date. The |
| 361 | advantage of using a check callback is that it is called only when no |
| 362 | events are pending. If events are coming in quickly, whole blocks of |
| 363 | them will be processed before this is called once. This can save |
| 364 | significant time and avoid the application falling behind the events. |
| 365 | |
| 366 | Sample code: |
| 367 | |
| 368 | \code |
| 369 | bool state_changed; // anything that changes the display turns this on |
| 370 | |
| 371 | void callback(void*) { |
| 372 | if (!state_changed) return; |
| 373 | state_changed = false; |
| 374 | do_expensive_calculation(); |
| 375 | widget->redraw(); |
| 376 | } |
| 377 | |
| 378 | main() { |
| 379 | Fl::add_check(callback); |
| 380 | return Fl::run(); |
| 381 | } |
| 382 | \endcode |
| 383 | */ |
| 384 | void Fl::add_check(Fl_Timeout_Handler cb, void *argp) { |
| 385 | Check* t = free_check; |
| 386 | if (t) free_check = t->next; |
| 387 | else t = new Check; |
| 388 | t->cb = cb; |
| 389 | t->arg = argp; |
| 390 | t->next = first_check; |
| 391 | if (next_check == first_check) next_check = t; |
| 392 | first_check = t; |
| 393 | } |
| 394 | |
| 395 | /** |
| 396 | Removes a check callback. It is harmless to remove a check |
| 397 | callback that no longer exists. |
| 398 | */ |
| 399 | void Fl::remove_check(Fl_Timeout_Handler cb, void *argp) { |
| 400 | for (Check** p = &first_check; *p;) { |
| 401 | Check* t = *p; |
| 402 | if (t->cb == cb && t->arg == argp) { |
| 403 | if (next_check == t) next_check = t->next; |
| 404 | *p = t->next; |
| 405 | t->next = free_check; |
| 406 | free_check = t; |
| 407 | } else { |
| 408 | p = &(t->next); |
| 409 | } |
| 410 | } |
| 411 | } |
| 412 | |
| 413 | /** |
| 414 | Returns 1 if the check exists and has not been called yet, 0 otherwise. |
| 415 | */ |
| 416 | int Fl::has_check(Fl_Timeout_Handler cb, void *argp) { |
| 417 | for (Check** p = &first_check; *p;) { |
| 418 | Check* t = *p; |
| 419 | if (t->cb == cb && t->arg == argp) { |
| 420 | return 1; |
| 421 | } else { |
| 422 | p = &(t->next); |
| 423 | } |
| 424 | } |
| 425 | return 0; |
| 426 | } |
| 427 | |
| 428 | static void run_checks() |
| 429 | { |
| 430 | // checks are a bit messy so that add/remove and wait may be called |
| 431 | // from inside them without causing an infinite loop: |
| 432 | if (next_check == first_check) { |
| 433 | while (next_check) { |
| 434 | Check* checkp = next_check; |
| 435 | next_check = checkp->next; |
| 436 | (checkp->cb)(checkp->arg); |
| 437 | } |
| 438 | next_check = first_check; |
| 439 | } |
| 440 | } |
| 441 | |
| 442 | #ifndef WIN32 |
| 443 | static char in_idle; |
| 444 | #endif |
| 445 | |
| 446 | //////////////////////////////////////////////////////////////// |
| 447 | // wait/run/check/ready: |
| 448 | |
| 449 | void (*Fl::idle)(); // see Fl::add_idle.cxx for the add/remove functions |
| 450 | |
| 451 | extern int fl_ready(); // in Fl_<platform>.cxx |
| 452 | extern int fl_wait(double time); // in Fl_<platform>.cxx |
| 453 | |
| 454 | /** |
| 455 | See int Fl::wait() |
| 456 | */ |
| 457 | double Fl::wait(double time_to_wait) { |
| 458 | // delete all widgets that were listed during callbacks |
| 459 | do_widget_deletion(); |
| 460 | |
| 461 | #ifdef WIN32 |
| 462 | |
| 463 | return fl_wait(time_to_wait); |
| 464 | |
| 465 | #elif defined(__APPLE__) |
| 466 | |
| 467 | run_checks(); |
| 468 | if (idle) { |
| 469 | if (!in_idle) { |
| 470 | in_idle = 1; |
| 471 | idle(); |
| 472 | in_idle = 0; |
| 473 | } |
| 474 | // the idle function may turn off idle, we can then wait: |
| 475 | if (idle) time_to_wait = 0.0; |
| 476 | } |
| 477 | return fl_mac_flush_and_wait(time_to_wait, in_idle); |
| 478 | |
| 479 | #else |
| 480 | |
| 481 | if (first_timeout) { |
| 482 | elapse_timeouts(); |
| 483 | Timeout *t; |
| 484 | while ((t = first_timeout)) { |
| 485 | if (t->time > 0) break; |
| 486 | // The first timeout in the array has expired. |
| 487 | missed_timeout_by = t->time; |
| 488 | // We must remove timeout from array before doing the callback: |
| 489 | void (*cb)(void*) = t->cb; |
| 490 | void *argp = t->arg; |
| 491 | first_timeout = t->next; |
| 492 | t->next = free_timeout; |
| 493 | free_timeout = t; |
| 494 | // Now it is safe for the callback to do add_timeout: |
| 495 | cb(argp); |
| 496 | } |
| 497 | } else { |
| 498 | reset_clock = 1; // we are not going to check the clock |
| 499 | } |
| 500 | run_checks(); |
| 501 | // if (idle && !fl_ready()) { |
| 502 | if (idle) { |
| 503 | if (!in_idle) { |
| 504 | in_idle = 1; |
| 505 | idle(); |
| 506 | in_idle = 0; |
| 507 | } |
| 508 | // the idle function may turn off idle, we can then wait: |
| 509 | if (idle) time_to_wait = 0.0; |
| 510 | } |
| 511 | if (first_timeout && first_timeout->time < time_to_wait) |
| 512 | time_to_wait = first_timeout->time; |
| 513 | if (time_to_wait <= 0.0) { |
| 514 | // do flush second so that the results of events are visible: |
| 515 | int ret = fl_wait(0.0); |
| 516 | flush(); |
| 517 | return ret; |
| 518 | } else { |
| 519 | // do flush first so that user sees the display: |
| 520 | flush(); |
| 521 | if (idle && !in_idle) // 'idle' may have been set within flush() |
| 522 | time_to_wait = 0.0; |
| 523 | return fl_wait(time_to_wait); |
| 524 | } |
| 525 | #endif |
| 526 | } |
| 527 | |
| 528 | #define FOREVER 1e20 |
| 529 | |
| 530 | /** |
| 531 | As long as any windows are displayed this calls Fl::wait() |
| 532 | repeatedly. When all the windows are closed it returns zero |
| 533 | (supposedly it would return non-zero on any errors, but FLTK calls |
| 534 | exit directly for these). A normal program will end main() |
| 535 | with return Fl::run();. |
| 536 | */ |
| 537 | int Fl::run() { |
| 538 | while (Fl_X::first) wait(FOREVER); |
| 539 | return 0; |
| 540 | } |
| 541 | |
| 542 | #ifdef WIN32 |
| 543 | |
| 544 | // Function to initialize COM/OLE for usage. This must be done only once. |
| 545 | // We define a flag to register whether we called it: |
| 546 | static char oleInitialized = 0; |
| 547 | |
| 548 | // This calls the Windows function OleInitialize() exactly once. |
| 549 | void fl_OleInitialize() { |
| 550 | if (!oleInitialized) { |
| 551 | OleInitialize(0L); |
| 552 | oleInitialized = 1; |
| 553 | } |
| 554 | } |
| 555 | |
| 556 | // This calls the Windows function OleUninitialize() only, if |
| 557 | // OleInitialize has been called before. |
| 558 | void fl_OleUninitialize() { |
| 559 | if (oleInitialized) { |
| 560 | OleUninitialize(); |
| 561 | oleInitialized = 0; |
| 562 | } |
| 563 | } |
| 564 | |
| 565 | class Fl_Win32_At_Exit { |
| 566 | public: |
| 567 | Fl_Win32_At_Exit() { } |
| 568 | ~Fl_Win32_At_Exit() { |
| 569 | fl_free_fonts(); // do some WIN32 cleanup |
| 570 | fl_cleanup_pens(); |
| 571 | fl_OleUninitialize(); |
| 572 | fl_brush_action(1); |
| 573 | fl_cleanup_dc_list(); |
| 574 | } |
| 575 | }; |
| 576 | static Fl_Win32_At_Exit win32_at_exit; |
| 577 | #endif |
| 578 | |
| 579 | |
| 580 | |
| 581 | /** |
| 582 | Waits until "something happens" and then returns. Call this |
| 583 | repeatedly to "run" your program. You can also check what happened |
| 584 | each time after this returns, which is quite useful for managing |
| 585 | program state. |
| 586 | |
| 587 | What this really does is call all idle callbacks, all elapsed |
| 588 | timeouts, call Fl::flush() to get the screen to update, and |
| 589 | then wait some time (zero if there are idle callbacks, the shortest of |
| 590 | all pending timeouts, or infinity), for any events from the user or |
| 591 | any Fl::add_fd() callbacks. It then handles the events and |
| 592 | calls the callbacks and then returns. |
| 593 | |
| 594 | The return value of Fl::wait() is non-zero if there are any |
| 595 | visible windows - this may change in future versions of FLTK. |
| 596 | |
| 597 | Fl::wait(time) waits a maximum of \e time seconds. |
| 598 | <i>It can return much sooner if something happens.</i> |
| 599 | |
| 600 | The return value is positive if an event or fd happens before the |
| 601 | time elapsed. It is zero if nothing happens (on Win32 this will only |
| 602 | return zero if \e time is zero). It is negative if an error |
| 603 | occurs (this will happen on UNIX if a signal happens). |
| 604 | */ |
| 605 | int Fl::wait() { |
| 606 | if (!Fl_X::first) return 0; |
| 607 | wait(FOREVER); |
| 608 | return Fl_X::first != 0; // return true if there is a window |
| 609 | } |
| 610 | |
| 611 | /** |
| 612 | Same as Fl::wait(0). Calling this during a big calculation |
| 613 | will keep the screen up to date and the interface responsive: |
| 614 | |
| 615 | \code |
| 616 | while (!calculation_done()) { |
| 617 | calculate(); |
| 618 | Fl::check(); |
| 619 | if (user_hit_abort_button()) break; |
| 620 | } |
| 621 | \endcode |
| 622 | |
| 623 | This returns non-zero if any windows are displayed, and 0 if no |
| 624 | windows are displayed (this is likely to change in future versions of |
| 625 | FLTK). |
| 626 | */ |
| 627 | int Fl::check() { |
| 628 | wait(0.0); |
| 629 | return Fl_X::first != 0; // return true if there is a window |
| 630 | } |
| 631 | |
| 632 | /** |
| 633 | This is similar to Fl::check() except this does \e not |
| 634 | call Fl::flush() or any callbacks, which is useful if your |
| 635 | program is in a state where such callbacks are illegal. This returns |
| 636 | true if Fl::check() would do anything (it will continue to |
| 637 | return true until you call Fl::check() or Fl::wait()). |
| 638 | |
| 639 | \code |
| 640 | while (!calculation_done()) { |
| 641 | calculate(); |
| 642 | if (Fl::ready()) { |
| 643 | do_expensive_cleanup(); |
| 644 | Fl::check(); |
| 645 | if (user_hit_abort_button()) break; |
| 646 | } |
| 647 | } |
| 648 | \endcode |
| 649 | */ |
| 650 | int Fl::ready() { |
| 651 | #if ! defined( WIN32 ) && ! defined(__APPLE__) |
| 652 | if (first_timeout) { |
| 653 | elapse_timeouts(); |
| 654 | if (first_timeout->time <= 0) return 1; |
| 655 | } else { |
| 656 | reset_clock = 1; |
| 657 | } |
| 658 | #endif |
| 659 | return fl_ready(); |
| 660 | } |
| 661 | |
| 662 | //////////////////////////////////////////////////////////////// |
| 663 | // Window list management: |
| 664 | |
| 665 | #ifndef FL_DOXYGEN |
| 666 | Fl_X* Fl_X::first; |
| 667 | #endif |
| 668 | |
| 669 | Fl_Window* fl_find(Window xid) { |
| 670 | Fl_X *window; |
| 671 | for (Fl_X **pp = &Fl_X::first; (window = *pp); pp = &window->next) |
| 672 | #if defined(WIN32) || defined(USE_X11) |
| 673 | if (window->xid == xid) |
| 674 | #elif defined(__APPLE_QUARTZ__) |
| 675 | if (window->xid == xid && !window->w->window()) |
| 676 | #else |
| 677 | # error unsupported platform |
| 678 | #endif // __APPLE__ |
| 679 | { |
| 680 | if (window != Fl_X::first && !Fl::modal()) { |
| 681 | // make this window be first to speed up searches |
| 682 | // this is not done if modal is true to avoid messing up modal stack |
| 683 | *pp = window->next; |
| 684 | window->next = Fl_X::first; |
| 685 | Fl_X::first = window; |
| 686 | } |
| 687 | return window->w; |
| 688 | } |
| 689 | return 0; |
| 690 | } |
| 691 | |
| 692 | /** |
| 693 | Returns the first top-level window in the list of shown() windows. If |
| 694 | a modal() window is shown this is the top-most modal window, otherwise |
| 695 | it is the most recent window to get an event. |
| 696 | */ |
| 697 | Fl_Window* Fl::first_window() { |
| 698 | Fl_X* i = Fl_X::first; |
| 699 | return i ? i->w : 0; |
| 700 | } |
| 701 | |
| 702 | /** |
| 703 | Returns the next top-level window in the list of shown() windows. |
| 704 | You can use this call to iterate through all the windows that are shown(). |
| 705 | \param[in] window must be shown and not NULL |
| 706 | */ |
| 707 | Fl_Window* Fl::next_window(const Fl_Window* window) { |
| 708 | Fl_X* i = Fl_X::i(window)->next; |
| 709 | return i ? i->w : 0; |
| 710 | } |
| 711 | |
| 712 | /** |
| 713 | Sets the window that is returned by first_window(). |
| 714 | The window is removed from wherever it is in the |
| 715 | list and inserted at the top. This is not done if Fl::modal() |
| 716 | is on or if the window is not shown(). Because the first window |
| 717 | is used to set the "parent" of modal windows, this is often |
| 718 | useful. |
| 719 | */ |
| 720 | void Fl::first_window(Fl_Window* window) { |
| 721 | if (!window || !window->shown()) return; |
| 722 | fl_find( Fl_X::i(window)->xid ); |
| 723 | } |
| 724 | |
| 725 | /** |
| 726 | Redraws all widgets. |
| 727 | */ |
| 728 | void Fl::redraw() { |
| 729 | for (Fl_X* i = Fl_X::first; i; i = i->next) i->w->redraw(); |
| 730 | } |
| 731 | |
| 732 | /** |
| 733 | Causes all the windows that need it to be redrawn and graphics forced |
| 734 | out through the pipes. |
| 735 | |
| 736 | This is what wait() does before looking for events. |
| 737 | |
| 738 | Note: in multi-threaded applications you should only call Fl::flush() |
| 739 | from the main thread. If a child thread needs to trigger a redraw event, |
| 740 | it should instead call Fl::awake() to get the main thread to process the |
| 741 | event queue. |
| 742 | */ |
| 743 | void Fl::flush() { |
| 744 | if (damage()) { |
| 745 | damage_ = 0; |
| 746 | for (Fl_X* i = Fl_X::first; i; i = i->next) { |
| 747 | if (i->wait_for_expose) {damage_ = 1; continue;} |
| 748 | Fl_Window* wi = i->w; |
| 749 | if (!wi->visible_r()) continue; |
| 750 | if (wi->damage()) {i->flush(); wi->clear_damage();} |
| 751 | // destroy damage regions for windows that don't use them: |
| 752 | if (i->region) {XDestroyRegion(i->region); i->region = 0;} |
| 753 | } |
| 754 | } |
| 755 | #if defined(USE_X11) |
| 756 | if (fl_display) XFlush(fl_display); |
| 757 | #elif defined(WIN32) |
| 758 | GdiFlush(); |
| 759 | #elif defined (__APPLE_QUARTZ__) |
| 760 | if (fl_gc) |
| 761 | CGContextFlush(fl_gc); |
| 762 | #else |
| 763 | # error unsupported platform |
| 764 | #endif |
| 765 | } |
| 766 | |
| 767 | |
| 768 | //////////////////////////////////////////////////////////////// |
| 769 | // Event handlers: |
| 770 | |
| 771 | |
| 772 | struct handler_link { |
| 773 | int (*handle)(int); |
| 774 | handler_link *next; |
| 775 | }; |
| 776 | |
| 777 | |
| 778 | static handler_link *handlers = 0; |
| 779 | |
| 780 | |
| 781 | /** |
| 782 | Install a function to parse unrecognized events. If FLTK cannot |
| 783 | figure out what to do with an event, it calls each of these functions |
| 784 | (most recent first) until one of them returns non-zero. If none of |
| 785 | them returns non-zero then the event is ignored. Events that cause |
| 786 | this to be called are: |
| 787 | |
| 788 | - FL_SHORTCUT events that are not recognized by any widget. |
| 789 | This lets you provide global shortcut keys. |
| 790 | - System events that FLTK does not recognize. See fl_xevent. |
| 791 | - \e Some other events when the widget FLTK selected returns |
| 792 | zero from its handle() method. Exactly which ones may change |
| 793 | in future versions, however. |
| 794 | |
| 795 | \see Fl::remove_handler(Fl_Event_Handler) |
| 796 | \see Fl::event_dispatch(Fl_Event_Dispatch d) |
| 797 | \see Fl::handle(int, Fl_Window*) |
| 798 | */ |
| 799 | void Fl::add_handler(Fl_Event_Handler ha) { |
| 800 | handler_link *l = new handler_link; |
| 801 | l->handle = ha; |
| 802 | l->next = handlers; |
| 803 | handlers = l; |
| 804 | } |
| 805 | |
| 806 | |
| 807 | /** |
| 808 | Removes a previously added event handler. |
| 809 | \see Fl::handle(int, Fl_Window*) |
| 810 | */ |
| 811 | void Fl::remove_handler(Fl_Event_Handler ha) { |
| 812 | handler_link *l, *p; |
| 813 | |
| 814 | // Search for the handler in the list... |
| 815 | for (l = handlers, p = 0; l && l->handle != ha; p = l, l = l->next); |
| 816 | |
| 817 | if (l) { |
| 818 | // Found it, so remove it from the list... |
| 819 | if (p) p->next = l->next; |
| 820 | else handlers = l->next; |
| 821 | |
| 822 | // And free the record... |
| 823 | delete l; |
| 824 | } |
| 825 | } |
| 826 | |
| 827 | int (*fl_local_grab)(int); // used by fl_dnd.cxx |
| 828 | |
| 829 | static int send_handlers(int e) { |
| 830 | for (const handler_link *hl = handlers; hl; hl = hl->next) |
| 831 | if (hl->handle(e)) return 1; |
| 832 | return 0; |
| 833 | } |
| 834 | |
| 835 | //////////////////////////////////////////////////////////////// |
| 836 | |
| 837 | Fl_Widget* fl_oldfocus; // kludge for Fl_Group... |
| 838 | |
| 839 | /** |
| 840 | Sets the widget that will receive FL_KEYBOARD events. |
| 841 | |
| 842 | If you change Fl::focus(), the previous widget and all |
| 843 | parents (that don't contain the new widget) are sent FL_UNFOCUS |
| 844 | events. Changing the focus does \e not send FL_FOCUS to |
| 845 | this or any widget, because sending FL_FOCUS is supposed to |
| 846 | \e test if the widget wants the focus (by it returning non-zero from |
| 847 | handle()). |
| 848 | |
| 849 | \see Fl_Widget::take_focus() |
| 850 | */ |
| 851 | void Fl::focus(Fl_Widget *o) { |
| 852 | if (o && !o->visible_focus()) return; |
| 853 | if (grab()) return; // don't do anything while grab is on |
| 854 | Fl_Widget *p = focus_; |
| 855 | if (o != p) { |
| 856 | Fl::compose_reset(); |
| 857 | focus_ = o; |
| 858 | // make sure that fl_xfocus is set to the top level window |
| 859 | // of this widget, or fl_fix_focus will clear our focus again |
| 860 | if (o) { |
| 861 | Fl_Window *win = 0, *w1 = o->as_window(); |
| 862 | if (!w1) w1 = o->window(); |
| 863 | while (w1) { win=w1; w1=win->window(); } |
| 864 | if (win) { |
| 865 | #ifdef __APPLE__ |
| 866 | if (fl_xfocus != win) { |
| 867 | Fl_X *x = Fl_X::i(win); |
| 868 | if (x) x->set_key_window(); |
| 869 | } |
| 870 | #endif |
| 871 | fl_xfocus = win; |
| 872 | } |
| 873 | } |
| 874 | // take focus from the old focused window |
| 875 | fl_oldfocus = 0; |
| 876 | int old_event = e_number; |
| 877 | e_number = FL_UNFOCUS; |
| 878 | for (; p; p = p->parent()) { |
| 879 | p->handle(FL_UNFOCUS); |
| 880 | fl_oldfocus = p; |
| 881 | } |
| 882 | e_number = old_event; |
| 883 | } |
| 884 | } |
| 885 | |
| 886 | static char dnd_flag = 0; // make 'belowmouse' send DND_LEAVE instead of LEAVE |
| 887 | |
| 888 | /** |
| 889 | Sets the widget that is below the mouse. This is for |
| 890 | highlighting buttons. It is not used to send FL_PUSH or |
| 891 | FL_MOVE directly, for several obscure reasons, but those events |
| 892 | typically go to this widget. This is also the first widget tried for |
| 893 | FL_SHORTCUT events. |
| 894 | |
| 895 | If you change the belowmouse widget, the previous one and all |
| 896 | parents (that don't contain the new widget) are sent FL_LEAVE |
| 897 | events. Changing this does \e not send FL_ENTER to this |
| 898 | or any widget, because sending FL_ENTER is supposed to \e test |
| 899 | if the widget wants the mouse (by it returning non-zero from |
| 900 | handle()). |
| 901 | */ |
| 902 | void Fl::belowmouse(Fl_Widget *o) { |
| 903 | if (grab()) return; // don't do anything while grab is on |
| 904 | Fl_Widget *p = belowmouse_; |
| 905 | if (o != p) { |
| 906 | belowmouse_ = o; |
| 907 | int old_event = e_number; |
| 908 | e_number = dnd_flag ? FL_DND_LEAVE : FL_LEAVE; |
| 909 | for (; p && !p->contains(o); p = p->parent()) { |
| 910 | p->handle(e_number); |
| 911 | } |
| 912 | e_number = old_event; |
| 913 | } |
| 914 | } |
| 915 | |
| 916 | /** |
| 917 | Sets the widget that is being pushed. FL_DRAG or |
| 918 | FL_RELEASE (and any more FL_PUSH) events will be sent to |
| 919 | this widget. |
| 920 | |
| 921 | If you change the pushed widget, the previous one and all parents |
| 922 | (that don't contain the new widget) are sent FL_RELEASE |
| 923 | events. Changing this does \e not send FL_PUSH to this |
| 924 | or any widget, because sending FL_PUSH is supposed to \e test |
| 925 | if the widget wants the mouse (by it returning non-zero from |
| 926 | handle()). |
| 927 | */ |
| 928 | void Fl::pushed(Fl_Widget *o) { |
| 929 | pushed_ = o; |
| 930 | } |
| 931 | |
| 932 | static void nothing(Fl_Widget *) {} |
| 933 | void (*Fl_Tooltip::enter)(Fl_Widget *) = nothing; |
| 934 | void (*Fl_Tooltip::exit)(Fl_Widget *) = nothing; |
| 935 | |
| 936 | // Update modal(), focus() and other state according to system state, |
| 937 | // and send FL_ENTER, FL_LEAVE, FL_FOCUS, and/or FL_UNFOCUS events. |
| 938 | // This is the only function that produces these events in response |
| 939 | // to system activity. |
| 940 | // This is called whenever a window is added or hidden, and whenever |
| 941 | // X says the focus or mouse window have changed. |
| 942 | |
| 943 | void fl_fix_focus() { |
| 944 | #ifdef DEBUG |
| 945 | puts("fl_fix_focus();"); |
| 946 | #endif // DEBUG |
| 947 | |
| 948 | if (Fl::grab()) return; // don't do anything while grab is on. |
| 949 | |
| 950 | // set focus based on Fl::modal() and fl_xfocus |
| 951 | Fl_Widget* w = fl_xfocus; |
| 952 | if (w) { |
| 953 | int saved = Fl::e_keysym; |
| 954 | if (Fl::e_keysym < (FL_Button + FL_LEFT_MOUSE) || |
| 955 | Fl::e_keysym > (FL_Button + FL_RIGHT_MOUSE)) |
| 956 | Fl::e_keysym = 0; // make sure widgets don't think a keystroke moved focus |
| 957 | while (w->parent()) w = w->parent(); |
| 958 | if (Fl::modal()) w = Fl::modal(); |
| 959 | if (!w->contains(Fl::focus())) |
| 960 | if (!w->take_focus()) Fl::focus(w); |
| 961 | Fl::e_keysym = saved; |
| 962 | } else |
| 963 | Fl::focus(0); |
| 964 | |
| 965 | // MRS: Originally we checked the button state, but a user reported that it |
| 966 | // broke click-to-focus in FLWM?!? |
| 967 | // if (!(Fl::event_state() & 0x7f00000 /*FL_BUTTONS*/)) { |
| 968 | if (!Fl::pushed()) { |
| 969 | // set belowmouse based on Fl::modal() and fl_xmousewin: |
| 970 | w = fl_xmousewin; |
| 971 | if (w) { |
| 972 | if (Fl::modal()) w = Fl::modal(); |
| 973 | if (!w->contains(Fl::belowmouse())) { |
| 974 | int old_event = Fl::e_number; |
| 975 | w->handle(Fl::e_number = FL_ENTER); |
| 976 | Fl::e_number = old_event; |
| 977 | if (!w->contains(Fl::belowmouse())) Fl::belowmouse(w); |
| 978 | } else { |
| 979 | // send a FL_MOVE event so the enter/leave state is up to date |
| 980 | Fl::e_x = Fl::e_x_root-fl_xmousewin->x(); |
| 981 | Fl::e_y = Fl::e_y_root-fl_xmousewin->y(); |
| 982 | int old_event = Fl::e_number; |
| 983 | w->handle(Fl::e_number = FL_MOVE); |
| 984 | Fl::e_number = old_event; |
| 985 | } |
| 986 | } else { |
| 987 | Fl::belowmouse(0); |
| 988 | Fl_Tooltip::enter(0); |
| 989 | } |
| 990 | } |
| 991 | } |
| 992 | |
| 993 | #if !(defined(WIN32) || defined(__APPLE__)) |
| 994 | extern Fl_Widget *fl_selection_requestor; // from Fl_x.cxx |
| 995 | #endif |
| 996 | |
| 997 | // This function is called by ~Fl_Widget() and by Fl_Widget::deactivate() |
| 998 | // and by Fl_Widget::hide(). It indicates that the widget does not want |
| 999 | // to receive any more events, and also removes all global variables that |
| 1000 | // point at the widget. |
| 1001 | // I changed this from the 1.0.1 behavior, the older version could send |
| 1002 | // FL_LEAVE or FL_UNFOCUS events to the widget. This appears to not be |
| 1003 | // desirable behavior and caused flwm to crash. |
| 1004 | |
| 1005 | void fl_throw_focus(Fl_Widget *o) { |
| 1006 | #ifdef DEBUG |
| 1007 | printf("fl_throw_focus(o=%p)\n", o); |
| 1008 | #endif // DEBUG |
| 1009 | |
| 1010 | if (o->contains(Fl::pushed())) Fl::pushed_ = 0; |
| 1011 | #if !(defined(WIN32) || defined(__APPLE__)) |
| 1012 | if (o->contains(fl_selection_requestor)) fl_selection_requestor = 0; |
| 1013 | #endif |
| 1014 | if (o->contains(Fl::belowmouse())) Fl::belowmouse_ = 0; |
| 1015 | if (o->contains(Fl::focus())) Fl::focus_ = 0; |
| 1016 | if (o == fl_xfocus) fl_xfocus = 0; |
| 1017 | if (o == Fl_Tooltip::current()) Fl_Tooltip::current(0); |
| 1018 | if (o == fl_xmousewin) fl_xmousewin = 0; |
| 1019 | Fl_Tooltip::exit(o); |
| 1020 | fl_fix_focus(); |
| 1021 | } |
| 1022 | |
| 1023 | //////////////////////////////////////////////////////////////// |
| 1024 | |
| 1025 | // Call to->handle(), but first replace the mouse x/y with the correct |
| 1026 | // values to account for nested windows. 'window' is the outermost |
| 1027 | // window the event was posted to by the system: |
| 1028 | static int send(int event, Fl_Widget* to, Fl_Window* window) { |
| 1029 | int dx, dy; |
| 1030 | int old_event = Fl::e_number; |
| 1031 | if (window) { |
| 1032 | dx = window->x(); |
| 1033 | dy = window->y(); |
| 1034 | } else { |
| 1035 | dx = dy = 0; |
| 1036 | } |
| 1037 | for (const Fl_Widget* w = to; w; w = w->parent()) |
| 1038 | if (w->type()>=FL_WINDOW) {dx -= w->x(); dy -= w->y();} |
| 1039 | int save_x = Fl::e_x; Fl::e_x += dx; |
| 1040 | int save_y = Fl::e_y; Fl::e_y += dy; |
| 1041 | int ret = to->handle(Fl::e_number = event); |
| 1042 | Fl::e_number = old_event; |
| 1043 | Fl::e_y = save_y; |
| 1044 | Fl::e_x = save_x; |
| 1045 | return ret; |
| 1046 | } |
| 1047 | |
| 1048 | |
| 1049 | /** |
| 1050 | \brief Set a new event dispatch function. |
| 1051 | |
| 1052 | The event dispatch function is called after native events are converted to |
| 1053 | FLTK events, but before they are handled by FLTK. If the dispatch function |
| 1054 | Fl_Event_Dispatch \p d is set, it is up to the dispatch function to call |
| 1055 | Fl::handle_(int, Fl_Window*) or to ignore the event. |
| 1056 | |
| 1057 | The dispatch function itself must return 0 if it ignored the event, |
| 1058 | or non-zero if it used the event. If you call Fl::handle_(), then |
| 1059 | this will return the correct value. |
| 1060 | |
| 1061 | The event dispatch can be used to handle exceptions in FLTK events and |
| 1062 | callbacks before they reach the native event handler: |
| 1063 | |
| 1064 | \code |
| 1065 | int myHandler(int e, Fl_Window *w) { |
| 1066 | try { |
| 1067 | return Fl::handle_(e, w); |
| 1068 | } catch () { |
| 1069 | ... |
| 1070 | } |
| 1071 | } |
| 1072 | |
| 1073 | main() { |
| 1074 | Fl::event_dispatch(myHandler); |
| 1075 | ... |
| 1076 | Fl::run(); |
| 1077 | } |
| 1078 | \endcode |
| 1079 | |
| 1080 | \param d new dispatch function, or NULL |
| 1081 | \see Fl::add_handler(Fl_Event_Handler) |
| 1082 | \see Fl::handle(int, Fl_Window*) |
| 1083 | \see Fl::handle_(int, Fl_Window*) |
| 1084 | */ |
| 1085 | void Fl::event_dispatch(Fl_Event_Dispatch d) |
| 1086 | { |
| 1087 | e_dispatch = d; |
| 1088 | } |
| 1089 | |
| 1090 | |
| 1091 | /** |
| 1092 | \brief Return the current event dispatch function. |
| 1093 | */ |
| 1094 | Fl_Event_Dispatch Fl::event_dispatch() |
| 1095 | { |
| 1096 | return e_dispatch; |
| 1097 | } |
| 1098 | |
| 1099 | |
| 1100 | /** |
| 1101 | \brief Handle events from the window system. |
| 1102 | |
| 1103 | This is called from the native event dispatch after native events have been |
| 1104 | converted to FLTK notation. This function calls Fl::handle_(int, Fl_Window*) |
| 1105 | unless the user sets a dispatch function. If a user dispatch function is set, |
| 1106 | the user must make sure that Fl::handle_() is called, or the event will be |
| 1107 | ignored. |
| 1108 | |
| 1109 | \param e the event type (Fl::event_number() is not yet set) |
| 1110 | \param window the window that caused this event |
| 1111 | \return 0 if the event was not handled |
| 1112 | |
| 1113 | \see Fl::add_handler(Fl_Event_Handler) |
| 1114 | \see Fl::event_dispatch(Fl_Event_Dispatch) |
| 1115 | */ |
| 1116 | int Fl::handle(int e, Fl_Window* window) |
| 1117 | { |
| 1118 | if (e_dispatch) { |
| 1119 | return e_dispatch(e, window); |
| 1120 | } else { |
| 1121 | return handle_(e, window); |
| 1122 | } |
| 1123 | } |
| 1124 | |
| 1125 | |
| 1126 | /** |
| 1127 | \brief Handle events from the window system. |
| 1128 | |
| 1129 | This function is called from the native event dispatch, unless the user sets |
| 1130 | another dispatch function. In that case, the user dispatch function must |
| 1131 | decide when to call Fl::handle_(int, Fl_Window*) |
| 1132 | |
| 1133 | \param e the event type (Fl::event_number() is not yet set) |
| 1134 | \param window the window that caused this event |
| 1135 | \return 0 if the event was not handled |
| 1136 | |
| 1137 | \see Fl::event_dispatch(Fl_Event_Dispatch) |
| 1138 | */ |
| 1139 | int Fl::handle_(int e, Fl_Window* window) |
| 1140 | { |
| 1141 | e_number = e; |
| 1142 | if (fl_local_grab) return fl_local_grab(e); |
| 1143 | |
| 1144 | Fl_Widget* wi = window; |
| 1145 | |
| 1146 | switch (e) { |
| 1147 | |
| 1148 | case FL_CLOSE: |
| 1149 | if ( grab() || (modal() && window != modal()) ) return 0; |
| 1150 | wi->do_callback(); |
| 1151 | return 1; |
| 1152 | |
| 1153 | case FL_SHOW: |
| 1154 | wi->Fl_Widget::show(); // this calls Fl_Widget::show(), not Fl_Window::show() |
| 1155 | return 1; |
| 1156 | |
| 1157 | case FL_HIDE: |
| 1158 | wi->Fl_Widget::hide(); // this calls Fl_Widget::hide(), not Fl_Window::hide() |
| 1159 | return 1; |
| 1160 | |
| 1161 | case FL_PUSH: |
| 1162 | #ifdef DEBUG |
| 1163 | printf("Fl::handle(e=%d, window=%p);\n", e, window); |
| 1164 | #endif // DEBUG |
| 1165 | |
| 1166 | if (grab()) wi = grab(); |
| 1167 | else if (modal() && wi != modal()) return 0; |
| 1168 | pushed_ = wi; |
| 1169 | Fl_Tooltip::current(wi); |
| 1170 | if (send(e, wi, window)) return 1; |
| 1171 | // raise windows that are clicked on: |
| 1172 | window->show(); |
| 1173 | return 1; |
| 1174 | |
| 1175 | case FL_DND_ENTER: |
| 1176 | case FL_DND_DRAG: |
| 1177 | dnd_flag = 1; |
| 1178 | break; |
| 1179 | |
| 1180 | case FL_DND_LEAVE: |
| 1181 | dnd_flag = 1; |
| 1182 | belowmouse(0); |
| 1183 | dnd_flag = 0; |
| 1184 | return 1; |
| 1185 | |
| 1186 | case FL_DND_RELEASE: |
| 1187 | wi = belowmouse(); |
| 1188 | break; |
| 1189 | |
| 1190 | case FL_MOVE: |
| 1191 | case FL_DRAG: |
| 1192 | fl_xmousewin = window; // this should already be set, but just in case. |
| 1193 | if (pushed()) { |
| 1194 | wi = pushed(); |
| 1195 | if (grab()) wi = grab(); |
| 1196 | e_number = e = FL_DRAG; |
| 1197 | break; |
| 1198 | } |
| 1199 | if (modal() && wi != modal()) wi = 0; |
| 1200 | if (grab()) wi = grab(); |
| 1201 | { int ret; |
| 1202 | Fl_Widget* pbm = belowmouse(); |
| 1203 | #ifdef __APPLE__ |
| 1204 | if (fl_mac_os_version < 100500) { |
| 1205 | // before 10.5, mouse moved events aren't sent to borderless windows such as tooltips |
| 1206 | Fl_Window *tooltip = Fl_Tooltip::current_window(); |
| 1207 | int inside = 0; |
| 1208 | if (tooltip && tooltip->shown() ) { // check if a tooltip window is currently opened |
| 1209 | // check if mouse is inside the tooltip |
| 1210 | inside = (Fl::event_x_root() >= tooltip->x() && Fl::event_x_root() < tooltip->x() + tooltip->w() && |
| 1211 | Fl::event_y_root() >= tooltip->y() && Fl::event_y_root() < tooltip->y() + tooltip->h() ); |
| 1212 | } |
| 1213 | // if inside, send event to tooltip window instead of background window |
| 1214 | if (inside) ret = send(e, tooltip, window); |
| 1215 | else ret = (wi && send(e, wi, window)); |
| 1216 | } else |
| 1217 | #endif |
| 1218 | ret = (wi && send(e, wi, window)); |
| 1219 | if (pbm != belowmouse()) { |
| 1220 | #ifdef DEBUG |
| 1221 | printf("Fl::handle(e=%d, window=%p);\n", e, window); |
| 1222 | #endif // DEBUG |
| 1223 | Fl_Tooltip::enter(belowmouse()); |
| 1224 | } |
| 1225 | return ret;} |
| 1226 | |
| 1227 | case FL_RELEASE: { |
| 1228 | // printf("FL_RELEASE: window=%p, pushed() = %p, grab() = %p, modal() = %p\n", |
| 1229 | // window, pushed(), grab(), modal()); |
| 1230 | |
| 1231 | if (grab()) { |
| 1232 | wi = grab(); |
| 1233 | pushed_ = 0; // must be zero before callback is done! |
| 1234 | } else if (pushed()) { |
| 1235 | wi = pushed(); |
| 1236 | pushed_ = 0; // must be zero before callback is done! |
| 1237 | } else if (modal() && wi != modal()) return 0; |
| 1238 | int r = send(e, wi, window); |
| 1239 | fl_fix_focus(); |
| 1240 | return r;} |
| 1241 | |
| 1242 | case FL_UNFOCUS: |
| 1243 | window = 0; |
| 1244 | case FL_FOCUS: |
| 1245 | fl_xfocus = window; |
| 1246 | fl_fix_focus(); |
| 1247 | return 1; |
| 1248 | |
| 1249 | case FL_KEYUP: |
| 1250 | // Send the key-up to the current focus widget. This is not |
| 1251 | // always the same widget that received the corresponding |
| 1252 | // FL_KEYBOARD event because focus may have changed. |
| 1253 | // Sending the KEYUP to the right KEYDOWN is possible, but |
| 1254 | // would require that we track the KEYDOWN for every possible |
| 1255 | // key stroke (users may hold down multiple keys!) and then |
| 1256 | // make sure that the widget still exists before sending |
| 1257 | // a KEYUP there. I believe that the current solution is |
| 1258 | // "close enough". |
| 1259 | for (wi = grab() ? grab() : focus(); wi; wi = wi->parent()) |
| 1260 | if (send(FL_KEYUP, wi, window)) return 1; |
| 1261 | return 0; |
| 1262 | |
| 1263 | case FL_KEYBOARD: |
| 1264 | #ifdef DEBUG |
| 1265 | printf("Fl::handle(e=%d, window=%p);\n", e, window); |
| 1266 | #endif // DEBUG |
| 1267 | |
| 1268 | Fl_Tooltip::enter((Fl_Widget*)0); |
| 1269 | |
| 1270 | fl_xfocus = window; // this should not happen! But maybe it does: |
| 1271 | |
| 1272 | // Try it as keystroke, sending it to focus and all parents: |
| 1273 | for (wi = grab() ? grab() : focus(); wi; wi = wi->parent()) |
| 1274 | if (send(FL_KEYBOARD, wi, window)) return 1; |
| 1275 | |
| 1276 | // recursive call to try shortcut: |
| 1277 | if (handle(FL_SHORTCUT, window)) return 1; |
| 1278 | |
| 1279 | // and then try a shortcut with the case of the text swapped, by |
| 1280 | // changing the text and falling through to FL_SHORTCUT case: |
| 1281 | {unsigned char* c = (unsigned char*)event_text(); // cast away const |
| 1282 | if (!isalpha(*c)) return 0; |
| 1283 | *c = isupper(*c) ? tolower(*c) : toupper(*c);} |
| 1284 | e_number = e = FL_SHORTCUT; |
| 1285 | |
| 1286 | case FL_SHORTCUT: |
| 1287 | if (grab()) {wi = grab(); break;} // send it to grab window |
| 1288 | |
| 1289 | // Try it as shortcut, sending to mouse widget and all parents: |
| 1290 | wi = belowmouse(); |
| 1291 | if (!wi) { |
| 1292 | wi = modal(); |
| 1293 | if (!wi) wi = window; |
| 1294 | } else if (wi->window() != first_window()) { |
| 1295 | if (send(FL_SHORTCUT, first_window(), first_window())) return 1; |
| 1296 | } |
| 1297 | |
| 1298 | for (; wi; wi = wi->parent()) { |
| 1299 | if (send(FL_SHORTCUT, wi, wi->window())) return 1; |
| 1300 | } |
| 1301 | |
| 1302 | // try using add_handle() functions: |
| 1303 | if (send_handlers(FL_SHORTCUT)) return 1; |
| 1304 | |
| 1305 | // make Escape key close windows: |
| 1306 | if (event_key()==FL_Escape) { |
| 1307 | wi = modal(); if (!wi) wi = window; |
| 1308 | wi->do_callback(); |
| 1309 | return 1; |
| 1310 | } |
| 1311 | |
| 1312 | return 0; |
| 1313 | |
| 1314 | case FL_ENTER: |
| 1315 | #ifdef DEBUG |
| 1316 | printf("Fl::handle(e=%d, window=%p);\n", e, window); |
| 1317 | #endif // DEBUG |
| 1318 | |
| 1319 | fl_xmousewin = window; |
| 1320 | fl_fix_focus(); |
| 1321 | Fl_Tooltip::enter(belowmouse()); |
| 1322 | return 1; |
| 1323 | |
| 1324 | case FL_LEAVE: |
| 1325 | #ifdef DEBUG |
| 1326 | printf("Fl::handle(e=%d, window=%p);\n", e, window); |
| 1327 | #endif // DEBUG |
| 1328 | |
| 1329 | if (!pushed_) { |
| 1330 | belowmouse(0); |
| 1331 | Fl_Tooltip::enter(0); |
| 1332 | } |
| 1333 | if (window == fl_xmousewin) {fl_xmousewin = 0; fl_fix_focus();} |
| 1334 | return 1; |
| 1335 | |
| 1336 | case FL_MOUSEWHEEL: |
| 1337 | fl_xfocus = window; // this should not happen! But maybe it does: |
| 1338 | |
| 1339 | // Try sending it to the "grab" first |
| 1340 | if (grab() && grab()!=modal() && grab()!=window) { |
| 1341 | if (send(FL_MOUSEWHEEL, grab(), window)) return 1; |
| 1342 | } |
| 1343 | // Now try sending it to the "modal" window |
| 1344 | if (modal()) { |
| 1345 | send(FL_MOUSEWHEEL, modal(), window); |
| 1346 | return 1; |
| 1347 | } |
| 1348 | // Finally try sending it to the window, the event occured in |
| 1349 | if (send(FL_MOUSEWHEEL, window, window)) return 1; |
| 1350 | default: |
| 1351 | break; |
| 1352 | } |
| 1353 | if (wi && send(e, wi, window)) { |
| 1354 | dnd_flag = 0; |
| 1355 | return 1; |
| 1356 | } |
| 1357 | dnd_flag = 0; |
| 1358 | return send_handlers(e); |
| 1359 | } |
| 1360 | |
| 1361 | //////////////////////////////////////////////////////////////// |
| 1362 | // hide() destroys the X window, it does not do unmap! |
| 1363 | |
| 1364 | #if !defined(WIN32) && USE_XFT |
| 1365 | extern void fl_destroy_xft_draw(Window); |
| 1366 | #endif |
| 1367 | |
| 1368 | void Fl_Window::hide() { |
| 1369 | clear_visible(); |
| 1370 | |
| 1371 | if (!shown()) return; |
| 1372 | |
| 1373 | // remove from the list of windows: |
| 1374 | Fl_X* ip = i; |
| 1375 | Fl_X** pp = &Fl_X::first; |
| 1376 | for (; *pp != ip; pp = &(*pp)->next) if (!*pp) return; |
| 1377 | *pp = ip->next; |
| 1378 | #ifdef __APPLE__ |
| 1379 | ip->unlink(); |
| 1380 | // MacOS X manages a single pointer per application. Make sure that hiding |
| 1381 | // a toplevel window will not leave us with some random pointer shape, or |
| 1382 | // worst case, an invisible pointer |
| 1383 | if (!parent()) cursor(FL_CURSOR_DEFAULT); |
| 1384 | #endif |
| 1385 | i = 0; |
| 1386 | |
| 1387 | // recursively remove any subwindows: |
| 1388 | for (Fl_X *wi = Fl_X::first; wi;) { |
| 1389 | Fl_Window* W = wi->w; |
| 1390 | if (W->window() == this) { |
| 1391 | W->hide(); |
| 1392 | W->set_visible(); |
| 1393 | wi = Fl_X::first; |
| 1394 | } else wi = wi->next; |
| 1395 | } |
| 1396 | |
| 1397 | if (this == Fl::modal_) { // we are closing the modal window, find next one: |
| 1398 | Fl_Window* W; |
| 1399 | for (W = Fl::first_window(); W; W = Fl::next_window(W)) |
| 1400 | if (W->modal()) break; |
| 1401 | Fl::modal_ = W; |
| 1402 | } |
| 1403 | |
| 1404 | // Make sure no events are sent to this window: |
| 1405 | fl_throw_focus(this); |
| 1406 | handle(FL_HIDE); |
| 1407 | |
| 1408 | #if defined(WIN32) |
| 1409 | // this little trick keeps the current clipboard alive, even if we are about |
| 1410 | // to destroy the window that owns the selection. |
| 1411 | if (GetClipboardOwner()==ip->xid) { |
| 1412 | Fl_Window *w1 = Fl::first_window(); |
| 1413 | if (w1 && OpenClipboard(fl_xid(w1))) { |
| 1414 | EmptyClipboard(); |
| 1415 | SetClipboardData(CF_TEXT, NULL); |
| 1416 | CloseClipboard(); |
| 1417 | } |
| 1418 | } |
| 1419 | // Send a message to myself so that I'll get out of the event loop... |
| 1420 | PostMessage(ip->xid, WM_APP, 0, 0); |
| 1421 | if (ip->private_dc) fl_release_dc(ip->xid, ip->private_dc); |
| 1422 | if (ip->xid == fl_window && fl_gc) { |
| 1423 | fl_release_dc(fl_window, fl_gc); |
| 1424 | fl_window = (HWND)-1; |
| 1425 | fl_gc = 0; |
| 1426 | # ifdef FLTK_USE_CAIRO |
| 1427 | if (Fl::cairo_autolink_context()) Fl::cairo_make_current((Fl_Window*) 0); |
| 1428 | # endif |
| 1429 | } |
| 1430 | #elif defined(__APPLE_QUARTZ__) |
| 1431 | Fl_X::q_release_context(ip); |
| 1432 | if ( ip->xid == fl_window && !parent() ) |
| 1433 | fl_window = 0; |
| 1434 | #endif |
| 1435 | |
| 1436 | if (ip->region) XDestroyRegion(ip->region); |
| 1437 | |
| 1438 | #if defined(USE_X11) |
| 1439 | # if USE_XFT |
| 1440 | fl_destroy_xft_draw(ip->xid); |
| 1441 | # endif |
| 1442 | // this test makes sure ip->xid has not been destroyed already |
| 1443 | if (ip->xid) XDestroyWindow(fl_display, ip->xid); |
| 1444 | #elif defined(WIN32) |
| 1445 | // this little trickery seems to avoid the popup window stacking problem |
| 1446 | HWND p = GetForegroundWindow(); |
| 1447 | if (p==GetParent(ip->xid)) { |
| 1448 | ShowWindow(ip->xid, SW_HIDE); |
| 1449 | ShowWindow(p, SW_SHOWNA); |
| 1450 | } |
| 1451 | XDestroyWindow(fl_display, ip->xid); |
| 1452 | #elif defined(__APPLE_QUARTZ__) |
| 1453 | ip->destroy(); |
| 1454 | #else |
| 1455 | # error unsupported platform |
| 1456 | #endif |
| 1457 | |
| 1458 | #ifdef WIN32 |
| 1459 | // Try to stop the annoying "raise another program" behavior |
| 1460 | if (non_modal() && Fl::first_window() && Fl::first_window()->shown()) |
| 1461 | Fl::first_window()->show(); |
| 1462 | #endif |
| 1463 | delete ip; |
| 1464 | } |
| 1465 | |
| 1466 | Fl_Window::~Fl_Window() { |
| 1467 | hide(); |
| 1468 | if (xclass_) { |
| 1469 | free(xclass_); |
| 1470 | } |
| 1471 | } |
| 1472 | |
| 1473 | // FL_SHOW and FL_HIDE are called whenever the visibility of this widget |
| 1474 | // or any parent changes. We must correctly map/unmap the system's window. |
| 1475 | |
| 1476 | // For top-level windows it is assumed the window has already been |
| 1477 | // mapped or unmapped!!! This is because this should only happen when |
| 1478 | // Fl_Window::show() or Fl_Window::hide() is called, or in response to |
| 1479 | // iconize/deiconize events from the system. |
| 1480 | |
| 1481 | int Fl_Window::handle(int ev) |
| 1482 | { |
| 1483 | if (parent()) { |
| 1484 | switch (ev) { |
| 1485 | case FL_SHOW: |
| 1486 | if (!shown()) show(); |
| 1487 | else { |
| 1488 | #if defined(USE_X11) || defined(WIN32) |
| 1489 | XMapWindow(fl_display, fl_xid(this)); // extra map calls are harmless |
| 1490 | #elif defined(__APPLE_QUARTZ__) |
| 1491 | i->map(); |
| 1492 | #else |
| 1493 | # error unsupported platform |
| 1494 | #endif // __APPLE__ |
| 1495 | } |
| 1496 | break; |
| 1497 | case FL_HIDE: |
| 1498 | if (shown()) { |
| 1499 | // Find what really turned invisible, if it was a parent window |
| 1500 | // we do nothing. We need to avoid unnecessary unmap calls |
| 1501 | // because they cause the display to blink when the parent is |
| 1502 | // remapped. However if this or any intermediate non-window |
| 1503 | // widget has really had hide() called directly on it, we must |
| 1504 | // unmap because when the parent window is remapped we don't |
| 1505 | // want to reappear. |
| 1506 | if (visible()) { |
| 1507 | Fl_Widget* p = parent(); for (;p->visible();p = p->parent()) {} |
| 1508 | if (p->type() >= FL_WINDOW) break; // don't do the unmap |
| 1509 | } |
| 1510 | #if defined(USE_X11) || defined(WIN32) |
| 1511 | XUnmapWindow(fl_display, fl_xid(this)); |
| 1512 | #elif defined(__APPLE_QUARTZ__) |
| 1513 | i->unmap(); |
| 1514 | #else |
| 1515 | # error platform unsupported |
| 1516 | #endif |
| 1517 | } |
| 1518 | break; |
| 1519 | } |
| 1520 | // } else if (ev == FL_FOCUS || ev == FL_UNFOCUS) { |
| 1521 | // Fl_Tooltip::exit(Fl_Tooltip::current()); |
| 1522 | } |
| 1523 | |
| 1524 | return Fl_Group::handle(ev); |
| 1525 | } |
| 1526 | |
| 1527 | //////////////////////////////////////////////////////////////// |
| 1528 | // Back compatibility cut & paste functions for fltk 1.1 only: |
| 1529 | |
| 1530 | /** Back-compatibility only: The single-argument call can be used to |
| 1531 | move the selection to another widget or to set the owner to |
| 1532 | NULL, without changing the actual text of the |
| 1533 | selection. FL_SELECTIONCLEAR is sent to the previous |
| 1534 | selection owner, if any. |
| 1535 | |
| 1536 | <i>Copying the buffer every time the selection is changed is |
| 1537 | obviously wasteful, especially for large selections. An interface will |
| 1538 | probably be added in a future version to allow the selection to be made |
| 1539 | by a callback function. The current interface will be emulated on top |
| 1540 | of this.</i> |
| 1541 | */ |
| 1542 | void Fl::selection_owner(Fl_Widget *owner) {selection_owner_ = owner;} |
| 1543 | |
| 1544 | /** |
| 1545 | Changes the current selection. The block of text is |
| 1546 | copied to an internal buffer by FLTK (be careful if doing this in |
| 1547 | response to an FL_PASTE as this \e may be the same buffer |
| 1548 | returned by event_text()). The selection_owner() |
| 1549 | widget is set to the passed owner. |
| 1550 | */ |
| 1551 | void Fl::selection(Fl_Widget &owner, const char* text, int len) { |
| 1552 | selection_owner_ = &owner; |
| 1553 | Fl::copy(text, len, 0); |
| 1554 | } |
| 1555 | |
| 1556 | /** Backward compatibility only. |
| 1557 | This calls Fl::paste(receiver, 0); |
| 1558 | \see Fl::paste(Fl_Widget &receiver, int clipboard) |
| 1559 | */ |
| 1560 | void Fl::paste(Fl_Widget &receiver) { |
| 1561 | Fl::paste(receiver, 0); |
| 1562 | } |
| 1563 | |
| 1564 | //////////////////////////////////////////////////////////////// |
| 1565 | |
| 1566 | #include <FL/fl_draw.H> |
| 1567 | |
| 1568 | void Fl_Widget::redraw() { |
| 1569 | damage(FL_DAMAGE_ALL); |
| 1570 | } |
| 1571 | |
| 1572 | void Fl_Widget::redraw_label() { |
| 1573 | if (window()) { |
| 1574 | if (box() == FL_NO_BOX) { |
| 1575 | // Widgets with the FL_NO_BOX boxtype need a parent to |
| 1576 | // redraw, since it is responsible for redrawing the |
| 1577 | // background... |
| 1578 | int X = x() > 0 ? x() - 1 : 0; |
| 1579 | int Y = y() > 0 ? y() - 1 : 0; |
| 1580 | window()->damage(FL_DAMAGE_ALL, X, Y, w() + 2, h() + 2); |
| 1581 | } |
| 1582 | |
| 1583 | if (align() && !(align() & FL_ALIGN_INSIDE) && window()->shown()) { |
| 1584 | // If the label is not inside the widget, compute the location of |
| 1585 | // the label and redraw the window within that bounding box... |
| 1586 | int W = 0, H = 0; |
| 1587 | label_.measure(W, H); |
| 1588 | W += 5; // Add a little to the size of the label to cover overflow |
| 1589 | H += 5; |
| 1590 | |
| 1591 | // FIXME: |
| 1592 | // This assumes that measure() returns the correct outline, which it does |
| 1593 | // not in all possible cases of alignment combinedwith image and symbols. |
| 1594 | switch (align() & 0x0f) { |
| 1595 | case FL_ALIGN_TOP_LEFT: |
| 1596 | window()->damage(FL_DAMAGE_EXPOSE, x(), y()-H, W, H); break; |
| 1597 | case FL_ALIGN_TOP: |
| 1598 | window()->damage(FL_DAMAGE_EXPOSE, x()+(w()-W)/2, y()-H, W, H); break; |
| 1599 | case FL_ALIGN_TOP_RIGHT: |
| 1600 | window()->damage(FL_DAMAGE_EXPOSE, x()+w()-W, y()-H, W, H); break; |
| 1601 | case FL_ALIGN_LEFT_TOP: |
| 1602 | window()->damage(FL_DAMAGE_EXPOSE, x()-W, y(), W, H); break; |
| 1603 | case FL_ALIGN_RIGHT_TOP: |
| 1604 | window()->damage(FL_DAMAGE_EXPOSE, x()+w(), y(), W, H); break; |
| 1605 | case FL_ALIGN_LEFT: |
| 1606 | window()->damage(FL_DAMAGE_EXPOSE, x()-W, y()+(h()-H)/2, W, H); break; |
| 1607 | case FL_ALIGN_RIGHT: |
| 1608 | window()->damage(FL_DAMAGE_EXPOSE, x()+w(), y()+(h()-H)/2, W, H); break; |
| 1609 | case FL_ALIGN_LEFT_BOTTOM: |
| 1610 | window()->damage(FL_DAMAGE_EXPOSE, x()-W, y()+h()-H, W, H); break; |
| 1611 | case FL_ALIGN_RIGHT_BOTTOM: |
| 1612 | window()->damage(FL_DAMAGE_EXPOSE, x()+w(), y()+h()-H, W, H); break; |
| 1613 | case FL_ALIGN_BOTTOM_LEFT: |
| 1614 | window()->damage(FL_DAMAGE_EXPOSE, x(), y()+h(), W, H); break; |
| 1615 | case FL_ALIGN_BOTTOM: |
| 1616 | window()->damage(FL_DAMAGE_EXPOSE, x()+(w()-W)/2, y()+h(), W, H); break; |
| 1617 | case FL_ALIGN_BOTTOM_RIGHT: |
| 1618 | window()->damage(FL_DAMAGE_EXPOSE, x()+w()-W, y()+h(), W, H); break; |
| 1619 | default: |
| 1620 | window()->damage(FL_DAMAGE_ALL); break; |
| 1621 | } |
| 1622 | } else { |
| 1623 | // The label is inside the widget, so just redraw the widget itself... |
| 1624 | damage(FL_DAMAGE_ALL); |
| 1625 | } |
| 1626 | } |
| 1627 | } |
| 1628 | |
| 1629 | void Fl_Widget::damage(uchar fl) { |
| 1630 | if (type() < FL_WINDOW) { |
| 1631 | // damage only the rectangle covered by a child widget: |
| 1632 | damage(fl, x(), y(), w(), h()); |
| 1633 | } else { |
| 1634 | // damage entire window by deleting the region: |
| 1635 | Fl_X* i = Fl_X::i((Fl_Window*)this); |
| 1636 | if (!i) return; // window not mapped, so ignore it |
| 1637 | if (i->region) {XDestroyRegion(i->region); i->region = 0;} |
| 1638 | damage_ |= fl; |
| 1639 | Fl::damage(FL_DAMAGE_CHILD); |
| 1640 | } |
| 1641 | } |
| 1642 | |
| 1643 | void Fl_Widget::damage(uchar fl, int X, int Y, int W, int H) { |
| 1644 | Fl_Widget* wi = this; |
| 1645 | // mark all parent widgets between this and window with FL_DAMAGE_CHILD: |
| 1646 | while (wi->type() < FL_WINDOW) { |
| 1647 | wi->damage_ |= fl; |
| 1648 | wi = wi->parent(); |
| 1649 | if (!wi) return; |
| 1650 | fl = FL_DAMAGE_CHILD; |
| 1651 | } |
| 1652 | Fl_X* i = Fl_X::i((Fl_Window*)wi); |
| 1653 | if (!i) return; // window not mapped, so ignore it |
| 1654 | |
| 1655 | // clip the damage to the window and quit if none: |
| 1656 | if (X < 0) {W += X; X = 0;} |
| 1657 | if (Y < 0) {H += Y; Y = 0;} |
| 1658 | if (W > wi->w()-X) W = wi->w()-X; |
| 1659 | if (H > wi->h()-Y) H = wi->h()-Y; |
| 1660 | if (W <= 0 || H <= 0) return; |
| 1661 | |
| 1662 | if (!X && !Y && W==wi->w() && H==wi->h()) { |
| 1663 | // if damage covers entire window delete region: |
| 1664 | wi->damage(fl); |
| 1665 | return; |
| 1666 | } |
| 1667 | |
| 1668 | if (wi->damage()) { |
| 1669 | // if we already have damage we must merge with existing region: |
| 1670 | if (i->region) { |
| 1671 | #if defined(USE_X11) |
| 1672 | XRectangle R; |
| 1673 | R.x = X; R.y = Y; R.width = W; R.height = H; |
| 1674 | XUnionRectWithRegion(&R, i->region, i->region); |
| 1675 | #elif defined(WIN32) |
| 1676 | Fl_Region R = XRectangleRegion(X, Y, W, H); |
| 1677 | CombineRgn(i->region, i->region, R, RGN_OR); |
| 1678 | XDestroyRegion(R); |
| 1679 | #elif defined(__APPLE_QUARTZ__) |
| 1680 | CGRect arg = fl_cgrectmake_cocoa(X, Y, W, H); |
| 1681 | int j; // don't add a rectangle totally inside the Fl_Region |
| 1682 | for(j = 0; j < i->region->count; j++) { |
| 1683 | if(CGRectContainsRect(i->region->rects[j], arg)) break; |
| 1684 | } |
| 1685 | if( j >= i->region->count) { |
| 1686 | i->region->rects = (CGRect*)realloc(i->region->rects, (++(i->region->count)) * sizeof(CGRect)); |
| 1687 | i->region->rects[i->region->count - 1] = arg; |
| 1688 | } |
| 1689 | #else |
| 1690 | # error unsupported platform |
| 1691 | #endif |
| 1692 | } |
| 1693 | wi->damage_ |= fl; |
| 1694 | } else { |
| 1695 | // create a new region: |
| 1696 | if (i->region) XDestroyRegion(i->region); |
| 1697 | i->region = XRectangleRegion(X,Y,W,H); |
| 1698 | wi->damage_ = fl; |
| 1699 | } |
| 1700 | Fl::damage(FL_DAMAGE_CHILD); |
| 1701 | } |
| 1702 | void Fl_Window::flush() { |
| 1703 | make_current(); |
| 1704 | //if (damage() == FL_DAMAGE_EXPOSE && can_boxcheat(box())) fl_boxcheat = this; |
| 1705 | fl_clip_region(i->region); i->region = 0; |
| 1706 | draw(); |
| 1707 | } |
| 1708 | |
| 1709 | #ifdef WIN32 |
| 1710 | # include "Fl_win32.cxx" |
| 1711 | //#elif defined(__APPLE__) |
| 1712 | #endif |
| 1713 | |
| 1714 | // |
| 1715 | // The following methods allow callbacks to schedule the deletion of |
| 1716 | // widgets at "safe" times. |
| 1717 | // |
| 1718 | |
| 1719 | static int num_dwidgets = 0, alloc_dwidgets = 0; |
| 1720 | static Fl_Widget **dwidgets = 0; |
| 1721 | |
| 1722 | /** |
| 1723 | Schedules a widget for deletion at the next call to the event loop. |
| 1724 | Use this method to delete a widget inside a callback function. |
| 1725 | |
| 1726 | To avoid early deletion of widgets, this function should be called |
| 1727 | toward the end of a callback and only after any call to the event |
| 1728 | loop (Fl::wait(), Fl::flush(), Fl::check(), fl_ask(), etc.). |
| 1729 | |
| 1730 | When deleting groups or windows, you must only delete the group or |
| 1731 | window widget and not the individual child widgets. |
| 1732 | |
| 1733 | \since FLTK 1.3 it is not necessary to remove widgets from their parent |
| 1734 | groups or windows before calling this, because it will be done in the |
| 1735 | widget's destructor, but it is not a failure to do this nevertheless. |
| 1736 | |
| 1737 | \note In FLTK 1.1 you \b must remove widgets from their parent group |
| 1738 | (or window) before deleting them. |
| 1739 | |
| 1740 | \see Fl_Widget::~Fl_Widget() |
| 1741 | */ |
| 1742 | void Fl::delete_widget(Fl_Widget *wi) { |
| 1743 | if (!wi) return; |
| 1744 | |
| 1745 | if (num_dwidgets >= alloc_dwidgets) { |
| 1746 | Fl_Widget **temp; |
| 1747 | |
| 1748 | temp = new Fl_Widget *[alloc_dwidgets + 10]; |
| 1749 | if (alloc_dwidgets) { |
| 1750 | memcpy(temp, dwidgets, alloc_dwidgets * sizeof(Fl_Widget *)); |
| 1751 | delete[] dwidgets; |
| 1752 | } |
| 1753 | |
| 1754 | dwidgets = temp; |
| 1755 | alloc_dwidgets += 10; |
| 1756 | } |
| 1757 | |
| 1758 | dwidgets[num_dwidgets] = wi; |
| 1759 | num_dwidgets ++; |
| 1760 | } |
| 1761 | |
| 1762 | /** |
| 1763 | Deletes widgets previously scheduled for deletion. |
| 1764 | |
| 1765 | This is for internal use only. You should never call this directly. |
| 1766 | |
| 1767 | Fl::do_widget_deletion() is called from the FLTK event loop or whenever |
| 1768 | you call Fl::wait(). The previously scheduled widgets are deleted in the |
| 1769 | same order they were scheduled by calling Fl::delete_widget(). |
| 1770 | |
| 1771 | \see Fl::delete_widget(Fl_Widget *wi) |
| 1772 | */ |
| 1773 | void Fl::do_widget_deletion() { |
| 1774 | if (!num_dwidgets) return; |
| 1775 | |
| 1776 | for (int i = 0; i < num_dwidgets; i ++) |
| 1777 | delete dwidgets[i]; |
| 1778 | |
| 1779 | num_dwidgets = 0; |
| 1780 | } |
| 1781 | |
| 1782 | static Fl_Widget ***widget_watch = 0; |
| 1783 | static int num_widget_watch = 0; |
| 1784 | static int max_widget_watch = 0; |
| 1785 | |
| 1786 | /** |
| 1787 | Adds a widget pointer to the widget watch list. |
| 1788 | |
| 1789 | \note Internal use only, please use class Fl_Widget_Tracker instead. |
| 1790 | |
| 1791 | This can be used, if it is possible that a widget might be deleted during |
| 1792 | a callback or similar function. The widget pointer must be added to the |
| 1793 | watch list before calling the callback. After the callback the widget |
| 1794 | pointer can be queried, if it is NULL. \e If it is NULL, then the widget has been |
| 1795 | deleted during the callback and must not be accessed anymore. If the widget |
| 1796 | pointer is \e not NULL, then the widget has not been deleted and can be accessed |
| 1797 | safely. |
| 1798 | |
| 1799 | After accessing the widget, the widget pointer must be released from the |
| 1800 | watch list by calling Fl::release_widget_pointer(). |
| 1801 | |
| 1802 | Example for a button that is clicked (from its handle() method): |
| 1803 | \code |
| 1804 | Fl_Widget *wp = this; // save 'this' in a pointer variable |
| 1805 | Fl::watch_widget_pointer(wp); // add the pointer to the watch list |
| 1806 | set_changed(); // set the changed flag |
| 1807 | do_callback(); // call the callback |
| 1808 | if (!wp) { // the widget has been deleted |
| 1809 | |
| 1810 | // DO NOT ACCESS THE DELETED WIDGET ! |
| 1811 | |
| 1812 | } else { // the widget still exists |
| 1813 | clear_changed(); // reset the changed flag |
| 1814 | } |
| 1815 | |
| 1816 | Fl::release_widget_pointer(wp); // remove the pointer from the watch list |
| 1817 | \endcode |
| 1818 | |
| 1819 | This works, because all widgets call Fl::clear_widget_pointer() in their |
| 1820 | destructors. |
| 1821 | |
| 1822 | \see Fl::release_widget_pointer() |
| 1823 | \see Fl::clear_widget_pointer() |
| 1824 | |
| 1825 | An easier and more convenient method to control widget deletion during |
| 1826 | callbacks is to use the class Fl_Widget_Tracker with a local (automatic) |
| 1827 | variable. |
| 1828 | |
| 1829 | \see class Fl_Widget_Tracker |
| 1830 | */ |
| 1831 | void Fl::watch_widget_pointer(Fl_Widget *&w) |
| 1832 | { |
| 1833 | Fl_Widget **wp = &w; |
| 1834 | int i; |
| 1835 | for (i=0; i<num_widget_watch; ++i) { |
| 1836 | if (widget_watch[i]==wp) return; |
| 1837 | } |
| 1838 | if (num_widget_watch==max_widget_watch) { |
| 1839 | max_widget_watch += 8; |
| 1840 | widget_watch = (Fl_Widget***)realloc(widget_watch, sizeof(Fl_Widget**)*max_widget_watch); |
| 1841 | } |
| 1842 | widget_watch[num_widget_watch++] = wp; |
| 1843 | #ifdef DEBUG_WATCH |
| 1844 | printf ("\nwatch_widget_pointer: (%d/%d) %8p => %8p\n", |
| 1845 | num_widget_watch,num_widget_watch,wp,*wp); |
| 1846 | fflush(stdout); |
| 1847 | #endif // DEBUG_WATCH |
| 1848 | } |
| 1849 | |
| 1850 | /** |
| 1851 | Releases a widget pointer from the watch list. |
| 1852 | |
| 1853 | This is used to remove a widget pointer that has been added to the watch list |
| 1854 | with Fl::watch_widget_pointer(), when it is not needed anymore. |
| 1855 | |
| 1856 | \note Internal use only, please use class Fl_Widget_Tracker instead. |
| 1857 | |
| 1858 | \see Fl::watch_widget_pointer() |
| 1859 | */ |
| 1860 | void Fl::release_widget_pointer(Fl_Widget *&w) |
| 1861 | { |
| 1862 | Fl_Widget **wp = &w; |
| 1863 | int i,j=0; |
| 1864 | for (i=0; i<num_widget_watch; ++i) { |
| 1865 | if (widget_watch[i]!=wp) { |
| 1866 | if (j<i) widget_watch[j] = widget_watch[i]; // fill gap |
| 1867 | j++; |
| 1868 | } |
| 1869 | #ifdef DEBUG_WATCH |
| 1870 | else { // found widget pointer |
| 1871 | printf ("release_widget_pointer: (%d/%d) %8p => %8p\n", |
| 1872 | i+1,num_widget_watch,wp,*wp); |
| 1873 | } |
| 1874 | #endif //DEBUG_WATCH |
| 1875 | } |
| 1876 | num_widget_watch = j; |
| 1877 | #ifdef DEBUG_WATCH |
| 1878 | printf (" num_widget_watch = %d\n\n",num_widget_watch); |
| 1879 | fflush(stdout); |
| 1880 | #endif // DEBUG_WATCH |
| 1881 | return; |
| 1882 | } |
| 1883 | /** |
| 1884 | Clears a widget pointer \e in the watch list. |
| 1885 | |
| 1886 | This is called when a widget is destroyed (by its destructor). You should never |
| 1887 | call this directly. |
| 1888 | |
| 1889 | \note Internal use only ! |
| 1890 | |
| 1891 | This method searches the widget watch list for pointers to the widget and |
| 1892 | clears each pointer that points to it. Widget pointers can be added to the |
| 1893 | widget watch list by calling Fl::watch_widget_pointer() or by using the |
| 1894 | helper class Fl_Widget_Tracker (recommended). |
| 1895 | |
| 1896 | \see Fl::watch_widget_pointer() |
| 1897 | \see class Fl_Widget_Tracker |
| 1898 | */ |
| 1899 | void Fl::clear_widget_pointer(Fl_Widget const *w) |
| 1900 | { |
| 1901 | if (w==0L) return; |
| 1902 | int i; |
| 1903 | for (i=0; i<num_widget_watch; ++i) { |
| 1904 | if (widget_watch[i] && *widget_watch[i]==w) { |
| 1905 | *widget_watch[i] = 0L; |
| 1906 | } |
| 1907 | } |
| 1908 | } |
| 1909 | |
| 1910 | |
| 1911 | /** |
| 1912 | \brief FLTK library options management. |
| 1913 | |
| 1914 | This function needs to be documented in more detail. It can be used for more |
| 1915 | optional settings, such as using a native file chooser instead of the FLTK one |
| 1916 | wherever possible, disabling tooltips, disabling visible focus, disabling |
| 1917 | FLTK file chooser preview, etc. . |
| 1918 | |
| 1919 | There should be a command line option interface. |
| 1920 | |
| 1921 | There should be an application that manages options system wide, per user, and |
| 1922 | per application. |
| 1923 | |
| 1924 | \note As of FLTK 1.3.0, options can be managed within fluid, using the menu |
| 1925 | <i>Edit/Global FLTK Settings</i>. |
| 1926 | |
| 1927 | \param opt which option |
| 1928 | \return true or false |
| 1929 | \see enum Fl::Fl_Option |
| 1930 | \see Fl::option(Fl_Option, bool) |
| 1931 | |
| 1932 | \since FLTK 1.3.0 |
| 1933 | */ |
| 1934 | bool Fl::option(Fl_Option opt) |
| 1935 | { |
| 1936 | if (!options_read_) { |
| 1937 | int tmp; |
| 1938 | { // first, read the system wide preferences |
| 1939 | Fl_Preferences prefs(Fl_Preferences::SYSTEM, "fltk.org", "fltk"); |
| 1940 | Fl_Preferences opt_prefs(prefs, "options"); |
| 1941 | opt_prefs.get("ArrowFocus", tmp, 0); // default: off |
| 1942 | options_[OPTION_ARROW_FOCUS] = tmp; |
| 1943 | //opt_prefs.get("NativeFilechooser", tmp, 1); // default: on |
| 1944 | //options_[OPTION_NATIVE_FILECHOOSER] = tmp; |
| 1945 | //opt_prefs.get("FilechooserPreview", tmp, 1); // default: on |
| 1946 | //options_[OPTION_FILECHOOSER_PREVIEW] = tmp; |
| 1947 | opt_prefs.get("VisibleFocus", tmp, 1); // default: on |
| 1948 | options_[OPTION_VISIBLE_FOCUS] = tmp; |
| 1949 | opt_prefs.get("DNDText", tmp, 1); // default: on |
| 1950 | options_[OPTION_DND_TEXT] = tmp; |
| 1951 | opt_prefs.get("ShowTooltips", tmp, 1); // default: on |
| 1952 | options_[OPTION_SHOW_TOOLTIPS] = tmp; |
| 1953 | } |
| 1954 | { // next, check the user preferences |
| 1955 | // override system options only, if the option is set ( >= 0 ) |
| 1956 | Fl_Preferences prefs(Fl_Preferences::USER, "fltk.org", "fltk"); |
| 1957 | Fl_Preferences opt_prefs(prefs, "options"); |
| 1958 | opt_prefs.get("ArrowFocus", tmp, -1); |
| 1959 | if (tmp >= 0) options_[OPTION_ARROW_FOCUS] = tmp; |
| 1960 | //opt_prefs.get("NativeFilechooser", tmp, -1); |
| 1961 | //if (tmp >= 0) options_[OPTION_NATIVE_FILECHOOSER] = tmp; |
| 1962 | //opt_prefs.get("FilechooserPreview", tmp, -1); |
| 1963 | //if (tmp >= 0) options_[OPTION_FILECHOOSER_PREVIEW] = tmp; |
| 1964 | opt_prefs.get("VisibleFocus", tmp, -1); |
| 1965 | if (tmp >= 0) options_[OPTION_VISIBLE_FOCUS] = tmp; |
| 1966 | opt_prefs.get("DNDText", tmp, -1); |
| 1967 | if (tmp >= 0) options_[OPTION_DND_TEXT] = tmp; |
| 1968 | opt_prefs.get("ShowTooltips", tmp, -1); |
| 1969 | if (tmp >= 0) options_[OPTION_SHOW_TOOLTIPS] = tmp; |
| 1970 | } |
| 1971 | { // now, if the developer has registered this app, we could as for per-application preferences |
| 1972 | } |
| 1973 | options_read_ = 1; |
| 1974 | } |
| 1975 | if (opt<0 || opt>=OPTION_LAST) |
| 1976 | return false; |
| 1977 | return (bool)(options_[opt]!=0); |
| 1978 | } |
| 1979 | |
| 1980 | /** |
| 1981 | \brief Override an option while the application is running. |
| 1982 | |
| 1983 | This function does not change any system or user settings. |
| 1984 | |
| 1985 | \param opt which option |
| 1986 | \param val set to true or false |
| 1987 | \see enum Fl::Fl_Option |
| 1988 | \see bool Fl::option(Fl_Option) |
| 1989 | */ |
| 1990 | void Fl::option(Fl_Option opt, bool val) |
| 1991 | { |
| 1992 | if (opt<0 || opt>=OPTION_LAST) |
| 1993 | return; |
| 1994 | if (!options_read_) { |
| 1995 | // first read this option, so we don't override our setting later |
| 1996 | option(opt); |
| 1997 | } |
| 1998 | options_[opt] = val; |
| 1999 | } |
| 2000 | |
| 2001 | |
| 2002 | // Helper class Fl_Widget_Tracker |
| 2003 | |
| 2004 | /** |
| 2005 | The constructor adds a widget to the watch list. |
| 2006 | */ |
| 2007 | Fl_Widget_Tracker::Fl_Widget_Tracker(Fl_Widget *wi) |
| 2008 | { |
| 2009 | wp_ = wi; |
| 2010 | Fl::watch_widget_pointer(wp_); // add pointer to watch list |
| 2011 | } |
| 2012 | |
| 2013 | /** |
| 2014 | The destructor removes a widget from the watch list. |
| 2015 | */ |
| 2016 | Fl_Widget_Tracker::~Fl_Widget_Tracker() |
| 2017 | { |
| 2018 | Fl::release_widget_pointer(wp_); // remove pointer from watch list |
| 2019 | } |
| 2020 | |
| 2021 | |
| 2022 | // |
| 2023 | // End of "$Id: Fl.cxx 8723 2011-05-23 16:49:02Z manolo $". |
| 2024 | // |