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Constantin Kaplinskya2adc8d2006-05-25 05:01:55 +00001/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
2 *
3 * This is free software; you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation; either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This software is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this software; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
16 * USA.
17 */
18
19// -=- Socket.h - abstract base-class for any kind of network stream/socket
20
21#ifndef __NETWORK_SOCKET_H__
22#define __NETWORK_SOCKET_H__
23
Pierre Ossman574dc642016-10-05 13:39:11 +020024#include <list>
25
Constantin Kaplinskya2adc8d2006-05-25 05:01:55 +000026#include <limits.h>
27#include <rdr/FdInStream.h>
28#include <rdr/FdOutStream.h>
29#include <rdr/Exception.h>
30
31namespace network {
32
33 class Socket {
34 public:
35 Socket(int fd)
36 : instream(new rdr::FdInStream(fd)),
37 outstream(new rdr::FdOutStream(fd)),
38 ownStreams(true), isShutdown_(false),
39 queryConnection(false) {}
40 virtual ~Socket() {
41 if (ownStreams) {
42 delete instream;
43 delete outstream;
44 }
45 }
46 rdr::FdInStream &inStream() {return *instream;}
47 rdr::FdOutStream &outStream() {return *outstream;}
48 int getFd() {return outstream->getFd();}
49
50 // if shutdown() is overridden then the override MUST call on to here
51 virtual void shutdown() {isShutdown_ = true;}
52 bool isShutdown() const {return isShutdown_;}
53
54 // information about this end of the socket
Constantin Kaplinskya2adc8d2006-05-25 05:01:55 +000055 virtual int getMyPort() = 0;
Constantin Kaplinskya2adc8d2006-05-25 05:01:55 +000056
57 // information about the remote end of the socket
58 virtual char* getPeerAddress() = 0; // a string e.g. "192.168.0.1"
59 virtual int getPeerPort() = 0;
60 virtual char* getPeerEndpoint() = 0; // <address>::<port>
61
62 // Is the remote end on the same machine?
63 virtual bool sameMachine() = 0;
64
65 // Was there a "?" in the ConnectionFilter used to accept this Socket?
66 void setRequiresQuery() {queryConnection = true;}
67 bool requiresQuery() const {return queryConnection;}
68
69 protected:
70 Socket() : instream(0), outstream(0), ownStreams(false),
71 isShutdown_(false), queryConnection(false) {}
72 Socket(rdr::FdInStream* i, rdr::FdOutStream* o, bool own)
73 : instream(i), outstream(o), ownStreams(own),
74 isShutdown_(false), queryConnection(false) {}
75 rdr::FdInStream* instream;
76 rdr::FdOutStream* outstream;
77 bool ownStreams;
78 bool isShutdown_;
79 bool queryConnection;
80 };
81
82 class ConnectionFilter {
83 public:
84 virtual bool verifyConnection(Socket* s) = 0;
Steve Kondika6424622017-07-08 01:49:14 -070085 virtual ~ConnectionFilter() {}
Constantin Kaplinskya2adc8d2006-05-25 05:01:55 +000086 };
87
88 class SocketListener {
89 public:
90 SocketListener() : fd(0), filter(0) {}
91 virtual ~SocketListener() {}
92
93 // shutdown() stops the socket from accepting further connections
94 virtual void shutdown() = 0;
95
96 // accept() returns a new Socket object if there is a connection
97 // attempt in progress AND if the connection passes the filter
98 // if one is installed. Otherwise, returns 0.
99 virtual Socket* accept() = 0;
100
101 // setFilter() applies the specified filter to all new connections
102 void setFilter(ConnectionFilter* f) {filter = f;}
103 int getFd() {return fd;}
104 protected:
105 int fd;
106 ConnectionFilter* filter;
107 };
108
109 struct SocketException : public rdr::SystemException {
110 SocketException(const char* text, int err_) : rdr::SystemException(text, err_) {}
111 };
112
113 class SocketServer {
114 public:
115 virtual ~SocketServer() {}
116
117 // addSocket() tells the server to serve the Socket. The caller
118 // retains ownership of the Socket - the only way for the server
119 // to discard a Socket is by calling shutdown() on it.
120 // outgoing is set to true if the socket was created by connecting out
121 // to another host, or false if the socket was created by accept()ing
122 // an incoming connection.
123 virtual void addSocket(network::Socket* sock, bool outgoing=false) = 0;
124
125 // removeSocket() tells the server to stop serving the Socket. The
126 // caller retains ownership of the Socket - the server must NOT
127 // delete the Socket! This call is used mainly to cause per-Socket
128 // resources to be freed.
129 virtual void removeSocket(network::Socket* sock) = 0;
130
Pierre Ossman574dc642016-10-05 13:39:11 +0200131 // getSockets() gets a list of sockets. This can be used to generate an
132 // fd_set for calling select().
133 virtual void getSockets(std::list<network::Socket*>* sockets) = 0;
134
Pierre Ossmand408ca52016-04-29 14:26:05 +0200135 // processSocketReadEvent() tells the server there is a Socket read event.
Constantin Kaplinskya2adc8d2006-05-25 05:01:55 +0000136 // The implementation can indicate that the Socket is no longer active
137 // by calling shutdown() on it. The caller will then call removeSocket()
138 // soon after processSocketEvent returns, to allow any pre-Socket
139 // resources to be tidied up.
Pierre Ossmand408ca52016-04-29 14:26:05 +0200140 virtual void processSocketReadEvent(network::Socket* sock) = 0;
141
142 // processSocketReadEvent() tells the server there is a Socket write event.
143 // This is only necessary if the Socket has been put in non-blocking
144 // mode and needs this callback to flush the buffer.
145 virtual void processSocketWriteEvent(network::Socket* sock) = 0;
Constantin Kaplinskya2adc8d2006-05-25 05:01:55 +0000146
147 // checkTimeouts() allows the server to check socket timeouts, etc. The
148 // return value is the number of milliseconds to wait before
149 // checkTimeouts() should be called again. If this number is zero then
150 // there is no timeout and checkTimeouts() should be called the next time
151 // an event occurs.
152 virtual int checkTimeouts() = 0;
153
154 virtual bool getDisable() {return false;};
155 };
156
157}
158
159#endif // __NETWORK_SOCKET_H__