| /* Copyright 2016 Pierre Ossman for Cendio AB |
| * |
| * This is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This software is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this software; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, |
| * USA. |
| */ |
| |
| #include <assert.h> |
| |
| #include <FL/Fl_RGB_Image.H> |
| #include <FL/x.H> |
| |
| #include <rdr/Exception.h> |
| |
| #include "Surface.h" |
| |
| void Surface::clear(unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
| { |
| RGBQUAD* out; |
| int x, y; |
| |
| r = (unsigned)r * a / 255; |
| g = (unsigned)g * a / 255; |
| b = (unsigned)b * a / 255; |
| |
| out = data; |
| for (y = 0;y < width();y++) { |
| for (x = 0;x < height();x++) { |
| out->rgbRed = r; |
| out->rgbGreen = g; |
| out->rgbBlue = b; |
| out->rgbReserved = a; |
| out++; |
| } |
| } |
| } |
| |
| void Surface::draw(int src_x, int src_y, int x, int y, int w, int h) |
| { |
| HDC dc; |
| |
| dc = CreateCompatibleDC(fl_gc); |
| if (!dc) |
| throw rdr::SystemException("CreateCompatibleDC", GetLastError()); |
| |
| if (!SelectObject(dc, bitmap)) |
| throw rdr::SystemException("SelectObject", GetLastError()); |
| |
| if (!BitBlt(fl_gc, x, y, w, h, dc, src_x, src_y, SRCCOPY)) { |
| // If the desktop we're rendering to is inactive (like when the screen |
| // is locked or the UAC is active), then GDI calls will randomly fail. |
| // This is completely undocumented so we have no idea how best to deal |
| // with it. For now, we've only seen this error and for this function |
| // so only ignore this combination. |
| if (GetLastError() != ERROR_INVALID_HANDLE) |
| throw rdr::SystemException("BitBlt", GetLastError()); |
| } |
| |
| DeleteDC(dc); |
| } |
| |
| void Surface::draw(Surface* dst, int src_x, int src_y, int x, int y, int w, int h) |
| { |
| HDC origdc, dstdc; |
| |
| dstdc = CreateCompatibleDC(NULL); |
| if (!dstdc) |
| throw rdr::SystemException("CreateCompatibleDC", GetLastError()); |
| |
| if (!SelectObject(dstdc, dst->bitmap)) |
| throw rdr::SystemException("SelectObject", GetLastError()); |
| |
| origdc = fl_gc; |
| fl_gc = dstdc; |
| draw(src_x, src_y, x, y, w, h); |
| fl_gc = origdc; |
| |
| DeleteDC(dstdc); |
| } |
| |
| void Surface::blend(int src_x, int src_y, int x, int y, int w, int h, int a) |
| { |
| // Compositing doesn't work properly for window DC:s |
| assert(false); |
| } |
| |
| void Surface::blend(Surface* dst, int src_x, int src_y, int x, int y, int w, int h, int a) |
| { |
| HDC dstdc, srcdc; |
| BLENDFUNCTION blend; |
| |
| dstdc = CreateCompatibleDC(NULL); |
| if (!dstdc) |
| throw rdr::SystemException("CreateCompatibleDC", GetLastError()); |
| srcdc = CreateCompatibleDC(NULL); |
| if (!srcdc) |
| throw rdr::SystemException("CreateCompatibleDC", GetLastError()); |
| |
| if (!SelectObject(dstdc, dst->bitmap)) |
| throw rdr::SystemException("SelectObject", GetLastError()); |
| if (!SelectObject(srcdc, bitmap)) |
| throw rdr::SystemException("SelectObject", GetLastError()); |
| |
| blend.BlendOp = AC_SRC_OVER; |
| blend.BlendFlags = 0; |
| blend.SourceConstantAlpha = a; |
| blend.AlphaFormat = AC_SRC_ALPHA; |
| |
| if (!AlphaBlend(dstdc, x, y, w, h, srcdc, src_x, src_y, w, h, blend)) { |
| // If the desktop we're rendering to is inactive (like when the screen |
| // is locked or the UAC is active), then GDI calls will randomly fail. |
| // This is completely undocumented so we have no idea how best to deal |
| // with it. For now, we've only seen this error and for this function |
| // so only ignore this combination. |
| if (GetLastError() != ERROR_INVALID_HANDLE) |
| throw rdr::SystemException("BitBlt", GetLastError()); |
| } |
| |
| DeleteDC(srcdc); |
| DeleteDC(dstdc); |
| } |
| |
| void Surface::alloc() |
| { |
| BITMAPINFOHEADER bih; |
| |
| data = new RGBQUAD[width() * height()]; |
| |
| memset(&bih, 0, sizeof(bih)); |
| |
| bih.biSize = sizeof(BITMAPINFOHEADER); |
| bih.biBitCount = 32; |
| bih.biPlanes = 1; |
| bih.biWidth = width(); |
| bih.biHeight = -height(); // Negative to get top-down |
| bih.biCompression = BI_RGB; |
| |
| bitmap = CreateDIBSection(NULL, (BITMAPINFO*)&bih, |
| DIB_RGB_COLORS, (void**)&data, NULL, 0); |
| if (!bitmap) |
| throw rdr::SystemException("CreateDIBSection", GetLastError()); |
| } |
| |
| void Surface::dealloc() |
| { |
| DeleteObject(bitmap); |
| } |
| |
| void Surface::update(const Fl_RGB_Image* image) |
| { |
| const unsigned char* in; |
| RGBQUAD* out; |
| int x, y; |
| |
| assert(image->w() == width()); |
| assert(image->h() == height()); |
| |
| // Convert data and pre-multiply alpha |
| in = (const unsigned char*)image->data()[0]; |
| out = data; |
| for (y = 0;y < image->w();y++) { |
| for (x = 0;x < image->h();x++) { |
| switch (image->d()) { |
| case 1: |
| out->rgbBlue = in[0]; |
| out->rgbGreen = in[0]; |
| out->rgbRed = in[0]; |
| out->rgbReserved = 0xff; |
| break; |
| case 2: |
| out->rgbBlue = (unsigned)in[0] * in[1] / 255; |
| out->rgbGreen = (unsigned)in[0] * in[1] / 255; |
| out->rgbRed = (unsigned)in[0] * in[1] / 255; |
| out->rgbReserved = in[1]; |
| break; |
| case 3: |
| out->rgbBlue = in[2]; |
| out->rgbGreen = in[1]; |
| out->rgbRed = in[0]; |
| out->rgbReserved = 0xff; |
| break; |
| case 4: |
| out->rgbBlue = (unsigned)in[2] * in[3] / 255; |
| out->rgbGreen = (unsigned)in[1] * in[3] / 255; |
| out->rgbRed = (unsigned)in[0] * in[3] / 255; |
| out->rgbReserved = in[3]; |
| break; |
| } |
| in += image->d(); |
| out++; |
| } |
| if (image->ld() != 0) |
| in += image->ld() - image->w() * image->d(); |
| } |
| } |
| |