| /* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. |
| * Copyright 2009-2019 Pierre Ossman for Cendio AB |
| * |
| * This is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This software is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this software; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, |
| * USA. |
| */ |
| |
| // -=- Single-Threaded VNC Server implementation |
| |
| |
| // Note about how sockets get closed: |
| // |
| // Closing sockets to clients is non-trivial because the code which calls |
| // VNCServerST must explicitly know about all the sockets (so that it can block |
| // on them appropriately). However, VNCServerST may want to close clients for |
| // a number of reasons, and from a variety of entry points. The simplest is |
| // when processSocketEvent() is called for a client, and the remote end has |
| // closed its socket. A more complex reason is when processSocketEvent() is |
| // called for a client which has just sent a ClientInit with the shared flag |
| // set to false - in this case we want to close all other clients. Yet another |
| // reason for disconnecting clients is when the desktop size has changed as a |
| // result of a call to setPixelBuffer(). |
| // |
| // The responsibility for creating and deleting sockets is entirely with the |
| // calling code. When VNCServerST wants to close a connection to a client it |
| // calls the VNCSConnectionST's close() method which calls shutdown() on the |
| // socket. Eventually the calling code will notice that the socket has been |
| // shut down and call removeSocket() so that we can delete the |
| // VNCSConnectionST. Note that the socket must not be deleted by the calling |
| // code until after removeSocket() has been called. |
| // |
| // One minor complication is that we don't allocate a VNCSConnectionST object |
| // for a blacklisted host (since we want to minimise the resources used for |
| // dealing with such a connection). In order to properly implement the |
| // getSockets function, we must maintain a separate closingSockets list, |
| // otherwise blacklisted connections might be "forgotten". |
| |
| |
| #include <assert.h> |
| #include <stdlib.h> |
| |
| #include <rfb/ComparingUpdateTracker.h> |
| #include <rfb/KeyRemapper.h> |
| #include <rfb/LogWriter.h> |
| #include <rfb/Security.h> |
| #include <rfb/ServerCore.h> |
| #include <rfb/VNCServerST.h> |
| #include <rfb/VNCSConnectionST.h> |
| #include <rfb/util.h> |
| #include <rfb/ledStates.h> |
| |
| #include <rdr/types.h> |
| |
| using namespace rfb; |
| |
| static LogWriter slog("VNCServerST"); |
| static LogWriter connectionsLog("Connections"); |
| |
| // |
| // -=- VNCServerST Implementation |
| // |
| |
| // -=- Constructors/Destructor |
| |
| VNCServerST::VNCServerST(const char* name_, SDesktop* desktop_) |
| : blHosts(&blacklist), desktop(desktop_), desktopStarted(false), |
| blockCounter(0), pb(0), ledState(ledUnknown), |
| name(strDup(name_)), pointerClient(0), clipboardClient(0), |
| comparer(0), cursor(new Cursor(0, 0, Point(), NULL)), |
| renderedCursorInvalid(false), |
| keyRemapper(&KeyRemapper::defInstance), |
| idleTimer(this), disconnectTimer(this), connectTimer(this), |
| frameTimer(this) |
| { |
| slog.debug("creating single-threaded server %s", name.buf); |
| |
| // FIXME: Do we really want to kick off these right away? |
| if (rfb::Server::maxIdleTime) |
| idleTimer.start(secsToMillis(rfb::Server::maxIdleTime)); |
| if (rfb::Server::maxDisconnectionTime) |
| disconnectTimer.start(secsToMillis(rfb::Server::maxDisconnectionTime)); |
| } |
| |
| VNCServerST::~VNCServerST() |
| { |
| slog.debug("shutting down server %s", name.buf); |
| |
| // Close any active clients, with appropriate logging & cleanup |
| closeClients("Server shutdown"); |
| |
| // Stop trying to render things |
| stopFrameClock(); |
| |
| // Delete all the clients, and their sockets, and any closing sockets |
| while (!clients.empty()) { |
| VNCSConnectionST* client; |
| client = clients.front(); |
| clients.pop_front(); |
| delete client; |
| } |
| |
| // Stop the desktop object if active, *only* after deleting all clients! |
| stopDesktop(); |
| |
| if (comparer) |
| comparer->logStats(); |
| delete comparer; |
| |
| delete cursor; |
| } |
| |
| |
| // SocketServer methods |
| |
| void VNCServerST::addSocket(network::Socket* sock, bool outgoing) |
| { |
| // - Check the connection isn't black-marked |
| // *** do this in getSecurity instead? |
| CharArray address(sock->getPeerAddress()); |
| if (blHosts->isBlackmarked(address.buf)) { |
| connectionsLog.error("blacklisted: %s", address.buf); |
| try { |
| rdr::OutStream& os = sock->outStream(); |
| |
| // Shortest possible way to tell a client it is not welcome |
| os.writeBytes("RFB 003.003\n", 12); |
| os.writeU32(0); |
| os.writeString("Too many security failures"); |
| os.flush(); |
| } catch (rdr::Exception&) { |
| } |
| sock->shutdown(); |
| closingSockets.push_back(sock); |
| return; |
| } |
| |
| CharArray name; |
| name.buf = sock->getPeerEndpoint(); |
| connectionsLog.status("accepted: %s", name.buf); |
| |
| // Adjust the exit timers |
| if (rfb::Server::maxConnectionTime && clients.empty()) |
| connectTimer.start(secsToMillis(rfb::Server::maxConnectionTime)); |
| disconnectTimer.stop(); |
| |
| VNCSConnectionST* client = new VNCSConnectionST(this, sock, outgoing); |
| clients.push_front(client); |
| client->init(); |
| } |
| |
| void VNCServerST::removeSocket(network::Socket* sock) { |
| // - If the socket has resources allocated to it, delete them |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| if ((*ci)->getSock() == sock) { |
| clients.remove(*ci); |
| |
| // - Remove any references to it |
| if (pointerClient == *ci) |
| pointerClient = NULL; |
| if (clipboardClient == *ci) |
| clipboardClient = NULL; |
| clipboardRequestors.remove(*ci); |
| |
| // Adjust the exit timers |
| connectTimer.stop(); |
| if (rfb::Server::maxDisconnectionTime && clients.empty()) |
| disconnectTimer.start(secsToMillis(rfb::Server::maxDisconnectionTime)); |
| |
| // - Delete the per-Socket resources |
| delete *ci; |
| |
| CharArray name; |
| name.buf = sock->getPeerEndpoint(); |
| connectionsLog.status("closed: %s", name.buf); |
| |
| // - Check that the desktop object is still required |
| if (authClientCount() == 0) |
| stopDesktop(); |
| |
| if (comparer) |
| comparer->logStats(); |
| |
| return; |
| } |
| } |
| |
| // - If the Socket has no resources, it may have been a closingSocket |
| closingSockets.remove(sock); |
| } |
| |
| void VNCServerST::processSocketReadEvent(network::Socket* sock) |
| { |
| // - Find the appropriate VNCSConnectionST and process the event |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| if ((*ci)->getSock() == sock) { |
| (*ci)->processMessages(); |
| return; |
| } |
| } |
| throw rdr::Exception("invalid Socket in VNCServerST"); |
| } |
| |
| void VNCServerST::processSocketWriteEvent(network::Socket* sock) |
| { |
| // - Find the appropriate VNCSConnectionST and process the event |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| if ((*ci)->getSock() == sock) { |
| (*ci)->flushSocket(); |
| return; |
| } |
| } |
| throw rdr::Exception("invalid Socket in VNCServerST"); |
| } |
| |
| // VNCServer methods |
| |
| void VNCServerST::blockUpdates() |
| { |
| blockCounter++; |
| |
| stopFrameClock(); |
| } |
| |
| void VNCServerST::unblockUpdates() |
| { |
| assert(blockCounter > 0); |
| |
| blockCounter--; |
| |
| // Restart the frame clock if we have updates |
| if (blockCounter == 0) { |
| if (!comparer->is_empty()) |
| startFrameClock(); |
| } |
| } |
| |
| void VNCServerST::setPixelBuffer(PixelBuffer* pb_, const ScreenSet& layout) |
| { |
| if (comparer) |
| comparer->logStats(); |
| |
| pb = pb_; |
| delete comparer; |
| comparer = 0; |
| |
| if (!pb) { |
| screenLayout = ScreenSet(); |
| |
| if (desktopStarted) |
| throw Exception("setPixelBuffer: null PixelBuffer when desktopStarted?"); |
| |
| return; |
| } |
| |
| if (!layout.validate(pb->width(), pb->height())) |
| throw Exception("setPixelBuffer: invalid screen layout"); |
| |
| screenLayout = layout; |
| |
| // Assume the framebuffer contents wasn't saved and reset everything |
| // that tracks its contents |
| comparer = new ComparingUpdateTracker(pb); |
| renderedCursorInvalid = true; |
| add_changed(pb->getRect()); |
| |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci=clients.begin();ci!=clients.end();ci=ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->pixelBufferChange(); |
| // Since the new pixel buffer means an ExtendedDesktopSize needs to |
| // be sent anyway, we don't need to call screenLayoutChange. |
| } |
| } |
| |
| void VNCServerST::setPixelBuffer(PixelBuffer* pb_) |
| { |
| ScreenSet layout = screenLayout; |
| |
| // Check that the screen layout is still valid |
| if (pb_ && !layout.validate(pb_->width(), pb_->height())) { |
| Rect fbRect; |
| ScreenSet::iterator iter, iter_next; |
| |
| fbRect.setXYWH(0, 0, pb_->width(), pb_->height()); |
| |
| for (iter = layout.begin();iter != layout.end();iter = iter_next) { |
| iter_next = iter; ++iter_next; |
| if (iter->dimensions.enclosed_by(fbRect)) |
| continue; |
| iter->dimensions = iter->dimensions.intersect(fbRect); |
| if (iter->dimensions.is_empty()) { |
| slog.info("Removing screen %d (%x) as it is completely outside the new framebuffer", |
| (int)iter->id, (unsigned)iter->id); |
| layout.remove_screen(iter->id); |
| } |
| } |
| } |
| |
| // Make sure that we have at least one screen |
| if (layout.num_screens() == 0) |
| layout.add_screen(Screen(0, 0, 0, pb->width(), pb->height(), 0)); |
| |
| setPixelBuffer(pb_, layout); |
| } |
| |
| void VNCServerST::setScreenLayout(const ScreenSet& layout) |
| { |
| if (!pb) |
| throw Exception("setScreenLayout: new screen layout without a PixelBuffer"); |
| if (!layout.validate(pb->width(), pb->height())) |
| throw Exception("setScreenLayout: invalid screen layout"); |
| |
| screenLayout = layout; |
| |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci=clients.begin();ci!=clients.end();ci=ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->screenLayoutChangeOrClose(reasonServer); |
| } |
| } |
| |
| void VNCServerST::requestClipboard() |
| { |
| if (clipboardClient == NULL) |
| return; |
| |
| clipboardClient->requestClipboard(); |
| } |
| |
| void VNCServerST::announceClipboard(bool available) |
| { |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| |
| if (available) |
| clipboardClient = NULL; |
| |
| clipboardRequestors.clear(); |
| |
| for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->announceClipboard(available); |
| } |
| } |
| |
| void VNCServerST::sendClipboardData(const char* data) |
| { |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| |
| if (strchr(data, '\r') != NULL) |
| throw Exception("Invalid carriage return in clipboard data"); |
| |
| for (ci = clipboardRequestors.begin(); |
| ci != clipboardRequestors.end(); ci = ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->sendClipboardData(data); |
| } |
| |
| clipboardRequestors.clear(); |
| } |
| |
| void VNCServerST::bell() |
| { |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->bellOrClose(); |
| } |
| } |
| |
| void VNCServerST::setName(const char* name_) |
| { |
| name.replaceBuf(strDup(name_)); |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->setDesktopNameOrClose(name_); |
| } |
| } |
| |
| void VNCServerST::add_changed(const Region& region) |
| { |
| if (comparer == NULL) |
| return; |
| |
| comparer->add_changed(region); |
| startFrameClock(); |
| } |
| |
| void VNCServerST::add_copied(const Region& dest, const Point& delta) |
| { |
| if (comparer == NULL) |
| return; |
| |
| comparer->add_copied(dest, delta); |
| startFrameClock(); |
| } |
| |
| void VNCServerST::setCursor(int width, int height, const Point& newHotspot, |
| const rdr::U8* data) |
| { |
| delete cursor; |
| cursor = new Cursor(width, height, newHotspot, data); |
| cursor->crop(); |
| |
| renderedCursorInvalid = true; |
| |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->renderedCursorChange(); |
| (*ci)->setCursorOrClose(); |
| } |
| } |
| |
| void VNCServerST::setCursorPos(const Point& pos) |
| { |
| if (!cursorPos.equals(pos)) { |
| cursorPos = pos; |
| renderedCursorInvalid = true; |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) |
| (*ci)->renderedCursorChange(); |
| } |
| } |
| |
| void VNCServerST::setLEDState(unsigned int state) |
| { |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| |
| if (state == ledState) |
| return; |
| |
| ledState = state; |
| |
| for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->setLEDStateOrClose(state); |
| } |
| } |
| |
| // Event handlers |
| |
| void VNCServerST::keyEvent(rdr::U32 keysym, rdr::U32 keycode, bool down) |
| { |
| if (rfb::Server::maxIdleTime) |
| idleTimer.start(secsToMillis(rfb::Server::maxIdleTime)); |
| |
| // Remap the key if required |
| if (keyRemapper) { |
| rdr::U32 newkey; |
| newkey = keyRemapper->remapKey(keysym); |
| if (newkey != keysym) { |
| slog.debug("Key remapped to 0x%x", newkey); |
| keysym = newkey; |
| } |
| } |
| |
| desktop->keyEvent(keysym, keycode, down); |
| } |
| |
| void VNCServerST::pointerEvent(VNCSConnectionST* client, |
| const Point& pos, int buttonMask) |
| { |
| if (rfb::Server::maxIdleTime) |
| idleTimer.start(secsToMillis(rfb::Server::maxIdleTime)); |
| |
| // Let one client own the cursor whilst buttons are pressed in order |
| // to provide a bit more sane user experience |
| if ((pointerClient != NULL) && (pointerClient != client)) |
| return; |
| |
| if (buttonMask) |
| pointerClient = client; |
| else |
| pointerClient = NULL; |
| |
| desktop->pointerEvent(pos, buttonMask); |
| } |
| |
| void VNCServerST::handleClipboardRequest(VNCSConnectionST* client) |
| { |
| clipboardRequestors.push_back(client); |
| if (clipboardRequestors.size() == 1) |
| desktop->handleClipboardRequest(); |
| } |
| |
| void VNCServerST::handleClipboardAnnounce(VNCSConnectionST* client, |
| bool available) |
| { |
| if (available) |
| clipboardClient = client; |
| else { |
| if (client != clipboardClient) |
| return; |
| clipboardClient = NULL; |
| } |
| desktop->handleClipboardAnnounce(available); |
| } |
| |
| void VNCServerST::handleClipboardData(VNCSConnectionST* client, |
| const char* data) |
| { |
| if (client != clipboardClient) |
| return; |
| desktop->handleClipboardData(data); |
| } |
| |
| unsigned int VNCServerST::setDesktopSize(VNCSConnectionST* requester, |
| int fb_width, int fb_height, |
| const ScreenSet& layout) |
| { |
| unsigned int result; |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| |
| // Don't bother the desktop with an invalid configuration |
| if (!layout.validate(fb_width, fb_height)) |
| return resultInvalid; |
| |
| // FIXME: the desktop will call back to VNCServerST and an extra set |
| // of ExtendedDesktopSize messages will be sent. This is okay |
| // protocol-wise, but unnecessary. |
| result = desktop->setScreenLayout(fb_width, fb_height, layout); |
| if (result != resultSuccess) |
| return result; |
| |
| // Sanity check |
| if (screenLayout != layout) |
| throw Exception("Desktop configured a different screen layout than requested"); |
| |
| // Notify other clients |
| for (ci=clients.begin();ci!=clients.end();ci=ci_next) { |
| ci_next = ci; ci_next++; |
| if ((*ci) == requester) |
| continue; |
| (*ci)->screenLayoutChangeOrClose(reasonOtherClient); |
| } |
| |
| return resultSuccess; |
| } |
| |
| // Other public methods |
| |
| void VNCServerST::approveConnection(network::Socket* sock, bool accept, |
| const char* reason) |
| { |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| if ((*ci)->getSock() == sock) { |
| (*ci)->approveConnectionOrClose(accept, reason); |
| return; |
| } |
| } |
| } |
| |
| void VNCServerST::closeClients(const char* reason, network::Socket* except) |
| { |
| std::list<VNCSConnectionST*>::iterator i, next_i; |
| for (i=clients.begin(); i!=clients.end(); i=next_i) { |
| next_i = i; next_i++; |
| if ((*i)->getSock() != except) |
| (*i)->close(reason); |
| } |
| } |
| |
| void VNCServerST::getSockets(std::list<network::Socket*>* sockets) |
| { |
| sockets->clear(); |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| sockets->push_back((*ci)->getSock()); |
| } |
| std::list<network::Socket*>::iterator si; |
| for (si = closingSockets.begin(); si != closingSockets.end(); si++) { |
| sockets->push_back(*si); |
| } |
| } |
| |
| SConnection* VNCServerST::getConnection(network::Socket* sock) { |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| if ((*ci)->getSock() == sock) |
| return *ci; |
| } |
| return 0; |
| } |
| |
| bool VNCServerST::handleTimeout(Timer* t) |
| { |
| if (t == &frameTimer) { |
| // We keep running until we go a full interval without any updates |
| if (comparer->is_empty()) |
| return false; |
| |
| writeUpdate(); |
| |
| // If this is the first iteration then we need to adjust the timeout |
| if (frameTimer.getTimeoutMs() != 1000/rfb::Server::frameRate) { |
| frameTimer.start(1000/rfb::Server::frameRate); |
| return false; |
| } |
| |
| return true; |
| } else if (t == &idleTimer) { |
| slog.info("MaxIdleTime reached, exiting"); |
| desktop->terminate(); |
| } else if (t == &disconnectTimer) { |
| slog.info("MaxDisconnectionTime reached, exiting"); |
| desktop->terminate(); |
| } else if (t == &connectTimer) { |
| slog.info("MaxConnectionTime reached, exiting"); |
| desktop->terminate(); |
| } |
| |
| return false; |
| } |
| |
| void VNCServerST::queryConnection(VNCSConnectionST* client, |
| const char* userName) |
| { |
| // - Authentication succeeded - clear from blacklist |
| CharArray name; |
| name.buf = client->getSock()->getPeerAddress(); |
| blHosts->clearBlackmark(name.buf); |
| |
| // - Prepare the desktop for that the client will start requiring |
| // resources after this |
| startDesktop(); |
| |
| // - Special case to provide a more useful error message |
| if (rfb::Server::neverShared && |
| !rfb::Server::disconnectClients && |
| authClientCount() > 0) { |
| approveConnection(client->getSock(), false, |
| "The server is already in use"); |
| return; |
| } |
| |
| // - Are we configured to do queries? |
| if (!rfb::Server::queryConnect && |
| !client->getSock()->requiresQuery()) { |
| approveConnection(client->getSock(), true, NULL); |
| return; |
| } |
| |
| // - Does the client have the right to bypass the query? |
| if (client->accessCheck(SConnection::AccessNoQuery)) |
| { |
| approveConnection(client->getSock(), true, NULL); |
| return; |
| } |
| |
| desktop->queryConnection(client->getSock(), userName); |
| } |
| |
| void VNCServerST::clientReady(VNCSConnectionST* client, bool shared) |
| { |
| if (!shared) { |
| if (rfb::Server::disconnectClients && |
| client->accessCheck(SConnection::AccessNonShared)) { |
| // - Close all the other connected clients |
| slog.debug("non-shared connection - closing clients"); |
| closeClients("Non-shared connection requested", client->getSock()); |
| } else { |
| // - Refuse this connection if there are existing clients, in addition to |
| // this one |
| if (authClientCount() > 1) { |
| client->close("Server is already in use"); |
| return; |
| } |
| } |
| } |
| } |
| |
| // -=- Internal methods |
| |
| void VNCServerST::startDesktop() |
| { |
| if (!desktopStarted) { |
| slog.debug("starting desktop"); |
| desktop->start(this); |
| if (!pb) |
| throw Exception("SDesktop::start() did not set a valid PixelBuffer"); |
| desktopStarted = true; |
| // The tracker might have accumulated changes whilst we were |
| // stopped, so flush those out |
| if (!comparer->is_empty()) |
| writeUpdate(); |
| } |
| } |
| |
| void VNCServerST::stopDesktop() |
| { |
| if (desktopStarted) { |
| slog.debug("stopping desktop"); |
| desktopStarted = false; |
| desktop->stop(); |
| stopFrameClock(); |
| } |
| } |
| |
| int VNCServerST::authClientCount() { |
| int count = 0; |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| if ((*ci)->authenticated()) |
| count++; |
| } |
| return count; |
| } |
| |
| inline bool VNCServerST::needRenderedCursor() |
| { |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) |
| if ((*ci)->needRenderedCursor()) return true; |
| return false; |
| } |
| |
| void VNCServerST::startFrameClock() |
| { |
| if (frameTimer.isStarted()) |
| return; |
| if (blockCounter > 0) |
| return; |
| if (!desktopStarted) |
| return; |
| |
| // The first iteration will be just half a frame as we get a very |
| // unstable update rate if we happen to be perfectly in sync with |
| // the application's update rate |
| frameTimer.start(1000/rfb::Server::frameRate/2); |
| } |
| |
| void VNCServerST::stopFrameClock() |
| { |
| frameTimer.stop(); |
| } |
| |
| int VNCServerST::msToNextUpdate() |
| { |
| // FIXME: If the application is updating slower than frameRate then |
| // we could allow the clients more time here |
| |
| if (!frameTimer.isStarted()) |
| return 1000/rfb::Server::frameRate/2; |
| else |
| return frameTimer.getRemainingMs(); |
| } |
| |
| // writeUpdate() is called on a regular interval in order to see what |
| // updates are pending and propagates them to the update tracker for |
| // each client. It uses the ComparingUpdateTracker's compare() method |
| // to filter out areas of the screen which haven't actually changed. It |
| // also checks the state of the (server-side) rendered cursor, if |
| // necessary rendering it again with the correct background. |
| |
| void VNCServerST::writeUpdate() |
| { |
| UpdateInfo ui; |
| Region toCheck; |
| |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| |
| assert(blockCounter == 0); |
| assert(desktopStarted); |
| |
| comparer->getUpdateInfo(&ui, pb->getRect()); |
| toCheck = ui.changed.union_(ui.copied); |
| |
| if (needRenderedCursor()) { |
| Rect clippedCursorRect = Rect(0, 0, cursor->width(), cursor->height()) |
| .translate(cursorPos.subtract(cursor->hotspot())) |
| .intersect(pb->getRect()); |
| |
| if (!toCheck.intersect(clippedCursorRect).is_empty()) |
| renderedCursorInvalid = true; |
| } |
| |
| pb->grabRegion(toCheck); |
| |
| if (getComparerState()) |
| comparer->enable(); |
| else |
| comparer->disable(); |
| |
| if (comparer->compare()) |
| comparer->getUpdateInfo(&ui, pb->getRect()); |
| |
| comparer->clear(); |
| |
| for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->add_copied(ui.copied, ui.copy_delta); |
| (*ci)->add_changed(ui.changed); |
| (*ci)->writeFramebufferUpdateOrClose(); |
| } |
| } |
| |
| // checkUpdate() is called by clients to see if it is safe to read from |
| // the framebuffer at this time. |
| |
| Region VNCServerST::getPendingRegion() |
| { |
| UpdateInfo ui; |
| |
| // Block clients as the frame buffer cannot be safely accessed |
| if (blockCounter > 0) |
| return pb->getRect(); |
| |
| // Block client from updating if there are pending updates |
| if (comparer->is_empty()) |
| return Region(); |
| |
| comparer->getUpdateInfo(&ui, pb->getRect()); |
| |
| return ui.changed.union_(ui.copied); |
| } |
| |
| const RenderedCursor* VNCServerST::getRenderedCursor() |
| { |
| if (renderedCursorInvalid) { |
| renderedCursor.update(pb, cursor, cursorPos); |
| renderedCursorInvalid = false; |
| } |
| |
| return &renderedCursor; |
| } |
| |
| bool VNCServerST::getComparerState() |
| { |
| if (rfb::Server::compareFB == 0) |
| return false; |
| if (rfb::Server::compareFB != 2) |
| return true; |
| |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci=clients.begin();ci!=clients.end();ci=ci_next) { |
| ci_next = ci; ci_next++; |
| if ((*ci)->getComparerState()) |
| return true; |
| } |
| return false; |
| } |