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/* Copyright (C) 2005 Martin Koegler
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
#include <rfb/SSecurityStack.h>
using namespace rfb;
SSecurityStack::SSecurityStack(SConnection* sc, int Type,
SSecurity* s0, SSecurity* s1)
: SSecurity(sc), state(0), state0(s0), state1(s1), type(Type)
{
}
SSecurityStack::~SSecurityStack()
{
if (state0)
delete state0;
if (state1)
delete state1;
}
bool SSecurityStack::processMsg()
{
bool res = true;
if (state == 0) {
if (state0)
res = state0->processMsg();
if (!res)
return res;
state++;
}
if (state == 1) {
if (state1)
res = state1->processMsg();
if (!res)
return res;
state++;
}
return res;
}
const char* SSecurityStack::getUserName() const
{
const char* c = 0;
if (state1 && !c)
c = state1->getUserName();
if (state0 && !c)
c = state0->getUserName();
return c;
}
SConnection::AccessRights SSecurityStack::getAccessRights() const
{
SConnection::AccessRights accessRights;
if (!state0 && !state1)
return SSecurity::getAccessRights();
accessRights = SConnection::AccessFull;
if (state0)
accessRights &= state0->getAccessRights();
if (state1)
accessRights &= state1->getAccessRights();
return accessRights;
}