| /* Copyright (C) 2005 Martin Koegler |
| * |
| * This is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This software is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this software; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, |
| * USA. |
| */ |
| |
| #include <rfb/SSecurityStack.h> |
| |
| using namespace rfb; |
| |
| SSecurityStack::SSecurityStack(SConnection* sc, int Type, |
| SSecurity* s0, SSecurity* s1) |
| : SSecurity(sc), state(0), state0(s0), state1(s1), type(Type) |
| { |
| } |
| |
| SSecurityStack::~SSecurityStack() |
| { |
| if (state0) |
| delete state0; |
| if (state1) |
| delete state1; |
| } |
| |
| bool SSecurityStack::processMsg() |
| { |
| bool res = true; |
| |
| if (state == 0) { |
| if (state0) |
| res = state0->processMsg(); |
| if (!res) |
| return res; |
| state++; |
| } |
| |
| if (state == 1) { |
| if (state1) |
| res = state1->processMsg(); |
| if (!res) |
| return res; |
| state++; |
| } |
| |
| return res; |
| } |
| |
| const char* SSecurityStack::getUserName() const |
| { |
| const char* c = 0; |
| |
| if (state1 && !c) |
| c = state1->getUserName(); |
| if (state0 && !c) |
| c = state0->getUserName(); |
| |
| return c; |
| } |
| |
| SConnection::AccessRights SSecurityStack::getAccessRights() const |
| { |
| SConnection::AccessRights accessRights; |
| |
| if (!state0 && !state1) |
| return SSecurity::getAccessRights(); |
| |
| accessRights = SConnection::AccessFull; |
| |
| if (state0) |
| accessRights &= state0->getAccessRights(); |
| if (state1) |
| accessRights &= state1->getAccessRights(); |
| |
| return accessRights; |
| } |