| /* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. |
| * Copyright 2009-2019 Pierre Ossman for Cendio AB |
| * |
| * This is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This software is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this software; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, |
| * USA. |
| */ |
| |
| ///////////////////////////////////////////////////////////////////////////// |
| |
| // SDesktop is an interface implemented by back-ends, on which callbacks are |
| // made by the VNCServer as appropriate for pointer and keyboard events, etc. |
| // SDesktop objects are always created before the VNCServer - the SDesktop |
| // will be passed a pointer to the VNCServer in the start() call. If a more |
| // implementation-specific pointer to the VNCServer is required then this |
| // can be provided to the SDesktop via an implementation-specific method. |
| // |
| // An SDesktop usually has an associated PixelBuffer which it tells the |
| // VNCServer via the VNCServer's setPixelBuffer() method. It can do this at |
| // any time, but the PixelBuffer MUST be valid by the time the call to start() |
| // returns. The PixelBuffer may be set to null again if desired when stop() is |
| // called. Note that start() and stop() are guaranteed to be called |
| // alternately; there should never be two calls to start() without an |
| // intervening stop() and vice-versa. |
| // |
| |
| #ifndef __RFB_SDESKTOP_H__ |
| #define __RFB_SDESKTOP_H__ |
| |
| #include <rfb/PixelBuffer.h> |
| #include <rfb/VNCServer.h> |
| #include <rfb/InputHandler.h> |
| #include <rfb/Exception.h> |
| #include <rfb/screenTypes.h> |
| #include <rfb/util.h> |
| |
| namespace network { class Socket; } |
| |
| namespace rfb { |
| |
| class VNCServer; |
| |
| class SDesktop : public InputHandler { |
| public: |
| // start() is called by the server when the first client authenticates |
| // successfully, and can be used to begin any expensive tasks which are not |
| // needed when there are no clients. A valid PixelBuffer must have been |
| // set via the VNCServer's setPixelBuffer() method by the time this call |
| // returns. |
| |
| virtual void start(VNCServer* vs) = 0; |
| |
| // stop() is called by the server when there are no longer any |
| // authenticated clients, and therefore the desktop can cease any |
| // expensive tasks. No further calls to the VNCServer passed to start() |
| // can be made once stop has returned. |
| |
| virtual void stop() = 0; |
| |
| // queryConnection() is called when a connection has been |
| // successfully authenticated. The sock and userName arguments |
| // identify the socket and the name of the authenticated user, if |
| // any. At some point later VNCServer::approveConnection() should |
| // be called to either accept or reject the client. |
| virtual void queryConnection(network::Socket* sock, |
| const char* userName) = 0; |
| |
| // terminate() is called by the server when it wishes to terminate |
| // itself, e.g. because it was configured to terminate when no one is |
| // using it. |
| |
| virtual void terminate() = 0; |
| |
| // setScreenLayout() requests to reconfigure the framebuffer and/or |
| // the layout of screens. |
| virtual unsigned int setScreenLayout(int __unused_attr fb_width, |
| int __unused_attr fb_height, |
| const ScreenSet& __unused_attr layout) { |
| return resultProhibited; |
| } |
| |
| // InputHandler interface |
| // pointerEvent(), keyEvent() and clientCutText() are called in response to |
| // the relevant RFB protocol messages from clients. |
| // See InputHandler for method signatures. |
| |
| // handleClipboardRequest() is called whenever a client requests |
| // the server to send over its clipboard data. It will only be |
| // called after the server has first announced a clipboard change |
| // via VNCServer::announceClipboard(). |
| virtual void handleClipboardRequest() {} |
| |
| // handleClipboardAnnounce() is called to indicate a change in the |
| // clipboard on a client. Call VNCServer::requestClipboard() to |
| // access the actual data. |
| virtual void handleClipboardAnnounce(bool __unused_attr available) {} |
| |
| // handleClipboardData() is called when a client has sent over |
| // the clipboard data as a result of a previous call to |
| // VNCServer::requestClipboard(). Note that this function might |
| // never be called if the clipboard data was no longer available |
| // when the client received the request. |
| virtual void handleClipboardData(const char* __unused_attr data) {} |
| |
| protected: |
| virtual ~SDesktop() {} |
| }; |
| |
| // -=- SStaticDesktop |
| // Trivial implementation of the SDesktop interface, which provides |
| // dummy input handlers and event processing routine, and exports |
| // a plain black desktop of the specified format. |
| class SStaticDesktop : public SDesktop { |
| public: |
| SStaticDesktop(const Point& size) : server(0), buffer(0) { |
| PixelFormat pf; |
| const rdr::U8 black[4] = { 0, 0, 0, 0 }; |
| buffer = new ManagedPixelBuffer(pf, size.x, size.y); |
| if (buffer) |
| buffer->fillRect(buffer->getRect(), black); |
| } |
| SStaticDesktop(const Point& size, const PixelFormat& pf) : buffer(0) { |
| const rdr::U8 black[4] = { 0, 0, 0, 0 }; |
| buffer = new ManagedPixelBuffer(pf, size.x, size.y); |
| if (buffer) |
| buffer->fillRect(buffer->getRect(), black); |
| } |
| virtual ~SStaticDesktop() { |
| if (buffer) delete buffer; |
| } |
| |
| virtual void start(VNCServer* vs) { |
| server = vs; |
| server->setPixelBuffer(buffer); |
| } |
| virtual void stop() { |
| server->setPixelBuffer(0); |
| server = 0; |
| } |
| virtual void queryConnection(network::Socket* sock, |
| __unused_attr const char* userName) { |
| server->approveConnection(sock, true, NULL); |
| } |
| |
| protected: |
| VNCServer* server; |
| ManagedPixelBuffer* buffer; |
| }; |
| |
| }; |
| |
| #endif // __RFB_SDESKTOP_H__ |