| /* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. |
| * Copyright (C) 2011 D. R. Commander. All Rights Reserved. |
| * Copyright 2014 Pierre Ossman for Cendio AB |
| * |
| * This is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This software is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this software; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, |
| * USA. |
| */ |
| #ifndef __RFB_ENCODER_H__ |
| #define __RFB_ENCODER_H__ |
| |
| #include <rdr/types.h> |
| #include <rfb/Rect.h> |
| |
| namespace rfb { |
| class SConnection; |
| class PixelBuffer; |
| class Palette; |
| class PixelFormat; |
| |
| enum EncoderFlags { |
| // A constant for encoders that don't need anything special |
| EncoderPlain = 0, |
| // Give us the raw frame buffer, and not something converted to |
| // the what the client is asking for. |
| EncoderUseNativePF = 1 << 0, |
| // Encoder does not encode pixels perfectly accurate |
| EncoderLossy = 1 << 1, |
| }; |
| |
| class Encoder { |
| public: |
| Encoder(SConnection* conn, int encoding, |
| enum EncoderFlags flags, unsigned int maxPaletteSize=-1, |
| int losslessQuality=-1); |
| virtual ~Encoder(); |
| |
| // isSupported() should return a boolean indicating if this encoder |
| // is okay to use with the current connection. This usually involves |
| // checking the list of encodings in the connection parameters. |
| virtual bool isSupported()=0; |
| |
| virtual void setCompressLevel(int level) {}; |
| virtual void setQualityLevel(int level) {}; |
| virtual void setFineQualityLevel(int quality, int subsampling) {}; |
| |
| virtual int getCompressLevel() { return -1; }; |
| virtual int getQualityLevel() { return -1; }; |
| |
| // writeRect() is the main interface that encodes the given rectangle |
| // with data from the PixelBuffer onto the SConnection given at |
| // encoder creation. |
| // |
| // The PixelBuffer will be in the PixelFormat specified in ConnParams |
| // unless the flag UseNativePF is specified. In that case the |
| // PixelBuffer will remain in its native format and encoder will have |
| // to handle any conversion itself. |
| // |
| // The Palette will always be in the PixelFormat specified in |
| // ConnParams. An empty palette indicates a large number of colours, |
| // but could still be less than maxPaletteSize. |
| virtual void writeRect(const PixelBuffer* pb, const Palette& palette)=0; |
| |
| // writeSolidRect() is a short cut in order to encode single colour |
| // rectangles efficiently without having to create a fake single |
| // colour PixelBuffer. The colour argument follows the same semantics |
| // as the PixelBuffer for writeRect(). |
| // |
| // Note that there is a default implementation that can be called |
| // using Encoder::writeSolidRect() in the event that there is no |
| // efficient short cut. |
| virtual void writeSolidRect(int width, int height, |
| const PixelFormat& pf, |
| const rdr::U8* colour)=0; |
| |
| protected: |
| // Helper method for redirecting a single colour palette to the |
| // short cut method. |
| void writeSolidRect(const PixelBuffer* pb, const Palette& palette); |
| |
| public: |
| const int encoding; |
| const enum EncoderFlags flags; |
| |
| // Maximum size of the palette per rect |
| const unsigned int maxPaletteSize; |
| |
| // Minimum level where the quality loss will not be noticed by |
| // most users (only relevant with EncoderLossy flag) |
| const int losslessQuality; |
| |
| protected: |
| SConnection* conn; |
| }; |
| } |
| |
| #endif |