| diff -ur fltk-1.3.0r9293.org/src/Fl_win32.cxx fltk-1.3.0r9293/src/Fl_win32.cxx |
| --- fltk-1.3.0r9293.org/src/Fl_win32.cxx 2012-06-18 09:07:56.522314557 +0200 |
| +++ fltk-1.3.0r9293/src/Fl_win32.cxx 2012-06-18 09:08:07.392836285 +0200 |
| @@ -87,6 +87,8 @@ |
| static Fl_Display_Device fl_gdi_display(&fl_gdi_driver); |
| Fl_Display_Device *Fl_Display_Device::_display = &fl_gdi_display; // the platform display |
| |
| +bool use_simple_keyboard = false; |
| + |
| // dynamic wsock dll handling api: |
| #if defined(__CYGWIN__) && !defined(SOCKET) |
| # define SOCKET int |
| @@ -120,6 +122,8 @@ |
| * size and link dependencies. |
| */ |
| static HMODULE s_imm_module = 0; |
| +typedef BOOL (WINAPI* flTypeImmAssociateContextEx)(HWND, HIMC, DWORD); |
| +static flTypeImmAssociateContextEx flImmAssociateContextEx = 0; |
| typedef HIMC (WINAPI* flTypeImmGetContext)(HWND); |
| static flTypeImmGetContext flImmGetContext = 0; |
| typedef BOOL (WINAPI* flTypeImmSetCompositionWindow)(HIMC, LPCOMPOSITIONFORM); |
| @@ -135,6 +139,7 @@ |
| if (!s_imm_module) |
| Fl::fatal("FLTK Lib Error: IMM32.DLL file not found!\n\n" |
| "Please check your input method manager library accessibility."); |
| + flImmAssociateContextEx = (flTypeImmAssociateContextEx)GetProcAddress(s_imm_module, "ImmAssociateContextEx"); |
| flImmGetContext = (flTypeImmGetContext)GetProcAddress(s_imm_module, "ImmGetContext"); |
| flImmSetCompositionWindow = (flTypeImmSetCompositionWindow)GetProcAddress(s_imm_module, "ImmSetCompositionWindow"); |
| flImmReleaseContext = (flTypeImmReleaseContext)GetProcAddress(s_imm_module, "ImmReleaseContext"); |
| @@ -413,7 +418,12 @@ |
| } |
| } |
| |
| - TranslateMessage(&fl_msg); |
| + // Don't bother with key to character translation as we do |
| + // it manually for simpley keyboard widgets. In fact, calling |
| + // TranslateMessage() just makes it more difficult as it sets |
| + // a bunch of internal state. |
| + if (!use_simple_keyboard) |
| + TranslateMessage(&fl_msg); |
| DispatchMessageW(&fl_msg); |
| have_message = PeekMessageW(&fl_msg, NULL, 0, 0, PM_REMOVE); |
| } |
| @@ -638,6 +648,49 @@ |
| } |
| } |
| |
| +void fl_update_focus(void) |
| +{ |
| + Fl_Widget *focus; |
| + Fl_Window *win; |
| + |
| + get_imm_module(); |
| + |
| + focus = Fl::grab(); |
| + if (!focus) |
| + focus = Fl::focus(); |
| + if (!focus) |
| + return; |
| + |
| + // Grabs are special in that events are sent to the first |
| + // available window |
| + if (focus == Fl::grab()) |
| + win = Fl::first_window(); |
| + else { |
| + win = focus->as_window(); |
| + if (!win) |
| + win = focus->window(); |
| + } |
| + |
| + if (!win) { |
| + Fl::warning("Cannot find window for widget receiving focus"); |
| + return; |
| + } |
| + |
| + // No Win32 window created yet |
| + if (!Fl_X::i(win) || !fl_xid(win)) |
| + return; |
| + |
| + if (focus->simple_keyboard()) { |
| + use_simple_keyboard = true; |
| + if (flImmGetContext(fl_xid(win)) != 0) |
| + flImmAssociateContextEx(fl_xid(win), 0, 0); |
| + } else { |
| + use_simple_keyboard = false; |
| + if (flImmGetContext(fl_xid(win)) == 0) |
| + flImmAssociateContextEx(fl_xid(win), 0, IACE_DEFAULT); |
| + } |
| +} |
| + |
| HWND fl_capture; |
| |
| static int mouse_event(Fl_Window *window, int what, int button, |
| @@ -785,6 +838,27 @@ |
| return extended ? extendedlut[vk] : vklut[vk]; |
| } |
| |
| +static xchar msdead2fltk(xchar in) |
| +{ |
| + switch (in) { |
| + case 0x0060: // GRAVE ACCENT |
| + return 0x0300; // COMBINING GRAVE ACCENT |
| + case 0x00b4: // ACUTE ACCENT |
| + return 0x0301; // COMBINING ACUTE ACCENT |
| + case 0x005e: // CIRCUMFLEX ACCENT |
| + return 0x0302; // COMBINING CIRCUMFLEX ACCENT |
| + case 0x007e: // TILDE |
| + return 0x0303; // COMBINING TILDE |
| + case 0x00a8: // DIAERESIS |
| + return 0x0308; // COMBINING DIAERESIS |
| + // FIXME: Windows dead key behaviour isn't documented and I don't have |
| + // any more keyboards to test with... |
| + } |
| + |
| + // hope that Windows gave us something proper to begin with |
| + return in; |
| +} |
| + |
| #if USE_COLORMAP |
| extern HPALETTE fl_select_palette(void); // in fl_color_win32.cxx |
| #endif |
| @@ -846,6 +920,8 @@ |
| //fl_msg.pt = ??? |
| //fl_msg.lPrivate = ??? |
| |
| + MSG fl_orig_msg = fl_msg; |
| + |
| Fl_Window *window = fl_find(hWnd); |
| |
| if (window) switch (uMsg) { |
| @@ -1025,23 +1101,82 @@ |
| if (GetKeyState(VK_SCROLL)) state |= FL_SCROLL_LOCK; |
| Fl::e_state = state; |
| static char buffer[1024]; |
| - if (uMsg == WM_CHAR || uMsg == WM_SYSCHAR) { |
| |
| + if (use_simple_keyboard) { |
| + BYTE keystate[256]; |
| + WCHAR wbuf[8]; |
| + int ret; |
| + |
| + // I'm not sure if we ever get WM_CHAR (& friends) without an initial |
| + // WM_KEYDOWN (& friends), but if we do then we should not send such |
| + // side band events to simple keyboard widgets. |
| + if ((fl_orig_msg.message != WM_KEYDOWN) && |
| + (fl_orig_msg.message != WM_SYSKEYDOWN) && |
| + (fl_orig_msg.message != WM_KEYUP) && |
| + (fl_orig_msg.message != WM_SYSKEYUP)) |
| + break; |
| + |
| + GetKeyboardState(keystate); |
| + |
| + // Pressing Ctrl wreaks havoc with the symbol lookup, so turn that off. |
| + // But AltGr shows up as Ctrl+Alt in Windows, so keep Ctrl if Alt is |
| + // active. |
| + if (!(keystate[VK_MENU] & 0x80)) |
| + keystate[VK_CONTROL] = keystate[VK_LCONTROL] = keystate[VK_RCONTROL] = 0; |
| + |
| + // We cannot inspect or modify Windows' internal state of the keyboard |
| + // so we have to try to infer information from ToUnicode() and wedge |
| + // things into a known state. |
| + for (int i = 0;i < 2;i++) { |
| + ret = ToUnicode(fl_orig_msg.wParam, 0, keystate, wbuf, |
| + sizeof(wbuf)/sizeof(wbuf[0]), 0); |
| + |
| + // No symbol for this key (or unexpected length) |
| + if ((ret == 0) || (ret < -1)) { |
| + buffer[0] = 0; |
| + Fl::e_length = 0; |
| + break; |
| + } |
| + |
| + // A dead key. Convert this to a Unicode combining character so |
| + // that the application can tell the difference between dead and |
| + // normal keys. |
| + if (ret == -1) { |
| + xchar u = (xchar) msdead2fltk(wbuf[0]); |
| + Fl::e_length = fl_utf8fromwc(buffer, 1024, &u, 1); |
| + buffer[Fl::e_length] = 0; |
| + break; |
| + } |
| + |
| + // If we have two characters (or more) from ToUnicode(), that's |
| + // an invalid sequence. One character chould mean a proper symbol, |
| + // or it could mean a composed one. In both cases we need to call |
| + // ToUnicode() again to get something sane. |
| + if (i == 0) |
| + continue; |
| + |
| + // We should now have something sane. Give whatever we have to the |
| + // application. |
| + Fl::e_length = fl_utf8fromwc(buffer, 1024, wbuf, ret); |
| + buffer[Fl::e_length] = 0; |
| + } |
| + } else if (uMsg == WM_CHAR || uMsg == WM_SYSCHAR) { |
| xchar u = (xchar) wParam; |
| // Fl::e_length = fl_unicode2utf(&u, 1, buffer); |
| Fl::e_length = fl_utf8fromwc(buffer, 1024, &u, 1); |
| buffer[Fl::e_length] = 0; |
| + } else { |
| + buffer[0] = 0; |
| + Fl::e_length = 0; |
| + } |
| |
| - |
| - } else if (Fl::e_keysym >= FL_KP && Fl::e_keysym <= FL_KP_Last) { |
| - if (state & FL_NUM_LOCK) { |
| - // Convert to regular keypress... |
| - buffer[0] = Fl::e_keysym-FL_KP; |
| - Fl::e_length = 1; |
| - } else { |
| - // Convert to special keypress... |
| - buffer[0] = 0; |
| - Fl::e_length = 0; |
| + // The keypad area is a bit odd in that we need to change the keysym |
| + // to properly indicate what the user meant, unlike other keys where |
| + // we normally change the text and keep keysym stable. |
| + if (Fl::e_keysym >= FL_KP && Fl::e_keysym <= FL_KP_Last) { |
| + // The initial mapping tables give us a keysym that corresponds to |
| + // numlock being on, so we only do something when it is off. |
| + if (!(state & FL_NUM_LOCK)) { |
| switch (Fl::e_keysym) { |
| case FL_KP + '0' : |
| Fl::e_keysym = FL_Insert; |
| @@ -1073,30 +1208,10 @@ |
| case FL_KP + '.' : |
| Fl::e_keysym = FL_Delete; |
| break; |
| - case FL_KP + '/' : |
| - case FL_KP + '*' : |
| - case FL_KP + '-' : |
| - case FL_KP + '+' : |
| - buffer[0] = Fl::e_keysym-FL_KP; |
| - Fl::e_length = 1; |
| - break; |
| } |
| } |
| - } else if ((lParam & (1<<31))==0) { |
| -#ifdef FLTK_PREVIEW_DEAD_KEYS |
| - if ((lParam & (1<<24))==0) { // clear if dead key (always?) |
| - xchar u = (xchar) wParam; |
| - Fl::e_length = fl_utf8fromwc(buffer, 1024, &u, 1); |
| - buffer[Fl::e_length] = 0; |
| - } else { // set if "extended key" (never printable?) |
| - buffer[0] = 0; |
| - Fl::e_length = 0; |
| - } |
| -#else |
| - buffer[0] = 0; |
| - Fl::e_length = 0; |
| -#endif |
| } |
| + |
| Fl::e_text = buffer; |
| if (lParam & (1<<31)) { // key up events. |
| if (Fl::handle(FL_KEYUP, window)) return 0; |