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| .\" Copyright 2018-2023,2024 Thomas E. Dickey * |
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| .\" $Id: curs_bkgd.3x,v 1.61 2024/04/20 18:54:36 tom Exp $ |
| .TH curs_bkgd 3X 2024-04-20 "ncurses @NCURSES_MAJOR@.@NCURSES_MINOR@" "Library calls" |
| .ie \n(.g \{\ |
| .ds `` \(lq |
| .ds '' \(rq |
| .\} |
| .el \{\ |
| .ie t .ds `` `` |
| .el .ds `` "" |
| .ie t .ds '' '' |
| .el .ds '' "" |
| .\} |
| . |
| .de bP |
| .ie n .IP \(bu 4 |
| .el .IP \(bu 2 |
| .. |
| .SH NAME |
| \fB\%bkgdset\fP, |
| \fB\%wbkgdset\fP, |
| \fB\%bkgd\fP, |
| \fB\%wbkgd\fP, |
| \fB\%getbkgd\fP \- |
| manipulate background of a \fIcurses\fR window of characters |
| .SH SYNOPSIS |
| .nf |
| \fB#include <curses.h> |
| .PP |
| \fBint bkgd(chtype \fIch\fP); |
| \fBint wbkgd(WINDOW *\fIwin\fP, chtype \fIch\fP); |
| .PP |
| \fBvoid bkgdset(chtype \fIch\fP); |
| \fBvoid wbkgdset(WINDOW *\fIwin\fP, chtype \fIch\fP); |
| .PP |
| \fBchtype getbkgd(WINDOW *\fIwin\fP); |
| .fi |
| .SH DESCRIPTION |
| The |
| .I background |
| of a |
| .I curses |
| window |
| (in the library's non-\*(``wide\*('' configuration) |
| is a |
| .I \%chtype |
| combining a set of attributes |
| (see \fB\%curs_attr\fP(3X)) |
| with a character called the |
| .I "blank character." |
| .PP |
| The blank character is a spacing character that populates a window's |
| character cells when their contents are erased without replacement. |
| The background's attributes are combined with all non-blank characters |
| written to the window, |
| as with the \fB\%waddch\fP(3X) and \fB\%winsch\fP(3X) families of |
| functions. |
| .PP |
| The blank character and attributes of the background combine with |
| characters written to the window as described below. |
| The background becomes a property of the character and moves with it |
| through any scrolling and insert/delete line/character operations. |
| .PP |
| To the extent possible on a given terminal, |
| the attribute part of the background is displayed as the graphic |
| rendition of the character put on the screen. |
| .SS "bkgd, wbkgd" |
| \fB\%bkgd\fP and \fB\%wbkgd\fP set the background property of |
| \fB\%stdscr\fP or the specified window and then apply this setting to |
| every character cell in that window. |
| .bP |
| The rendition of every character in the window changes to the new |
| background rendition. |
| .bP |
| Wherever the former background character appears, |
| it changes to the new background character. |
| .PP |
| .I \%ncurses |
| updates the rendition of each character cell by comparing the character, |
| non-color attributes, |
| and colors. |
| The library applies to following procedure to each cell in the window, |
| whether or not it is blank. |
| .bP |
| .I \%ncurses |
| first compares the cell's character to the previously specified blank |
| character; |
| if they match, |
| .I \%ncurses |
| writes the new blank character to the cell. |
| .bP |
| .I \%ncurses |
| then checks if the cell uses color, |
| that is, |
| its color pair value is nonzero. |
| If not, |
| it simply replaces the attributes and color pair in the cell with those |
| from the new background character. |
| .bP |
| If the cell uses color, |
| and its background color matches that of the current window background, |
| .I \%ncurses |
| removes attributes that may have come from the current background and |
| adds those from the new background. |
| It finishes by setting the cell's background to use the new window |
| background color. |
| .bP |
| If the cell uses color, |
| and its background color does not match that of the current window |
| background, |
| .I \%ncurses |
| updates only the non-color attributes, |
| first removing those that may have come from the current background, |
| and then adding attributes from the new background. |
| .PP |
| .I \%ncurses |
| treats a background character value of zero (0) as a blank character. |
| .PP |
| If the terminal does not support color, |
| or if color has not been initialized with \fB\%start_color\fP(3X), |
| .I \%ncurses |
| ignores the new background character's color attribute. |
| .SS "bkgdset, wbkgdset" |
| \fB\%bkgdset\fP and \fB\%wbkgdset\fP manipulate the background of |
| the applicable window, |
| without updating the character cells as \fB\%bkgd\fP and |
| \fB\%wbkgd\fP do; |
| only future writes reflect the updated background. |
| .SS getbkgd |
| \fB\%getbkgd\fP obtains the given window's background character and |
| attribute combination. |
| .SH RETURN VALUE |
| Functions returning an \fIint\fP return \fBOK\fP on success. |
| \fB\%bkgd\fP returns \fBERR\fP if the library has not been initialized. |
| \fB\%wbkgd\fP and \fB\%getbkgd\fP return \fBERR\fP if a \fI\%WINDOW\fP |
| pointer argument is null. |
| .PP |
| \fB\%bkgdset\fP and \fBwbkgdset\fP do not return a value. |
| .PP |
| \fB\%getbkgd\fP returns a window's background character and attribute |
| combination. |
| .SH NOTES |
| Unusually, |
| there is no \fB\%wgetbkgd\fP function; |
| \fB\%getbkgd\fP behaves as one would expect \fB\%wgetbkgd\fP to, |
| accepting a \fI\%WINDOW\fP pointer argument. |
| .PP |
| \fB\%bkgd\fP and |
| \fB\%bkgdset\fP |
| may be implemented as macros. |
| .PP |
| X/Open Curses mentions that the character part of the background must |
| be a single-byte value. |
| \fI\%ncurses\fP, |
| like SVr4 \fIcurses\fP, |
| checks to ensure that, |
| and will reuse the old background character if the check fails. |
| .SH PORTABILITY |
| X/Open Curses, |
| Issue 4 describes these functions. |
| It specifies that |
| \fB\%bkgd\fP, |
| \fB\%wbkgd\fP, |
| and |
| \fB\%getbkgd\fP |
| return \fBERR\fP on failure |
| (in the case of the last, |
| this value is cast to |
| .IR \%chtype ), |
| but describes no failure conditions. |
| .PP |
| The SVr4.0 manual says that \fB\%bkgd\fP and \fB\%wbkgd\fP may return |
| \fBOK\fP |
| \*(``or a non-negative integer if \fB\%immedok\fP is set\*('', |
| which refers to the return value from \fB\%wrefresh\fP(3X), |
| used to implement the immediate repainting. |
| SVr4 \fIcurses\fP's \fB\%wrefresh\fP returns the number of characters |
| written to the screen during the refresh. |
| \fI\%ncurses\fP does not do that. |
| .PP |
| Neither X/Open Curses nor the SVr4 manual pages detail how the rendition |
| of characters on the screen updates when \fB\%bkgd\fP or \fB\%wbkgd\fP |
| changes the background character. |
| .IR \%ncurses , |
| like SVr4 |
| .IR curses , |
| does not |
| (in its non-\*(``wide\*('' configuration) |
| store the background and window attribute contributions to each |
| character cell separately. |
| .SH SEE ALSO |
| \fB\%curs_bkgrnd\fP(3X) describes the corresponding functions in the |
| \*(``wide\*('' configuration of |
| .IR \%ncurses . |
| .PP |
| \fB\%curses\fP(3X), |
| \fB\%curs_addch\fP(3X), |
| \fB\%curs_attr\fP(3X) |