Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2015 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef ANDROID_GL_WORKER_H_ |
| 18 | #define ANDROID_GL_WORKER_H_ |
| 19 | |
| 20 | #include <pthread.h> |
| 21 | |
| 22 | #include <memory> |
| 23 | #include <vector> |
| 24 | |
| 25 | #define EGL_EGLEXT_PROTOTYPES |
| 26 | #define GL_GLEXT_PROTOTYPES |
| 27 | |
| 28 | #include <EGL/egl.h> |
| 29 | #include <EGL/eglext.h> |
| 30 | #include <GLES2/gl2.h> |
| 31 | #include <GLES2/gl2ext.h> |
| 32 | |
Zach Reizner | dac5d19 | 2015-07-15 18:44:37 -0700 | [diff] [blame^] | 33 | #include <ui/GraphicBuffer.h> |
| 34 | |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 35 | struct hwc_layer_1; |
| 36 | |
| 37 | namespace android { |
| 38 | |
| 39 | #define AUTO_GL_TYPE(name, type, zero, deleter) \ |
| 40 | struct name##Deleter { \ |
| 41 | typedef type pointer; \ |
| 42 | \ |
| 43 | void operator()(pointer p) const { \ |
| 44 | if (p != zero) { \ |
| 45 | deleter; \ |
| 46 | } \ |
| 47 | } \ |
| 48 | }; \ |
| 49 | typedef std::unique_ptr<type, name##Deleter> name; |
| 50 | |
| 51 | AUTO_GL_TYPE(AutoGLFramebuffer, GLuint, 0, glDeleteFramebuffers(1, &p)) |
| 52 | AUTO_GL_TYPE(AutoGLBuffer, GLuint, 0, glDeleteBuffers(1, &p)) |
| 53 | AUTO_GL_TYPE(AutoGLTexture, GLuint, 0, glDeleteTextures(1, &p)) |
| 54 | AUTO_GL_TYPE(AutoGLShader, GLint, 0, glDeleteShader(p)) |
| 55 | AUTO_GL_TYPE(AutoGLProgram, GLint, 0, glDeleteProgram(p)) |
| 56 | |
| 57 | struct EGLImageDeleter { |
| 58 | typedef EGLImageKHR pointer; |
| 59 | |
| 60 | EGLDisplay egl_display_; |
| 61 | |
| 62 | EGLImageDeleter(EGLDisplay egl_display) : egl_display_(egl_display) { |
| 63 | } |
| 64 | |
| 65 | void operator()(EGLImageKHR p) const { |
| 66 | if (p != EGL_NO_IMAGE_KHR) { |
| 67 | eglDestroyImageKHR(egl_display_, p); |
| 68 | } |
| 69 | } |
| 70 | }; |
| 71 | typedef std::unique_ptr<EGLImageKHR, EGLImageDeleter> AutoEGLImageKHR; |
| 72 | |
| 73 | struct AutoEGLImageAndGLTexture { |
| 74 | AutoEGLImageKHR image; |
| 75 | AutoGLTexture texture; |
| 76 | |
| 77 | AutoEGLImageAndGLTexture(EGLDisplay egl_display) |
| 78 | : image(EGL_NO_IMAGE_KHR, EGLImageDeleter(egl_display)) { |
| 79 | } |
| 80 | }; |
| 81 | |
Zach Reizner | dac5d19 | 2015-07-15 18:44:37 -0700 | [diff] [blame^] | 82 | class GLWorkerCompositor { |
| 83 | public: |
| 84 | GLWorkerCompositor(); |
| 85 | ~GLWorkerCompositor(); |
| 86 | |
| 87 | int Init(); |
| 88 | |
| 89 | int Composite(hwc_layer_1 *layers, size_t num_layers, |
| 90 | sp<GraphicBuffer> framebuffer); |
| 91 | |
| 92 | private: |
| 93 | EGLDisplay egl_display_; |
| 94 | EGLContext egl_ctx_; |
| 95 | |
| 96 | std::vector<AutoGLProgram> blend_programs_; |
| 97 | AutoGLBuffer vertex_buffer_; |
| 98 | }; |
| 99 | |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 100 | class GLWorker { |
| 101 | public: |
| 102 | struct Work { |
| 103 | hwc_layer_1 *layers; |
| 104 | size_t num_layers; |
| 105 | int timeline_fd; |
| 106 | sp<GraphicBuffer> framebuffer; |
| 107 | |
| 108 | Work() = default; |
| 109 | Work(const Work &rhs) = delete; |
| 110 | }; |
| 111 | |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 112 | GLWorker(); |
| 113 | ~GLWorker(); |
| 114 | |
| 115 | int Init(); |
| 116 | |
| 117 | int DoWork(Work *work); |
| 118 | |
| 119 | private: |
| 120 | bool initialized_; |
| 121 | pthread_t thread_; |
| 122 | pthread_mutex_t lock_; |
| 123 | pthread_cond_t work_ready_cond_; |
| 124 | pthread_cond_t work_done_cond_; |
| 125 | Work *worker_work_; |
| 126 | bool work_ready_; |
| 127 | bool worker_exit_; |
| 128 | int worker_ret_; |
| 129 | |
| 130 | void WorkerRoutine(); |
Zach Reizner | dac5d19 | 2015-07-15 18:44:37 -0700 | [diff] [blame^] | 131 | int DoComposition(GLWorkerCompositor &compositor, Work *work); |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 132 | |
| 133 | int SignalWorker(Work *work, bool worker_exit); |
| 134 | |
| 135 | static void *StartRoutine(void *arg); |
| 136 | }; |
| 137 | } |
| 138 | |
| 139 | #endif |