blob: 450ca67a9872b909f5d1e5051142d43f408b33ab [file] [log] [blame]
Puneet Kumard078e4c2015-07-30 03:36:46 +00001/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <stdint.h>
18#include <stdint.h>
19#include "compositor.h"
20
21struct hwc_layer_1;
22struct hwc_import_context;
23
24namespace android {
25
26class GLComposition;
27
28class GLCompositor : public Compositor, public Targeting {
29 public:
30 GLCompositor();
31 virtual ~GLCompositor();
32
33 virtual int Init();
34 virtual Targeting *targeting();
35 virtual int CreateTarget(sp<android::GraphicBuffer> &buffer);
36 virtual void SetTarget(int target);
37 virtual void ForgetTarget(int target);
38 virtual Composition *CreateComposition(Importer *importer);
39 virtual int QueueComposition(Composition *composition);
40 virtual int Composite();
41
42 private:
43 struct priv_data;
44 struct texture_from_handle;
45
46 struct priv_data *priv_;
47
48 int BeginContext();
49 int EndContext();
50 int GenerateShaders();
51 int DoComposition(GLComposition *composition);
52 int DoFenceWait(int acquireFenceFd);
53 int CreateTextureFromHandle(buffer_handle_t handle,
54 struct texture_from_handle *tex);
55 void DestroyTextureFromHandle(const struct texture_from_handle &tex);
56 void CheckAndDestroyTarget(int target_handle);
57
58 friend GLComposition;
59};
60
61} // namespace android