blob: 4ac0e7d676fe36550b8758269310237549f22246 [file] [log] [blame]
Zach Reizner6cbe8832015-06-26 18:25:38 -07001/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GL_WORKER_H_
18#define ANDROID_GL_WORKER_H_
19
20#include <pthread.h>
21
22#include <memory>
23#include <vector>
24
25#define EGL_EGLEXT_PROTOTYPES
26#define GL_GLEXT_PROTOTYPES
27
28#include <EGL/egl.h>
29#include <EGL/eglext.h>
30#include <GLES2/gl2.h>
31#include <GLES2/gl2ext.h>
32
33struct hwc_layer_1;
34
35namespace android {
36
37#define AUTO_GL_TYPE(name, type, zero, deleter) \
38 struct name##Deleter { \
39 typedef type pointer; \
40 \
41 void operator()(pointer p) const { \
42 if (p != zero) { \
43 deleter; \
44 } \
45 } \
46 }; \
47 typedef std::unique_ptr<type, name##Deleter> name;
48
49AUTO_GL_TYPE(AutoGLFramebuffer, GLuint, 0, glDeleteFramebuffers(1, &p))
50AUTO_GL_TYPE(AutoGLBuffer, GLuint, 0, glDeleteBuffers(1, &p))
51AUTO_GL_TYPE(AutoGLTexture, GLuint, 0, glDeleteTextures(1, &p))
52AUTO_GL_TYPE(AutoGLShader, GLint, 0, glDeleteShader(p))
53AUTO_GL_TYPE(AutoGLProgram, GLint, 0, glDeleteProgram(p))
54
55struct EGLImageDeleter {
56 typedef EGLImageKHR pointer;
57
58 EGLDisplay egl_display_;
59
60 EGLImageDeleter(EGLDisplay egl_display) : egl_display_(egl_display) {
61 }
62
63 void operator()(EGLImageKHR p) const {
64 if (p != EGL_NO_IMAGE_KHR) {
65 eglDestroyImageKHR(egl_display_, p);
66 }
67 }
68};
69typedef std::unique_ptr<EGLImageKHR, EGLImageDeleter> AutoEGLImageKHR;
70
71struct AutoEGLImageAndGLTexture {
72 AutoEGLImageKHR image;
73 AutoGLTexture texture;
74
75 AutoEGLImageAndGLTexture(EGLDisplay egl_display)
76 : image(EGL_NO_IMAGE_KHR, EGLImageDeleter(egl_display)) {
77 }
78};
79
80class GLWorker {
81 public:
82 struct Work {
83 hwc_layer_1 *layers;
84 size_t num_layers;
85 int timeline_fd;
86 sp<GraphicBuffer> framebuffer;
87
88 Work() = default;
89 Work(const Work &rhs) = delete;
90 };
91
92 class Compositor {
93 public:
94 Compositor();
95 ~Compositor();
96
97 int Init();
98
99 int Composite(hwc_layer_1 *layers, size_t num_layers,
100 sp<GraphicBuffer> framebuffer);
101
102 private:
103 EGLDisplay egl_display_;
104 EGLContext egl_ctx_;
105
106 std::vector<AutoGLProgram> blend_programs_;
107 AutoGLBuffer vertex_buffer_;
108 };
109
110 GLWorker();
111 ~GLWorker();
112
113 int Init();
114
115 int DoWork(Work *work);
116
117 private:
118 bool initialized_;
119 pthread_t thread_;
120 pthread_mutex_t lock_;
121 pthread_cond_t work_ready_cond_;
122 pthread_cond_t work_done_cond_;
123 Work *worker_work_;
124 bool work_ready_;
125 bool worker_exit_;
126 int worker_ret_;
127
128 void WorkerRoutine();
129 int DoComposition(Compositor &compositor, Work *work);
130
131 int SignalWorker(Work *work, bool worker_exit);
132
133 static void *StartRoutine(void *arg);
134};
135}
136
137#endif